Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 23 de ore
45.604 skill-uri
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.RedactareFără avertismente★ 4,1 K↓ —
- get-pr-commentsmichael-denyer/pstack-claudeFetch and summarize review comments from the active pull requestInginerieFără avertismente★ 3,4 K↓ —
- doca-rdmiNVIDIA/skillsUse this skill when the user works with DOCA RDMI, the RDMA Initiator library that lets a DPA-resident function originate one-sided RDMA toward a remote responder. Covers choosing doca-rdmi versus doca-rdma, instantiating doca_rdmi_connection and doca_rdmi_poster, wiring doca_dpa_completion or doca_verbs_cq ahead of doca_ctx_start(), exporting the datapath handle consumed on-DPA, auditing whether a doca_rdmi_* symbol is EXPERIMENTAL for the installed release, or decoding DOCA_ERROR_* statuses such as BAD_STATE at completion-attach. Also load it for implied asks like "my Arm-side function must originate RDMA writes", "symbol missing at link time on doca_rdmi_*", or "posted work request never arrived". Refuse and route to the proper owner for two-sided host RDMA, GPU-originated traffic, or generic IB/RoCE theory.RedactareFără avertismente★ 3,7 K↓ —
- principle-fix-root-causesmichael-denyer/pstack-claudeApply when debugging. Trace each symptom back to the first place the system went wrong and fix it there. A guard is a fix only when the state it handles is legitimate.InginerieFără avertismente★ 3,4 K↓ —
- backlink-auditnowork-studio/notfair-pluginBacklink / off-page SEO audit. Works WITHOUT a paid tool by default — it uses the Google Search Console Links report (your top linking sites, most-linked pages, and anchor text) plus any backlink export the user provides (Ahrefs / Semrush / Majestic / DataForSEO CSV). Analyzes referring-domain profile, anchor-text distribution (over-optimized / spammy patterns), most-linked pages vs. money pages (internal-linking opportunity), toxic/spam link signals, and link-building priorities. Use this skill when the user asks about backlinks, link building, off-page SEO, referring domains, anchor text, toxic/spam links, disavow, or their link profile. Trigger on: "backlinks", "backlink audit", "link building", "off- page SEO", "referring domains", "anchor text", "toxic links", "spam links", "disavow file", "who links to me", "link profile", "domain authority". NOTE: rich third-party metrics (DR/DA, full link index) require a paid data source; this skill is explicit about what it can and can't see without one.DateFără avertismente★ 4,1 K↓ —
- pixijs-renderinggamedev-skills/awesome-gamedev-agent-skillsBuild a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group draws with render groups. Use when building or debugging PixiJS v8 — when the user mentions PixiJS, Pixi, Application, app.stage, Container, Sprite, Assets.load, app.ticker, or eventMode. Pins the v8 async init() API (examples checked against 8.22).MediaFără avertismente★ 4,1 K↓ —
- unreal-behavior-treesgamedev-skills/awesome-gamedev-agent-skillsBuild NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC AI, BT_/BB_ assets, custom BTTask or BTService nodes, or when the user mentions Behavior Tree, Blackboard, AIController, BTTask, decorator, or service.ProductivitateFără avertismente★ 4,1 K↓ —
- gsd:undodavepoon/buildwithclaudeSafe git revert. Roll back phase or plan commits using the phase manifest with dependency checks.PlanificareFără avertismente★ 3,7 K↓ —
- principle-laziness-protocolmichael-denyer/pstack-claudeApply when refactoring, evaluating diff size, or tempted to add abstractions, layers, or signal threading. Bias toward deletion and the smallest change that solves the problem.InginerieFără avertismente★ 3,4 K↓ —
- brand-guidelinesdavepoon/buildwithclaudeApplies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.DesignFără avertismente★ 3,7 K↓ —
- omomomocode-yeongyu/oh-my-openagentEaster egg command - about oh-my-opencode. Triggers: omomomo, about, easter egg.AlteleFără avertismente★ 70,3 K↓ —
- principle-foundational-thinkingmichael-denyer/pstack-claudeApply before writing logic: choosing core types and data structures, sequencing scaffold-vs-feature work, asking what concurrent actors share. Get the data structures right so downstream code becomes obvious.RedactareFără avertismente★ 3,4 K↓ —
- shader-programminggamedev-skills/awesome-gamedev-agent-skillsWrite game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.RedactareFără avertismente★ 4,1 K↓ —
- firebase-ai-logic-basicsfirebase/agent-skillsIntegrates Firebase AI Logic (formerly Vertex AI for Firebase) into mobile and web apps (Android, iOS, Web, and Flutter) to call Gemini models from client code. Use when provisioning or initializing Firebase AI Logic, or adding Gemini features to an app: text generation, multimodal input, chat, streaming, structured output, hybrid on-device inference, App Check protection, or switching models with Remote Config.OficialInginerieFără avertismente★ 486↓ —
- speckit-taskstoissuesforyourhealth111-pixel/Vibe-SkillsConvert tasks from tasks.md into GitHub issues. Use after task breakdown to track work items in GitHub project management.PlanificareFără avertismente★ 3,8 K↓ —
- document-skillsforyourhealth111-pixel/Vibe-SkillsUmbrella skill for document workflows (PDF/DOCX/XLSX/PPTX). Dispatches to the most specific document skill to reduce noise and improve routing precision.DocumenteFără avertismente★ 3,8 K↓ —
- hyperplancode-yeongyu/oh-my-openagentAdversarial multi-agent planning: a hostile team cross-critiques a plan before it is formalized. Use when planning needs maximum rigor or the user asks for a hyperplan / adversarial or cross-critique plan.PlanificareFără avertismente★ 70,3 K↓ —
- skill-my-accountZJU-REAL/Easel查询用户自己在 Easel 已登录的小红书、抖音、快手、知乎和视频号身份、粉丝、获赞、关注及作品列表。 当用户问“我登录了哪些号、我是谁、我的粉丝/获赞、我最近发了什么、我有哪些帖子”时,先用本 SKILL 查本地登录态,不要先向用户索要账号名或链接。 某条帖子的评论抓取与分析分别用 skill-xhs-comment-reply 和 skill-comment-insights。AlteleFără avertismente★ 4,1 K↓ —
- typescript-best-practicesmichael-denyer/pstack-claudeTypeScript best practices. Use when reading or editing any .ts or .tsx file.InginerieFără avertismente★ 3,4 K↓ —
- performance-optimizationgamedev-skills/awesome-gamedev-agent-skillsFind and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object pooling, draw-call batching, fewer allocations/GC spikes, and asset budgets. Engine- neutral method that pairs with each engine's profiler. Use when the user mentions performance, optimize, low/dropping FPS, frame drops, stutter, lag, profiler, frame budget, draw calls, batching, garbage collection/GC spikes, object pooling, or "the game runs slow".AlteleFără avertismente★ 4,1 K↓ —
- documentation-lookupforyourhealth111-pixel/Vibe-SkillsUse when the user needs current library, framework, or API documentation and version-specific code examples.PlanificareFără avertismente★ 3,8 K↓ —
- godot-ui-controlgamedev-skills/awesome-gamedev-agent-skillsBuild Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, or UI in a Godot project, working with Control/Container nodes, anchors, themes, or focus in a .tscn.DesignFără avertismente★ 4,1 K↓ —
- fix-merge-conflictsmichael-denyer/pstack-claudeResolve merge conflicts non-interactively, validate build and tests, and finalize conflict resolutionTestareFără avertismente★ 3,4 K↓ —
- maintain-formal-verification-skillmichael-denyer/pstack-claudeBring a project's formal verification back in line with the code after the code changes: find the commits that touched verified code, update the model, harness, or properties to describe the code as it is now, rerun, and say whether each failure is drift in the verification or a bug in the code. Use for /maintain-formal-verification-skill, "is the model still true to the code", or after merges and refactors that touched verified code without rechecking it.InginerieFără avertismente★ 3,4 K↓ —
offensive-wifi-recon
SnailSploit/Claude-Red
De la autor
Wi-Fi reconnaissance methodology — adapter selection, monitor mode and packet injection setup, regulatory domain handling, multi-band airspace mapping, hidden SSID discovery, BSSID/ESSID/channel/PMF/encryption fingerprinting, client probe analysis, vendor OUI lookup, war-driving with Kismet/airodump-ng/Wigle, and structured airspace data capture for downstream attacks. Use at the start of any wireless engagement to build the target map before active attacks; covers 2.4 GHz, 5 GHz, and 6 GHz (Wi-Fi 6E) bands and adapter compatibility for each.
Instalare
npx skills add SnailSploit/Claude-Red --skill offensive-wifi-recon -a claude-code
Se instalează în .claude/skills/offensive-wifi-recon/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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