Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 23 de ore
45.604 skill-uri
- prisma-database-setupprisma/skillsDeprecated compatibility name for prisma-orm-setup. Use only when a user or existing integration explicitly invokes prisma-database-setup; otherwise select prisma-orm-setup.OficialDateFără avertismente★ 76↓ —
- unreal-packaginggamedev-skills/awesome-gamedev-agent-skillsPackage and ship an Unreal Engine 5 project: the Platforms menu Package Project flow, build configurations (Development vs Shipping), cooking content, packaging settings and the Game Default Map, and command-line builds with RunUAT BuildCookRun. Use when packaging a build, making a shipping build, cooking content, configuring packaging settings, or when the user mentions package Unreal, cook content, shipping build, or BuildCookRun.AlteleFără avertismente★ 4,1 K↓ —
- guidelines-advisortrailofbits/skillsSmart contract development advisor based on Trail of Bits' best practices. Analyzes codebase to generate documentation/specifications, review architecture, check upgradeability patterns, assess implementation quality, identify pitfalls, review dependencies, and evaluate testing. Use when asking whether a smart contract project follows development best practices, reviewing on-chain/off-chain split, upgradeability, or delegatecall proxy patterns against guidelines, or seeking recommendations on contract design, inheritance, events, documentation, dependencies, or test strategy.TestareFără avertismente★ 7,8 K↓ —
- nemo-relay-installNVIDIA/skillsUse this skill when choosing or running NeMo Relay installation for an agent runtime, application language, framework integration, or plugin bundle, or checking a runtime's native Relay readiness. Do not use it for first-run instrumentation or export configuration.AlteleFără avertismente★ 3,7 K↓ —
- prisma-cliprisma/skillsPrisma ORM 7 CLI reference for existing Prisma 7 applications or explicitly selected Prisma 7 workflows. Covers prisma init, generate, migrate, db, dev, studio, and mcp. For setup, connection repair, or Prisma 8, use prisma-orm-setup; not the Prisma Platform CLI.OficialInginerieFără avertismente★ 76↓ —
- godot-multiplayergamedev-skills/awesome-gamedev-agent-skillsBuild networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()), set per-node multiplayer authority, and replicate state with MultiplayerSpawner and MultiplayerSynchronizer. Use when adding multiplayer/networking to a Godot project, writing @rpc functions, or syncing player/world state across peers.RedactareFără avertismente★ 4,1 K↓ —
- game-ui-uxgamedev-skills/awesome-gamedev-agent-skillsDesign and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas, keyboard/gamepad focus navigation, a screen/menu state stack, and event-driven (not polled) HUD updates. Engine- neutral patterns that pair with the detected engine's UI skill. Use when the user mentions HUD, health bar, main menu, pause menu, settings screen, UI layout, anchors, UI scaling, aspect ratio, safe area, controller/keyboard menu navigation, or wiring UI to game state.DesignFără avertismente★ 4,1 K↓ —
- game-feelgamedev-skills/awesome-gamedev-agent-skillsAdd "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visual feedback — as engine-neutral techniques that pair with the detected engine's tween, particle, and camera APIs. Use when the user mentions game feel, juice, "make it feel good/punchy", screen shake, hit stop, screen freeze, easing, squash and stretch, impact frames, or feedback/polish on hits, jumps, pickups, and deaths.MediaFără avertismente★ 4,1 K↓ —
- godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skillsBuild event-driven, decoupled Godot 4.7 gameplay with signals and node groups: declare and emit custom signals, connect with Callables (incl. bind/one-shot), and broadcast to many nodes via groups and call_group. Use when wiring node communication in a Godot project, replacing tight references with signals, emitting/connecting events, or porting 3.x connect("sig", self, "method") code.InginerieFără avertismente★ 4,1 K↓ —
- principle-migrate-callers-then-delete-legacy-apismichael-denyer/pstack-claudeApply when introducing a new internal API while old callers still exist. Migrate callers and delete the old API in the same wave instead of preserving compatibility layers.InginerieFără avertismente★ 3,4 K↓ —
- roblox-luaugamedev-skills/awesome-gamedev-agent-skillsScript a Roblox experience in Luau: get services, create and parent Instances, connect events, run server Scripts vs client LocalScripts, and communicate across the client/server boundary with RemoteEvents/RemoteFunctions (server-authoritative). Use when building or debugging Roblox Studio scripts — when the user mentions Roblox, Luau, services, RemoteEvent, Instance.new, PlayerAdded, or client vs server. For saving player data use roblox-datastores.InginerieFără avertismente★ 4,1 K↓ —
- task-observerrebelytics/one-skill-to-rule-them-allMonitors task execution for skill improvement opportunities: logs patterns, user corrections and methodology worth preserving to the workspace, turns them into skill updates in a weekly review, and flags repeating work as new skills. Use during ANY multi-step task, agentic workflow, or work session. Also triggers in post-task feedback discussions and when the user mentions skill observations, the observation log, or skill taxonomy. Also known as "One Skill to Rule Them All" — trigger on this phrase too. IMPORTANT: invoke this skill before the FIRST tool call of any session and before writing or proposing a plan — any turn that will involve a tool call counts. This sentence is the session-start trigger and the only activation layer that survives an unreachable config file; pair it with a CLAUDE.md instruction or a session-start hook (references/environments.md). A subagent dispatched by a session already running it does not run it: it writes nothing and puts its findings in its report.ProductivitateFără avertismente★ 3,5 K↓ —
- ctf-malwareljagiello/ctf-skillsProvides malware analysis and network traffic techniques for CTF challenges. Use when analyzing obfuscated scripts, malicious packages, custom crypto protocols, C2 traffic, PE/.NET binaries, RC4/AES encrypted communications, YARA rules, shellcode analysis, memory forensics for malware (Volatility malfind, process injection detection), anti-analysis techniques (VM/sandbox detection, timing evasion, API hashing, process injection, environment checks), or extracting malware configurations and indicators of compromise.SecuritateFără avertismente★ 3,5 K↓ —
- correctmichael-denyer/pstack-claudeFind the mistakes agents keep repeating in this repo and make each one impossible. Try architecture first, then types, then a lint whose error names the fix, then a test, and write docs last. Prove each check fails on a real past mistake. Repeat this each time the operator corrects you. Use for /correct.TestareFără avertismente★ 3,4 K↓ —
- love2d-coregamedev-skills/awesome-gamedev-agent-skillsStructure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states. Use when building a LÖVE 11.x game (main.lua, conf.lua, .love).InginerieFără avertismente★ 4,1 K↓ —
- principle-attack-the-premisemichael-denyer/pstack-claudeApply when two or more fixes that share one premise have failed the same gate. Write the premise down and test it directly before you write another fix that assumes it.TestareFără avertismente★ 3,4 K↓ —
- request-progressNouthedotmack/claude-memGroup recent conversations into overall requests, review each one's progress from memory, link each to the owner goals it serves, and write the build story, so My Work shows progress meters, shipping velocity and learned working preferences. Use when asked to "group requests", "group by overall request", "review request progress", "refresh progress", "build story", "shipping velocity", or "how do I like to work with agents".RedactareFără avertismente★ 103 K↓ —
- fp-checktrailofbits/skillsSystematically verifies suspected security bugs to eliminate false positives, producing a TRUE POSITIVE or FALSE POSITIVE verdict with documented evidence for each. Use when asked whether a specific finding is real, exploitable, or a false positive, or to verify or validate a suspected vulnerability — not for hunting or discovering new bugs.SecuritateFără avertismente★ 7,8 K↓ —
- ketchupmichael-denyer/pstack-claudeCatch the user up on what changed in this chat since their last message, in plain words and small visuals. List every item waiting on them with what they need to decide it from the reply alone. Use for /ketchup.AlteleFără avertismente★ 3,4 K↓ —
- golang-stretchr-testifysamber/cc-skills-golangComprehensive guide to stretchr/testify for Golang testing. Covers assert, require, mock, and suite packages in depth. Use when writing tests with testify, creating mocks, setting up test suites, or choosing between assert and require. Covers testify assertions, mock expectations, argument matchers, call verification, suite lifecycle, and advanced patterns like Eventually, JSONEq, and custom matchers. Apply when the codebase imports github.com/stretchr/testify.TestareFără avertismente★ 3,6 K↓ —
- golang-popular-librariessamber/cc-skills-golangGolang library and framework selection — vetted production-ready options by category (web, database, testing, logging, messaging), new and experimental stdlib packages, standard-library-first tradeoffs, and maturity signals (maintenance, license, importer counts). Apply when the user asks for library suggestions, wants to compare alternatives, needs to choose a library for a specific task, or when a new dependency is being added to the project. Not for a specific library's API once chosen (→ See that library's dedicated skill, e.g. `samber/cc-skills-golang@golang-samber-lo`), nor for go.mod mechanics, upgrades, or vulnerability audits (→ See `samber/cc-skills-golang@golang-dependency-management` skill).SecuritateFără avertismente★ 3,6 K↓ —
- golang-samber-slogsamber/cc-skills-golangStructured logging extensions for Golang using samber/slog-**** packages — multi-handler pipelines (slog-multi), log sampling (slog-sampling), attribute formatting (slog-formatter), HTTP middleware (slog-fiber, slog-gin, slog-chi, slog-echo), and backend routing (slog-datadog, slog-sentry, slog-loki, slog-syslog, slog-logstash, slog-graylog...). Apply when using or adopting slog, or when the codebase already imports any github.com/samber/slog-* package.AlteleFără avertismente★ 3,6 K↓ —
- technical-writingmichael-denyer/pstack-claudeLayered technical-writing standard: Diátaxis structure, Google developer style sentences, STE instruction rules, Global English syntax. Use for /technical-writing or when writing or reviewing docs, RFCs, readmes, PR descriptions, or commit messages.RedactareFără avertismente★ 3,4 K↓ —
- golang-documentationsamber/cc-skills-golangComprehensive documentation guide for Golang projects, covering godoc comments, README, CONTRIBUTING, CHANGELOG, Go Playground, Example tests, API docs, and llms.txt. Use when writing or reviewing doc comments, documentation, adding code examples, setting up doc sites, or discussing documentation best practices. Triggers for both libraries and applications/CLIs.TestareFără avertismente★ 3,6 K↓ —
calendly-automation
davepoon/buildwithclaude
De la autor
Automate Calendly scheduling, event management, invitee tracking, availability checks, and organization administration via Rube MCP (Composio). Always search tools first for current schemas.
Instalare
npx skills add davepoon/buildwithclaude --skill calendly-automation -a claude-code
Se instalează în .claude/skills/calendly-automation/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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- SKILL.md