Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 22 de ore
45.604 skill-uri
- gsd:eval-reviewdavepoon/buildwithclaudeRetroactively audit an executed AI phase's evaluation coverage — scores each eval dimension as COVERED/PARTIAL/MISSING and produces an actionable EVAL-REVIEW.md with remediation planInginerieFără avertismente★ 3,7 K↓ —
- roblox-datastoresgamedev-skills/awesome-gamedev-agent-skillsPersist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and OrderedDataStore leaderboards. Use when saving or loading persistent data in a Roblox experience — when the user mentions DataStore, DataStoreService, GetAsync, SetAsync, UpdateAsync, save player data, or leaderboards. For general Luau scripting use roblox-luau.AlteleFără avertismente★ 4,1 K↓ —
- request-progressNouthedotmack/claude-memGroup recent conversations into overall requests, review each one's progress from memory, link each to the owner goals it serves, and write the build story, so My Work shows progress meters, shipping velocity and learned working preferences. Use when asked to "group requests", "group by overall request", "review request progress", "refresh progress", "build story", "shipping velocity", or "how do I like to work with agents".RedactareFără avertismente★ 103 K↓ —
- placement-exclusion-manageraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build my brand-safety exclusion lists", "set placement / topic / content exclusions before launch", "add network and audience exclusions", or "prep the A1 brand-safety evidence for the auditor"; produces a placement/network exclusion list, a content-suitability & sensitive-topic block list, an audience/negative-audience exclusion set, and a packaged A1 brand/placement-safety evidence file for the gate. Not for building the audiences you target — use audience-segment-builder; not for computing the RQS or issuing the A1 verdict — use ad-account-auditor. 品牌安全/排除位置/否定受众列表MarketingFără avertismente★ 3 K↓ —
- gsd:add-backlogdavepoon/buildwithclaudeAdd an idea to the backlog parking lot (999.x numbering)AlteleFără avertismente★ 3,7 K↓ —
- social-measurement-loopaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "run the weekly social readout", "which denominator does our engagement rate use", or "which posts won this week and what changes next cycle"; produces the organic-social metric dictionary (every rate names its denominator — ERR engagement-by-reach vs ERI by-impressions vs ER-by-follower — locked across periods), median-not-mean per-post rollups with organic and boosted separated, EMV as labeled exec-translation only (never inside any score), an attributed CHAOSS/Orbit-style community-health readout with employees excluded, and the best/worst-performer write-back the next calendar cycle consumes. Not for dollar-ROI math or the ECHO profile result gate verdict — use roi-calculator and social-quality-auditor. 社媒周报/互动率分母/指标字典/复盘回写RedactareFără avertismente★ 3 K↓ —
- testingdavepoon/buildwithclaudeTesting strategies and methodologies including TDD, E2E testing, and multi-framework supportTestareFără avertismente★ 3,7 K↓ —
- threejs-materials-lightinggamedev-skills/awesome-gamedev-agent-skillsLight and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an environment map (IBL) for realistic reflections. Use when a three.js model looks black, flat, or wrong — when the user mentions three.js materials, MeshStandardMaterial, lights, shadows, envMap, or PBR. For renderer/loop setup use threejs-scene-setup; for loading models use threejs-gltf-loading.MediaFără avertismente★ 4,1 K↓ —
- nikadavepoon/buildwithclaudeRuns repeatable AI work as checked, budgeted workflow files. The agent captures a repeated task as a .nika.yaml DAG, audits cost/permits/schema before a single token is spent, and runs it with tamper-evident traces.ProductivitateFără avertismente★ 3,7 K↓ —
- camera-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person look; plus multi-target framing and a shake hook. Engine-neutral techniques that pair with the engine's camera node and rigs like Unity Cinemachine or Godot Camera2D/PhantomCamera. Use when the user mentions camera follow, follow camera, deadzone, look-ahead, camera smoothing, camera bounds/ limits, third-person camera, orbit camera, first-person look, Cinemachine, or camera jitter.AlteleFără avertismente★ 4,1 K↓ —
- fix-cimichael-denyer/pstack-claudeFind failing PR checks, inspect logs or external check links, and apply focused fixesAlteleFără avertismente★ 3,4 K↓ —
- dark-social-attributoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "figure out where our direct traffic really comes from", "measure dark social", "add a how-did-you-hear-about-us field", or "show social drives signups without click data"; produces a share-link/UTM hygiene spec for owned share surfaces, a self-reported attribution field design that replaces an existing form field (free-text first, coded later), a GA4 direct-traffic decomposition read (deep-URL directs, mobile-app skew, private-push correlation) with every derived number hard-labeled Estimated/proxy, and a branded-search-lift proxy from GSC plus Wikipedia pageviews — the declared dark-social method behind ECHO O2. Not for paid-channel attribution reconciliation (platform-claimed vs analytics conversions) — use attribution-reconciler. 暗社交归因/直接流量分解/自报来源字段/分享链路UTMDateFără avertismente★ 3 K↓ —
- wiki-importAr9av/obsidian-wikiImport a wiki graph into the current vault from graph.json or an OKF/markdown bundle. Use for transferring previously exported wiki content between vaults; pair with wiki-export for the reverse direction.AlteleFără avertismente★ 3,6 K↓ —
- gsd:spec-phasedavepoon/buildwithclaudeSocratic spec refinement — clarify WHAT a phase delivers with ambiguity scoring before discuss-phase. Produces a SPEC.md with falsifiable requirements locked before implementation decisions begin.PlanificareFără avertismente★ 3,7 K↓ —
- early-access-designeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "design an early access program", "set up a waitlist and beta stages", or "define beta graduation criteria"; produces a waitlist→concept→alpha→beta→GA stage ladder with per-stage purpose and opt-in semantics, quantified graduation criteria per stage (labeled Estimated), a cohort-gating and invite-throttling plan, tester recruitment with launch-day social-proof prep, a feedback-loop spec where every status change notifies its subscribers, and a referral-loop mechanism spec (invite codes, anti-abuse). Not for waitlist acquisition strategy or the capture-flow spec — use list-growth-designer; not for the canonical stage record — use launch-registry. waitlist/内测阶梯/抢先体验/毕业标准/反馈闭环DesignFără avertismente★ 3 K↓ —
- gsd:plant-seeddavepoon/buildwithclaudeCapture a forward-looking idea with trigger conditions — surfaces automatically at the right milestonePlanificareFără avertismente★ 3,7 K↓ —
- ai-behavior-trees-utility-aigamedev-skills/awesome-gamedev-agent-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.AlteleFără avertismente★ 4,1 K↓ —
- recallmichael-denyer/pstack-claudeReconstruct your recent working context from your own chat history, live state, and the shared record (user reports, prior fixes, incidents), then hand back a tight current-state brief. Use for 'recall my work on X', 'catch me up', 'what have I been working on', 'where did I leave off', before starting or resuming work, and before telling the user that something was never recorded.ProductivitateFără avertismente★ 3,4 K↓ —
- opendavepoon/buildwithclaudeBoot the session, load context from the vault, and surface what mattersProductivitateFără avertismente★ 3,7 K↓ —
- recapdavepoon/buildwithclaudeTriggered by "monthly recap", "how did I do this month", "spending summary", "financial review", "weekly recap", "quarterly review", "year in review"FinanțeFără avertismente★ 3,7 K↓ —
- recalldavepoon/buildwithclaudeSearch Origin's local memory by query. Targeted lookup, not orientation. Invoked as `/recall <query>`. Use when the user asks "do you remember", "what do you know about", "look up".ProductivitateFără avertismente★ 3,7 K↓ —
- forgetdavepoon/buildwithclaudeDelete a memory from Origin by ID. Destructive and cannot be undone — prefer `/capture` with `supersedes` for corrections. Invoked as `/forget <source_id>`.ProductivitateFără avertismente★ 3,7 K↓ —
- coinpaprika-apidavepoon/buildwithclaudeAccess cryptocurrency market data from CoinPaprika: prices, tickers, OHLCV, exchanges, contract lookups for 12,000+ coins and 350+ exchanges. Free tier, no API key needed. Install MCP: add https://mcp.coinpaprika.com/sse as SSE server, or install plugin: /plugin marketplace add coinpaprika/claude-marketplaceInginerieFără avertismente★ 3,7 K↓ —
- remotion-to-hyperframesheygen-com/hyperframesBring existing video code or footage into HyperFrames and verify it frame by frame against the original - Remotion first, also Motion Canvas, Lottie, Three.js, p5.js, canvas or plain HTML/CSS animation, or renders from Manim, After Effects or Blender. Use to port, convert, migrate or reuse work made with another tool.OficialDesignFără avertismente★ 71,8 K↓ —
tao-train-ocdnet
NVIDIA/skills
De la autor
OCDNet for scene text detection. Detects arbitrary-oriented text regions in natural images using a differentiable binarization approach. Use when training, evaluating, exporting, pruning, quantizing, retraining, or running inference for a TAO OCDNet model. Trigger phrases include "train OCDNet", "scene text detection", "arbitrary-oriented text boxes", "differentiable binarization detector".
Instalare
npx skills add NVIDIA/skills --skill tao-train-ocdnet -a claude-code
Se instalează în .claude/skills/tao-train-ocdnet/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Fișiere (29)
- BENCHMARK.md
- SKILL.md
- config/skillspector-baseline.yaml
- evals/evals.json
- references/skill_info.yaml
- references/spec_template_deploy_evaluate.yaml
- references/spec_template_deploy_gen_trt_engine.yaml
- references/spec_template_deploy_inference.yaml
- references/spec_template_evaluate.yaml
- references/spec_template_export.yaml
- references/spec_template_gen_trt_engine.yaml
- references/spec_template_inference.yaml
- încă 17