Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 53 de minute
44.573 de skill-uri
- kiro-implgotalab/cc-sddImplement approved tasks using TDD with subagent dispatch. Runs all pending tasks autonomously or selected tasks manually.TestareFără avertismente★ 3,7 K↓ —
- voice-dossier-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "codify how our founder sounds", "build a founder voice dossier", or "set our content pillars"; runs an 80%-extraction interview over the user's OWN posts, emails, and decks (never competitor scraping, never an invented persona) and produces the versioned voice record — a per-platform register map (incl. 小红书/微信公众号), banned phrases, per-context disclosure lines (the ECHO C2 upstream), a few-shot bank built exclusively from own posts, and 3-5 content pillars with Estimated %-allocations — submitted via memory/events/channels.ndjson for channel-registry to store as voice-dossier.md, the record every Craft-phase skill reads first. Not for the brand-level voice canon — use brand-language-codifier; not for audience/persona research — use audience-mapper. 声音档案/品牌语气/创始人语气/内容支柱/披露声明BrowserFără avertismente★ 3 K↓ —
- cdf-augmentationNVIDIA/skillsUse when authoring or validating Cosmos Data Factory (CDF) augmentation YAML configs, or running remote Cosmos Transfer (including Cosmos3 WSM controls), Cosmos Predict, image-edit, or image-to-video inference.MediaFără avertismente★ 3,7 K↓ —
- helpdavepoon/buildwithclaudeOne-screen quick reference for the Origin plugin. Lists the daily verbs, the daily flow, where data lives, and how to view it without a GUI. Use when the user says "help", "what can I do", "list origin commands", "how do I use origin", or invokes `/help`.AlteleFără avertismente★ 3,7 K↓ —
- dialogue-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.AlteleFără avertismente★ 4,1 K↓ —
- gsd:new-projectdavepoon/buildwithclaudeInitialize a new project with deep context gathering and PROJECT.mdProductivitateFără avertismente★ 3,7 K↓ —
- kiro-spec-initgotalab/cc-sddInitialize a new specification with detailed project descriptionPlanificareFără avertismente★ 3,7 K↓ —Apare și în 5 alte depozite
- prisma-postgres-setupprisma/skillsObtain or reuse a Prisma Postgres database and connect an application. Use when the user needs a database and has none configured ("I need a database", "add a Postgres database", "set up a database for this app"), runs or mentions `create-db` or `npx create-db`, or asks to set up or connect Prisma Postgres, including in v0 and the Vercel Marketplace. Hands Prisma ORM configuration to prisma-orm-setup; reuses an existing connection first and honors an explicit provider, driver, alternative ORM, or database-only choice.OficialDateFără avertismente★ 76↓ —
- kegg-analysisdavepoon/buildwithclaudeMulti-step KEGG bioinformatics workflows — pathway enrichment from gene lists, drug-target investigation, cross-species metabolic comparison, and compound-reaction network exploration. Guides Claude through the full analytical pipeline using KEGG MCP tools.ȘtiințăFără avertismente★ 3,7 K↓ —
- gsd:check-todosdavepoon/buildwithclaudeList pending todos and select one to work onAlteleFără avertismente★ 3,7 K↓ —
- physics-tuninggamedev-skills/awesome-gamedev-agent-skillsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.ȘtiințăFără avertismente★ 4,1 K↓ —
- testingdavepoon/buildwithclaudeTesting strategies and methodologies including TDD, E2E testing, and multi-framework supportTestareFără avertismente★ 3,7 K↓ —
- social-quality-auditoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "audit our social presence" or "is this batch safe to publish"; runs either the typed ECHO asset gate or a separate program-maturity profile, with channel-truth, claim, disclosure, manipulation, UGC-rights, and denominator checks. Not for creator deliverables — use creator-content-auditor; not for launch readiness — use launch-readiness-auditor. 社媒资产门/运营成熟度/发布前放行AlteleFără avertismente★ 3 K↓ —
- wiki-history-ingestAr9av/obsidian-wikiRoute generic agent-history ingestion requests to the appropriate specialized history-ingest skill. Use when the user asks to ingest AI-agent history without directly selecting the underlying agent-specific skill.PlanificareFără avertismente★ 3,6 K↓ —
- gsd:reviewdavepoon/buildwithclaudeRequest cross-AI peer review of phase plans from external AI CLIsInginerieFără avertismente★ 3,7 K↓ —
- nvshmem-tune-performanceNVIDIA/skillsRoute NVSHMEM tuning to data collection, remote transport, NIC-to-PE mapping, or TMA. Do not use for unrelated CUDA, NCCL, or application tuning.AlteleFără avertismente★ 3,7 K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.RedactareFără avertismente★ 4,1 K↓ —
- audio-designgamedev-skills/awesome-gamedev-agent-skillsImplement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the beat.DesignFără avertismente★ 4,1 K↓ —
- competitor-analysisaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "analyze competitors" or "竞品分析"; benchmarks competitor keywords, content, backlinks, AI citations, and traffic share into strengths, weaknesses, and an action plan. Not for a pairwise topic-coverage gap map — use content-gap-analysis. 竞品分析/竞争对手PlanificareFără avertismente★ 3 K↓ —
- platformergamedev-skills/awesome-gamedev-agent-skillsBuild a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards. Use for a platformer or Mario/Celeste-like, or tuning jump feel.AlteleFără avertismente★ 4,1 K↓ —
- gsd:plant-seeddavepoon/buildwithclaudeCapture a forward-looking idea with trigger conditions — surfaces automatically at the right milestonePlanificareFără avertismente★ 3,7 K↓ —
- kiro-spec-quickgotalab/cc-sddQuick spec generation with interactive or automatic modePlanificareFără avertismente★ 3,7 K↓ —Apare și în 5 alte depozite
- camera-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person look; plus multi-target framing and a shake hook. Engine-neutral techniques that pair with the engine's camera node and rigs like Unity Cinemachine or Godot Camera2D/PhantomCamera. Use when the user mentions camera follow, follow camera, deadzone, look-ahead, camera smoothing, camera bounds/ limits, third-person camera, orbit camera, first-person look, Cinemachine, or camera jitter.AlteleFără avertismente★ 4,1 K↓ —
- opsdavepoon/buildwithclaudeBusiness operations command center. Routes to the right ops command based on what you need — briefing, inbox, fires, projects, comms, triage, linear, revenue, deploy, or yolo mode.DevOpsFără avertismente★ 3,7 K↓ —
sepia-refactor
Nanako0129/sepia
De la autor
Use when a user explicitly requests Sepia refactor for minimal in-place prose revision.
Instalare
npx skills add Nanako0129/sepia --skill sepia-refactor -a claude-code
Se instalează în .claude/skills/sepia-refactor/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Fișiere (1)
- SKILL.md