Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 23 de ore
45.604 skill-uri
- ad-account-auditoraaron-he-zhu/aaron-marketing-skillsUse when auditing a paid ad account for incremental contribution, wasted spend, or measurement integrity before scaling; runs a typed 20-item ROAS profile with verified vetoes and a SHIP/FIX/BLOCK/UNDECIDED gate on own exported data. Not for campaign structure design — use campaign-architect; not for creative production — use ad-creative-builder. 付费广告账户审计/ROAS评分MarketingFără avertismente★ 3 K↓ —
- budget-pacing-monitoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "check pacing", "am I over/under-spending", "is this campaign on track to hit budget", or "why did spend spike/stall mid-flight"; returns a spend-vs-target-curve read, learning-phase status, an over/under-delivery call, and a reallocation trigger. Not for initial budget allocation — use budget-optimizer; not for choosing the bid strategy — use bid-strategy-planner; not for the RQS gate — use ad-account-auditor. 付费广告预算节奏监控/跑量过快过慢/在途配速MarketingFără avertismente★ 3 K↓ —
- rank-trackeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "track rankings" or "查排名"; measures keyword and SERP-position deltas over time from provided exports or connected tools, including AI-response checks. Not for multi-metric stakeholder reports or setting alerts — use performance-monitor (report or alert mode). 排名追踪/SERP监控AlteleFără avertismente★ 3 K↓ —
- wiki-ingestAr9av/obsidian-wikiIngest new documents, raw text, folders, or URLs into the Obsidian wiki as distilled, linked knowledge. Use for general wiki ingestion when no more specific ingest skill applies, including processing _raw/ staged content.PlanificareFără avertismente★ 3,6 K↓ —
- trend-spotteraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "find trending topics", "what trends should my brand jump on", or "time a campaign around a cultural moment"; produces a ranked trend report with brand-fit scores, format calls (rising/peak/declining), a cultural calendar, and go/skip recommendations. Not for finding the creators to run those trends — use influencer-discovery; not for building the brand posting calendar from a go verdict — use social-calendar-builder. 热点趋势洞察/借势营销MarketingFără avertismente★ 3 K↓ —
- gsd:helpdavepoon/buildwithclaudeShow available GSD commands and usage guideAlteleFără avertismente★ 3,7 K↓ —
- copilot-history-ingestAr9av/obsidian-wikiIngest GitHub Copilot CLI/session history into Obsidian as distilled knowledge. Use for importing or mining Copilot history; not for general Copilot help, simple session search, or backup.InginerieFără avertismente★ 3,6 K↓ —
- ai-image-genZJU-REAL/Easel通用 AI 生图:文生图 / 图生图 / 图像变体。当用户说 AI 生图、AI 画图、文生图、图生图、生成图片、生成配图、图像生成、AI 出图、AI 作图、换图、改图、图像编辑、给我画一张、生成一张图 时使用。支持 OpenAI 兼容 API 与 apimart 异步 API,用户自备 API key。MediaFără avertismente★ 4,1 K↓ —
- game-aigamedev-skills/awesome-gamedev-agent-skillsDesign NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the detected engine's navigation API. Use when building enemy AI, an FSM or behavior tree, steering/flocking, or pathfinding, or when the user mentions state machine, behavior tree, blackboard, A*, navmesh, seek, or patrol/chase.DesignFără avertismente★ 4,1 K↓ —
- video-scriptZJU-REAL/Easel生成视频脚本,覆盖短视频(7-60秒)到中长视频(1-30分钟)全时长。 短视频:Hook 变体评分、分秒计时、字幕文案、封面方案。 中长视频:留存率优化、节奏中断点、前向钩子、章节结构。 适用于抖音、视频号、小红书视频、B站、YouTube 等平台。 当用户说"视频脚本"、"短视频脚本"、"抖音脚本"、"B站脚本"、 "视频号脚本"、"竖版视频"、"Reel 脚本"、"写个视频文案"时使用。 和 video-strategy 的区别:video-strategy 做视频内容规划和系列策划, video-script 写具体某一条视频的脚本。MediaFără avertismente★ 4,1 K↓ —
- godot-animationgamedev-skills/awesome-gamedev-agent-skillsAnimate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. Call Method tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.MediaFără avertismente★ 4,1 K↓ —
- nvidia-appNVIDIA/skillsNVIDIA App MCP: drivers, games, laptops, overlay. Check drivers, manage and optimize games, configure laptop features.AlteleFără avertismente★ 3,7 K↓ —
- outlook-automationdavepoon/buildwithclaudeAutomate Outlook tasks via Rube MCP (Composio): emails, calendar, contacts, folders, attachments. Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- roblox-uigamedev-skills/awesome-gamedev-agent-skillsBuild production Roblox interfaces with ScreenGui/PlayerGui lifecycle, responsive UDim2 layouts, safe insets, reusable editable Instances, cross-device input and selection, restrained motion, cleanup, and multi-viewport verification. Use for Roblox HUDs, inventories, shops, settings, ability bars, ScrollingFrames, AutomaticSize, GuiService, gamepad focus, touch UI, or UI that clips, resets on respawn, looks generic, or was generated as one giant LocalScript.DesignFără avertismente★ 4,1 K↓ —
- godot-tilemapgamedev-skills/awesome-gamedev-agent-skillsBuild and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.RedactareFără avertismente★ 4,1 K↓ —
- kiro-steeringgotalab/cc-sddManage {{KIRO_DIR}}/steering/ as persistent project knowledgeAlteleFără avertismente★ 3,7 K↓ —
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ȘtiințăFără avertismente★ 4,1 K↓ —
- audio-denoiseZJU-REAL/Easel音频降噪:去除录音中的背景噪声、电流声、风噪、嗡嗡声,基于 ffmpeg 滤镜链(afftdn/highpass/lowpass)。 当用户说"降噪""去噪""去杂音""消除背景噪声""电流声""风噪""录音有杂音""音频降噪"时使用。 和 audio-editing 的区别:audio-editing 做剪辑/转码/音量等通用音频操作(内置 denoise 兜底),本 SKILL 专做降噪调参。MediaFără avertismente★ 4,1 K↓ —
- godot-multiplayergamedev-skills/awesome-gamedev-agent-skillsBuild networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()), set per-node multiplayer authority, and replicate state with MultiplayerSpawner and MultiplayerSynchronizer. Use when adding multiplayer/networking to a Godot project, writing @rpc functions, or syncing player/world state across peers.RedactareFără avertismente★ 4,1 K↓ —
- launch-retro-analyzeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "run a launch retro / post-mortem", "compare launch results vs targets by channel", or "decide what to keep or kill for the next launch"; produces a structured D1/W1/M1 retrospective — a per-channel actual-vs-target table (UTM-attributed own analytics as the truth column, platform self-reported numbers as reference, every figure labeled Measured / User-provided / Estimated), a 5-Whys chain on the single largest miss, keep / kill / change decisions per channel, 3-5 actionable learnings for the next launch, and an outcome snapshot submitted to the launch registry. Not for return math (CPA / ROI) — use roi-calculator; not for the stakeholder-facing report writeup — use report-generator; not for a metric deep-dive — use performance-analyzer. 发布复盘/渠道归因/5-Whys/keep-killDateFără avertismente★ 3 K↓ —
- technical-seo-checkeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "check technical SEO"; audits crawlability, indexing, Core Web Vitals, robots.txt, sitemaps, canonicals, redirects, and migrations. Not for on-page tags or content — use on-page-seo-checker. 技术SEO/网站速度MarketingFără avertismente★ 3 K↓ —
- kiro-discoverygotalab/cc-sddEntry point for new work. Determines the best action path or work decomposition (update existing spec, create new spec, mixed decomposition, or no spec needed) and refines ideas through structured dialogue.PlanificareFără avertismente★ 3,7 K↓ —
- image-editingZJU-REAL/Easel通用图像处理加工:改尺寸/缩放、裁剪、补边适配平台尺寸、格式转换(png/jpg/webp)、 压缩到目标大小、加文字或图片水印、圆角、多图拼接、生成缩略图、读图片信息。 基于 image_ops.py 确定性处理。 使用时机:用户说"改尺寸"、"缩放图片"、"裁剪"、"压缩图片"、"加水印"、"转格式"、 "圆角"、"拼图/多图联排"、"缩略图"、"适配小红书/朋友圈尺寸"、"把图 pad 成 1:1"。 和 card-*(卡片类)的区别:card-* 是"HTML 设计→渲染出图", image-editing 只加工已有图片,不负责视觉设计。MediaFără avertismente★ 4,1 K↓ —
- gsd:ai-integration-phasedavepoon/buildwithclaudeGenerate AI design contract (AI-SPEC.md) for phases that involve building AI systems — framework selection, implementation guidance from official docs, and evaluation strategyDesignFără avertismente★ 3,7 K↓ —
html
plannotator/effective-html
De la autor
Create or redesign self-contained single-file HTML artifacts with a visual direction shaped by the user's brief, project, and subject. Use when HTML is the deliverable for a report, explainer, landing page, presentation, tool, mixed artifact, or broad request. This is the collection's only implicit router. Route clear wireframe, prototype, mockup, plan, or diagram requests to the matching direct-invocation specialist when available. Do not use for ordinary application implementation when a standalone HTML file is not the deliverable.
Instalare
npx skills add plannotator/effective-html --skill html -a claude-code
Se instalează în .claude/skills/html/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Fișiere (7)
- SKILL.md
- agents/openai.yaml
- references/charts-and-data.md
- references/creative-direction.md
- references/diagrams.md
- references/documents-and-presentations.md
- references/interfaces.md