Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 22 de ore
45.604 skill-uri
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.RedactareFără avertismente★ 4,1 K↓ —
- render-automationdavepoon/buildwithclaudeAutomate Render tasks via Rube MCP (Composio): services, deployments, projects. Always search tools first for current schemas.MediaFără avertismente★ 3,7 K↓ —
- fit-scoreraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "score this influencer", "rank these creators for our campaign", or "tell me which influencer is the best fit"; produces the typed STAR Suitability (S) read plus a separately labeled campaign-fit ranking without mixing campaign-specific commercial fit into the Suitability read. Not for finding new influencers — use influencer-discovery; not for sending outreach — use outreach-manager. 达人适配度评分/创作者筛选排名MarketingFără avertismente★ 3 K↓ —
- gsd:extract-learningsdavepoon/buildwithclaudeExtract decisions, lessons, patterns, and surprises from completed phase artifactsAlteleFără avertismente★ 3,7 K↓ —
- ops-deploydavepoon/buildwithclaudeDeploy status across all projects. Shows ECS service versions, Vercel deployments, recent deploys, pending deploys, and CI/CD pipeline state.DevOpsFără avertismente★ 3,7 K↓ —
- golang-testingsamber/cc-skills-golangProduction-ready Golang tests — table-driven tests, testify suites and mocks, parallel tests, fuzzing, fixtures, goroutine leak detection with goleak, snapshot testing, code coverage, integration tests, idiomatic test naming. Use when writing or reviewing Go tests, choosing a testing approach, setting up Go test CI, or debugging flaky/slow tests. For testify-specific APIs see `samber/cc-skills-golang@golang-stretchr-testify`; for measurement methodology see `samber/cc-skills-golang@golang-benchmark`.TestareFără avertismente★ 3,6 K↓ —
- golang-samber-slogsamber/cc-skills-golangStructured logging extensions for Golang using samber/slog-**** packages — multi-handler pipelines (slog-multi), log sampling (slog-sampling), attribute formatting (slog-formatter), HTTP middleware (slog-fiber, slog-gin, slog-chi, slog-echo), and backend routing (slog-datadog, slog-sentry, slog-loki, slog-syslog, slog-logstash, slog-graylog...). Apply when using or adopting slog, or when the codebase already imports any github.com/samber/slog-* package.AlteleFără avertismente★ 3,6 K↓ —
- ops-statusdavepoon/buildwithclaudeLightweight green/red status panel for every configured integration. No gather, no actions.AlteleFără avertismente★ 3,7 K↓ —
- code-slice-heroheygen-com/hyperframesA tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables.OficialInginerieFără avertismente★ 71,8 K↓ —
- gsd:ui-reviewdavepoon/buildwithclaudeRetroactive 6-pillar visual audit of implemented frontend codeDesignFără avertismente★ 3,7 K↓ —
- dialogue-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.AlteleFără avertismente★ 4,1 K↓ —
- page-play-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build programmatic SEO pages", "generate pages at scale", "rank on a high-authority third-party site", "borrow domain authority", "build a vs / alternative page", "do local SEO", "optimize a Google Business Profile", or "fix NAP" — one page-build router with four modes: programmatic (template × dataset systems), parasite (barnacle publishing on Medium/Reddit/LinkedIn/GitHub), comparison (vs / alternative pages in four formats), and local (GBP + NAP + citations + location pages), each with its own thin/duplicate, honesty, or reputation-abuse guardrail. Not for finding what to target — use keyword-research or content-gap-analysis; not for drafting one standalone article — use content-writer; not for scoring a page for publish — use content-quality-auditor. 程序化SEO/批量页面/寄生SEO/借势权重/对比页/vs页/替代页/本地SEO/谷歌商家档案/NAP一致性ȘtiințăFără avertismente★ 3 K↓ —
- ai-behavior-trees-utility-aigamedev-skills/awesome-gamedev-agent-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.AlteleFără avertismente★ 4,1 K↓ —
- second-opiniontrailofbits/skillsGets independent code reviews from Codex or Antigravity for uncommitted changes, branch diffs, and commits. Use when the user requests an external review, a second opinion on code, a codex review, a gemini review, an antigravity review, or /second-opinion.InginerieFără avertismente★ 7,8 K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaFără avertismente★ 4,1 K↓ —
- tweetclawdavepoon/buildwithclaudeUse TweetClaw as an OpenClaw plugin for X/Twitter automation: search tweets, search tweet replies, post tweets/replies, export followers, look up users, handle media, monitor tweets, deliver webhooks, run giveaway draws, and manage approval-gated visible actions.AlteleFără avertismente★ 3,7 K↓ —
- ops-voicedavepoon/buildwithclaudeVoice operations — make phone calls (Bland AI), text-to-speech (ElevenLabs), transcribe audio (Whisper/Groq). Replace OpenClaw voice capabilities.MediaFără avertismente★ 3,7 K↓ —
- physics-tuninggamedev-skills/awesome-gamedev-agent-skillsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.ȘtiințăFără avertismente★ 4,1 K↓ —
- doca-flow-grpc-serverNVIDIA/skillsRemote control of DOCA Flow over gRPC with the shipped `doca_flow_grpc` server: program Flow pipes and entries from Python, Go, Rust or Java, or from another host, instead of linking `libdoca_flow.so`. PLAINTEXT-ONLY: the server uses `grpc::InsecureServerCredentials()` with NO TLS / mTLS / token-auth knob; transport security must come from external infrastructure (e.g. an mTLS proxy / sidecar) on a trusted segment. Trigger even without "gRPC": "program Flow rules from Python on another host", "remotely configure pipes on the BlueField", "client times out connecting to the Flow server", "where is the .proto for Flow", "UNAUTHENTICATED / FAILED_PRECONDITION on a Flow RPC". Covers bringing up, configuring, hardening and debugging the server. Route elsewhere for the underlying doca-flow C API, generic gRPC tooling (protoc, language bindings), or DOCA install / BFB bring-up.SecuritateFără avertismente★ 3,7 K↓ —
- performance-analyzeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "analyze influencer campaign performance", "compare influencers", or "find what content worked"; produces metric scorecards vs target and benchmark, platform/influencer/content rankings, engagement-quality and sentiment reads, conversion-attribution breakdowns, and ranked learnings. Not for dollar-level return math — use roi-calculator. 达人营销效果分析/投放复盘MarketingFără avertismente★ 3 K↓ —
- g-assist-mcp-skillNVIDIA/skillsUse this skill to check or change this machine's NVIDIA display and GPU settings, such as resolution, refresh rate, V-Sync, G-SYNC, brightness, color, and GPU performance.AlteleFără avertismente★ 3,7 K↓ —
- speckit-clarifyforyourhealth111-pixel/Vibe-SkillsStructured clarification workflow for underspecified requirements. Use before planning to resolve ambiguities through coverage-based questioning. Records answers in spec clarifications section.PlanificareFără avertismente★ 3,8 K↓ —
- prisma-database-setupprisma/skillsDeprecated compatibility name for prisma-orm-setup. Use only when a user or existing integration explicitly invokes prisma-database-setup; otherwise select prisma-orm-setup.OficialDateFără avertismente★ 76↓ —
- hyperframesnexu-io/open-designCreate video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill.MediaFără avertismente★ 103,9 K↓ —Apare și în 1 alt depozit
rag-perf
NVIDIA/skills
De la autor
Performance benchmarking for a deployed NVIDIA RAG Blueprint server: profiling pass + aiperf load test driven by a single YAML config. Not for accuracy / RAGAS scoring (use rag-eval) or for deploying / repairing services (use rag-blueprint).
Instalare
npx skills add NVIDIA/skills --skill rag-perf -a claude-code
Se instalează în .claude/skills/rag-perf/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 90
Fișiere (9)
- BENCHMARK.md
- SKILL.md
- eval/h100.json
- eval/nvidia_hosted.json
- references/config-schema.md
- references/output-and-analysis.md
- references/synthetic-generation.md
- skill-card.md
- skill.oms.sig