Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 21 de ore
45.604 skill-uri
- mutation-testingtrailofbits/skillsConfigures mewt or muton campaigns, analyzes surviving mutants, and investigates bugs exposed by testing gaps. Use when setting up mutation testing, reviewing campaign results, identifying equivalent mutants, or finding bugs from surviving mutations.TestareFără avertismente★ 7,8 K↓ —
- kiro-discoverygotalab/cc-sddEntry point for new work. Determines the best action path or work decomposition (update existing spec, create new spec, mixed decomposition, or no spec needed) and refines ideas through structured dialogue.PlanificareFără avertismente★ 3,7 K↓ —Apare și în 5 alte depozite
- godot-animationgamedev-skills/awesome-gamedev-agent-skillsAnimate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. Call Method tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.MediaFără avertismente★ 4,1 K↓ —
- godot-resourcesgamedev-skills/awesome-gamedev-agent-skillsDesign data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceSaver.DesignFără avertismente★ 4,1 K↓ —
- veida-imageNoudavepoon/buildwithclaudeGenerate an image from a text prompt with no API key, no account and no cost, using the free anonymous tier of Veida (veida.ai). Use when the user asks for a picture, an illustration, a blog cover, a mockup or an avatar and no image provider is configured. Two HTTP calls; returns a hosted image URL.MediaFără avertismente★ 3,7 K↓ —
- torchdrugforyourhealth111-pixel/Vibe-SkillsGraph-based drug discovery toolkit. Molecular property prediction (ADMET), protein modeling, knowledge graph reasoning, molecular generation, retrosynthesis, GNNs (GIN, GAT, SchNet), 40+ datasets, for PyTorch-based ML on molecules, proteins, and biomedical graphs.ȘtiințăFără avertismente★ 3,8 K↓ —
- tiledbvcfforyourhealth111-pixel/Vibe-SkillsEfficient storage and retrieval of genomic variant data using TileDB. Scalable VCF/BCF ingestion, incremental sample addition, compressed storage, parallel queries, and export capabilities for population genomics.ȘtiințăFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- resemble-detectdavepoon/buildwithclaudeDeepfake detection and media safety — detect AI-generated audio, images, video, and text, trace synthesis sources, apply watermarks, verify speaker identity, and analyze media intelligence using Resemble AIMediaFără avertismente★ 3,7 K↓ —
- godot-exportgamedev-skills/awesome-gamedev-agent-skillsExport and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML5) COOP/COEP and dedicated-server/headless builds. Use when exporting a Godot game, configuring export_presets.cfg, building for web/desktop/mobile, or automating builds from the command line.AlteleFără avertismente★ 4,1 K↓ —
- roguelikegamedev-skills/awesome-gamedev-agent-skillsBuild a roguelike: turn-based grid movement, procedural dungeons, permadeath, field-of-view, and loot tables. Use for a roguelike/roguelite or turn-based grid dungeon crawler with procedural levels.BrowserFără avertismente★ 4,1 K↓ —
- game-aigamedev-skills/awesome-gamedev-agent-skillsDesign NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the detected engine's navigation API. Use when building enemy AI, an FSM or behavior tree, steering/flocking, or pathfinding, or when the user mentions state machine, behavior tree, blackboard, A*, navmesh, seek, or patrol/chase.DesignFără avertismente★ 4,1 K↓ —
- principle-type-system-disciplinemichael-denyer/pstack-claudeApply when designing types, reviewing a function signature, or writing code in any statically-typed language. Make illegal states unrepresentable, brand semantic primitives, parse external data at boundaries, exhaust variants, derive from authoritative schemas.RedactareFără avertismente★ 3,4 K↓ —
- wiki-exportAr9av/obsidian-wikiExport the Obsidian wiki graph to JSON, GraphML, Neo4j Cypher, Postgres/SQL, HTML, or OKF bundles. Use when transferring or visualizing wiki data in external tools; wiki-import handles the reverse direction.DateFără avertismente★ 3,6 K↓ —
- tao-run-on-slurmNVIDIA/skillsRemote SLURM GPU cluster execution over SSH with sbatch/srun, Pyxis/Enroot containers, and Lustre-backed results. Use when running TAO training/eval/inference jobs on an on-prem or DGX SLURM cluster. Trigger phrases include "run on SLURM", "submit sbatch", "DGX SLURM cluster", "Pyxis/Enroot container", "Lustre dataset".AlteleFără avertismente★ 3,7 K↓ —
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ȘtiințăFără avertismente★ 4,1 K↓ —
- stop-that-shitlennney/stop-that-shitComplete requested work while preventing speculative defenses and scope creep. Use when considering extra hardening, reviewing possible overengineering, resolving repeated verification loops, following explicit task boundaries, or when the user invokes Stop That Shit. Ordinary use of validation, retries, or dependencies alone is not a trigger.PlanificareFără avertismente★ 3,1 K↓ —
- tao-list-capabilitiesNVIDIA/skillsAnswer what the TAO Skill Bank plugin can do by generating the response from packaged application, data, model, AutoML, and platform manifests. Use when the user asks "what can TAO Skill Bank do", "list TAO models", "which TAO workflows are available", or "what supports AutoML".AlteleFără avertismente★ 3,7 K↓ —
- clickup-automationdavepoon/buildwithclaudeAutomate ClickUp project management including tasks, spaces, folders, lists, comments, and team operations via Rube MCP (Composio). Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
- tao-train-rtdetrNVIDIA/skillsRT-DETR (Real-Time DEtection TRansformer) for 2D object detection. Designed for real-time inference with competitive accuracy and supports distillation and quantization for deployment optimization. Use when training, evaluating, distilling, quantizing, exporting, or running inference for a TAO RT-DETR model. Trigger phrases include "train RT-DETR", "real-time DETR", "low-latency object detection", "RT-DETR distillation / quantization".DevOpsFără avertismente★ 3,7 K↓ —
- pathmlforyourhealth111-pixel/Vibe-SkillsComputational pathology toolkit for analyzing whole-slide images (WSI) and multiparametric imaging data. Use this skill when working with histopathology slides, H&E stained images, multiplex immunofluorescence (CODEX, Vectra), spatial proteomics, nucleus detection/segmentation, tissue graph construction, or training ML models on pathology data. Supports 160+ slide formats including Aperio SVS, NDPI, DICOM, OME-TIFF for digital pathology workflows.DocumenteFără avertismente★ 3,8 K↓ —
- tao-run-inference-serviceNVIDIA/skillsStart, query, and stop a network-specific TAO inference microservice ({network_arch}-inference-microservice) by delegating container execution to the appropriate platform skill. Handles container image resolution, job-payload JSON construction, and the service registry. Use when the user wants to run inference on a TAO model checkpoint using a microservice container, deploy a TAO inference endpoint, or stop a running inference container.DevOpsFără avertismente★ 3,7 K↓ —
- genotoxictrailofbits/skillsGraph-informed mutation testing triage. Parses codebases with Trailmark, runs mutation testing and necessist, then uses survived mutants, unnecessary test statements, and call graph data to identify false positives, missing test coverage, and fuzzing targets. Use when triaging survived mutants, analyzing mutation testing results, identifying test gaps, finding fuzzing targets from weak tests, running mutation frameworks (including circomvent and cairo-mutants), or using necessist.TestareFără avertismente★ 7,8 K↓ —
- kiro-spec-designgotalab/cc-sddCreate comprehensive technical design for a specificationDesignFără avertismente★ 3,7 K↓ —
- clerk-expoclerk/skillsAdd Clerk authentication to Expo and React Native apps using @clerk/expo. Use for Expo setup, prebuilt native components (AuthView, UserButton), custom sign-in/sign-up flows (email, password, SMS/phone OTP, MFA), OAuth/SSO, native Google/Apple sign-in, Expo Router protected routes, biometrics, and push notifications. Do not use for native Swift/iOS, native Android/Kotlin, or web-only framework projects.OficialInginerieFără avertismente★ 89↓ —
golang-samber-slog
samber/cc-skills-golang
De la autor
Structured logging extensions for Golang using samber/slog-**** packages — multi-handler pipelines (slog-multi), log sampling (slog-sampling), attribute formatting (slog-formatter), HTTP middleware (slog-fiber, slog-gin, slog-chi, slog-echo), and backend routing (slog-datadog, slog-sentry, slog-loki, slog-syslog, slog-logstash, slog-graylog...). Apply when using or adopting slog, or when the codebase already imports any github.com/samber/slog-* package.
Instalare
npx skills add samber/cc-skills-golang --skill golang-samber-slog -a claude-code
Se instalează în .claude/skills/golang-samber-slog/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Verificări de siguranță pe SKILL.md
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De ce 90
Fișiere (6)
- SKILL.md
- evals/evals.json
- references/backend-handlers.md
- references/http-middlewares.md
- references/pipeline-patterns.md
- references/sampling-strategies.md