Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 23 de ore
45.604 skill-uri
- ai-video-genZJU-REAL/EaselAI 视频生成:文生视频 / 图生视频 / 数字人首帧驱动。通过可插拔 provider(通义万相 Wan / 火山 Seedance / 快手可灵 / OpenAI 兼容)异步生成视频,用户自备 API key。当用户说 AI 视频生成、文生视频、图生视频、AI 生成视频、AI 短视频、让图片动起来、数字人视频、生成一段视频 时使用。与 video-strategy(选型/策略)、video-editing(剪辑处理)、clipify(切片)区别:本 SKILL 是从 0 用 AI 生成新视频。MediaFără avertismente★ 4,1 K↓ —
- dark-social-attributoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "figure out where our direct traffic really comes from", "measure dark social", "add a how-did-you-hear-about-us field", or "show social drives signups without click data"; produces a share-link/UTM hygiene spec for owned share surfaces, a self-reported attribution field design that replaces an existing form field (free-text first, coded later), a GA4 direct-traffic decomposition read (deep-URL directs, mobile-app skew, private-push correlation) with every derived number hard-labeled Estimated/proxy, and a branded-search-lift proxy from GSC plus Wikipedia pageviews — the declared dark-social method behind ECHO O2. Not for paid-channel attribution reconciliation (platform-claimed vs analytics conversions) — use attribution-reconciler. 暗社交归因/直接流量分解/自报来源字段/分享链路UTMDateFără avertismente★ 3 K↓ —
- green-screenZJU-REAL/Easel绿幕抠像 / 换背景 / 合成:把绿幕(或蓝幕/指定色)拍摄的前景人物抠出来,合成到新背景——图片、视频、纯色或前景自身模糊。当用户说 绿幕、抠像、抠图换背景、去绿幕、chromakey、绿幕合成、换背景、蓝幕、把绿幕背景换掉、人物抠出来、绿布 时使用。基于 shared/scripts/chromakey.py(ffmpeg chromakey + despill)。与 video-reframe 区别:reframe 只改画幅不换背景;与 ai-image-gen 区别:那个生成新图,本 SKILL 处理已拍的绿幕素材。MediaFără avertismente★ 4,1 K↓ —
- golang-safetysamber/cc-skills-golangDefensive Golang coding against accidental bugs — nil panics, typed-nil interfaces, `append` backing-array aliasing, silent int64-to-int32 truncation, float `==` comparison, `defer` inside loops, defensive copies of slices and maps, and usable zero values. Use when a Go program panics on a nil map write or nil pointer dereference, when reviewing code for nil-safety, numeric conversion overflow, or resource lifecycle, or when designing a type whose zero value must be safe. Not for designing concurrent access with goroutines, channels, or sync primitives (→ See `samber/cc-skills-golang@golang-concurrency` skill), not for exploitable vulnerabilities such as injection, weak crypto, or leaked secrets (→ See `samber/cc-skills-golang@golang-security` skill), and not for debugging an already-failing program (→ See `samber/cc-skills-golang@golang-troubleshooting` skill).SecuritateFără avertismente★ 3,6 K↓ —
- platform-norm-profileraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build the norm card for this platform", "what are the char limits and visible-fold cutoffs here", "is the LinkedIn link-in-first-comment thing documented or folklore", or "which of our platform cards are stale"; maintains the dated, versioned per-platform norm cards in the references/platforms/ pack — char limits, visible-fold cutoffs, hashtag norms, format/aspect specs, link and first-comment placement, disclosure-label mechanics, algorithm emphases (e.g. 小红书 search+saves weighting) — every row labeled platform-documented (official doc, Measured) or Estimated-folklore (named source) with last-verified and review-by dates, and any card past its review date flagged stale rather than trusted. Extends the single pack in place; never forks a second one. Not for picking which channels to run — use channel-portfolio-planner. 平台规范卡/字符限制/折叠线/话题标签/算法侧重/过期标记MarketingFără avertismente★ 3 K↓ —
- code-improvertrailofbits/skillsRuns an autonomous review-and-fix improvement loop over any code target — a skill, plugin, module, or directory — using a reviewer the user names: any installed skill or agent. Keeps a cross-round findings ledger, escalates when fixes stop converging, and guards scope mechanically. Use when asked to 'improve this code until review passes', 'run an improvement loop with <reviewer>', or to iterate review-and-fix with a specific reviewer. For skills prefer the skill-improver entry; for a branch prefer pr-improver.InginerieFără avertismente★ 7,8 K↓ —
- roblox-datastoresgamedev-skills/awesome-gamedev-agent-skillsPersist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and OrderedDataStore leaderboards. Use when saving or loading persistent data in a Roblox experience — when the user mentions DataStore, DataStoreService, GetAsync, SetAsync, UpdateAsync, save player data, or leaderboards. For general Luau scripting use roblox-luau.AlteleFără avertismente★ 4,1 K↓ —
- message-house-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build a message house", "write a PR-FAQ for our launch", or "define the launch narrative and value pillars"; derives from the positioning canvas a message house — tagline, one-liner, three value pillars, per-persona proof points (each labeled Measured / User-provided / [needs source]) — plus a working-backwards PR-FAQ narrative spine (launch-day tense, empty-chair test, five external + five internal FAQs) and per-channel message angle packs (angles, not finished copy). Not for the positioning canvas itself — use positioning-mapper; not for finished blog posts or pages — use content-writer; not for ad or email units — use each discipline creative builder; not for claim adjudication — use offer-claims-registry. 消息屋/PR-FAQ/价值支柱/发布叙事TestareFără avertismente★ 3 K↓ —
- skill-voice-builderZJU-REAL/Easel通过结构化访谈和写作样本分析,构建创作者个人声音画像(语气/用词/节奏/风格),确保后续内容风格一致。 当用户说"声音画像""我的写作风格""风格一致""建立人设语气""voice/tone""我的表达习惯""统一文风"时使用。 和 skill-audience-profiler 的区别:本 SKILL 建创作者自己的声音画像;audience-profiler 建目标受众/粉丝画像。RedactareFără avertismente★ 4,1 K↓ —
- envelope-teamdavepoon/buildwithclaudeDesign and generate .envelope.json AI agent team definitions — the open standard for multi-agent teams with hierarchy, access policies, human-in-the-loop gates, and cron schedules.DesignFără avertismente★ 3,7 K↓ —Apare și în 1 alt depozit
- changelog-generatordavepoon/buildwithclaudeAutomatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming technical commits into clear, customer-friendly release notes. Turns hours of manual changelog writing into minutes of automated generation.RedactareFără avertismente★ 3,7 K↓ —
- feedbackNoudavepoon/buildwithclaudeTurn post-task feedback—even blunt or angry feedback—into an evidence-based, approval-gated improvement plan for the agent/user workflow. Use after agent work goes wrong, misses expectations, creates friction, or should improve in future. Never mutate during the feedback turn.PlanificareFără avertismente★ 3,7 K↓ —
- ecommerce-seonowork-studio/notfair-pluginE-commerce SEO audit for online stores (WooCommerce, Shopify, Magento, custom). Covers category / product listing pages (PLP), product detail pages (PDP), faceted navigation and its crawl-budget and duplicate-content traps, pagination, canonicals for variants and filters, out-of-stock / discontinued products, internal linking and breadcrumbs, and Product / Offer / Review / AggregateRating / BreadcrumbList structured data. Use whenever the user runs an online store and asks about product or category page SEO, filter URLs being indexed, product rich results, or thin/duplicate product pages. Trigger on: "e-commerce SEO", "ecommerce SEO", "product page SEO", "category page SEO", "WooCommerce SEO", "Shopify SEO", "faceted navigation", "filter URLs in Google", "product schema", "rich snippets for products", "out of stock SEO", "duplicate product pages". For a single URL use /seo-page; for full-site use /seo-analysis.MarketingFără avertismente★ 4,1 K↓ —
- kiro-verify-completiongotalab/cc-sddVerify completion and success claims with fresh evidence. Use before claiming a task is complete, a fix works, tests pass, or a feature is ready for GO.TestareFără avertismente★ 3,7 K↓ —Apare și în 7 alte depozite
- video-strategyZJU-REAL/Easel视频制作策略与工具选型:AI 视频生成模型对比、视频脚本结构设计、制作流程规划,覆盖产品演示/解说/社媒短视频场景。 当用户说"视频怎么做""视频选型""用什么工具做视频""视频制作流程""视频策略""视频系列规划"时使用。 和 video-script 的区别:video-strategy 做内容规划与工具选型,video-script 写具体某条视频的脚本。MediaFără avertismente★ 4,1 K↓ —
- game-aigamedev-skills/awesome-gamedev-agent-skillsDesign NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the detected engine's navigation API. Use when building enemy AI, an FSM or behavior tree, steering/flocking, or pathfinding, or when the user mentions state machine, behavior tree, blackboard, A*, navmesh, seek, or patrol/chase.DesignFără avertismente★ 4,1 K↓ —
- fps-shootergamedev-skills/awesome-gamedev-agent-skillsBuild a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI. Use for an FPS, or tuning aim feel, time-to-kill, recoil, or spread.AlteleFără avertismente★ 4,1 K↓ —
- geo-optimizernowork-studio/notfair-pluginGenerative Engine Optimization (GEO) — make content rank in AI search answers from ChatGPT, Claude, Perplexity, Gemini, and Google AI Overviews. Audits existing content, rewrites for AI citation, and produces per-engine strategy. Use when asked to "optimize for AI search", "rank in ChatGPT", "GEO audit", "improve AI citations", "rank in Perplexity", "AI Overview optimization", "AI Overview ranking", "LLM SEO", "answer engine optimization", "AEO", "get cited by AI", "GEO", "generative engine optimization", "show up in ChatGPT", "appear in AI answers", "be cited by Perplexity", "SGE optimization", "Search Generative Experience", or "make my content show up in AI answers". Distinct from regular SEO — this targets generative engines, not traditional Google rankings.MarketingFără avertismente★ 4,1 K↓ —
- godot-tilemapgamedev-skills/awesome-gamedev-agent-skillsBuild and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.RedactareFără avertismente★ 4,1 K↓ —
- godot-audiogamedev-skills/awesome-gamedev-agent-skillsPlay and mix audio in Godot 4.7: AudioStreamPlayer (2D/3D variants), audio buses with volume/mute and effects, music vs SFX routing, db/linear volume, and precise sync-to-beat playback timing. Use when playing sounds or music in a Godot project, routing AudioStreamPlayer nodes to buses, adjusting bus volume via AudioServer, or syncing gameplay to the beat.MediaFără avertismente★ 4,1 K↓ —
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ȘtiințăFără avertismente★ 4,1 K↓ —
- dialogue-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.AlteleFără avertismente★ 4,1 K↓ —
- serp-markup-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "optimize meta tags", "write title tags / meta descriptions", "add Open Graph or Twitter cards", or "generate schema / JSON-LD" for FAQ, HowTo, Article, Product, or LocalBusiness rich-result candidates. Produces title/description options, an OG+Twitter block, and validated JSON-LD for the document head. Not for body copy — use content-writer; not for crawl/index technical issues — use technical-seo-checker. 标题优化/元描述/Schema标记/结构化数据BrowserFără avertismente★ 3 K↓ —
- performance-optimizationgamedev-skills/awesome-gamedev-agent-skillsFind and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object pooling, draw-call batching, fewer allocations/GC spikes, and asset budgets. Engine- neutral method that pairs with each engine's profiler. Use when the user mentions performance, optimize, low/dropping FPS, frame drops, stutter, lag, profiler, frame budget, draw calls, batching, garbage collection/GC spikes, object pooling, or "the game runs slow".AlteleFără avertismente★ 4,1 K↓ —
skill-topic-evaluator
ZJU-REAL/Easel
De la autor
评估单个选题的潜力,按统一维度(流量潜力、账号匹配、 竞争差异化、时效价值、变现空间、制作成本、合规风险)打分,输出"做/不做/改方向"建议。 当用户说"这个选题值不值得做"、"评估一下"、"能不能火"、"有没有流量"、 "做不做这个"、"选题评估"、"值得做吗"、"这个话题行不行"、"帮我判断一下"时触发。 skill-content-matrix 批量生成选题池;skill-post-scorer 评估已完成内容,本 SKILL 评估尚未制作的单个选题。
Instalare
npx skills add ZJU-REAL/Easel --skill skill-topic-evaluator -a claude-code
Se instalează în .claude/skills/skill-topic-evaluator/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Fișiere (2)
- EASEL-META.md
- SKILL.md