Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 23 de ore
45.604 skill-uri
- visualizecode-yeongyu/oh-my-openagentBuilds a self-contained HTML page (chart, table, diagram, dashboard) to show inline in a thread. Use before calling show_html_page, html_preview or html_render, or whenever an answer reads better as a page than as prose.RedactareFără avertismente★ 70,3 K↓ —
- gsd:healthdavepoon/buildwithclaudeDiagnose planning directory health and optionally repair issuesPlanificareFără avertismente★ 3,7 K↓ —
- ultraworkcode-yeongyu/oh-my-openagentThe binding ultrawork-mode directive. This file IS the directive; read it only when ultrawork mode is requested and the directive is not already in the conversation.AlteleFără avertismente★ 70,3 K↓ —
- skill-content-calendarZJU-REAL/Easel生成月度社媒内容排期表:逐条选题+角度+视觉方向,覆盖小红书/抖音/B站/微博。 当用户说"内容排期""月度日历""发布计划""内容日历""排期表""这个月发什么""内容节奏表"时使用。 消费 skill-content-strategy 定义的支柱与 shared 频率基线,只出具体排期不重复定义支柱理论。ProductivitateFără avertismente★ 4,1 K↓ —
- doca-hardware-safetyNVIDIA/skillsUse this skill whenever the agent is about to recommend or apply a change that touches DPU / NIC hardware state on a live system — mlxconfig firmware-parameter write, NIC firmware burn, BFB reflash, NIC ↔ DPU mode flip, SR-IOV or device-emulation slot enable, kernel boot-parameter change (IOMMU, hugepages, VFIO), PCIe rebind / rescan / link-state flip, BlueField cold reboot, or remediation of a BlueField thermal shutdown. Wrap the change in pre-flight inventory, OOB reachability, a maintenance window, replica rehearsal, and rollback. Trigger on implicit phrasing: "flip BlueField mode over SSH", "enable SR-IOV and reboot", "burned firmware but mlxconfig shows old value", "BlueField thermal shutdown". Not for read-only inventory or version queries (doca-version, doca-caps). Refuse orientation (doca-public-knowledge-map), install or env debug (doca-setup), and program-side debug (doca-debug, doca-programming-guide).RedactareFără avertismente★ 3,7 K↓ —
- principle-exhaust-the-design-spacemichael-denyer/pstack-claudeApply when facing a novel UI interaction or architectural decision with no precedent in the codebase. Build 2-3 competing prototypes and compare side by side before committing.DesignFără avertismente★ 3,4 K↓ —
- principle-type-system-disciplinemichael-denyer/pstack-claudeApply when designing types, reviewing a function signature, or writing code in any statically-typed language. Make illegal states unrepresentable, brand semantic primitives, parse external data at boundaries, exhaust variants, derive from authoritative schemas.RedactareFără avertismente★ 3,4 K↓ —
- principle-foundational-thinkingmichael-denyer/pstack-claudeApply before writing logic: choosing core types and data structures, sequencing scaffold-vs-feature work, asking what concurrent actors share. Get the data structures right so downstream code becomes obvious.RedactareFără avertismente★ 3,4 K↓ —
- tao-list-capabilitiesNVIDIA/skillsAnswer what the TAO Skill Bank plugin can do by generating the response from packaged application, data, model, AutoML, and platform manifests. Use when the user asks "what can TAO Skill Bank do", "list TAO models", "which TAO workflows are available", or "what supports AutoML".AlteleFără avertismente★ 3,7 K↓ —
- principle-fix-root-causesmichael-denyer/pstack-claudeApply when debugging. Trace each symptom back to the first place the system went wrong and fix it there. A guard is a fix only when the state it handles is legitimate.InginerieFără avertismente★ 3,4 K↓ —
- memory-managementaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "remember project context", review saved findings, initialize runtime memory, archive stale work, reconcile notes, or erase a subject; manages authorized HOT/WARM/COLD working memory across all disciplines while preserving registry event ownership and privacy controls. Not for changing canonical registry facts - route those through the owning registry. 项目记忆/跨会话ProductivitateFără avertismente★ 3 K↓ —
- fix-merge-conflictsmichael-denyer/pstack-claudeResolve merge conflicts non-interactively, validate build and tests, and finalize conflict resolutionTestareFără avertismente★ 3,4 K↓ —
- report-generatorforyourhealth111-pixel/Vibe-Skills高级报告生成专家,支持多格式输出、数据可视化和交互式报告生成。AlteleFără avertismente★ 3,8 K↓ —
- figure-it-outmichael-denyer/pstack-claudeDesign an auditable playbook when no narrower one fits: a large migration, an ambitious multi-part change, or work a human reviews after stepping away. Scales rigor to the task, runs a hypothesis loop, and logs decisions. Use for /figure-it-out or 'figure it out'.DesignFără avertismente★ 3,4 K↓ —
- tao-train-single-stepNVIDIA/skillsStandard single-step train/eval/export workflow for any TAO model. Use when training a TAO model on a dataset without iterative data augmentation, AutoML, or DEFT loops. Trigger phrases include "single train run", "train then evaluate then export", "plain TAO training", "normal training", "no AutoML", "skip the loop". Routes through the per-model SKILL.md for action specifics and through `tao-launch-workflow` for platform/credentials/dataset intake.PlanificareFără avertismente★ 3,7 K↓ —
- unity-navmeshgamedev-skills/awesome-gamedev-agent-skillsAdd AI navigation in Unity 6.3 LTS: bake a NavMesh with the AI Navigation package (NavMeshSurface), move agents with NavMeshAgent.SetDestination, and handle dynamic obstacles. Use when setting up pathfinding, making an enemy chase the player, baking navigation, or when the user mentions NavMesh, NavMeshAgent, NavMeshSurface, NavMeshObstacle, or Unity pathfinding.AlteleFără avertismente★ 4,1 K↓ —
- sepia-reviewNanako0129/sepiaUse when a user explicitly requests Sepia review to diagnose prose without editing.InginerieFără avertismente★ 3,5 K↓ —
- skill-content-strategyZJU-REAL/Easel制定全面的内容策略方案:内容支柱架构、受众路径规划、90 天节奏原则、分发渠道策略、KPI 体系,输出可执行的策略文档。 当用户说"内容策略""策略方案""内容规划""怎么做内容""内容支柱""增长策略""涨粉策略"时使用。 元策略层,只出框架不出具体排期表(排期用 skill-content-calendar)。ProductivitateFără avertismente★ 4,1 K↓ —
- godot-shadersgamedev-skills/awesome-gamedev-agent-skillsWrite Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.MediaFără avertismente★ 4,1 K↓ —
- unreal-niagaragamedev-skills/awesome-gamedev-agent-skillsCreate and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.AlteleFără avertismente★ 4,1 K↓ —
- stock-correlationhimself65/finance-skillsAnalyze how stocks move together using Yahoo Finance price history (yfinance): find correlated peers for a ticker, measure correlation, beta, and spread between specific tickers, cluster a group into a correlation matrix, and track rolling or regime-dependent correlation. Use this skill whenever the user asks what moves with a stock, what else drops when it drops, related tickers or sympathy plays, sector or supply-chain peers, pair trading or hedging pairs, beta or relative performance, correlation matrices, co-movement, or rolling/realized correlation — including well-known pairs like AMD/NVDA, GOOGL/AVGO, or LITE/COHR. With a single ticker, assume the user wants its correlated peers.FinanțeFără avertismente★ 3,5 K↓ —
- unity-tilemap-2dgamedev-skills/awesome-gamedev-agent-skillsBuild and script 2D tilemaps in Unity 6.3 LTS: the Grid + Tilemap components, the Tile Palette, tilemap colliders, rule tiles, and runtime SetTile/GetTile painting. Use when painting tile levels, adding a TilemapCollider2D, using rule or animated tiles, generating tilemaps from code, or when the user mentions Unity tilemap, tile palette, rule tile, or Grid.InginerieFără avertismente★ 4,1 K↓ —
- gsd:sketchdavepoon/buildwithclaudeSketch UI/design ideas with throwaway HTML mockups, or propose what to sketch next (frontier mode)DesignFără avertismente★ 3,7 K↓ —
- awesome-chatgpt-searchtaishi-i/awesome-ChatGPT-repositoriesSearch 2500+ curated ChatGPT and LLM open-source repositories. Use when the user asks to find tools, libraries, or repos related to ChatGPT, LLMs, RAG, agents, langchain, NLP, AI development, or any open-source AI tooling.AlteleFără avertismente★ 3,3 K↓ —
architecture-patterns
foryourhealth111-pixel/Vibe-Skills
De la autor
Implement proven backend architecture patterns including Clean Architecture, Hexagonal Architecture, and Domain-Driven Design. Use when architecting complex backend systems or refactoring existing applications for better maintainability.
Instalare
npx skills add foryourhealth111-pixel/Vibe-Skills --skill architecture-patterns -a claude-code
Se instalează în .claude/skills/architecture-patterns/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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- SKILL.md