Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 19 minute
44.573 de skill-uri
- nvflare-orientNVIDIA/skillsRoute open-ended NVFLARE advice and only conversion requests whose preliminary source inspection reports unresolved or conflicting ownership; never load this skill merely to inspect a concrete conversion request before selecting its detected framework converter.MarketingFără avertismente★ 3,7 K↓ —
- nvidia-appNVIDIA/skillsNVIDIA App MCP: drivers, games, laptops, overlay. Check drivers, manage and optimize games, configure laptop features.AlteleFără avertismente★ 3,7 K↓ —
- skill-campaign-plannerZJU-REAL/Easel活动/营销策划(国内本地化):为节日营销、电商大促(618/双11/年货节)、新品发布、活动造势 制定完整方案——目标拆解、营销节奏(预热-爆发-返场)、多平台内容矩阵、互动玩法、KOL 分层、 预算分配、风险合规、效果指标。当用户说"营销方案""活动策划""大促方案""618/双11 怎么做" "节日营销""新品发布方案""造势""campaign""营销节奏""怎么搞活动"时使用。MarketingFără avertismente★ 4,1 K↓ —
- skill-carousel-plannerZJU-REAL/Easel规划轮播图/多图笔记的分页结构:封面 Hook、内容节奏、每页文案和视觉方向、CTA 设计,附互动评分。 当用户说"轮播图策划""多图笔记""图集结构""分页设计""九宫格怎么排""每页写什么""carousel"时使用。 本 SKILL 出分页结构与文案规划(策划层);实际渲染卡片图用 card-xiaohongshu / xhs-note-creator。PlanificareFără avertismente★ 4,1 K↓ —
- ulw-loopcode-yeongyu/oh-my-openagentA goal-like loop that decomposes work into systematic, evidence-bound ultrawork steps. Use when the user wants a goal loop or durable, checkpointed execution.AlteleFără avertismente★ 70,3 K↓ —
- golang-observabilitysamber/cc-skills-golangGolang everyday observability — the always-on signals in production. Covers structured logging with slog, Prometheus metrics, OpenTelemetry distributed tracing, continuous profiling with pprof/Pyroscope, server-side RUM event tracking, alerting, and Grafana dashboards. Apply when instrumenting Go services for production monitoring, setting up metrics or alerting, adding OpenTelemetry tracing, correlating logs with traces, migrating legacy loggers (zap/logrus/zerolog) to slog, adding observability to new features, or implementing GDPR/CCPA-compliant tracking with Customer Data Platforms (CDP). Not for temporary deep-dive performance investigation (→ See `samber/cc-skills-golang@golang-benchmark` and `samber/cc-skills-golang@golang-performance` skills).DevOpsFără avertismente★ 3,6 K↓ —
- level-designgamedev-skills/awesome-gamedev-agent-skillsDesign and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design. Engine-neutral practice. Use when the user mentions level design, blockout/whitebox/greybox, level layout, level pacing, encounter design, or the critical path through a level.DesignFără avertismente★ 4,1 K↓ —
- context-hunterforyourhealth111-pixel/Vibe-SkillsDiscover codebase patterns, conventions, and unwritten rules before making changes. Use when implementing features, fixing bugs, or refactoring code.ProductivitateFără avertismente★ 3,8 K↓ —
- card-xiaohongshuZJU-REAL/Easel把已有卡片文案渲染为 1080×1440 小红书竖版知识卡片组,并按 card-design 选择视觉风格。当用户说“渲染/制作小红书卡片、知识卡、滑动卡片组”时使用。整套笔记策划与文案用 xhs-note-creator;横版金句卡用 card-quote。DesignFără avertismente★ 4,1 K↓ —
- gitlab-automationdavepoon/buildwithclaudeAutomate GitLab project management, issues, merge requests, pipelines, branches, and user operations via Rube MCP (Composio). Always search tools first for current schemas.AlteleFără avertismente★ 3,7 K↓ —
- beat-sync-videoZJU-REAL/Easel音乐卡点视频 / 踩点视频:检测背景音乐的节拍,让图片或片段在节拍点上切换,配推进/白闪特效,做出燃系'卡点'短视频。当用户说 卡点视频、踩点视频、音乐卡点、节奏卡点、按音乐切换、鼓点视频、踩节奏、beat 卡点、图片卡点、卡点混剪 时使用。基于 shared/scripts/beatsync.py(librosa 节拍检测)。与 slideshow-video 区别:slideshow 每图固定时长、柔和转场,本 SKILL 切换点由音乐节拍决定、硬切踩点带特效。MediaFără avertismente★ 4,1 K↓ —
- text-condenserZJU-REAL/Easel字数裁剪/摘要:把长文本压缩到指定字数,保留核心信息。支持硬裁剪(严格字数)、 摘要(保留要点)、金句提取(只保留最精华的句子)三种模式。 特别适合从长文生成平台适配的短文。 使用时机:用户说"裁到 140 字"、"压缩一下"、"太长了"、"摘要"、"精简"、 "缩写"、"字数裁剪"、"帮我缩短"、"提炼要点"。 和 text-polisher 的区别:polisher 润色文案不改长度,condenser 压缩篇幅不做质量提升。AlteleFără avertismente★ 4,1 K↓ —
- video-chaptersZJU-REAL/Easel视频章节 / 时间戳目录:给中长视频自动生成章节划分和时间戳目录,用于 B站分P/YouTube 章节/视频描述区,方便观众跳转、提升完播。当用户说 视频章节、章节目录、时间戳、分章节、视频目录、chapters、B站章节、YouTube 章节、给视频加时间点、看点目录、视频大纲时间戳 时使用。编排复用 asr.py(带时间轴转录),章节划分与命名由 LLM 完成。与 video-to-article 区别:那个把视频改写成成篇图文,本 SKILL 只出章节时间戳目录。MediaFără avertismente★ 4,1 K↓ —
- golang-data-structuressamber/cc-skills-golangGolang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer, weak.Pointer), and copy semantics. Use when choosing or optimizing Go data structures, implementing generic containers, using container/ packages, unsafe or weak pointers, or questioning slice/map internals. Not for applying optimization patterns once profiling has identified a bottleneck (→ See `samber/cc-skills-golang@golang-performance` skill).MarketingFără avertismente★ 3,6 K↓ —
- golang-project-layoutsamber/cc-skills-golangGolang project layout and workspace setup — cmd/internal/pkg directory conventions, module and package naming, go.work workspaces, and essential configuration files. Use when starting a new Go project, organizing an existing codebase, setting up a monorepo with multiple packages, creating CLI tools with multiple main packages, or discussing package restructuring, package splits, or module splits. Not for restructuring existing code without a layout change (→ See `samber/cc-skills-golang@golang-refactoring` skill).InginerieFără avertismente★ 3,6 K↓ —
- style-transferZJU-REAL/Easel文案风格迁移:把一段文案从一种风格改写成另一种风格(严肃→搞笑、书面→口语、文艺→直白、正式→社交媒体感), 支持风格参考(给一段目标风格的示例文本)。 使用时机:用户说"改成搞笑风格"、"换个风格"、"风格迁移"、"改成口语化"、"改成文艺风"、 "像 XX 那样写"、"风格改写"、"换个腔调"。 和 text-polisher 的区别:polisher 提升质量不改风格,style-transfer 改变风格不做质量评估。AlteleFără avertismente★ 4,1 K↓ —
- video-editingZJU-REAL/Easel用自然语言指令剪辑视频:裁剪、拼接、变速、跳切去静音、文字覆盖、横竖比转换、抽帧封面、转 GIF、压缩、加 BGM/水印,基于 ffmpeg。 当用户说"剪视频""裁剪视频""拼接视频""视频变速""去静音""视频加文字""视频转GIF""压缩视频""加BGM/水印"时使用。 本 SKILL 做单条视频的通用剪辑;智能画幅转换用 video-reframe,长视频切片用 clipify/video-highlights,从 0 生成用 ai-video-gen。MediaFără avertismente★ 4,1 K↓ —
- tts-voiceoverZJU-REAL/Easel文字转语音配音:把文案/脚本合成为 AI 语音口播、旁白、朗读音频。**配了 VOICE_PROVIDER 默认走闭源云 TTS(CosyVoice2 等,有情感、像真人),edge 仅无 key 时兜底**(edge 偏机械/AI 味);同步输出分句 SRT 字幕、mp3/wav/m4a。合成后可与 BGM 混音或加到视频作旁白。当用户说“配音”“文字转语音”“TTS”“AI 配音”“口播语音”“旁白”“朗读”“把这段文字读出来”“生成语音”“语音合成”时使用。AlteleFără avertismente★ 4,1 K↓ —
- sentry-automationdavepoon/buildwithclaudeAutomate Sentry tasks via Rube MCP (Composio): manage issues/events, configure alerts, track releases, monitor projects and teams. Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- chat-motion-overlaynexu-io/open-designGenerate configurable chat motion overlays from a transcript or screenshot, including plain bubble scenes, app-style chat containers, optional device frames, preset or uploaded avatars, nickname display rules, and transparent-video-ready Remotion bundles. Use when Codex needs to create reusable short-form chat clips for Douyin, demo videos, story reenactments, social-message proof scenes, or embeddable alpha overlays for Hyperframe and Remotion workflows.MediaFără avertismente★ 103,9 K↓ —
- paid-ads-xnowork-studio/notfair-pluginAudit, diagnose, and safely operate connected X Ads (Twitter Ads) accounts through the NotFair MCP. Use for X Ads performance, campaign or line-item analysis, spend, conversions, targeting, promoted posts, audiences, budgets, bids, creative, campaign setup, or approved X Ads changes.MarketingFără avertismente★ 4,1 K↓ —
- ultracostdavepoon/buildwithclaudeQuality-first per-stage model routing AND a pre-flight cost gate for Claude Code dynamic workflows. Use when authoring or running ultracode / dynamic-workflow scripts, spawning subagents, or writing agent() stages — pin the right model and effort on every stage, then estimate cost and confirm with the user before launching. Verify scripts with /ultracost:check.RedactareFără avertismente★ 3,7 K↓ —
- golang-design-patternssamber/cc-skills-golangIdiomatic Golang design patterns — functional options, constructor APIs, `init()` and global-state avoidance, enums, panic vs error decisions, resource management and lifecycle, graceful shutdown, timeouts and retries, streaming and iterators, and architecture styles (clean, hexagonal, DDD, flat). Apply when choosing between architectural patterns, implementing functional options, designing constructor APIs, setting up graceful shutdown, applying resilience patterns, or asking which idiomatic Go pattern fits a specific problem. Not for wiring a DI container or comparing DI libraries (→ See `samber/cc-skills-golang@golang-dependency-injection` skill), nor for error wrapping, `errors.Is`/`As`, or logging mechanics (→ See `samber/cc-skills-golang@golang-error-handling` skill).DesignFără avertismente★ 3,6 K↓ —
- theme-factorydavepoon/buildwithclaudeToolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate a new theme on-the-fly.DocumenteFără avertismente★ 3,7 K↓ —
threejs-gltf-loading
gamedev-skills/awesome-gamedev-agent-skills
De la autor
Load glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.
Instalare
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill threejs-gltf-loading -a claude-code
Se instalează în .claude/skills/threejs-gltf-loading/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Fișiere (2)
- SKILL.md
- references/loaders-and-animation.md