Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 22 de ore
45.604 skill-uri
- tao-finetune-video-clipNVIDIA/skillsInternVideo2-CLIP L14 (TAO video_clip) for video-text retrieval, zero-shot classification, embedding extraction, LoRA fine-tuning, ONNX export, and TensorRT deployment. Use when the user asks to "fine-tune IV2CLIP", "run video_clip train/evaluate/inference/export", "build a Video-CLIP TensorRT engine", "InternVideo2-CLIP on KPI chunks", or "TAO video_clip on vadr1_chunks JSON".MediaFără avertismente★ 3,7 K↓ —
- gsd:exploredavepoon/buildwithclaudeSocratic ideation and idea routing — think through ideas before committing to plansPlanificareFără avertismente★ 3,7 K↓ —
- nemo-relay-plugin-buildNVIDIA/skillsUse this skill when building or packaging reusable NeMo Relay runtime behavior as an embedded configuration component or a manifest-backed `rust_dynamic` native or `worker` gRPC plugin, with deterministic validation and rollback-safe registration.AlteleFără avertismente★ 3,7 K↓ —
- airtable-automationdavepoon/buildwithclaudeAutomate Airtable tasks via Rube MCP (Composio): records, bases, tables, fields, views. Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- kermt-monitorNVIDIA/skillsCheck progress for a detached KERMT run (pretrain, finetune, or any kermt_run_detached invocation). Reads run.json, queries docker for container state, tails the pretrain/finetune log, and parses progress lines (epoch, step, val loss).DevOpsFără avertismente★ 3,7 K↓ —
- report-regressionstrailofbits/skillsUse when assembling or refreshing an evidence-linked regression report from saved campaign decisions.MarketingFără avertismente★ 7,8 K↓ —
- secure-workflow-guidetrailofbits/skillsGuides through Trail of Bits' 5-step secure development workflow. Runs Slither scans, checks special features (upgradeability/ERC conformance/token integration), generates visual security diagrams, helps document security properties for fuzzing/verification, and reviews manual security areas. Use when securing a smart contract end to end rather than hunting one bug, checking a project on every check-in or before deployment, triaging a Slither report, or asking where to start on smart contract security.ProductivitateFără avertismente★ 7,8 K↓ —
- kiro-spec-designgotalab/cc-sddCreate comprehensive technical design for a specificationDesignFără avertismente★ 3,7 K↓ —Apare și în 4 alte depozite
- gsd:importdavepoon/buildwithclaudeIngest external plans with conflict detection against project decisions before writing anything.RedactareFără avertismente★ 3,7 K↓ —
- gmail-automationdavepoon/buildwithclaudeAutomate Gmail tasks via Rube MCP (Composio): send/reply, search, labels, drafts, attachments. Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- data-quality-frameworksforyourhealth111-pixel/Vibe-SkillsImplement data quality validation with Great Expectations, dbt tests, and data contracts. Use when building data quality pipelines, implementing validation rules, or establishing data contracts.TestareFără avertismente★ 3,8 K↓ —
- windows-hook-debuggingforyourhealth111-pixel/Vibe-SkillsWindows环境下Claude Code插件Hook执行错误的诊断与修复。当遇到hook error、cannot execute binary file、.sh regex误匹配、WSL/Git Bash冲突时使用。InginerieFără avertismente★ 3,8 K↓ —
- godot-gdscriptgamedev-skills/awesome-gamedev-agent-skillsWrite idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export).RedactareFără avertismente★ 4,1 K↓ —
- nemo-mbridge-resiliencyNVIDIA/skillsResiliency features in Megatron Bridge including fault tolerance, straggler detection, in-process restart, preemption, and re-run state machine.AlteleFără avertismente★ 3,7 K↓ —
- game-jamgamedev-skills/awesome-gamedev-agent-skillsPlan and ship a game under a jam deadline: lock scope to the clock, schedule the hours, cut features, and submit on time. Use for a game jam (Ludum Dare, GMTK Jam, Global Game Jam), a 48-hour or weekend build, or scoping and submitting a jam entry.PlanificareFără avertismente★ 4,1 K↓ —
- participation-warmup-planneraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "plan the participation ramp before we promote", "how much account history or karma do we need in this community", or "design entry incentives and member lifecycle for our own Discord"; produces the per-community pre-promotion warming plan — account-history/tenure expectations (Estimated, named sources), a give-before-ask ledger spec, a per-community etiquette + rule digest with last-verified dates, and the warming → active graduation criteria that channel-registry requires as state-transition evidence — plus the owned-community variant (entry paths + member lifecycle for your own Discord/Slack/forum/企业微信私域). Not for launch-day submissions or T-0 threads — use community-launch-runner. 社区预热/先给后取/账号养成/毕业标准PlanificareFără avertismente★ 3 K↓ —
- unity-tilemap-2dgamedev-skills/awesome-gamedev-agent-skillsBuild and script 2D tilemaps in Unity 6.3 LTS: the Grid + Tilemap components, the Tile Palette, tilemap colliders, rule tiles, and runtime SetTile/GetTile painting. Use when painting tile levels, adding a TilemapCollider2D, using rule or animated tiles, generating tilemaps from code, or when the user mentions Unity tilemap, tile palette, rule tile, or Grid.InginerieFără avertismente★ 4,1 K↓ —
- mortgage-compliancedavepoon/buildwithclaudeEnforces mortgage regulatory compliance — TRID, RESPA, TILA, ECOA/Fair Lending, state licensing, required disclosures, and data privacy rules for all borrower interactions.JuridicFără avertismente★ 3,7 K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaFără avertismente★ 4,1 K↓ —
- threejs-materials-lightinggamedev-skills/awesome-gamedev-agent-skillsLight and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an environment map (IBL) for realistic reflections. Use when a three.js model looks black, flat, or wrong — when the user mentions three.js materials, MeshStandardMaterial, lights, shadows, envMap, or PBR. For renderer/loop setup use threejs-scene-setup; for loading models use threejs-gltf-loading.MediaFără avertismente★ 4,1 K↓ —
- red-handed-auditdavepoon/buildwithclaudeCheck whether the tests the agent said passed actually ran. Reads the Claude Code session transcript and git state locally, then reports each gap with a timestamp and the quoted line. No model calls, nothing leaves the machine.TestareFără avertismente★ 3,7 K↓ —
- spec-to-code-compliancetrailofbits/skillsCheck code against the documentation that specifies it - which requirements hold, which the code contradicts, which are absent, and what the code does that no document mentions. Use when comparing an implementation against a whitepaper, protocol spec, or design document.JuridicFără avertismente★ 7,8 K↓ —
- ai-behavior-trees-utility-aigamedev-skills/awesome-gamedev-agent-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.AlteleFără avertismente★ 4,1 K↓ —
- domain-authority-auditoraaron-he-zhu/aaron-marketing-skillsUse when auditing domain authority, trust, or citation credibility; runs a peer-relative 40-item CITE profile with evidence coverage and verified manipulation/penalty veto checks. Not for page-level content quality — use content-quality-auditor; not for backlink profiling alone — use offsite-signal-analyzer. 域名权威/网站可信度AlteleFără avertismente★ 3 K↓ —
dialogue-systems
gamedev-skills/awesome-gamedev-agent-skills
De la autor
Build branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.
Instalare
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill dialogue-systems -a claude-code
Se instalează în .claude/skills/dialogue-systems/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Fișiere (3)
- SKILL.md
- references/ink-and-yarn.md
- references/runner.md