Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.186 de skill-uri din 2.196 de depozite · actualizat acum 5 secunde
45.186 de skill-uri
- authoring-github-workflowsdotnet/skillsAuthor and review GitHub Actions workflow YAML safely so syntactically-valid YAML can't ship a workflow that GitHub Actions refuses to run. USE FOR: editing, adding, or reviewing any file under .github/workflows/, writing run-name/name/if/env/run values that contain ${{ }} expressions, diagnosing a run that fails with 'This run likely failed because of a workflow file issue' and no jobs starting, deciding when a workflow scalar must be quoted, validating workflows with actionlint. DO NOT USE FOR: authoring application YAML unrelated to GitHub Actions, Azure Pipelines, GitLab CI, or non-workflow YAML. SCOPE: this skill covers *syntactic/structural* correctness of workflow YAML (quoting, parsing, actionlint); for *semantic and functional* workflow design (what a workflow should do, agentic-workflow behavior), see .github/agents/agentic-workflows.agent.md — the two are complementary. INVOKES: actionlint (downloaded pinned binary) plus git/grep for inspection.DevOpsFără avertismente★ 5,7 K↓ —
- pnpmantfu/skillsNode.js package manager with strict dependency resolution. Use when running pnpm specific commands, configuring workspaces via pnpm-workspace.yaml, or managing dependencies with catalogs, patches, overrides, config dependencies, or the global virtual store.PlanificareFără avertismente★ 6 K↓ —
- viteantfu/skillsVite build tool configuration, plugin API, SSR, and Vite 8 Rolldown migration. Use when working with Vite projects, vite.config.ts, Vite plugins, or building libraries/SSR apps with Vite.InginerieFără avertismente★ 6 K↓ —
- hunttw93/WazaFinds root cause before any fix. Use when something errors, crashes, regresses, or used to work. Not for code review or new features.InginerieFără avertismente★ 7,4 K↓ —Apare și în 1 alt depozit
- nuxtantfu/skillsNuxt full-stack Vue framework with SSR, auto-imports, and file-based routing. Use when working with Nuxt apps, server routes, useFetch, middleware, or hybrid rendering.MediaFără avertismente★ 6 K↓ —
- antfuantfu/skillsAnthony Fu's opinionated tooling and conventions for JavaScript/TypeScript projects. Use when setting up new projects, configuring ESLint/Prettier alternatives, monorepos, library publishing, or when the user mentions Anthony Fu's preferences.InginerieFără avertismente★ 6 K↓ —
- uitw93/WazaProduces distinctive production UI and screenshot-grounded visual polish. Use when building or restyling pages, components, or typography. Not for backend logic or data pipelines.DesignFără avertismente★ 7,4 K↓ —Apare și în 1 alt depozit
- nitroantfu/skillsNitro is the framework-agnostic server toolkit (powering Nuxt) for building and deploying web servers anywhere. Use when working with nitro.config, server routes/event handlers, route rules, caching, storage, tasks, websockets, or deploying to Node/Bun/Deno/Cloudflare/Vercel.DevOpsFără avertismente★ 6 K↓ —
- piniaantfu/skillsPinia official Vue state management library, type-safe and extensible. Use when defining stores, working with state/getters/actions, or implementing store patterns in Vue apps.AlteleFără avertismente★ 6 K↓ —
- create-skilldotnet/skillsScaffolds new agent skills for the dotnet/skills repository. Use when creating a new skill, generating SKILL.md files, writing a skill description that the runtime will actually route to, or setting up skill directory structures. Handles frontmatter generation, section templates, and validation guidance. Do not use for fixing a skill that already fails its evaluation (use improve-skill-quality) or for writing eval.yaml (use create-skill-test).TestareFără avertismente★ 5,7 K↓ —
- bb-local-toolkitelementalsouls/Claude-BugHunterLocal-tooling companion to the bug-bounty orchestrator — carries the SAME complete bug-bounty workflow, but reach for THIS variant when you also need to resolve where tools, wordlists, and clones are installed on the local machine (jhaddix, SecLists, trufflehog, ffuf, dalfox, ghauri); for pure orchestration/routing use the bug-bounty skill. Workflow it covers — recon (subdomain enumeration, asset discovery, fingerprinting, HackerOne scope, source code audit), pre-hunt learning (disclosed reports, tech stack research, mind maps, threat modeling), vulnerability hunting (IDOR, SSRF, XSS, auth bypass, CSRF, race conditions, SQLi, XXE, file upload, business logic, GraphQL, HTTP smuggling, cache poisoning, OAuth, timing side-channels, OIDC, SSTI, subdomain takeover, cloud misconfig, ATO chains, agentic AI), LLM/AI security testing (chatbot IDOR, prompt injection, indirect injection, ASCII smuggling, exfil channels, RCE via code tools, system prompt extraction, ASI01-ASI10), A-to-B bug chaining (IDOR→auth bypass, SSSecuritateFără avertismente★ 5,3 K↓ —
- msbuilddotnet/skillsUse only for MSBuild failure investigation, build-performance analysis, or review of existing build XML/extension contracts. A plan to convert a working legacy/non-SDK project to SDK style or migrate packages.config is a project-system migration, NOT a build-file review: do not activate, even to check scope. Framework/API upgrades are also excluded. Activate for advisory Import/Exists hook and NuGet packed-import questions even without a checkout or failed build; .csproj/.fsproj/.vbproj/.props/.targets conditions; custom-target inputs/outputs; .binlog capture/replay; failing dotnet build/restore/pack/publish or MSBuild-based test builds; slow evaluation, compilation, copying, or no-change builds; and controlled timing comparisons. Exclude SDK installation alone, C# refactoring, runtime profiling, assertions after successful builds, and non-MSBuild builds.TestareFără avertismente★ 5,7 K↓ —
- replica-deployJakeschincariol/replica-skillShips an app clone live on the user's own domain: a preflight gate (tests green, parity must-haves done, rebrand sweep clean, listing linted, legal pages up), production database and env vars, the host, DNS records for the domain and for email, Stripe live mode, OAuth redirects, monitoring, and mobile builds to TestFlight and Play. Use when the user says "deploy it", "ship it", "put it live", "connect my domain", "go to production", "publish the app", or after /replica-launch.DevOpsFără avertismente★ 5,6 K↓ —
- deepspeedOrchestra-Research/AI-Research-SKILLsExpert guidance for distributed training with DeepSpeed - ZeRO optimization stages, pipeline parallelism, FP16/BF16/FP8, 1-bit Adam, sparse attentionAlteleFără avertismente★ 14 K↓ —
- lambda-labs-gpu-cloudOrchestra-Research/AI-Research-SKILLsReserved and on-demand GPU cloud instances for ML training and inference. Use when you need dedicated GPU instances with simple SSH access, persistent filesystems, or high-performance multi-node clusters for large-scale training.AlteleFără avertismente★ 14 K↓ —
- sentencepieceOrchestra-Research/AI-Research-SKILLsLanguage-independent tokenizer treating text as raw Unicode. Supports BPE and Unigram algorithms. Fast (50k sentences/sec), lightweight (6MB memory), deterministic vocabulary. Used by T5, ALBERT, XLNet, mBART. Train on raw text without pre-tokenization. Use when you need multilingual support, CJK languages, or reproducible tokenization.ProductivitateFără avertismente★ 14 K↓ —
- game-ui-uxgamedev-skills/awesome-gamedev-agent-skillsDesign and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas, keyboard/gamepad focus navigation, a screen/menu state stack, and event-driven (not polled) HUD updates. Engine- neutral patterns that pair with the detected engine's UI skill. Use when the user mentions HUD, health bar, main menu, pause menu, settings screen, UI layout, anchors, UI scaling, aspect ratio, safe area, controller/keyboard menu navigation, or wiring UI to game state.DesignFără avertismente★ 4,6 K↓ —
- linkedin-marketingsergebulaev/linkedin-skillsPlan, draft, audit, and publish LinkedIn posts and comments. Use when the user wants to write a viral LinkedIn post, draft a comment or reply on any LinkedIn post URL, audit a draft against 2026 algorithm heuristics, remove AI tells, extract hook formulas from viral posts, or plan a week of content. Powered by the Publora API for publishing. User provides post/comment URLs, skill drafts content, user approves, then publishes.MarketingFără avertismente★ 5,2 K↓ —Apare și în 2 alte depozite
- esmfold2aipoch/open-scienceBiohub ESMFold2 / ESMFold2-Fast all-atom co-folding (Candido et al. 2026, github.com/Biohub/esm). Single-sequence and MSA modes; protein, DNA, RNA, ligand (CCD/SMILES), modified residues. FoldBench Ab-Ag 50-55%, PPI 70-77% DockQ-pass. Also covers the ESMC-{300M,600M,6B} protein language models from the same release: masked-LM logits, hidden states, mutation scoring, contact prediction, and the SAE interpretability head. MIT-licensed weights on HuggingFace org `biohub`. Use this skill when: (1) Predicting complex structures with single-sequence input, (2) Validating designed binders with ESMFold2-Fast, (3) Running ESMFold2 with MSA input, (4) Getting ESMC embeddings or per-residue mutation scores, (5) Choosing kernel backend and sampling-step settings for paper-faithful throughput.ȘtiințăFără avertismente★ 5,4 K↓ —
- fair-esm2aipoch/open-scienceEmbed proteins with Meta AI's ESM-2 (`fair-esm` package). Use this skill when: (1) Extracting per-residue or per-sequence embeddings for downstream ML, (2) Masked-LM likelihood / mutation effect scoring, (3) Contact prediction from a sequence.AlteleFără avertismente★ 5,4 K↓ —
- tempografana/skillsStand up Grafana Tempo as a cost-efficient distributed-tracing backend that only needs object storage, and write TraceQL queries against it. Covers OTLP + Jaeger + Zipkin ingestion, the distributor → live-store → block-builder → object-storage write path, metrics-generator for RED spanmetrics + service graphs, Helm `tempo-distributed` deployment, multi-tenant `X-Scope-OrgID`, TraceQL span / resource / event scopes, structural operators (`>>`, `<<`), `rate()` + `quantile_over_time` metrics, and the traces-to-logs / metrics / profiles datasource links. Use when deploying Tempo, writing a TraceQL query for slow / errored requests, debugging "no traces showing in Explore", sizing queriers / compactors, configuring S3 / GCS / Azure block storage, or wiring trace ↔ log ↔ profile correlation — even when the user says "tracing backend", "find slow requests", "show me the service graph", "store traces in S3", "Jaeger compatible store", or "what called this span" without naming Tempo.OficialDevOpsFără avertismente★ 290↓ —
- beylagrafana/skillsAuto-instrument an application's HTTP / gRPC / DB traffic with Grafana Beyla eBPF — no code changes, no SDK, no restart. Covers requirements (Linux 5.8+ with BTF, CAP_SYS_ADMIN, host PID), language matrix (Go / Java / Python / Ruby / Node / .NET / Rust / C++ / PHP), Docker + Helm + DaemonSet install, port- / process- / Kubernetes-metadata discovery, OTLP traces + Prometheus metrics export, routes decorator (cardinality control), trace sampling, and Grafana Cloud via Alloy. Use when adding observability to a service you can't recompile, instrumenting a closed-source binary, getting RED metrics + spans onto Tempo/Mimir without touching the app, or rolling Beyla as a cluster-wide DaemonSet — even when the user says "zero-code APM", "instrument legacy app", "trace this binary", "eBPF observability", or "no SDK" without naming Beyla.OficialDevOpsFără avertismente★ 290↓ —
- godot-2d-movementgamedev-skills/awesome-gamedev-agent-skillsImplement 2D kinematic character movement in Godot 4.7 with CharacterBody2D and move_and_slide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions. Use when coding a 2D player or enemy controller, a platformer or top-down character, or fixing move_and_slide()/ is_on_floor() behavior in a .tscn with a CharacterBody2D.InginerieFără avertismente★ 4,6 K↓ —
- routergamedev-skills/awesome-gamedev-agent-skillsRoutes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.DesignFără avertismente★ 4,6 K↓ —
ops-settings
davepoon/buildwithclaude
De la autor
Post-setup credential manager. Shows current integration status (configured/missing/expired) and lets you update individual credentials without re-running the full setup wizard. Runs a smoke test after each update.
Instalare
npx skills add davepoon/buildwithclaude --skill ops-settings -a claude-code
Se instalează în .claude/skills/ops-settings/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Fișiere (1)
- SKILL.md