Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 22 de ore
45.604 skill-uri
- nemo-fabric-build-adapterNVIDIA/skillsBuild, migrate, review, and maintain third-party NVIDIA NeMo Fabric adapters against the public adapter contract. Use when creating adapter or target descriptors, mapping AgentConfig into an agent harness or custom-agent runtime, implementing start/invoke/stop, declaring schemas and capabilities, packaging discovery metadata, or assessing adapter conformance. Do not use for consumer applications that only call the NVIDIA NeMo Fabric SDK.JuridicFără avertismente★ 3,7 K↓ —
- cdf-simulationNVIDIA/skillsComponent-owned guidance for CDF Simulation requests submitted directly or through Airflow-triggered DIG Flow Catalog prompts — golden THT board, THT pin-geometry variation, good/clean SMT images, structural pose defects, and solder texture defects, from a board USD. Turns one matched prompt into one validated `cdf.CDFJob` build and its compiled JobOrder payload; it never executes a render itself. Requires a caller-supplied board USD and output root, asks for either when missing from an interactive request, and resolves optional details with fixed, documented defaults.MediaFără avertismente★ 3,7 K↓ —
- statsmodelsforyourhealth111-pixel/Vibe-SkillsStatistical modeling toolkit. OLS, GLM, logistic, ARIMA, time series, hypothesis tests, diagnostics, AIC/BIC, for rigorous statistical inference and econometric analysis.TestareFără avertismente★ 3,8 K↓ —
- conversion-value-mapperaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "set up conversion values so tROAS optimizes profit not orders", "map margin onto my purchase value", "build value rules for lead / phone / signup conversions", or "stop bidding to revenue when I care about profit"; defines and QAs the conversion VALUE model — per-conversion values, margin/net-value adjustment, static-vs-dynamic value rules, proxy values for non-revenue actions, and a value-vs-count sanity check — as a value-model spec plus a pre-launch value QA sheet. Not for whether the tag fires or UTMs are clean — use conversion-signal-qa; not for cross-platform double-count de-dup — use attribution-reconciler; not for scoring R1/R2 — that is a scored veto in ad-account-auditor. 付费广告转化价值建模/利润出价/价值规则QAMarketingFără avertismente★ 3 K↓ —
- foundationpose-setupNVIDIA/skillsInstall or repair the FoundationPose perception pipeline and build its FoundationStereo TensorRT engines. Use for SAM3/TAO dependency conflicts, CUDA library failures, and depth-engine shape or precision decisions.AlteleFără avertismente★ 3,7 K↓ —
- rpggamedev-skills/awesome-gamedev-agent-skillsBuild an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat. Use for an RPG/JRPG, or designing stat, inventory, quest, or combat systems.AlteleFără avertismente★ 4,1 K↓ —
- game-feelgamedev-skills/awesome-gamedev-agent-skillsAdd "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visual feedback — as engine-neutral techniques that pair with the detected engine's tween, particle, and camera APIs. Use when the user mentions game feel, juice, "make it feel good/punchy", screen shake, hit stop, screen freeze, easing, squash and stretch, impact frames, or feedback/polish on hits, jumps, pickups, and deaths.MediaFără avertismente★ 4,1 K↓ —
- stop-that-shitlennney/stop-that-shitComplete requested work while preventing speculative defenses and scope creep. Use when considering extra hardening, reviewing possible overengineering, resolving repeated verification loops, following explicit task boundaries, or when the user invokes Stop That Shit. Ordinary use of validation, retries, or dependencies alone is not a trigger.PlanificareFără avertismente★ 3,1 K↓ —
- doca-bf3-deploymentNVIDIA/skillsUse this skill for BlueField-3 (BF3) day-1 platform bring-up via the classic RShim/BFB path: pushing a BlueField bundle (BFB) to the DPU over RShim with bfb-install from the host, the host-to-DPU TMFIFO management channel (tmfifo_net0, the 192.168.100.x convention), RShim daemon state and console-over-rshim, DPU mode selection (DPU/embedded-function vs separated-host/NIC mode) via mlxconfig, post-BFB recovery, a six-state BlueField-state classifier, and verifying the install (cat /etc/mlnx-release plus version checks). Trigger even when the user does not say "BF3" — typical phrasings include {push a BFB to my BlueField-3}, {bfb-install exited 0 but the DPU never came back}, {ping 192.168.100.2 works but ssh fails}, or {is DOCA on the host or the Arm side?}. BFB reflash, mlxconfig set, mode changes, and firmware burns are destructive: require explicit target-bound confirmation and load doca-hardware-safety. App launch, container deploy, env install, and the BF4 BMC-Redfish path route elsewhere.DevOpsFără avertismente★ 3,7 K↓ —
- doca-flow-dpa-perfNVIDIA/skillsUse this skill when the user is invoking doca_flow_dpa_perf on DPA-capable hardware (ConnectX-7 minimum supported, ConnectX-8 recommended, or BlueField-3) to measure rule update / disable rates on the DPA-offloaded DOCA Flow path — picking the active / passive device split, choosing workload-shape axes (burst, queue, completion threshold, workers, hash pipe algo, PSL tables), or reading Kops/sec iteration stats and the optional self-test. Trigger even when the user does not explicitly mention "doca_flow_dpa_perf" or "DPA Provider" — typical implicit phrasings include "how fast can the DPA program path-selector entries", "baseline rule-update rate on ConnectX-8", "tool reports zero ops on my BlueField", "self-test sentinel never shows on tcpdump", or "is my BlueField-2 DPA-capable". Refuse and route elsewhere for the host / DPU-CPU Flow path (doca-flow-perf), Flow pipeline tuning (doca-flow-tune), writing doca-flow / doca-dpa applications, or DOCA install — those belong to other skills.TestareFără avertismente★ 3,7 K↓ —
- golang-samber-rosamber/cc-skills-golangReactive streams and event-driven programming in Golang using samber/ro — ReactiveX implementation with 150+ type-safe operators, cold/hot observables, 5 subject types (Publish, Behavior, Replay, Async, Unicast), declarative pipelines via Pipe, 40+ plugins (HTTP, cron, fsnotify, JSON, logging), automatic backpressure, error propagation, and Go context integration. Apply when using or adopting samber/ro, when the codebase imports github.com/samber/ro, or when building asynchronous event-driven pipelines, real-time data processing, streams, or reactive architectures in Go. Not for finite slice transforms (→ See `samber/cc-skills-golang@golang-samber-lo` skill).PlanificareFără avertismente★ 3,6 K↓ —
- gsd:autonomousdavepoon/buildwithclaudeRun all remaining phases autonomously — discuss→plan→execute per phasePlanificareFără avertismente★ 3,7 K↓ —
- pyzoteroforyourhealth111-pixel/Vibe-SkillsInteract with Zotero reference management libraries using the pyzotero Python client. Retrieve, create, update, and delete items, collections, tags, and attachments via the Zotero Web API v3. Use this skill when working with Zotero libraries programmatically, managing bibliographic references, exporting citations, searching library contents, uploading PDF attachments, or building research automation workflows that integrate with Zotero.DocumenteFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- tao-train-mask-auto-labelNVIDIA/skillsMAL (Mask Auto-Label) for weakly-supervised segmentation. Produces segmentation masks from minimal annotations (point or box annotations) using a ViT-MAE backbone. Use when training, evaluating, or running inference for a TAO MAL model. Trigger phrases include "train MAL", "Mask Auto-Label", "weakly-supervised segmentation", "box-prompted segmentation", "minimal-annotation mask prediction".AlteleFără avertismente★ 3,7 K↓ —
- golang-samber-losamber/cc-skills-golangFunctional programming helpers for Golang using samber/lo — 500+ type-safe generic functions for slices, maps, channels, strings, math, tuples, and concurrency (Map, Filter, Reduce, GroupBy, Chunk, Flatten, Find, Uniq, etc.). Core immutable package (lo), concurrent variants (lo/parallel aka lop), in-place mutations (lo/mutable aka lom), lazy iterators (lo/it aka loi for Go 1.23+), and experimental SIMD (lo/exp/simd). Apply when using or adopting samber/lo, when the codebase imports github.com/samber/lo, or when implementing functional-style data transformations in Go. Not for streaming pipelines (→ See `samber/cc-skills-golang@golang-samber-ro` skill).AlteleFără avertismente★ 3,6 K↓ —
- roguelikegamedev-skills/awesome-gamedev-agent-skillsBuild a roguelike: turn-based grid movement, procedural dungeons, permadeath, field-of-view, and loot tables. Use for a roguelike/roguelite or turn-based grid dungeon crawler with procedural levels.BrowserFără avertismente★ 4,1 K↓ —
- i4h-workflow-setupNVIDIA/skillsPreflight and set up the root-level workflow runtime. Use for installation, missing component environments, or third-party failures; do not use for rollout validation.ProductivitateFără avertismente★ 3,7 K↓ —
- game-ui-uxgamedev-skills/awesome-gamedev-agent-skillsDesign and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas, keyboard/gamepad focus navigation, a screen/menu state stack, and event-driven (not polled) HUD updates. Engine- neutral patterns that pair with the detected engine's UI skill. Use when the user mentions HUD, health bar, main menu, pause menu, settings screen, UI layout, anchors, UI scaling, aspect ratio, safe area, controller/keyboard menu navigation, or wiring UI to game state.DesignFără avertismente★ 4,1 K↓ —
- golang-concurrencysamber/cc-skills-golangGolang concurrency design — goroutine lifecycle and leak prevention, channels and `select`, channel ownership and direction, `sync.Mutex`/`RWMutex`/`sync.Map`/`sync.Once`/atomics, `errgroup`, `singleflight`, worker pools, and fan-out/fan-in pipelines. Use when writing or reviewing concurrent Go code, when choosing between channels and mutexes, when protecting a shared map or counter, or when a goroutine has no clear exit. Not for defensive coding unrelated to concurrency such as nil panics, slice aliasing, or numeric overflow (→ See `samber/cc-skills-golang@golang-safety` skill), and not for debugging a specific hung, crashing, or racing program after the fact (→ See `samber/cc-skills-golang@golang-troubleshooting` skill).DesignFără avertismente★ 3,6 K↓ —
- launch-day-conductoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "run my launch day", "build a launch day runbook / war room", or "decide CONTINUE or ROLLBACK after the push"; produces a pre-conditions gate check (launch-readiness-auditor SHIP verdict + the authoritative date in launch-registry — missing either stops the skill), a dated hour-blocked runbook with owners (morning irreversible pushes, daytime monitoring loop, evening consolidation), a forced observation-window verdict after every irreversible action against pre-declared kill criteria, a P0-P3 incident ladder with rollback playbooks, and T-0 status lines for the registry proposal protocol. Not for channel submission content and platform rules — use community-launch-runner; not for media replies — use press-media-relations. 发布日runbook/作战室/观察窗/回滚裁决/发布日指挥AlteleFără avertismente★ 3 K↓ —
- pitch-narrative-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build our pitch deck narrative", "write a fundraising story", or "structure the sales pitch narrative"; derives from the narrative canon a company pitch/deck narrative — problem → the undeniable shift → product-as-hero → proof → the ask — as a slide-beat outline (one narrative beat per slide, with the claim ID each proof beat rests on), for both a sales pitch and a fundraising deck. Every proof beat is labeled Measured / User-provided / '[needs source]' and unverified ones route to the claims candidates. Not for the launch-window battle cards and talk track — use sales-enablement-kit; not for the durable message hierarchy or the arc itself — use message-system-architect / strategic-narrative-designer; not for finished deck visual design — out of scope; not for claim adjudication — use offer-claims-registry. 路演叙事/融资故事/销售 pitch/幻灯节拍DocumenteFără avertismente★ 3 K↓ —
- golang-refactoringsamber/cc-skills-golangGolang refactoring — safe, at-scale restructuring of existing Go code: a coverage-adaptive safety net, behavior-preserving transforms (gopls Rename/Extract, `gofmt -r`, `gopatch`), the Fowler catalog mapped to Go, breaking import cycles, and small stacked PRs. Apply when a function or type has grown too large, a code smell blocks a feature, or the user asks to refactor Go code — also for renaming at scale, extracting functions or interfaces, moving code between packages, or planning a multi-step refactor. Target styles owned elsewhere → See `samber/cc-skills-golang@golang-naming` (renames), `samber/cc-skills-golang@golang-project-layout` (splits), `samber/cc-skills-golang@golang-modernize` (idioms), `samber/cc-skills-golang@golang-code-style` (control flow), `samber/cc-skills-golang@golang-design-patterns` (patterns/DI).InginerieFără avertismente★ 3,6 K↓ —
- reviewdavepoon/buildwithclaudePower-user audit of Origin's pending surfaces. Most users want `/brief` for revisions. That handles the daily flow. Use `/review` only for explicit deep-walk audits after bulk imports, or when you want to walk the full queue rather than the top 3 shown in /brief. Invoked as `/review captures` or `/review revisions`.InginerieFără avertismente★ 3,7 K↓ —
- jetson-generate-kbNVIDIA/skillsBuild a per-target knowledge-base markdown next to the active profile by walking the BSP root and source tree. Use after init-image / init-source; not for editing profile fields.MediaFără avertismente★ 3,7 K↓ —
security-research
code-yeongyu/oh-my-openagent
De la autor
Team Mode security research skill. Orchestrates 3 vulnerability hunters and 2 PoC engineers to audit a codebase in parallel, prove exploitability, classify root causes, and calibrate severity by actual exploitability. Use for security review, vulnerability research, exploitability audit, pre-release security check, threat model validation, and `/security-research`. Triggers: 'security-research', 'security research', 'security review', 'vulnerability audit', 'exploitability audit', '보안 리뷰', '취약점 감사'.
Instalare
npx skills add code-yeongyu/oh-my-openagent --skill security-research -a claude-code
Se instalează în .claude/skills/security-research/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Fără descărcare: licența acestui skill (Personalizată sau neclară) nu ne permite să-i redistribuim fișierele. Comenzile de instalare le iau direct de pe GitHub.
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