Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 23 de ore
45.604 skill-uri
- pptx-postersforyourhealth111-pixel/Vibe-SkillsCreate research posters using HTML/CSS that can be exported to PDF or PPTX. Use this skill ONLY when the user explicitly requests PowerPoint/PPTX poster format. For standard research posters, use latex-posters instead. This skill provides modern web-based poster design with responsive layouts and easy visual integration.DocumenteFără avertismente★ 3,8 K↓ —
- ctf-cryptoljagiello/ctf-skillsProvides cryptography attack techniques for CTF challenges. Use when attacking encryption, hashing, signatures, ZKP, PRNG, or mathematical crypto problems involving RSA, AES, ECC, lattices, LWE, CVP, number theory, Coppersmith, Pollard, Wiener, padding oracle, GCM, key derivation, or stream/block cipher weaknesses.FinanțeFără avertismente★ 3,5 K↓ —
- video-strategyZJU-REAL/Easel视频制作策略与工具选型:AI 视频生成模型对比、视频脚本结构设计、制作流程规划,覆盖产品演示/解说/社媒短视频场景。 当用户说"视频怎么做""视频选型""用什么工具做视频""视频制作流程""视频策略""视频系列规划"时使用。 和 video-script 的区别:video-strategy 做内容规划与工具选型,video-script 写具体某条视频的脚本。MediaFără avertismente★ 4,1 K↓ —
- skill-lookupforyourhealth111-pixel/Vibe-SkillsActivates when the user asks about Agent Skills, wants to find reusable AI capabilities, needs to install skills, or mentions skills for Claude. Use for discovering, retrieving, and installing skills.AlteleFără avertismente★ 3,8 K↓ —
- image-enhancerdavepoon/buildwithclaudeImproves the quality of images, especially screenshots, by enhancing resolution, sharpness, and clarity. Perfect for preparing images for presentations, documentation, or social media posts.MediaFără avertismente★ 3,7 K↓ —
- file-organizerdavepoon/buildwithclaudeIntelligently organizes your files and folders across your computer by understanding context, finding duplicates, suggesting better structures, and automating cleanup tasks. Reduces cognitive load and keeps your digital workspace tidy without manual effort.ProductivitateFără avertismente★ 3,7 K↓ —
- exploits-searchdavepoon/buildwithclaudeSearch for exploits across all vulnerabilities with filtering by ecosystem, severity, source, and EPSSSecuritateFără avertismente★ 3,7 K↓ —
- audit-prep-assistanttrailofbits/skillsPrepares codebases for security review using Trail of Bits' checklist. Helps set review goals, runs static analysis tools, increases test coverage, removes dead code, ensures accessibility, and generates documentation (flowcharts, user stories, inline comments). Use when preparing your own codebase to be audited by someone else, getting a repository review-ready before an external security review, deciding what to fix before auditors start, or asking what assessors need from a project. For understanding unfamiliar code you are about to audit, use audit-context-building instead.SecuritateFără avertismente★ 7,8 K↓ —
- scvi-toolsanthropics/knowledge-work-pluginsDeep learning for single-cell analysis using scvi-tools. This skill should be used when users need (1) data integration and batch correction with scVI/scANVI, (2) ATAC-seq analysis with PeakVI, (3) CITE-seq multi-modal analysis with totalVI, (4) multiome RNA+ATAC analysis with MultiVI, (5) spatial transcriptomics deconvolution with DestVI, (6) label transfer and reference mapping with scANVI/scArches, (7) RNA velocity with veloVI, or (8) any deep learning-based single-cell method. Triggers include mentions of scVI, scANVI, totalVI, PeakVI, MultiVI, DestVI, veloVI, sysVI, scArches, variational autoencoder, VAE, batch correction, data integration, multi-modal, CITE-seq, multiome, reference mapping, latent space.OficialAlteleFără avertismente★ 32,8 K↓ —
- package-searchdavepoon/buildwithclaudeSearch for packages and assess security risk before adding as dependenciesSecuritateFără avertismente★ 3,7 K↓ —
- refactor-modulehashicorp/agent-skillsTransform monolithic Terraform configurations into reusable, maintainable modules following HashiCorp's module design principles and community best practices.OficialInginerieFără avertismente★ 907↓ —
- terraform-testhashicorp/agent-skillsComprehensive guide for writing and running Terraform tests. Use when creating test files (.tftest.hcl), writing test scenarios with run blocks, validating infrastructure behavior with assertions, mocking providers and data sources, testing module outputs and resource configurations, or troubleshooting Terraform test syntax and execution.OficialTestareFără avertismente★ 907↓ —
- azure-verified-moduleshashicorp/agent-skillsAzure Verified Modules (AVM) requirements and best practices for developing certified Azure Terraform modules. Use when creating or reviewing Azure modules that need AVM certification.OficialDevOpsFără avertismente★ 907↓ —
- provider-ephemeral-resourceshashicorp/agent-skillsImplement Terraform provider ephemeral resources with the Plugin Framework: the Open/Renew/Close lifecycle, ephemeral schema design, registration via EphemeralResources, renewal for expiring credentials, and how ephemeral values flow into write-only attributes and provider configuration. Use when adding an ephemeral resource, exposing secrets/tokens/certificates that must never persist in state or plan, deciding between an ephemeral resource and a data source, or wiring short-lived credentials from one provider into another.OficialDevOpsFără avertismente★ 907↓ —
- terraform-stackshashicorp/agent-skillsComprehensive guide for working with HashiCorp Terraform Stacks. Use when creating, modifying, or validating Terraform Stack configurations (.tfcomponent.hcl, .tfdeploy.hcl files), working with stack components and deployments from local modules, public registry, or private registry sources, managing multi-region or multi-environment infrastructure, or troubleshooting Terraform Stacks syntax and structure.OficialDevOpsFără avertismente★ 907↓ —
- godot-2d-movementgamedev-skills/awesome-gamedev-agent-skillsImplement 2D kinematic character movement in Godot 4.7 with CharacterBody2D and move_and_slide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions. Use when coding a 2D player or enemy controller, a platformer or top-down character, or fixing move_and_slide()/ is_on_floor() behavior in a .tscn with a CharacterBody2D.InginerieFără avertismente★ 4,1 K↓ —
- unity-scriptableobjectsgamedev-skills/awesome-gamedev-agent-skillsArchitect Unity 6.3 LTS data and decoupling with ScriptableObjects: config/data assets, shared runtime variables, event channels, and runtime sets/registries. Use when designing data-driven systems, replacing singletons/managers, creating .asset data with CreateAssetMenu, or when the user mentions ScriptableObject, SO architecture, or data assets.PlanificareFără avertismente★ 4,1 K↓ —
- roblox-studio-workflowgamedev-skills/awesome-gamedev-agent-skillsModify living Roblox Studio projects safely: inspect Explorer and execution locations, preserve existing structure, reuse modules/remotes, create meaningful Instances, apply Attributes and CollectionService tags, test server/client and multiple devices, inspect Output, and remove experiments/debug objects. Use when an agent edits a place or rbxl/rbxlx/Rojo project, operates in Studio, adds Scripts/LocalScripts/ModuleScripts, or must verify a Roblox change in context.ProductivitateFără avertismente★ 4,1 K↓ —
- shapforyourhealth111-pixel/Vibe-SkillsModel interpretability and explainability using SHAP (SHapley Additive exPlanations). Use this skill when explaining machine learning model predictions, computing feature importance, generating SHAP plots (waterfall, beeswarm, bar, scatter, force, heatmap), debugging models, analyzing model bias or fairness, comparing models, or implementing explainable AI. Works with tree-based models (XGBoost, LightGBM, Random Forest), deep learning (TensorFlow, PyTorch), linear models, and any black-box model.InginerieFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- godot-shadersgamedev-skills/awesome-gamedev-agent-skillsWrite Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.MediaFără avertismente★ 4,1 K↓ —
- unity-physicsgamedev-skills/awesome-gamedev-agent-skillsSet up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnter/OnTriggerEnter, tuning collision layers, casting rays, or when the user mentions Unity physics, AddForce, isKinematic, or linearVelocity.ȘtiințăFără avertismente★ 4,1 K↓ —
- unreal-niagaragamedev-skills/awesome-gamedev-agent-skillsCreate and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.AlteleFără avertismente★ 4,1 K↓ —
- scikit-survivalforyourhealth111-pixel/Vibe-SkillsComprehensive toolkit for survival analysis and time-to-event modeling in Python using scikit-survival. Use this skill when working with censored survival data, performing time-to-event analysis, fitting Cox models, Random Survival Forests, Gradient Boosting models, or Survival SVMs, evaluating survival predictions with concordance index or Brier score, handling competing risks, or implementing any survival analysis workflow with the scikit-survival library.InginerieFără avertismente★ 3,8 K↓ —
- threejs-scene-setupgamedev-skills/awesome-gamedev-agent-skillsStand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, OrbitControls, and opting into WebGPURenderer. Use when starting or debugging a three.js app — when the user mentions three.js, THREE.Scene, WebGLRenderer, WebGPURenderer, PerspectiveCamera, the render loop, resizing, or OrbitControls. For models use threejs-gltf-loading; for materials/lights use threejs-materials-lighting.MediaFără avertismente★ 4,1 K↓ —
hyperframes
heygen-com/hyperframes
De la autor
Read first to make, edit, animate or render any video with HyperFrames (HTML rendered to video), including launch films, explainers, music videos, charts, maps, vertical clips, title cards, captions and overlays. Holds the render contract, the work loop and what each kind of video needs.
Instalare
npx skills add heygen-com/hyperframes --skill hyperframes -a claude-code
Se instalează în .claude/skills/hyperframes/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
- Include scripturi pe care nu le-am verificatScăzut
De ce 90
Fișiere (77)
- SKILL.md
- assets/frame-presets/biennale-yellow/FRAME.md
- assets/frame-presets/biennale-yellow/caption-skin.html
- assets/frame-presets/biennale-yellow/frame-showcase.html
- assets/frame-presets/blockframe/FRAME.md
- assets/frame-presets/blockframe/caption-skin.html
- assets/frame-presets/blockframe/frame-showcase.html
- assets/frame-presets/blue-professional/FRAME.md
- assets/frame-presets/blue-professional/caption-skin.html
- assets/frame-presets/blue-professional/frame-showcase.html
- assets/frame-presets/bold-poster/FRAME.md
- assets/frame-presets/bold-poster/caption-skin.html
- încă 65