Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.198 de skill-uri din 2.196 de depozite · actualizat acum 2 minute
45.198 de skill-uri
- nextjs-developerzebbern/claude-code-guideUse when building Next.js 14+ applications with App Router, server components, or server actions. Invoke for full-stack features, performance optimization, SEO implementation, production deployment.DevOpsFără avertismente★ 4,7 K↓ —
- alphafold2aipoch/open-sciencePredict protein structure for monomers and multimers with AlphaFold2 via the ColabFold runner (Mirdita et al. 2022, github.com/sokrypton/ColabFold; AlphaFold2 Jumper et al. 2021). Reach for this skill to fold a sequence or complex with the AF2/AF2-Multimer evoformer, to validate designed sequences by self-consistency pLDDT, ipTM, and RMSD, or to run a quick MSA-backed prediction using the public MMseqs2 server.ȘtiințăFără avertismente★ 5,4 K↓ —
- ai-behavior-trees-utility-aigamedev-skills/awesome-gamedev-agent-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.AlteleFără avertismente★ 4,6 K↓ —
- openfold3aipoch/open-scienceStructure prediction using OpenFold3, an open-weights PyTorch reproduction of AlphaFold3 from the AlQuraishi Lab. Use this skill when predicting protein/nucleic-acid/ligand complex structures with an Apache-2.0-licensed AF3 reimplementation.ȘtiințăFără avertismente★ 5,4 K↓ —
- camera-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person look; plus multi-target framing and a shake hook. Engine-neutral techniques that pair with the engine's camera node and rigs like Unity Cinemachine or Godot Camera2D/PhantomCamera. Use when the user mentions camera follow, follow camera, deadzone, look-ahead, camera smoothing, camera bounds/ limits, third-person camera, orbit camera, first-person look, Cinemachine, or camera jitter.AlteleFără avertismente★ 4,6 K↓ —
- mcp-builderanthropics/skillsGuide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).OficialInginerieFără avertismente★ 183,9 K↓ —Apare și în 10 alte depozite
- melonjs-3d-assetsmelonjs/melonJSUse this skill when loading 3D models into melonJS — glTF and GLB scenes, OBJ/MTL models, materials, imported lights, node animation, ground shadows and GPU instancing. Covers level.load options including the async flag, the rightHanded conversion, and exactly what the loader does and does not support. Triggers on: glTF, gltf, glb, OBJ, MTL, 3D model, getGLTF, getOBJ, getMTL, GLTFModel, GLTFScene, level.load glb, rightHanded, lightIntensityScale, castGroundShadow, shadowGroundY, EXT_mesh_gpu_instancing, KHR_lights_punctual, skinning, Blender export, 3D asset.MediaFără avertismente★ 6,4 K↓ —
- webapp-testinganthropics/skillsToolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.OficialTestareFără avertismente★ 183,9 K↓ —Apare și în 8 alte depozite
- xss-html-injectionzebbern/claude-code-guideThis skill should be used when the user asks to "test for XSS vulnerabilities", "perform cross-site scripting attacks", "identify HTML injection flaws", "exploit client-side injection vulnerabilities", "steal cookies via XSS", or "bypass content security policies". It provides comprehensive techniques for detecting, exploiting, and understanding XSS and HTML injection attack vectors in web applications.SecuritateFără avertismente★ 4,7 K↓ —
- pipeline-blueprintzebbern/claude-code-guideProvide CI/CD best practices and pipeline templates for GitHub Actions and GitLab CI, recommending configurations based on project type (frontend, backend, fullstack, library, monorepo, mobile). Trigger when users ask about setting up CI/CD, automating builds, improving pipelines, or mention keywords like GitHub Actions, GitLab CI, pipeline templates, or deployment automation.DevOpsFără avertismente★ 4,7 K↓ —
- melonjs-camera-and-drawingmelonjs/melonJSUse this skill for camera control and immediate-mode drawing in melonJS — following a target, viewport bounds, shake and fade, secondary cameras and what each one draws, and drawing shapes, lines and gradients inside a custom draw(). Covers world versus screen coordinate conversion, clipping and masking, baking with CanvasRenderTarget, and reading pixels back. Triggers on: Camera2d, viewport, follow, setBounds, minimap, second camera, split screen, cullMask, visibilityLayer, hide from a camera, shake, fadeIn, fadeOut, worldToLocal, localToWorld, colorMatrix, renderer.fill, renderer.stroke, Rect, Ellipse, Polygon, Line, Gradient, clipRect, mask, CanvasRenderTarget, NoiseTexture2d, lookAt, setBasis, toImageData, getImageData, toBlob, toDataURL, screenshot, read pixels.MediaFără avertismente★ 6,4 K↓ —
- melonjs-tilemapsmelonjs/melonJSUse this skill for Tiled maps in melonJS — loading TMX/TSX levels, spawning entities from Tiled objects, collision shapes authored in Tiled, isometric and hexagonal maps, and image layers. Covers registerTiledObjectClass and the pool.register name contract, camera bounds, compressed maps needing the inflate plugin, and the level director API. Triggers on: Tiled, TMX, TSX, tilemap, level.load, level.load async, await level.load, tileset, ImageLayer, isometric, hexagonal, staggered, pool.register, Collectable, Trigger, object layer, collision layer, parallax, registerTiledObjectClass, registerTiledObjectFactory, TMXObject, resolvedProperty, resolvedProperties, tile class, tile properties.MediaFără avertismente★ 6,4 K↓ —
- create-blazor-projectdotnet/skillsCreate a new ASP.NET Core web application or web site using Blazor. USE FOR: creating a new Blazor web app, scaffolding a new web project, starting a new web site, choosing render modes (Static SSR, Interactive Server, Interactive WebAssembly, Auto), running dotnet new blazor with the right options, setting up initial project structure. DO NOT USE FOR: adding features to existing projects, changing how an existing app renders, or component authoring (use author-component).MediaFără avertismente★ 5,7 K↓ —
- card-gamegamedev-skills/awesome-gamedev-agent-skillsBuild a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution. Use for a deckbuilder, TCG/CCG, or roguelike deckbuilder.DocumenteFără avertismente★ 4,6 K↓ —
- slack-gif-creatoranthropics/skillsKnowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like "make me a GIF of X doing Y for Slack."OficialMediaFără avertismente★ 183,9 K↓ —Apare și în 3 alte depozite
- windows-privilege-escalationzebbern/claude-code-guideThis skill should be used when the user asks to "escalate privileges on Windows," "find Windows privesc vectors," "enumerate Windows for privilege escalation," "exploit Windows misconfigurations," or "perform post-exploitation privilege escalation." It provides comprehensive guidance for discovering and exploiting privilege escalation vulnerabilities in Windows environments.SecuritateFără avertismente★ 4,7 K↓ —
- audio-designgamedev-skills/awesome-gamedev-agent-skillsImplement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the beat.DesignFără avertismente★ 4,6 K↓ —
- admission-controlgrafana/skillsUse when the user asks to "write a validator", "add validation", "implement admission control", "write a mutating webhook", "add a mutation handler", "validate incoming resources", "implement admission logic", "add admission webhooks", "write ingress validation", or asks how to validate or mutate resources before they are persisted in a grafana-app-sdk app. Provides guidance on implementing validation and mutation admission handlers for grafana-app-sdk apps.OficialRedactareFără avertismente★ 290↓ —
- ligandmpnnaipoch/open-scienceInverse-fold a backbone with ligand, nucleic-acid, and metal context using LigandMPNN (Dauparas et al. 2023, github.com/dauparas/LigandMPNN). Reach for this skill to redesign the residues lining a binding pocket around a bound small molecule or cofactor, to design metal-coordinating sites where the geometry must be respected, or to get threaded designed-sequence PDBs out of any MPNN run.DesignFără avertismente★ 5,4 K↓ —
- melonjs-loading-assetsmelonjs/melonJSUse this skill for loading and managing game assets in melonJS — the resource descriptor format, the full asset type list, preload versus load, retrieving loaded assets, base URLs and cross-origin settings, and the loading screen. Triggers on: loader, loader.preload, loader.load, resources, getImage, getJSON, getTMX, getGLTF, getVideo, getFont, setBaseURL, setOptions, crossOrigin, withCredentials, credentials, cookies, authenticated assets, CORS, asset, preload, LOADER_COMPLETE, loading screen, unload, setParser, custom asset type, generated texture, procedural texture.AlteleFără avertismente★ 6,4 K↓ —
- database-optimizerzebbern/claude-code-guideUse when investigating slow queries, analyzing execution plans, or optimizing database performance. Invoke for index design, query rewrites, configuration tuning, partitioning strategies, lock contention resolution.DateFără avertismente★ 4,7 K↓ —
- fps-shootergamedev-skills/awesome-gamedev-agent-skillsBuild a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI. Use for an FPS, or tuning aim feel, time-to-kill, recoil, or spread.AlteleFără avertismente★ 4,6 K↓ —
- melonjs-deploymentmelonjs/melonJSUse this skill when packaging, shipping or scaffolding a melonJS game — starting a project with create-melonjs, building for the web, wrapping as a native app with Capacitor or Cordova, publishing to WeChat Mini Games or Facebook Instant Games, browser support and transpiling. Triggers on: create-melonjs, scaffold, new project, build, deploy, publish, Capacitor, Cordova, native app, iOS, Android, WeChat, Instant Games, browser support, transpile, ES2022, bundle size, tree-shaking.DevOpsFără avertismente★ 6,4 K↓ —
- deep-module-refactorzebbern/claude-code-guideExplore a codebase to find opportunities for architectural improvement, focusing on making the codebase more testable by deepening shallow modules. Use when user wants to improve architecture, find refactoring opportunities, consolidate tightly-coupled modules, or make a codebase more AI-navigable.InginerieFără avertismente★ 4,7 K↓ —
paid-ads
nowork-studio/notfair-plugin
De la autor
Coordinate safe, evidence-based paid-media work across Google Ads, Meta Ads, X Ads, LinkedIn Ads, Reddit Ads, TikTok Ads, Amazon, and ChatGPT Ads. Use for broad ads questions, multi-channel strategy, budgets, CPA or ROAS, campaign requests, spend, ad performance, or when routing to the right NotFair paid-ads skill.
Instalare
npx skills add nowork-studio/notfair-plugin --skill paid-ads -a claude-code
Se instalează în .claude/skills/paid-ads/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
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De ce 90
Fișiere (1)
- SKILL.md