Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 49 de minute
44.573 de skill-uri
- pygame-coregamedev-skills/awesome-gamedev-agent-skillsStructure a pygame (pygame-ce) game in Python: the init/event/update/draw loop, delta-time movement, Surface/Rect blitting, keyboard/mouse input, and Sprite/Group management with collision. Use when building or debugging a pygame game — when the user mentions pygame, pygame-ce, the game loop, blit, Surface, Rect, sprite groups, or clock.tick. Targets pygame-ce.InginerieFără avertismente★ 4,1 K↓ —
- gsd:sketchdavepoon/buildwithclaudeSketch UI/design ideas with throwaway HTML mockups, or propose what to sketch next (frontier mode)DesignFără avertismente★ 3,7 K↓ —
- godot-3d-essentialsgamedev-skills/awesome-gamedev-agent-skillsSet up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.AlteleFără avertismente★ 4,1 K↓ —
- plotlyforyourhealth111-pixel/Vibe-SkillsInteractive scientific and statistical data visualization library for Python. Use when creating charts, plots, or visualizations including scatter plots, line charts, bar charts, heatmaps, 3D plots, geographic maps, statistical distributions, financial charts, and dashboards. Supports both quick visualizations (Plotly Express) and fine-grained customization (graph objects). Outputs interactive HTML or static images (PNG, PDF, SVG).DocumenteFără avertismente★ 3,8 K↓ —Apare și în 2 alte depozite
- security-researchcode-yeongyu/oh-my-openagentTeam Mode security research skill. Orchestrates 3 vulnerability hunters and 2 PoC engineers to audit a codebase in parallel, prove exploitability, classify root causes, and calibrate severity by actual exploitability. Use for security review, vulnerability research, exploitability audit, pre-release security check, threat model validation, and `/security-research`. Triggers: 'security-research', 'security research', 'security review', 'vulnerability audit', 'exploitability audit', '보안 리뷰', '취약점 감사'.SecuritateFără avertismente★ 70,3 K↓ —
- gsd:threaddavepoon/buildwithclaudeManage persistent context threads for cross-session workProductivitateFără avertismente★ 3,7 K↓ —
- holoscan-install-condaNVIDIA/skillsHandle Holoscan SDK 5.x Conda installation requests: explain 5.0 package unavailability, check later releases, and select a supported installation method.AlteleFără avertismente★ 3,7 K↓ —
- nemo-rl-brev-etiquetteNVIDIA/skillsBrev instance operating guidance for NeMo-RL agents working in /home/ubuntu/RL with limited workspace disk, a larger /ephemeral volume, and optional /home/ubuntu/RL/.env secrets. Use when running nemo-rl-auto-research campaigns, experiments, training jobs, model or dataset downloads, shared cache-heavy commands, log-producing runs, checkpoint generation, W&B or Hugging Face authenticated workflows, or any workflow that may create large files on Brev.ȘtiințăFără avertismente★ 3,7 K↓ —
- nemo-rl-session-memoryNVIDIA/skillsManage durable working-session memory for coding agents. Use when a user asks to preserve or recover agent context across disconnects, VS Code restarts, long-running work, handoffs, or any session where important state should be written periodically under the repo's session directory. Do NOT use for: simple questions, short tasks, one-off commands, linting, or code review.ProductivitateFără avertismente★ 3,7 K↓ —
- outreach-manageraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "write influencer outreach", "follow up with a creator", "pitch a journalist, hunter, or launch partner", or "negotiate partnership terms"; produces personalized pitches, multi-touch follow-up sequences, negotiation scripts with objection handling, and a status pipeline tracker — the shared outreach mechanics engine for creator, media/analyst, launch-partner, and social-selling / advocate-recruitment targets. Not for finalizing signed agreements — use contract-helper; not for media-list tiering, embargo terms, or press-release structure — use press-media-relations. 达人邀约建联/合作谈判话术JuridicFără avertismente★ 3 K↓ —
- golang-samber-slogsamber/cc-skills-golangStructured logging extensions for Golang using samber/slog-**** packages — multi-handler pipelines (slog-multi), log sampling (slog-sampling), attribute formatting (slog-formatter), HTTP middleware (slog-fiber, slog-gin, slog-chi, slog-echo), and backend routing (slog-datadog, slog-sentry, slog-loki, slog-syslog, slog-logstash, slog-graylog...). Apply when using or adopting slog, or when the codebase already imports any github.com/samber/slog-* package.AlteleFără avertismente★ 3,6 K↓ —
- survival-craftinggamedev-skills/awesome-gamedev-agent-skillsBuild a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building. Use for a survival or crafting/base-building game.AlteleFără avertismente★ 4,1 K↓ —
- unity-input-systemgamedev-skills/awesome-gamedev-agent-skillsWire player input in Unity 6.3 LTS with the Input System package: Input Actions, action maps, the PlayerInput component, and reading values via callbacks or polling. Use when the project has a .inputactions asset or com.unity.inputsystem, or when the user mentions the Unity Input System, InputAction, action maps, PlayerInput, control schemes, or rebinding.AlteleFără avertismente★ 4,1 K↓ —
- gsd:ui-reviewdavepoon/buildwithclaudeRetroactive 6-pillar visual audit of implemented frontend codeDesignFără avertismente★ 3,7 K↓ —
- social-pulse-monitoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "monitor brand mentions", "set up social listening", "did anything spike about us this week", or "watch these accounts for buying triggers"; runs always-on keyless listening — a versioned listening-query architecture (brand variants incl. misspellings and 中文 names, exclusion terms, per-source syntax for HN Algolia / Bluesky / GDELT / Tavily), a mention sweep with six-class triage (crisis / bug / lead / praise / question / spam) each routed with an SLA, a 7-day rolling baseline with spike flags (the crisis trigger input), a B2B trigger watchlist (funding / hiring / launch signals), and an explicit coverage disclosure where X/IG/TikTok/LinkedIn/小红书 numbers are proxy-labeled, never Measured. Not for launch-window telemetry (T-0→T+30 rank and review polling) — use launch-monitor. 舆情监听/品牌提及监测/基线突刺/触发信号MarketingFără avertismente★ 3 K↓ —
- save-systemsgamedev-skills/awesome-gamedev-agent-skillsDesign save/load for game state — choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave. Engine-neutral. Use when the user mentions save system, save/load, game state persistence, save slots, autosave, save file corruption, or migrating old saves to a new version.DesignFără avertismente★ 4,1 K↓ —
- level-designgamedev-skills/awesome-gamedev-agent-skillsDesign and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design. Engine-neutral practice. Use when the user mentions level design, blockout/whitebox/greybox, level layout, level pacing, encounter design, or the critical path through a level.DesignFără avertismente★ 4,1 K↓ —
- vaexforyourhealth111-pixel/Vibe-SkillsUse this skill for processing and analyzing large tabular datasets (billions of rows) that exceed available RAM. Vaex excels at out-of-core DataFrame operations, lazy evaluation, fast aggregations, efficient visualization of big data, and machine learning on large datasets. Apply when users need to work with large CSV/HDF5/Arrow/Parquet files, perform fast statistics on massive datasets, create visualizations of big data, or build ML pipelines that do not fit in memory.DateFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- cdf-augmentationNVIDIA/skillsUse when authoring or validating Cosmos Data Factory (CDF) augmentation YAML configs, or running remote Cosmos Transfer (including Cosmos3 WSM controls), Cosmos Predict, image-edit, or image-to-video inference.MediaFără avertismente★ 3,7 K↓ —
- company-valuationhimself65/finance-skillsEstimate a public company's intrinsic value with DCF, relative (peer multiple), and sum-of-the-parts (SOTP) methods, then blend them into an implied share price with upside/downside vs the market price, a WACC and terminal-growth sensitivity grid, and bull/base/bear scenarios. Use this skill whenever the user asks what a company or ticker is worth: fair value, intrinsic value, implied share price, a price target from fundamentals, whether it is overvalued or undervalued, building a DCF (WACC, terminal value, discounted cash flow), EV/EBITDA or P/E based targets, peer comparison valuation, or SOTP and conglomerate discounts. Run the model rather than answering valuation questions from memory.FinanțeFără avertismente★ 3,5 K↓ —
- tubeifydavepoon/buildwithclaudeRemove pauses, filler words (um, uh), and dead air from raw YouTube recordings via the Tubeify API. Use when the user wants to edit a video, clean up audio, trim silences, or polish a raw recording for YouTube.MediaFără avertismente★ 3,7 K↓ —
- jetson-video-capabilityNVIDIA/skillsUse when Jetson codec, profile, chroma, bit-depth, dimension, engine-count, or operational support must be reconciled from live APIs, authenticated NVIDIA samples, and NVIDIA documentation; also applies the content-DRM scope.MediaFără avertismente★ 3,7 K↓ —
- video-reframeZJU-REAL/Easel智能转换视频画幅,支持 9:16/16:9/1:1、模糊背景填充、焦点裁切和人脸居中裁切。当用户说“横竖版互转、改成 9:16、转竖屏、去黑边、适配平台尺寸、人脸居中裁”时使用。通用简单裁切用 video-editing;逐段动态人脸跟随切片用 clipify。MediaFără avertismente★ 4,1 K↓ —
- audio-editingZJU-REAL/Easel通用音频处理:音频剪辑/裁剪、格式转码(mp3/wav/m4a/aac)、音量归一化、从视频提取音轨、多段拼接、淡入淡出、变速(保音高)。当用户说“剪音频”“裁一段”“转成 mp3”“调音量/响度”“提取音轨/扒音频”“拼接音频”“淡入淡出”“加速/减速音频”“变速不变调”时使用。与 audio-denoise 的区别:audio-denoise 专做降噪,audio-editing 做除降噪外的通用音频操作(也内置 denoise 作为兜底)。MediaFără avertismente★ 4,1 K↓ —
golang-samber-do
samber/cc-skills-golang
De la autor
Dependency injection in Golang using samber/do — service containers, lifecycle management, scopes, health checks, graceful shutdown, and module organization. Apply when using or adopting samber/do, when the codebase imports github.com/samber/do or github.com/samber/do/v2, or when refactoring manual constructor injection into a DI container.
Instalare
npx skills add samber/cc-skills-golang --skill golang-samber-do -a claude-code
Se instalează în .claude/skills/golang-samber-do/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
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De ce 90
Fișiere (4)
- SKILL.md
- evals/evals.json
- references/advanced.md
- references/testing.md