Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 51 de minute
44.573 de skill-uri
- i4h-workflowNVIDIA/skillsOrient users to the i4h workflow runtime and route them to the correct stage skill. Use for architecture, support, or where-to-start questions; do not execute a known stage.ProductivitateFără avertismente★ 3,7 K↓ —
- doca-gpunetioNVIDIA/skillsUse this skill when the user is doing hands-on DOCA GPUNetIO programming — wiring a CUDA kernel on an NVIDIA GPU to a doca-eth queue via doca_gpu_eth_rxq / doca_gpu_eth_txq, standing up the per-CUDA-device doca_gpu context, designing the persistent CUDA kernel that drains the GPU-visible queue, running the dual capability check (DOCA cap-query plus cudaGetDeviceProperties), registering cudaMalloc pools via doca_buf_arr_create_*, or debugging DOCA_ERROR_* returns from the GPUNetIO API. Trigger even when the user does not explicitly mention "DOCA GPUNetIO" or "persistent kernel" — typical implicit phrasings include "CUDA kernel reading packets directly from the NIC", "GPU-initiated networking on BlueField", "DOCA_ERROR_DRIVER on doca_gpu_create", "nvidia_peermem not loaded", "kernel-per-packet is too slow", or "which GPU supports GPU-side packet I/O". Refuse and route elsewhere for general CUDA programming, DOCA Ethernet queue bring-up, DOCA DPA, or DOCA install — those belong to other skills.InginerieFără avertismente★ 3,7 K↓ —
- gsd:quickdavepoon/buildwithclaudeExecute a quick task with GSD guarantees (atomic commits, state tracking) but skip optional agentsProductivitateFără avertismente★ 3,7 K↓ —
- roblox-physicsgamedev-skills/awesome-gamedev-agent-skillsImplement Roblox physical simulation and queries with assemblies, anchoring, constraints, collision groups, CanCollide/CanTouch/CanQuery, raycasts and overlap queries, mass, impulses, forces, velocity, moving assemblies, cleanup, and network ownership. Use for Roblox collisions, hit detection, RaycastParams, PhysicsService, projectiles, vehicles, knockback, constraints, deprecated BodyMovers, unstable motion, or client-owned physics exploits.ȘtiințăFără avertismente★ 4,1 K↓ —
- card-gamegamedev-skills/awesome-gamedev-agent-skillsBuild a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution. Use for a deckbuilder, TCG/CCG, or roguelike deckbuilder.DocumenteFără avertismente★ 4,1 K↓ —
- embedding-strategiesforyourhealth111-pixel/Vibe-SkillsSelect and optimize embedding models for semantic search and RAG applications. Use when choosing embedding models, implementing chunking strategies, or optimizing embedding quality for specific domains.PlanificareFără avertismente★ 3,8 K↓ —
- routergamedev-skills/awesome-gamedev-agent-skillsRoutes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.DesignFără avertismente★ 4,1 K↓ —
- slack-automationdavepoon/buildwithclaudeAutomate Slack messaging, channel management, search, reactions, and threads via Rube MCP (Composio). Send messages, search conversations, manage channels/users, and react to messages programmatically.InginerieFără avertismente★ 3,7 K↓ —
- doca-erasure-codingNVIDIA/skillsHardware-offloaded erasure coding with DOCA Erasure Coding (Reed-Solomon, doca_ec) on a BlueField DPU, ConnectX NIC, or host: generating parity for data blocks, rebuilding lost blocks from the survivors, and refreshing parity after a change. Trigger on "one data block changed, how do I refresh parity without re-encoding", "a disk failed and 2 parity blocks are gone, can I rebuild", "RAID-6 resilience across 12 disks", "my doca_ec_task_create returns NOT_PERMITTED", or "is this N+K layout still recoverable", even without naming DOCA Erasure Coding. Covers bringing up a doca_ec context, the create / recover / update tasks, matrix type / N / K / block size, doca_ec_cap_* queries before sizing, doca_mmap src/dst permissions, and DOCA_ERROR_* from doca_ec_task_*. Refuse and route elsewhere for non-Reed-Solomon codes (fountain / LDPC / raptor), pure-replication designs, network FEC, or other DOCA accelerator libraries (SHA / Compress / AES-GCM / DMA).InginerieFără avertismente★ 3,7 K↓ —
- wiki-stage-commitAr9av/obsidian-wikiReview staged wiki writes and promote accepted pages to final locations when WIKI_STAGED_WRITES is enabled. Use for staging approval/commit; rejected pages return to _raw/ for editing.InginerieFără avertismente★ 3,6 K↓ —
- trend-spotteraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "find trending topics", "what trends should my brand jump on", or "time a campaign around a cultural moment"; produces a ranked trend report with brand-fit scores, format calls (rising/peak/declining), a cultural calendar, and go/skip recommendations. Not for finding the creators to run those trends — use influencer-discovery; not for building the brand posting calendar from a go verdict — use social-calendar-builder. 热点趋势洞察/借势营销MarketingFără avertismente★ 3 K↓ —
- tao-train-dinoNVIDIA/skillsDINO (DETR with Improved DeNoising Anchor Boxes) for 2D object detection. Transformer-based detector with denoising training, multi-scale features, and optional distillation support. Use when training, evaluating, exporting, distilling, quantizing, or running inference for a TAO DINO detector. Trigger phrases include "train DINO", "DETR object detection", "TAO 2D detection", "DINO with distillation".AlteleFără avertismente★ 3,7 K↓ —
- requesting-code-reviewforyourhealth111-pixel/Vibe-SkillsPrepare and request a code review after implementation or before merge by assembling scope, requirements, git range, and reviewer instructions.InginerieFără avertismente★ 3,8 K↓ —
- umap-learnforyourhealth111-pixel/Vibe-SkillsUMAP dimensionality reduction. Fast nonlinear manifold learning for 2D/3D visualization, clustering preprocessing (HDBSCAN), supervised/parametric UMAP, for high-dimensional data.AlteleFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- momentum-planneraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "keep the launch momentum going after launch week", "plan a changelog / release-notes cadence as GTM", or "is this update worth a relaunch"; produces a T+1→T+30 momentum plan — a launch-moment calendar (milestone / shipped-loop / badge moments only), announcement-tier routing (major = full-channel, medium = targeted, minor = changelog-only), a relaunch legitimacy call, spike-to-owned handoff briefs, and the next Tier-1 moment with launch-stacking spacing. Not for the 30-day content-reuse map or paid amplification execution — use content-amplifier; not for planning the next launch end to end — use launch-tier-planner. 抗第二周断崖/changelog-as-GTM/relaunch/下一发布时刻PlanificareFără avertismente★ 3 K↓ —
- jetson-download-bspNVIDIA/skillsDownload NVIDIA Jetson Linux BSP artifacts (BSP tarball, sample rootfs, public_sources, x-tools, guides) for the active target. Use for Auto Setup; not for extraction or profile edits.RedactareFără avertismente★ 3,7 K↓ —
- i4h-workflow-e2eNVIDIA/skillsRun the maintained workflow data-to-policy pipeline from recording through checkpoint validation. Use for full end-to-end requests; do not use for one individual stage.TestareFără avertismente★ 3,7 K↓ —
- godot-tilemapgamedev-skills/awesome-gamedev-agent-skillsBuild and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.RedactareFără avertismente★ 4,1 K↓ —
- text-condenserZJU-REAL/Easel字数裁剪/摘要:把长文本压缩到指定字数,保留核心信息。支持硬裁剪(严格字数)、 摘要(保留要点)、金句提取(只保留最精华的句子)三种模式。 特别适合从长文生成平台适配的短文。 使用时机:用户说"裁到 140 字"、"压缩一下"、"太长了"、"摘要"、"精简"、 "缩写"、"字数裁剪"、"帮我缩短"、"提炼要点"。 和 text-polisher 的区别:polisher 润色文案不改长度,condenser 压缩篇幅不做质量提升。AlteleFără avertismente★ 4,1 K↓ —
- gsd:spikedavepoon/buildwithclaudeSpike an idea through experiential exploration, or propose what to spike next (frontier mode)AlteleFără avertismente★ 3,7 K↓ —
- rpggamedev-skills/awesome-gamedev-agent-skillsBuild an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat. Use for an RPG/JRPG, or designing stat, inventory, quest, or combat systems.AlteleFără avertismente★ 4,1 K↓ —
- verifyzenbu-labs/terminal-browserDrive an engine app headlessly in a pty, record a video of the whole verification, and open a summary page (video + timeline + checks) with pixel open.MediaFără avertismente★ 4,2 K↓ —
- budget-pacing-monitoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "check pacing", "am I over/under-spending", "is this campaign on track to hit budget", or "why did spend spike/stall mid-flight"; returns a spend-vs-target-curve read, learning-phase status, an over/under-delivery call, and a reallocation trigger. Not for initial budget allocation — use budget-optimizer; not for choosing the bid strategy — use bid-strategy-planner; not for the RQS gate — use ad-account-auditor. 付费广告预算节奏监控/跑量过快过慢/在途配速MarketingFără avertismente★ 3 K↓ —
- kiro-steeringgotalab/cc-sddManage {{KIRO_DIR}}/steering/ as persistent project knowledgeAlteleFără avertismente★ 3,7 K↓ —
sharp-edges
trailofbits/skills
De la autor
Identifies error-prone APIs, dangerous configurations, and footgun designs that enable security mistakes. Use when reviewing API designs, configuration schemas, cryptographic library ergonomics, or evaluating whether code follows 'secure by default' and 'pit of success' principles. Triggers: footgun, misuse-resistant, secure defaults, API usability, dangerous configuration.
Instalare
npx skills add trailofbits/skills --skill sharp-edges -a claude-code
Se instalează în .claude/skills/sharp-edges/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Fără descărcare: licența acestui skill (CC-BY-SA-4.0) nu ne permite să-i redistribuim fișierele. Comenzile de instalare le iau direct de pe GitHub.
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De ce 90
Fișiere (19)
- SKILL.md
- agents/openai.yaml
- assets/trail-of-bits-mark.svg
- references/auth-patterns.md
- references/case-studies.md
- references/config-patterns.md
- references/crypto-apis.md
- references/lang-c.md
- references/lang-csharp.md
- references/lang-go.md
- references/lang-java.md
- references/lang-javascript.md
- încă 7