Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 22 de ore
45.604 skill-uri
- nemo-mbridge-resiliencyNVIDIA/skillsResiliency features in Megatron Bridge including fault tolerance, straggler detection, in-process restart, preemption, and re-run state machine.AlteleFără avertismente★ 3,7 K↓ —
- pulumi-componentpulumi/agent-skillsGuide for authoring Pulumi ComponentResource classes. Use when creating reusable infrastructure components, designing component interfaces, setting up multi-language support, or distributing component packages.OficialDevOpsFără avertismente★ 78↓ —
- pulumi-automation-apipulumi/agent-skillsLoad this skill when a user asks how to run Pulumi programmatically, embed Pulumi in an application, orchestrate multiple stacks in code, build a self-service infrastructure portal, replace pulumi CLI shell scripts with code, or use the Pulumi Automation API (LocalWorkspace, createOrSelectStack, inline programs). Also load for questions about multi-stack sequencing, parallel deployments, or passing outputs between stacks via code.OficialInginerieFără avertismente★ 78↓ —
- nemo-fabric-integrateNVIDIA/skillsUse this skill when integrating NVIDIA NeMo Fabric into a consumer application, service, evaluation harness, or platform through the typed Python SDK — translating the consumer's own application, job, or deployment config into an in-memory FabricConfig, choosing the single-invocation convenience API or an explicitly started runtime, validating with plan and doctor, and consuming normalized results, artifacts, and telemetry.DevOpsFără avertismente★ 3,7 K↓ —
- kiro-spec-quickgotalab/cc-sddQuick spec generation with interactive or automatic modePlanificareFără avertismente★ 3,7 K↓ —
- jetson-customize-pcieNVIDIA/skillsPer-controller PCIe enable / disable / lanes / link-speed for a Jetson Thor or Orin custom carrier via ODMDATA + kernel-DT overlay. Do NOT use for UPHY lane allocation or endpoint-mode bring-up.AlteleFără avertismente★ 3,7 K↓ —
- jetson-customize-uphyNVIDIA/skillsConfigure Jetson UPHY lane allocation (uphy0/uphy1-config) on Orin/Thor custom carriers. Do NOT use for pinmux or PCIe-only edits.RedactareFără avertismente★ 3,7 K↓ —
- azure-image-builderhashicorp/agent-skillsBuild Azure managed images and Azure Compute Gallery images with Packer. Use when creating custom images for Azure VMs.OficialDevOpsFără avertismente★ 907↓ —
- memstackdavepoon/buildwithclaude127 production skills across 10 categories (Security, Deployment, Dev, Business, Content, SEO, Marketing, Product, Automation, Core). Skills auto-load based on your task. Includes localhost dashboard with Agent Runner, Burn Report, and session diary.SecuritateFără avertismente★ 3,7 K↓ —
- earth2studio-discoverNVIDIA/skillsFind Earth2Studio models, data sources, and examples for a weather/climate use case. Do NOT use for writing inference code, downloading data, or installation.RedactareFără avertismente★ 3,7 K↓ —
- doca-flow-grpc-serverNVIDIA/skillsRemote control of DOCA Flow over gRPC with the shipped `doca_flow_grpc` server: program Flow pipes and entries from Python, Go, Rust or Java, or from another host, instead of linking `libdoca_flow.so`. PLAINTEXT-ONLY: the server uses `grpc::InsecureServerCredentials()` with NO TLS / mTLS / token-auth knob; transport security must come from external infrastructure (e.g. an mTLS proxy / sidecar) on a trusted segment. Trigger even without "gRPC": "program Flow rules from Python on another host", "remotely configure pipes on the BlueField", "client times out connecting to the Flow server", "where is the .proto for Flow", "UNAUTHENTICATED / FAILED_PRECONDITION on a Flow RPC". Covers bringing up, configuring, hardening and debugging the server. Route elsewhere for the underlying doca-flow C API, generic gRPC tooling (protoc, language bindings), or DOCA install / BFB bring-up.SecuritateFără avertismente★ 3,7 K↓ —
- phaser-coregamedev-skills/awesome-gamedev-agent-skillsSet up and debug a Phaser 4 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser game — when the user mentions Phaser, Phaser.Game, Phaser.Scene, preload/create/update, this.load, this.add, or scene transitions. For Arcade Physics movement/collisions use phaser-arcade-physics.ȘtiințăFără avertismente★ 4,1 K↓ —
- gsd:statsdavepoon/buildwithclaudeDisplay project statistics — phases, plans, requirements, git metrics, and timelinePlanificareFără avertismente★ 3,7 K↓ —
- resemble-detectdavepoon/buildwithclaudeDeepfake detection and media safety — detect AI-generated audio, images, video, and text, trace synthesis sources, apply watermarks, verify speaker identity, and analyze media intelligence using Resemble AIMediaFără avertismente★ 3,7 K↓ —
- nemo-retriever-mcpNVIDIA/skillsUse when a task needs to search or add documents through NeMo Retriever MCP.ProductivitateFără avertismente★ 3,7 K↓ —
- notion-automationdavepoon/buildwithclaudeAutomate Notion tasks via Rube MCP (Composio): pages, databases, blocks, comments, users. Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- landing-optimizeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "optimize our landing page for influencer traffic", "fix our promo-code landing page", or "improve conversion from a creator campaign"; produces a message-match audit, page-structure and social-proof recommendations, a promo-code/CTA conversion plan, and an A/B test roadmap. Not for measuring campaign results after launch — use performance-analyzer. 落地页优化/达人流量转化提升TestareFără avertismente★ 3 K↓ —
- mcore-create-issueNVIDIA/skillsInvestigate a failing GitHub Actions run or job and create a GitHub issue for the failure.DevOpsFără avertismente★ 3,7 K↓ —
- jetson-quick-startNVIDIA/skillsEntry skill for Jetson / IGX BSP customization. Asks one core click-to-select setup questionnaire and passes prefilled answers to downstream setup skills.AlteleFără avertismente★ 3,7 K↓ —
- score-evalneondatabase/agent-skillsAgent Skills for Neon Severless PostgresOficialDateFără avertismente★ 105↓ —
- kiro-validate-implgotalab/cc-sddValidate feature-level integration after all tasks are implemented. Checks cross-task consistency, full test suite, and overall spec coverage.TestareFără avertismente★ 3,7 K↓ —
- html-planplannotator/effective-htmlDirect-invocation specialist for clear, self-contained HTML plans that preserve source material while improving hierarchy, sequence, ownership, dependencies, and reviewability. Use when the user explicitly invokes html-plan or the broad html skill routes a plan request here. Do not activate independently from a general request.PlanificareFără avertismente★ 3,8 K↓ —
- dialogue-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.AlteleFără avertismente★ 4,1 K↓ —
- shader-programminggamedev-skills/awesome-gamedev-agent-skillsWrite game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.RedactareFără avertismente★ 4,1 K↓ —
unity-physics
gamedev-skills/awesome-gamedev-agent-skills
De la autor
Set up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnter/OnTriggerEnter, tuning collision layers, casting rays, or when the user mentions Unity physics, AddForce, isKinematic, or linearVelocity.
Instalare
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill unity-physics -a claude-code
Se instalează în .claude/skills/unity-physics/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
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De ce 90
Fișiere (2)
- SKILL.md
- references/raycasting-and-joints.md