Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 1 oră
44.573 de skill-uri
- kiro-spec-quickgotalab/cc-sddQuick spec generation with interactive or automatic modePlanificareFără avertismente★ 3,7 K↓ —
- doca-dpa-hl-tracerNVIDIA/skillsUse this skill when the user runs doca_dpa_hl_tracer to capture/decode DPA-side traces at the programming-events layer (kernel entry/exit, sync points, comm primitive calls, RDMA WR submission, completion drain) — picking TRACE vs CRIT, tuning the JSON config (file-size limits + file_size_limit_policy, thread priorities/cores), decoding against the matching DPA-side ELF, or diagnosing empty/noisy captures. Trigger even when the user does not explicitly mention "DOCA DPA tracer" or "high-level tracer" — typical implicit phrasings include "DPA kernel returns wrong result but host completions look clean", "kernel-entry to first-comm latency is huge", "RDMA WR to drain gap on the DPA", "trace file truncated mid-run", "TRACE doubled my DPA latency", or "tracer wrote a file but parser shows zero events". Refuse and route elsewhere for writing DPA kernels, DPA-Comms/DPA-Verbs programming, raw per-cycle DPA profiling, host-side doca-dpa debugging, or production DPA telemetry — those belong to other skills.RedactareFără avertismente★ 3,7 K↓ —
- unity-physicsgamedev-skills/awesome-gamedev-agent-skillsSet up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnter/OnTriggerEnter, tuning collision layers, casting rays, or when the user mentions Unity physics, AddForce, isKinematic, or linearVelocity.ȘtiințăFără avertismente★ 4,1 K↓ —
- audit-prep-assistanttrailofbits/skillsPrepares codebases for security review using Trail of Bits' checklist. Helps set review goals, runs static analysis tools, increases test coverage, removes dead code, ensures accessibility, and generates documentation (flowcharts, user stories, inline comments). Use when preparing your own codebase to be audited by someone else, getting a repository review-ready before an external security review, deciding what to fix before auditors start, or asking what assessors need from a project. For understanding unfamiliar code you are about to audit, use audit-context-building instead.SecuritateFără avertismente★ 7,8 K↓ —
- narrative-baseline-mapperaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "map what our surfaces say today", "inventory our current messaging", or "find the gap between what we say and what we mean"; produces the narrative baseline — a surface-by-surface inventory of what every owned touchpoint (homepage, pricing, docs, decks, social bios, email footers) claims RIGHT NOW, each line labeled Measured / User-provided / Estimated, plus a per-surface gap read vs the intended message and the drift-baseline snapshot the Evaluate phase measures future drift against. Not for authoring the canon — use message-system-architect; not for scoring the surfaces or running the vetoes — use narrative-quality-auditor. 现状叙事盘点/各触点口径/意图差距/漂移基线PlanificareFără avertismente★ 3 K↓ —
- run-acceptance-testshashicorp/agent-skillsGuide for running acceptance tests for a Terraform provider. Use this when asked to run an acceptance test or to run a test with the prefix `TestAcc`, when a test fails with missing environment variables, or when diagnosing a failing or suspiciously passing acceptance test.OficialTestareFără avertismente★ 907↓ —
- provider-actionshashicorp/agent-skillsImplement Terraform Provider actions using the Plugin Framework. Use when developing imperative operations that execute at lifecycle events (before/after create, update, destroy).OficialDevOpsFără avertismente★ 907↓ —
- remove-bgZJU-REAL/Easel图片去背景 / 抠图 / 换背景:用 AI 语义分割把主体从背景抠出,输出透明 PNG,或直接换成纯色(电商白底)/ 新场景背景。无需绿幕。当用户说 去背景、抠图、抠图换背景、去掉背景、透明背景、白底图、换背景、抠人像、抠产品、扣图、KO图、商品白底 时使用。基于 shared/scripts/remove_bg.py(rembg u2net)。与 green-screen 区别:green-screen 处理绿幕视频,本 SKILL 处理任意图片;与 ecom-details-image 区别:那个出电商视觉方案,本 SKILL 只做抠图。MediaFără avertismente★ 4,1 K↓ —
- provider-test-patternshashicorp/agent-skillsTerraform provider acceptance test patterns using terraform-plugin-testing with the Plugin Framework. Covers test structure, TestCase/TestStep fields, ConfigStateChecks with custom statecheck.StateCheck implementations, plan checks, CompareValue for cross-step assertions, config helpers, import testing with ImportStateKind, sweepers, and scenario patterns (basic, update, disappears, validation, regression), and ephemeral resource testing with the echoprovider package. Use when writing, reviewing, or debugging provider acceptance tests, including questions about statecheck, plancheck, TestCheckFunc, CheckDestroy, ExpectError, import state verification, ephemeral resources, or how to structure test files.OficialTestareFără avertismente★ 907↓ —
- terraform-testhashicorp/agent-skillsComprehensive guide for writing and running Terraform tests. Use when creating test files (.tftest.hcl), writing test scenarios with run blocks, validating infrastructure behavior with assertions, mocking providers and data sources, testing module outputs and resource configurations, or troubleshooting Terraform test syntax and execution.OficialTestareFără avertismente★ 907↓ —
- unreal-behavior-treesgamedev-skills/awesome-gamedev-agent-skillsBuild NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC AI, BT_/BB_ assets, custom BTTask or BTService nodes, or when the user mentions Behavior Tree, Blackboard, AIController, BTTask, decorator, or service.ProductivitateFără avertismente★ 4,1 K↓ —
- unity-scriptableobjectsgamedev-skills/awesome-gamedev-agent-skillsArchitect Unity 6.3 LTS data and decoupling with ScriptableObjects: config/data assets, shared runtime variables, event channels, and runtime sets/registries. Use when designing data-driven systems, replacing singletons/managers, creating .asset data with CreateAssetMenu, or when the user mentions ScriptableObject, SO architecture, or data assets.PlanificareFără avertismente★ 4,1 K↓ —
- roblox-charactersgamedev-skills/awesome-gamedev-agent-skillsBuild respawn-safe Roblox character systems around Players, CharacterAdded/CharacterRemoving, Humanoid, HumanoidRootPart, Animator, R6/R15 rigs, movement, animations and markers, death, tools, accessories, ownership, and custom characters. Use when character scripts break after respawn, cache stale Humanoids, control movement or velocity, load AnimationTracks, handle death, equip Tools, modify avatars, or support custom player rigs.AlteleFără avertismente★ 4,1 K↓ —
- gsd:ultraplan-phasedavepoon/buildwithclaude[BETA] Offload plan phase to Claude Code's ultraplan cloud — drafts remotely while terminal stays free, review in browser with inline comments, import back via /gsd:import. Claude Code only.BrowserFără avertismente★ 3,7 K↓ —
- skill-content-matrixZJU-REAL/Easel将内容支柱与多种格式交叉,生成选题矩阵,每个格子产出一个可直接执行的选题。 当用户说"选题矩阵""批量选题""选题池""内容矩阵""一次多个选题""支柱×格式""选题规划表"时使用。 和 skill-topic-evaluator 的区别:本 SKILL 批量生成选题池;topic-evaluator 评估单个选题是否值得做。AlteleFără avertismente★ 4,1 K↓ —
- launch-retro-analyzeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "run a launch retro / post-mortem", "compare launch results vs targets by channel", or "decide what to keep or kill for the next launch"; produces a structured D1/W1/M1 retrospective — a per-channel actual-vs-target table (UTM-attributed own analytics as the truth column, platform self-reported numbers as reference, every figure labeled Measured / User-provided / Estimated), a 5-Whys chain on the single largest miss, keep / kill / change decisions per channel, 3-5 actionable learnings for the next launch, and an outcome snapshot submitted to the launch registry. Not for return math (CPA / ROI) — use roi-calculator; not for the stakeholder-facing report writeup — use report-generator; not for a metric deep-dive — use performance-analyzer. 发布复盘/渠道归因/5-Whys/keep-killDateFără avertismente★ 3 K↓ —
- prisma-mongodb-upgradeprisma/skillsDecision and migration guide for Prisma ORM MongoDB projects on v6, which have no upgrade path to v7. Use when a MongoDB project asks about upgrading Prisma, when "upgrade to prisma 7" comes up in a project with provider = "mongodb", or when evaluating a move to Prisma 8. Triggers on "upgrade prisma mongodb", "prisma 7 mongodb", "mongodb prisma migration", "prisma 8 mongodb".OficialAlteleFără avertismente★ 76↓ —
- ops-inboxdavepoon/buildwithclaudeFull inbox management across all channels — WhatsApp (wacli), Email (Gmail MCP), Slack (MCP), Telegram (user-auth MCP), Discord (webhook + REST read), Notion (MCP — comments, mentions, assigned tasks). Scans FULL inbox (not just unread), identifies messages needing replies, archives handled conversations.ProductivitateFără avertismente★ 3,7 K↓ —
- pricing-packaging-planneraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "plan launch pricing", "design pricing tiers / packaging", or "set up a launch discount / early-bird offer"; produces a launch pricing and packaging plan — tier structure and naming, a value-to-price map aligned to the message house, a launch-offer ladder with a true deadline reason, beta / early-adopter pricing with a post-launch graduation path, and guarantee / refund terms — with every price claim and offer term submitted to memory/events/claims.ndjson. Not for the canonical offer / claim record — use offer-claims-registry; not for paid-newsletter subscription economics — use newsletter-monetization-planner; not for ad bidding — use bid-strategy-planner. 发布定价/梯度打包/早鸟优惠/保证设计PlanificareFără avertismente★ 3 K↓ —
- howmichael-denyer/pstack-claudeUse for "how does X work", code walkthroughs before changing something, and placement / ownership / layering questions ("where should this live", "which package owns this", "is this the right layer"). Explains subsystem architecture, runtime flow, onboarding mental models. Use why for motivation.PlanificareFără avertismente★ 3,4 K↓ —
- sales-enablement-kitaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build battle cards", "prep the sales team for launch", or "write the internal launch FAQ"; produces the internal enablement kit for a sales-led launch — battle cards vs each named alternative (where we win / where they win / trap questions, every fact traceable), a sales talk track derived from the PR-FAQ spine, an objection-handling table (objection → response → evidence), internal FAQ + CS macros, and an internal launch announcement with embargo discipline. Not for the external message house — use message-house-builder; not for competitor tracking itself — use competitor-tracker or competitor-analysis; not for outbound sequences — use cold-outbound-sequencer. 销售赋能/battle card/销售叙事/异议处理/内部FAQRedactareFără avertismente★ 3 K↓ —
- fxmacrodatadavepoon/buildwithclaudeLook up official macroeconomic releases, central-bank policy rates, release calendars and FX rates for 22 currencies through the FXMacroData MCP server. Use for questions about CPI, GDP, jobs data, rate decisions, bond yields or what data is due next, when the answer should come from the published number rather than news coverage. Remote server at https://mcp.fxmacrodata.com/mcp; USD works without a key.AlteleFără avertismente★ 3,7 K↓ —
- slideshow-videoZJU-REAL/Easel图片相册 → 视频:把一组图片做成带 Ken Burns 缓慢缩放、图间转场、背景音乐和逐图字幕的视频,自动适配平台画幅(竖版/方形/横版)。当用户说 图片转视频、图片做成视频、相册视频、照片视频、一组图生成视频、图片轮播视频、幻灯片视频、把这几张图做成短视频、图集成片、卡点图片视频 时使用。基于 shared/scripts/slideshow.py 确定性 ffmpeg 封装。与 auto-short-video 区别:auto-short-video 从一句话主题自动生成配图/配音成片,本 SKILL 用用户已有的图片直接拼成视频。MediaFără avertismente★ 4,1 K↓ —
- etf-premiumhimself65/finance-skillsCalculate an ETF's premium or discount to NAV from Yahoo Finance data (yfinance), compare or screen ETFs by premium, explain why a gap exists, and decompose a sudden ETF move into NAV-driven vs structural components (dealer gamma exposure, blocked AP arbitrage, sentiment). Use this skill whenever the user asks whether an ETF trades above or below NAV, compares ETF premiums or discounts, screens for the biggest ones, asks about ETF arbitrage or premium convergence, or wants to know why an ETF jumped or diverged from its holdings — including gamma squeezes, dealer gamma exposure (GEX), and blocked creation/redemption. Especially relevant for leveraged, inverse, international, bond, commodity, and crypto ETFs (IBIT, BITO, HYG, KWEB).FinanțeFără avertismente★ 3,5 K↓ —
jetson-customize-mgbe
NVIDIA/skills
De la autor
Enable Jetson Thor 25G/10G/1G MGBE QSFP via kernel-DT overlay. Do NOT use for UPHY lane allocation or ODMDATA edits.
Instalare
npx skills add NVIDIA/skills --skill jetson-customize-mgbe -a claude-code
Se instalează în .claude/skills/jetson-customize-mgbe/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
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De ce 90
Fișiere (8)
- BENCHMARK.md
- SKILL.md
- assets/questions.json
- evals/evals.json
- references/procedure.md
- references/questions.json
- skill-card.md
- skill.oms.sig