Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 21 de ore
45.604 skill-uri
- love2d-coregamedev-skills/awesome-gamedev-agent-skillsStructure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states. Use when building a LÖVE 11.x game (main.lua, conf.lua, .love).InginerieFără avertismente★ 4,1 K↓ —
- seabornforyourhealth111-pixel/Vibe-SkillsStatistical visualization. Scatter, box, violin, heatmaps, pair plots, regression, correlation matrices, KDE, faceted plots, for exploratory analysis and publication figures.AlteleFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- Verification & Quality Assuranceforyourhealth111-pixel/Vibe-SkillsComprehensive truth scoring, code quality verification, and automatic rollback system with 0.95 accuracy threshold for ensuring high-quality agent outputs and codebase reliability.InginerieFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- doca-telemetry-exporterNVIDIA/skillsUse this skill when the user is doing hands-on DOCA Telemetry Exporter programming on a host where DOCA is installed — defining a doca_telemetry_exporter_schema and event types, creating sources, picking a publish surface (typed events / opaque events / the metrics counter-gauge-histogram API / OTLP logs / NetFlow), walking the schema-then-source lifecycle, or debugging DOCA_ERROR_* failures from the exporter API. Trigger even when the user does not explicitly mention "DOCA Telemetry Exporter" or "doca_telemetry_exporter_*" — typical implicit phrasings include "publishing counters from my DOCA app", "BAD_STATE when I report an event", "consumer/DTS sees nothing but my report succeeded", "how do I export NetFlow/IPFIX records", or "should I link the exporter or the telemetry service". Refuse and route elsewhere for the receiving DOCA Telemetry Service (DTS), plain stdout logging via doca_log, or real-time event subscription back into the app via doca-comch — those belong to other skills.InginerieFără avertismente★ 3,7 K↓ —
- golang-stretchr-testifysamber/cc-skills-golangComprehensive guide to stretchr/testify for Golang testing. Covers assert, require, mock, and suite packages in depth. Use when writing tests with testify, creating mocks, setting up test suites, or choosing between assert and require. Covers testify assertions, mock expectations, argument matchers, call verification, suite lifecycle, and advanced patterns like Eventually, JSONEq, and custom matchers. Apply when the codebase imports github.com/stretchr/testify.TestareFără avertismente★ 3,6 K↓ —
- speckit-checklistforyourhealth111-pixel/Vibe-SkillsGenerate custom quality checklists for validating requirements completeness and clarity. Use to create unit tests for English that ensure spec quality before implementation.PlanificareFără avertismente★ 3,8 K↓ —
- jetson-video-benchmarkNVIDIA/skillsUse when measuring Jetson Video Codec SDK or PyNvVideoCodec encode/decode throughput, comparing presets or surfaces, testing codec-worker capacity with authenticated samples and user media, or producing a clearly labeled documentation-derived planning estimate when representative media is absent. Also use for a video request limited to PSNR or SSIM, to apply the terminal scope response.MediaFără avertismente★ 3,7 K↓ —
- gsd:audit-uatdavepoon/buildwithclaudeCross-phase audit of all outstanding UAT and verification itemsAlteleFără avertismente★ 3,7 K↓ —
- debriefdavepoon/buildwithclaudeAlias for `/origin:handoff` — symmetric brief/debrief naming. Same behavior: end-of-session ritual that writes session log + project status + granular MCP captures. Invoked as `/debrief`. Use when the user prefers the brief/debrief pair over brief/handoff.RedactareFără avertismente★ 3,7 K↓ —
- jetson-video-capabilityNVIDIA/skillsUse when Jetson codec, profile, chroma, bit-depth, dimension, engine-count, or operational support must be reconciled from live APIs, authenticated NVIDIA samples, and NVIDIA documentation; also applies the content-DRM scope.MediaFără avertismente★ 3,7 K↓ —
- lspcode-yeongyu/oh-my-openagentUse when Codex needs language-server diagnostics, definitions, references, symbols, or rename safety checks in the current workspace.AlteleFără avertismente★ 70,3 K↓ —
- godot-animationgamedev-skills/awesome-gamedev-agent-skillsAnimate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. Call Method tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.MediaFără avertismente★ 4,1 K↓ —
- rank-trackeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "track rankings" or "查排名"; measures keyword and SERP-position deltas over time from provided exports or connected tools, including AI-response checks. Not for multi-metric stakeholder reports or setting alerts — use performance-monitor (report or alert mode). 排名追踪/SERP监控AlteleFără avertismente★ 3 K↓ —
- scientific-writingforyourhealth111-pixel/Vibe-SkillsUse when writing or revising scientific manuscript prose: IMRAD sections, abstracts, figure/table captions, citation-integrated paragraphs, reporting-guideline language, terminology, clarity, and journal-submission text.ȘtiințăFără avertismente★ 3,8 K↓ —
- godot-3d-essentialsgamedev-skills/awesome-gamedev-agent-skillsSet up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.AlteleFără avertismente★ 4,1 K↓ —
- jetson-video-pipelineNVIDIA/skillsUse when planning, executing, and independently validating Jetson Video Codec SDK or PyNvVideoCodec encode/decode, transcode, segmentation, container decode, AV1, or concise acceptance workflows.MediaFără avertismente★ 3,7 K↓ —
- token-integration-analyzertrailofbits/skillsToken integration and implementation analyzer based on Trail of Bits' token integration checklist. Analyzes token implementations for ERC20/ERC721 conformity, checks for 20+ weird token patterns, assesses contract composition and owner privileges, performs on-chain scarcity analysis, and evaluates how protocols handle non-standard tokens. Use when integrating or accepting arbitrary ERC20/ERC721 tokens, auditing a token implementation for standards conformity, or assessing risk from weird tokens such as fee-on-transfer, rebasing, missing return values, or blocklists.JuridicFără avertismente★ 7,8 K↓ —
- create-verification-skillmichael-denyer/pstack-claudeGenerate a project-local verification skill that drives your app the way a user does — any language, framework, or platform. Use for /create-verification-skill, "make a control skill for this repo", "make a driver skill for this repo", or when a project has no scripted way to prove UI/CLI/service behavior.DesignFără avertismente★ 3,4 K↓ —
- hedgefundmonitorforyourhealth111-pixel/Vibe-SkillsQuery the OFR (Office of Financial Research) Hedge Fund Monitor API for hedge fund data including SEC Form PF aggregated statistics, CFTC Traders in Financial Futures, FICC Sponsored Repo volumes, and FRB SCOOS dealer financing terms. Access time series data on hedge fund size, leverage, counterparties, liquidity, complexity, and risk management. No API key or registration required. Use when working with hedge fund data, systemic risk monitoring, financial stability research, hedge fund leverage or leverage ratios, counterparty concentration, Form PF statistics, repo market data, or OFR financial research data.ȘtiințăFără avertismente★ 3,8 K↓ —
- pre-publish-reviewcode-yeongyu/oh-my-openagentNuclear-grade 12-agent pre-publish release gate. Runs /get-unpublished-changes to detect all changes since last npm release, spawns up to 10 ultrabrain agents for deep per-change analysis, invokes /review-work (orchestrator manual QA plus one gate reviewer) for holistic review, and 1 oracle for overall release synthesis. Runs ONLY when the user explicitly asks for a pre-publish review — a plain publish/release request MUST NOT trigger this; /publish ships directly. Triggers: 'pre-publish review', 'review before publish', 'release review', 'pre-release review', 'ready to publish?', 'can I publish?', 'pre-publish', 'safe to publish', 'publishing review', 'pre-publish check'.InginerieFără avertismente★ 70,3 K↓ —Apare și în 1 alt depozit
- godot-csharpgamedev-skills/awesome-gamedev-agent-skillsUse C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, type-safe node lookup, and calling between C# and GDScript. Use when writing Godot game code in C# (.cs files, .csproj), needing the Godot .NET build, converting GDScript patterns to C#, or wiring Godot signals as C# events.RedactareFără avertismente★ 4,1 K↓ —
- code-maturity-assessortrailofbits/skillsSystematic code maturity assessment using Trail of Bits' 9-category framework. Analyzes codebase for arithmetic safety, auditing practices, access controls, complexity, decentralization, documentation, MEV risks, low-level code, and testing, then produces a scorecard with evidence-based ratings and a priority-ordered roadmap. Use when assessing or scoring the maturity of a smart contract or blockchain codebase, producing a maturity scorecard or evaluation, or judging how mature, well-tested, or well-documented such a project is against a rubric.InginerieFără avertismente★ 7,8 K↓ —
- godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skillsBuild event-driven, decoupled Godot 4.7 gameplay with signals and node groups: declare and emit custom signals, connect with Callables (incl. bind/one-shot), and broadcast to many nodes via groups and call_group. Use when wiring node communication in a Godot project, replacing tight references with signals, emitting/connecting events, or porting 3.x connect("sig", self, "method") code.InginerieFără avertismente★ 4,1 K↓ —
- azure-verified-moduleshashicorp/agent-skillsAzure Verified Modules (AVM) requirements and best practices for developing certified Azure Terraform modules. Use when creating or reviewing Azure modules that need AVM certification.OficialDevOpsFără avertismente★ 907↓ —
html-wireframe
plannotator/effective-html
De la autor
Direct-invocation specialist for low-fidelity, self-contained HTML wireframes that test information hierarchy, content, navigation, task flow, and responsive structure before visual design. Use when the user explicitly invokes html-wireframe or the broad html skill routes a wireframe request here. Do not activate independently from a general request. Do not use for polished mockups or production-like interaction; use html-prototype for those.
Instalare
npx skills add plannotator/effective-html --skill html-wireframe -a claude-code
Se instalează în .claude/skills/html-wireframe/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Verificări de siguranță pe SKILL.md
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Fișiere (2)
- SKILL.md
- agents/openai.yaml