Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 22 de ore
45.604 skill-uri
- kiro-reviewgotalab/cc-sddReview a task implementation against approved specs, task boundaries, and verification evidence. Use after an implementer finishes a task, after remediation, or before accepting a task as complete.InginerieFără avertismente★ 3,7 K↓ —
- html-planplannotator/effective-htmlDirect-invocation specialist for clear, self-contained HTML plans that preserve source material while improving hierarchy, sequence, ownership, dependencies, and reviewability. Use when the user explicitly invokes html-plan or the broad html skill routes a plan request here. Do not activate independently from a general request.PlanificareFără avertismente★ 3,8 K↓ —
- ai-behavior-trees-utility-aigamedev-skills/awesome-gamedev-agent-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.AlteleFără avertismente★ 4,1 K↓ —
- patching-bugstrailofbits/skillsUse when a known bug or falsifiable bug hypothesis in a local codebase needs a patch commit and reviewable proof report.InginerieFără avertismente★ 7,8 K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaFără avertismente★ 4,1 K↓ —
- review-workcode-yeongyu/oh-my-openagentPost-implementation gate review: run manual QA on the real surface yourself, then launch ONE gate reviewer (never a panel) to audit goal, constraints, code quality, security, missed context, and QA evidence. Use before a PR handoff or when the user explicitly asks to review completed work.InginerieFără avertismente★ 70,3 K↓ —
- kiro-validate-designgotalab/cc-sddInteractive technical design quality review and validationDesignFără avertismente★ 3,7 K↓ —
- offensive-wpa3-saeSnailSploit/Claude-RedWPA3 / SAE (Simultaneous Authentication of Equals) attack methodology — transition-mode (mixed WPA2/WPA3) downgrade, Dragonblood side-channel attacks (CVE-2019-9494, 9495, 13377, 13456), SAE auth flooding for AP CPU exhaustion, Hash-to-Element (H2E) timing analysis, group downgrade, and 6 GHz / Wi-Fi 6E spec implications (PMF mandatory, no transition mode allowed). Use when target advertises WPA3-SAE or WPA3-Personal/Enterprise, or operates in 6 GHz where WPA3 + PMF are required by spec.SecuritateFără avertismente★ 9 K↓ —
- creator-content-auditoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "review this influencer content" or "check if this post meets brand guidelines"; runs the typed STAR pre-publish gate, scores Trust and Appeal on the deliverable, folds in the creator Suitability read, computes the profile-weighted SQS, checks the disclosure/claim/brand-safety and fraud/fake-engagement vetoes, and writes constructive revision feedback. Not for drafting the brief — use brief-generator; not for partnership terms — use contract-helper. 达人内容审核/发布前质检JuridicFără avertismente★ 3 K↓ —
- kiro-steeringgotalab/cc-sddMaintain {{KIRO_DIR}}/steering/ as persistent project memory (bootstrap/sync). Use when initializing or updating steering documents.ProductivitateFără avertismente★ 3,7 K↓ —
- wiki-ingestAr9av/obsidian-wikiIngest new documents, raw text, folders, or URLs into the Obsidian wiki as distilled, linked knowledge. Use for general wiki ingestion when no more specific ingest skill applies, including processing _raw/ staged content.PlanificareFără avertismente★ 3,6 K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.RedactareFără avertismente★ 4,1 K↓ —
- kiro-spec-tasksgotalab/cc-sddGenerate implementation tasks for a specificationPlanificareFără avertismente★ 3,7 K↓ —
- kiro-spec-batchgotalab/cc-sddCreate complete specs (requirements, design, tasks) for all features in roadmap.md sequentially by dependency wave in Cascade.PlanificareFără avertismente★ 3,7 K↓ —
- reproduce-bugtrailofbits/skillsUse when a named runtime or compiler bug in a local repository needs independent reproduction.AlteleFără avertismente★ 7,8 K↓ —
- dialogue-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.AlteleFără avertismente★ 4,1 K↓ —
- offensive-wpa2-pskSnailSploit/Claude-RedWPA/WPA2-PSK attack methodology — four-way handshake capture via targeted deauthentication, PMKID attacks (no client required), hcxdumptool / hcxpcapngtool conversion to hashcat hc22000 format, GPU-accelerated cracking with dictionary, mask, and rule-based attacks, vendor default-PSK generators (UPC, Sky, BT, etc.), 802.11r FT key cracking, opportunistic key cache analysis, and signal-level optimization. Use when the in-scope network is WPA/WPA2 Personal — the most common consumer/SMB encryption mode.MarketingFără avertismente★ 9 K↓ —
- card-quoteZJU-REAL/Easel生成适合微博、知乎、公众号或 X/Twitter 分享的 16:9 横版金句卡和数据卡。当用户说“做金句卡、语录卡、数据卡、横版分享卡”时使用。小红书竖版知识卡用 card-xiaohongshu,竖版营销海报用 poster-hero。AlteleFără avertismente★ 4,1 K↓ —
- brand-language-codifieraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "codify our brand voice", "define naming rules for our products and tiers", or "write the tone-of-voice guide with banned phrases"; produces the brand-level voice canon (register, tone spectrum, banned-phrase list, few-shot examples drawn only from the brand's own published material) and the naming tax (product / feature / tier naming rules plus approved and banned terms) that seeds the narrative-registry canon and that every channel's voice adaptation points up to. Not for per-platform voice adaptation — use channel-registry's voice-dossier; not for finished copy or blog posts — use content-writer; not for the message hierarchy itself — use message-system-architect; not for claim adjudication — use offer-claims-registry. 品牌语气/词汇表/命名税/禁用词/品牌语言规范FinanțeFără avertismente★ 3 K↓ —
- guidelines-advisortrailofbits/skillsSmart contract development advisor based on Trail of Bits' best practices. Analyzes codebase to generate documentation/specifications, review architecture, check upgradeability patterns, assess implementation quality, identify pitfalls, review dependencies, and evaluate testing. Use when asking whether a smart contract project follows development best practices, reviewing on-chain/off-chain split, upgradeability, or delegatecall proxy patterns against guidelines, or seeking recommendations on contract design, inheritance, events, documentation, dependencies, or test strategy.TestareFără avertismente★ 7,8 K↓ —
- kiro-spec-designgotalab/cc-sddCreate comprehensive technical design for a specificationDesignFără avertismente★ 3,7 K↓ —Apare și în 4 alte depozite
- shader-programminggamedev-skills/awesome-gamedev-agent-skillsWrite game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.RedactareFără avertismente★ 4,1 K↓ —
- offensive-cicd-secretsSnailSploit/Claude-RedComprehensive secrets extraction methodology targeting CI/CD environments across all major platforms. Covers environment variable extraction from build contexts, exploitation of vault and secrets-manager misconfigurations (HashiCorp Vault, AWS Secrets Manager, Azure Key Vault, GCP Secret Manager), runner and agent token abuse for lateral movement, OIDC federation attacks exploiting trust relationships between CI/CD providers and cloud platforms, build log leakage analysis for inadvertently exposed credentials, cache poisoning techniques for credential exfiltration, platform-specific credential store exploitation (GitHub Actions secrets, GitLab CI variables, Jenkins credential providers), service connection and service account abuse in Azure DevOps and GCP, and Docker registry credential theft from build environments. Maps to MITRE ATT&CK T1552 (Unsecured Credentials) and its sub-techniques. Each section provides enumeration procedures, extraction techniques, and post-exploitation pivoting guidance for using rDevOpsFără avertismente★ 9 K↓ —
- offensive-evil-twinSnailSploit/Claude-RedEvil Twin / KARMA / Mana access point methodology — rogue AP construction with hostapd-mana / wifiphisher / airgeddon, KARMA universal probe response, Mana selective probe response, captive portal phishing, deauth-driven client coercion to attacker AP, MAC randomization defeat via PNL leak analysis, post-association MITM (DNS, ARP, transparent proxy), credential capture for portal/web/SMB, and detection-evasion tactics. Use to coerce client devices onto an attacker-controlled AP, intercept their traffic, harvest credentials, or deliver payloads via captive portal.AlteleFără avertismente★ 9 K↓ —
principle-fix-root-causes
michael-denyer/pstack-claude
De la autor
Apply when debugging. Trace each symptom back to the first place the system went wrong and fix it there. A guard is a fix only when the state it handles is legitimate.
Instalare
npx skills add michael-denyer/pstack-claude --skill principle-fix-root-causes -a claude-code
Se instalează în .claude/skills/principle-fix-root-causes/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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