Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 21 de ore
45.604 skill-uri
- offensive-wpa3-saeSnailSploit/Claude-RedWPA3 / SAE (Simultaneous Authentication of Equals) attack methodology — transition-mode (mixed WPA2/WPA3) downgrade, Dragonblood side-channel attacks (CVE-2019-9494, 9495, 13377, 13456), SAE auth flooding for AP CPU exhaustion, Hash-to-Element (H2E) timing analysis, group downgrade, and 6 GHz / Wi-Fi 6E spec implications (PMF mandatory, no transition mode allowed). Use when target advertises WPA3-SAE or WPA3-Personal/Enterprise, or operates in 6 GHz where WPA3 + PMF are required by spec.SecuritateFără avertismente★ 9 K↓ —
- pyopenmsforyourhealth111-pixel/Vibe-SkillsPython interface to OpenMS for mass spectrometry data analysis. Use for LC-MS/MS proteomics and metabolomics workflows including file handling (mzML, mzXML, mzTab, FASTA, pepXML, protXML, mzIdentML), signal processing, feature detection, peptide identification, and quantitative analysis. Apply when working with mass spectrometry data, analyzing proteomics experiments, or processing metabolomics datasets.DateFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- phaser-coregamedev-skills/awesome-gamedev-agent-skillsSet up and debug a Phaser 4 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser game — when the user mentions Phaser, Phaser.Game, Phaser.Scene, preload/create/update, this.load, this.add, or scene transitions. For Arcade Physics movement/collisions use phaser-arcade-physics.ȘtiințăFără avertismente★ 4,1 K↓ —
- offensive-wpa2-pskSnailSploit/Claude-RedWPA/WPA2-PSK attack methodology — four-way handshake capture via targeted deauthentication, PMKID attacks (no client required), hcxdumptool / hcxpcapngtool conversion to hashcat hc22000 format, GPU-accelerated cracking with dictionary, mask, and rule-based attacks, vendor default-PSK generators (UPC, Sky, BT, etc.), 802.11r FT key cracking, opportunistic key cache analysis, and signal-level optimization. Use when the in-scope network is WPA/WPA2 Personal — the most common consumer/SMB encryption mode.MarketingFără avertismente★ 9 K↓ —
- jetson-video-recipeNVIDIA/skillsUse when turning a Jetson encoder use case into one surface-neutral recipe with native Video Codec SDK and PyNvVideoCodec projections.MediaFără avertismente★ 3,7 K↓ —
- calendly-automationdavepoon/buildwithclaudeAutomate Calendly scheduling, event management, invitee tracking, availability checks, and organization administration via Rube MCP (Composio). Always search tools first for current schemas.AlteleFără avertismente★ 3,7 K↓ —
- mcore-run-on-slurmNVIDIA/skillsHow to launch distributed Megatron-LM training jobs on a SLURM cluster. Covers a minimal sbatch skeleton, environment-variable setup for torch.distributed.run, CUDA_DEVICE_MAX_CONNECTIONS rules across hardware and parallelism modes, container conventions, monitoring, and per-rank failure diagnosis.AlteleFără avertismente★ 3,7 K↓ —
- jetson-init-sourceNVIDIA/skillsSet up the BSP source workspace: Linux_for_Tegra overlay tracker, bsp_sources, Crosstool-NG toolchain. Use after jetson-init-image; not for fetching inputs.MediaFără avertismente★ 3,7 K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.RedactareFără avertismente★ 4,1 K↓ —
- golang-google-wiresamber/cc-skills-golangCompile-time dependency injection in Golang using google/wire — wire.NewSet, wire.Build, wire.Bind (interface→concrete), wire.Struct, wire.Value, wire.InterfaceValue, wire.FieldsOf, cleanup functions, //go:build wireinject injector files, and generated wire_gen.go. Apply when using or adopting google/wire, when the codebase imports `github.com/google/wire`, or when wiring an application graph at compile time via `wire.Build`. For runtime DI with reflection, see `samber/cc-skills-golang@golang-uber-dig` skill.DesignFără avertismente★ 3,6 K↓ —
- roblox-uigamedev-skills/awesome-gamedev-agent-skillsBuild production Roblox interfaces with ScreenGui/PlayerGui lifecycle, responsive UDim2 layouts, safe insets, reusable editable Instances, cross-device input and selection, restrained motion, cleanup, and multi-viewport verification. Use for Roblox HUDs, inventories, shops, settings, ability bars, ScrollingFrames, AutomaticSize, GuiService, gamepad focus, touch UI, or UI that clips, resets on respawn, looks generic, or was generated as one giant LocalScript.DesignFără avertismente★ 4,1 K↓ —
- audio-designgamedev-skills/awesome-gamedev-agent-skillsImplement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the beat.DesignFără avertismente★ 4,1 K↓ —
- nemoclaw-user-guideNVIDIA/skillsGuides human users' AI agents to the NemoClaw docs MCP server and canonical Fern documentation in Markdown form. Use when users ask how to install, configure, operate, troubleshoot, secure, or learn NemoClaw with an AI coding assistant. Trigger keywords - nemoclaw docs, use nemoclaw with ai agent, nemoclaw mcp docs, nemoclaw install help, nemoclaw quickstart, nemoclaw markdown docs, llms.txt, agent skills.InginerieFără avertismente★ 3,7 K↓ —
- tao-train-bevfusionNVIDIA/skillsBEVFusion for multi-sensor 3D object detection. Fuses LiDAR point clouds and camera images in bird's-eye-view (BEV) space, used in autonomous driving for robust 3D perception. Use when training, evaluating, or running inference for a TAO BEVFusion model. Trigger phrases include "train BEVFusion", "LiDAR + camera fusion", "BEV 3D detection", "multi-sensor 3D perception".AlteleFără avertismente★ 3,7 K↓ —
- obsidian-markdowndavepoon/buildwithclaudeCreate and edit Obsidian Flavored Markdown with wikilinks, embeds, callouts, properties, and other Obsidian-specific syntax. Use when working with .md files in Obsidian, or when the user mentions wikilinks, callouts, frontmatter, tags, embeds, or Obsidian notes.ProductivitateFără avertismente★ 3,7 K↓ —
- godot-animationgamedev-skills/awesome-gamedev-agent-skillsAnimate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. Call Method tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.MediaFără avertismente★ 4,1 K↓ —
- hermes-history-ingestAr9av/obsidian-wikiIngest Hermes agent history into Obsidian as distilled knowledge. Use for importing or mining ~/.hermes sessions, memories, or logs; use wiki-agent for targeted topic-only cross-agent recall.ProductivitateFără avertismente★ 3,6 K↓ —
- tao-train-oneformerNVIDIA/skillsOneFormer for universal image segmentation. Unifies panoptic, instance, and semantic segmentation with a single architecture using task-conditioned queries. Use when training, evaluating, exporting, quantizing, or running inference for a TAO OneFormer model. Trigger phrases include "train OneFormer", "universal segmentation", "task-conditioned segmentation", "panoptic / instance / semantic in one model".MediaFără avertismente★ 3,7 K↓ —
- uctm-initdavepoon/buildwithclaudeInitialize uc-taskmanager for the current project. Creates works/ directory and configures Bash permissions in .claude/settings.local.json. Use when the user says "uctm init", "initialize uctm", "uctm 초기화", or "초기화".AlteleFără avertismente★ 3,7 K↓ —
- godot-resourcesgamedev-skills/awesome-gamedev-agent-skillsDesign data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceSaver.DesignFără avertismente★ 4,1 K↓ —
- offensive-evil-twinSnailSploit/Claude-RedEvil Twin / KARMA / Mana access point methodology — rogue AP construction with hostapd-mana / wifiphisher / airgeddon, KARMA universal probe response, Mana selective probe response, captive portal phishing, deauth-driven client coercion to attacker AP, MAC randomization defeat via PNL leak analysis, post-association MITM (DNS, ARP, transparent proxy), credential capture for portal/web/SMB, and detection-evasion tactics. Use to coerce client devices onto an attacker-controlled AP, intercept their traffic, harvest credentials, or deliver payloads via captive portal.AlteleFără avertismente★ 9 K↓ —
- metric-calculatorforyourhealth111-pixel/Vibe-SkillsCompute well-defined metrics from existing formulas, datasets, or test outputs. Use as an explicit/manual helper when the metric definition is already known, not for choosing the overall analysis owner or dashboard strategy.TestareFără avertismente★ 3,8 K↓ —
- owner-goalsNouthedotmack/claude-memMap what the owner wants from the prompts they typed themselves (prompts an agent wrote are left out), then put their top priorities and open asks, each with dated quotes, in the Goals panel at the top of My Work. Use when asked for "owner goals", "my goals", "what do I want", "what am I asking for", "map my prompts", or to refresh Goals in My Work.AlteleFără avertismente★ 103 K↓ —
- airtable-automationdavepoon/buildwithclaudeAutomate Airtable tasks via Rube MCP (Composio): records, bases, tables, fields, views. Always search tools first for current schemas.ProductivitateFără avertismente★ 3,7 K↓ —
exploits
davepoon/buildwithclaude
De la autor
Analyze exploit intelligence for a vulnerability against the current repository
Instalare
npx skills add davepoon/buildwithclaude --skill exploits -a claude-code
Se instalează în .claude/skills/exploits/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
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