Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.603 skill-uri din 2.205 depozite · actualizat acum 13 minute
44.572 de skill-uri
- godot-multiplayergamedev-skills/awesome-gamedev-agent-skillsBuild networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()), set per-node multiplayer authority, and replicate state with MultiplayerSpawner and MultiplayerSynchronizer. Use when adding multiplayer/networking to a Godot project, writing @rpc functions, or syncing player/world state across peers.RedactareFără avertismente★ 4,1 K↓ —
- jetson-customize-uphyNVIDIA/skillsConfigure Jetson UPHY lane allocation (uphy0/uphy1-config) on Orin/Thor custom carriers. Do NOT use for pinmux or PCIe-only edits.RedactareFără avertismente★ 3,7 K↓ —
- godot-tilemapgamedev-skills/awesome-gamedev-agent-skillsBuild and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.RedactareFără avertismente★ 4,1 K↓ —
- game-aigamedev-skills/awesome-gamedev-agent-skillsDesign NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the detected engine's navigation API. Use when building enemy AI, an FSM or behavior tree, steering/flocking, or pathfinding, or when the user mentions state machine, behavior tree, blackboard, A*, navmesh, seek, or patrol/chase.DesignFără avertismente★ 4,1 K↓ —
- jetson-customize-pcieNVIDIA/skillsPer-controller PCIe enable / disable / lanes / link-speed for a Jetson Thor or Orin custom carrier via ODMDATA + kernel-DT overlay. Do NOT use for UPHY lane allocation or endpoint-mode bring-up.AlteleFără avertismente★ 3,7 K↓ —
- godot-resourcesgamedev-skills/awesome-gamedev-agent-skillsDesign data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceSaver.DesignFără avertismente★ 4,1 K↓ —
- roblox-uigamedev-skills/awesome-gamedev-agent-skillsBuild production Roblox interfaces with ScreenGui/PlayerGui lifecycle, responsive UDim2 layouts, safe insets, reusable editable Instances, cross-device input and selection, restrained motion, cleanup, and multi-viewport verification. Use for Roblox HUDs, inventories, shops, settings, ability bars, ScrollingFrames, AutomaticSize, GuiService, gamepad focus, touch UI, or UI that clips, resets on respawn, looks generic, or was generated as one giant LocalScript.DesignFără avertismente★ 4,1 K↓ —
- kiro-spec-requirementsgotalab/cc-sddGenerate comprehensive requirements for a specificationPlanificareFără avertismente★ 3,7 K↓ —
- video-chaptersZJU-REAL/Easel视频章节 / 时间戳目录:给中长视频自动生成章节划分和时间戳目录,用于 B站分P/YouTube 章节/视频描述区,方便观众跳转、提升完播。当用户说 视频章节、章节目录、时间戳、分章节、视频目录、chapters、B站章节、YouTube 章节、给视频加时间点、看点目录、视频大纲时间戳 时使用。编排复用 asr.py(带时间轴转录),章节划分与命名由 LLM 完成。与 video-to-article 区别:那个把视频改写成成篇图文,本 SKILL 只出章节时间戳目录。MediaFără avertismente★ 4,1 K↓ —
- trailmark-structuraltrailofbits/skillsRuns full Trailmark structural analysis by building a graph, running `preanalysis()`, and reporting hotspots, taint, blast radius, privilege boundaries, attack surface, and version-gated Trailmark 0.4+/0.5+ data such as proxy counts, subgraph edges, type/reference summaries, and entrypoint attributes. Use when vivisect needs detailed structural data for a target. Triggers: structural analysis, blast radius, taint analysis, complexity hotspots, proxy nodes, type references.ProductivitateFără avertismente★ 7,8 K↓ —
- benchmark-checklistmichael-denyer/pstack-claudeVet a perf measurement (limiter, tuning, limits, errors, repeatability, relevance, and whether the work happened) before you report or act on it. Use when you run a benchmark or report a speedup or regression you measured.AlteleFără avertismente★ 3,4 K↓ —
- upstream-patchespulumi/agent-skillsCreate, amend, remove, and rebase patches for Terraform provider submodules using `./scripts/upstream.sh`. Use when `upgrade-provider` or manual patch work needs owning-patch lookup, patch conflict fixes, patch/hunk removal, or upstream rebase.OficialDevOpsFără avertismente★ 78↓ —
- ops-monitordavepoon/buildwithclaudeUnified APM and monitoring surface. Polls Datadog, New Relic, and OpenTelemetry backends for active alerts, error traces, and entity health. Use --watch for live polling every 60 seconds. Use --setup to configure monitoring credentials.AlteleFără avertismente★ 3,7 K↓ —
- wiki-narrateAr9av/obsidian-wikiTurn a wiki topic into a cited Markdown briefing, plain-language explanation, or progressive lecture. Use this skill for topic-based briefing, explanation, and lecture requests that must stay within the evidence compiled in an Obsidian vault.ProductivitateFără avertismente★ 3,6 K↓ —
- dcf-modelanthropics/financial-servicesReal DCF (Discounted Cash Flow) model creation for equity valuation. Retrieves financial data from SEC filings and analyst reports, builds comprehensive cash flow projections with proper WACC calculations, performs sensitivity analysis, and outputs professional Excel models with executive summaries. Use when users need to value a company using DCF methodology, request intrinsic value analysis, or ask for detailed financial modeling with growth projections and terminal value calculations.OficialFinanțeFără avertismente★ 40,8 K↓ —Apare și în 3 alte depozite
- kiro-debuggotalab/cc-sddInvestigate implementation failures using root-cause-first debugging. Use when an implementer is blocked, verification fails, or repeated remediation does not converge.InginerieFără avertismente★ 3,7 K↓ —Apare și în 7 alte depozite
- neon-realtimeneondatabase/agent-skillsNeon Realtime makes any SQL query live. Build realtime, reactive apps and agents on Lakebase Postgres with live SQL queries and reactivity primitives. Use when app UI or agent state must update live from database rows (dashboards, feeds, collaboration, multi-user or multi-device sync), for optimistic mutations, or to replace polling or other realtime sync systems. Triggers include "live query", "subscribe", "sync engine", "useLiveQuery", "TanStack DB", "optimistic updates", "@neon/realtime". For push that doesn't come from database rows (presence, typing, LLM streams), use neon-functions.OficialDateFără avertismente★ 105↓ —Apare și în 1 alt depozit
- skill-creatoranthropics/financial-servicesGuide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.OficialPlanificareFără avertismente★ 40,8 K↓ —Apare și în 2 alte depozite
- neon-functionsneondatabase/agent-skillsLong-running, serverless Node.js HTTP functions deployed onto your Neon branch, with DATABASE_URL injected automatically and compute that runs next to your data. Use when a user wants to host an API, an AI agent with long streaming responses, a WebSocket or server-sent-events (SSE) server, a webhook handler, a Discord bot, an MCP server, or any request/response workload that risks timing out on short, lambda-style serverless functions — and wants it to branch with their database. Also use for Function Triggers: a cron or an object-storage event that POSTs to a function. Triggers include "serverless function", "deploy an API", "long-running function", "streaming agent", "SSE server", "WebSocket server", "webhook handler", "MCP server", "cron", "scheduled function", "object storage trigger", "on upload", "function that won't time out", "function logs", "Neon Functions", "Neon Compute", "DDoS protection", "rate limiting", and "production hardening". For live UIs over database rows, use neon-realtime.OficialDevOpsFără avertismente★ 105↓ —Apare și în 1 alt depozit
- i4h-workflow-validateNVIDIA/skillsRun the root-level workflow runtime policy or rule-based rollouts and verify simulator success. Use for evaluation, checkpoints, or local controllers; do not use for replay or dataset annotation.ProductivitateFără avertismente★ 3,7 K↓ —
- gsd:debugdavepoon/buildwithclaudeSystematic debugging with persistent state across context resetsInginerieFără avertismente★ 3,7 K↓ —
- doca-argpNVIDIA/skillsUse this skill for hands-on DOCA Arg Parser CLI work on a shipped sample or new DOCA-using app — adding / removing / renaming flags; wiring `doca_argp_init` → register params → `doca_argp_start` → `doca_argp_destroy` in order; picking a parameter type from the full public enum (`DOCA_ARGP_TYPE_STRING`, `_INT`, `_BOOLEAN`, `_DEVICE`, `_DEVICE_REP`, `_DOUBLE` — six values, not three); preserving the built-in DOCA flags (`-h` `-v` `-l` `--sdk-log-level` `--log-filter` `-j`/`--json`, NOT `--json-config`); `--device` is per-program; or debugging `DOCA_ERROR_BAD_STATE` / `INVALID_VALUE` / `NOT_SUPPORTED` / `IO_FAILED` from `doca_argp_*`. Trigger on implicit phrasings: "add a custom flag to a DOCA sample", "should I use getopt here", "BAD_STATE registering a new param", "my JSON config key is rejected", or "my sample's --json is ignored". Refuse and route elsewhere for variadic-flag / subcommand / shell-completion features, DOCA Core context, or DOCA Log internals.InginerieFără avertismente★ 3,7 K↓ —
- i4h-workflow-e2eNVIDIA/skillsRun the maintained workflow data-to-policy pipeline from recording through checkpoint validation. Use for full end-to-end requests; do not use for one individual stage.TestareFără avertismente★ 3,7 K↓ —
- doca-pccNVIDIA/skillsUse this skill when the user is doing hands-on host-side DOCA PCC work to load a CUSTOM Programmable Congestion Control algorithm onto a BlueField DPU — creating per-port `doca_pcc` contexts, loading a `dpacc`-compiled `doca_pcc_app` onto the `doca_dev` for the RoCE-bearing port, parameterizing it, walking triple-axis capability discovery (DOCA cap-query + DPA-capable BlueField + firmware custom-PCC slot enabled), or debugging `DOCA_ERROR_*` from `doca_pcc_*`. Trigger even without explicit "DOCA PCC" phrasing — implicit forms include "loading my own congestion control onto a BF port", "DOCA_ERROR_NOT_PERMITTED on algorithm load", "DOCA_ERROR_DRIVER when I attach my custom algorithm", "my custom rate-update isn't affecting RoCE traffic", or "load succeeds but no on-wire change". Refuse and route elsewhere for DPA-side algorithm-body design, the `pcc_counters` CLI, default factory PCC in ConnectX firmware, or setting up the RDMA / RoCE traffic — those belong to other skills.DesignFără avertismente★ 3,7 K↓ —
glass-shard-title
heygen-com/hyperframes
De la autor
Glass shards fly in through fog and tile themselves into the headline. HyperFrames block, 1920×1080, 12.16s, 19 variables.
Instalare
npx skills add heygen-com/hyperframes --skill glass-shard-title -a claude-code
Se instalează în .claude/skills/glass-shard-title/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
- Include scripturi pe care nu le-am verificatScăzut
De ce 90
Fișiere (14)
- SKILL.md
- assets/Three-LICENSE.txt
- assets/ferndale_studio_01_1k.hdr
- assets/fonts/CormorantGaramond-OFL.txt
- assets/fonts/Geist-Bold.ttf
- assets/fonts/Geist-OFL.txt
- assets/fonts/Geist-Regular.ttf
- assets/fonts/Geist-SemiBold.ttf
- assets/fonts/cormorant-garamond.woff2
- assets/glass-main.js
- assets/glass-main.mjs
- build-bundle.mjs
- încă 2