Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 22 de ore
45.604 skill-uri
- lamindbforyourhealth111-pixel/Vibe-SkillsThis skill should be used when working with LaminDB, an open-source data framework for biology that makes data queryable, traceable, reproducible, and FAIR. Use when managing biological datasets (scRNA-seq, spatial, flow cytometry, etc.), tracking computational workflows, curating and validating data with biological ontologies, building data lakehouses, or ensuring data lineage and reproducibility in biological research. Covers data management, annotation, ontologies (genes, cell types, diseases, tissues), schema validation, integrations with workflow managers (Nextflow, Snakemake) and MLOps platforms (W&B, MLflow), and deployment strategies.DevOpsFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- offensive-deauth-disassocSnailSploit/Claude-RedDeauthentication and disassociation attacks against 802.11 networks — targeted single-client deauth for handshake capture, broadcast deauth for DoS (with authorization), action-frame attacks bypassing 802.11w (PMF), beacon flooding, mdk4 / aireplay-ng tooling, and rate-limit / PMF-aware operation. Use to coerce client reconnection (handshake capture, evil-twin roaming), as targeted DoS, or to test PMF posture.TestareFără avertismente★ 9 K↓ —
- adaptyvforyourhealth111-pixel/Vibe-SkillsCloud laboratory platform for automated protein testing and validation. Use when designing proteins and needing experimental validation including binding assays, expression testing, thermostability measurements, enzyme activity assays, or protein sequence optimization. Also use for submitting experiments via API, tracking experiment status, downloading results, optimizing protein sequences for better expression using computational tools (NetSolP, SoluProt, SolubleMPNN, ESM), or managing protein design workflows with wet-lab validation.TestareFără avertismente★ 3,8 K↓ —Apare și în 2 alte depozite
- offensive-wpa2-pskSnailSploit/Claude-RedWPA/WPA2-PSK attack methodology — four-way handshake capture via targeted deauthentication, PMKID attacks (no client required), hcxdumptool / hcxpcapngtool conversion to hashcat hc22000 format, GPU-accelerated cracking with dictionary, mask, and rule-based attacks, vendor default-PSK generators (UPC, Sky, BT, etc.), 802.11r FT key cracking, opportunistic key cache analysis, and signal-level optimization. Use when the in-scope network is WPA/WPA2 Personal — the most common consumer/SMB encryption mode.MarketingFără avertismente★ 9 K↓ —
- pi-history-ingestAr9av/obsidian-wikiIngest Pi coding-agent session history into Obsidian as distilled knowledge. Use for importing or mining ~/.pi/agent/sessions or Pi conversation logs; use wiki-agent for targeted topic-only recall.InginerieFără avertismente★ 3,6 K↓ —
- pulumi-componentpulumi/agent-skillsGuide for authoring Pulumi ComponentResource classes. Use when creating reusable infrastructure components, designing component interfaces, setting up multi-language support, or distributing component packages.OficialDevOpsFără avertismente★ 78↓ —
- offensive-wpsSnailSploit/Claude-RedWPS (Wi-Fi Protected Setup) PIN attack methodology — Pixie Dust offline attack against vulnerable chipsets (Ralink, Realtek, Broadcom, MediaTek), online PIN brute-force with reaver/bully, lockout handling, time-of-day evasion, WPS push-button vulnerability windows, and PIN-to-PSK derivation. Use when a target SOHO router exposes WPS — common on consumer ISP gear, often left enabled by default even when WPS attacks have been known for over a decade.SecuritateFără avertismente★ 9 K↓ —
- offensive-cloudSnailSploit/Claude-RedCloud security attack methodology covering AWS, Azure, and GCP. Includes credential harvesting (IMDS, ~/.aws, env vars, leaked CI secrets, instance roles), enumeration with cloud-specific tools (pacu, ScoutSuite, Prowler, ROADtools, gcp_enum), privilege escalation paths (IAM PassRole, AssumeRole chains, Lambda/Functions privilege flips, Azure Owner-on-self, GCP serviceAccountTokenCreator), persistence techniques (IAM user/key creation, AAD app registration, GCP svc account key creation, EventBridge/Logic Apps backdoors), data exfiltration (S3/Blob/GCS, snapshot share, RDS/CosmosDB/Cloud SQL exfil), cloud-native lateral movement (cross-account assume, Azure AD multi-tenant, GCP project hierarchy), serverless attacks (Lambda env vars, layer hijack, Step Functions), Kubernetes-on-cloud (EKS/AKS/GKE-specific paths to node and AWS metadata), and CSPM evasion (CloudTrail blind spots, GuardDuty mute, Sentinel rule shaping). Use when the engagement scope is cloud accounts, when you've stolen cloud credentials, or wheSecuritateFără avertismente★ 9 K↓ —
- pitch-narrative-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build our pitch deck narrative", "write a fundraising story", or "structure the sales pitch narrative"; derives from the narrative canon a company pitch/deck narrative — problem → the undeniable shift → product-as-hero → proof → the ask — as a slide-beat outline (one narrative beat per slide, with the claim ID each proof beat rests on), for both a sales pitch and a fundraising deck. Every proof beat is labeled Measured / User-provided / '[needs source]' and unverified ones route to the claims candidates. Not for the launch-window battle cards and talk track — use sales-enablement-kit; not for the durable message hierarchy or the arc itself — use message-system-architect / strategic-narrative-designer; not for finished deck visual design — out of scope; not for claim adjudication — use offer-claims-registry. 路演叙事/融资故事/销售 pitch/幻灯节拍DocumenteFără avertismente★ 3 K↓ —
- report-regressionstrailofbits/skillsUse when assembling or refreshing an evidence-linked regression report from saved campaign decisions.MarketingFără avertismente★ 7,8 K↓ —
- web-clonenexu-io/open-design网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 / React-Vue-Next 内容站 / WebGL-Canvas 重前端站三大分支,并强制核对任何 AI 二手分析里的可执行代码。InginerieFără avertismente★ 103,9 K↓ —
- daskforyourhealth111-pixel/Vibe-SkillsParallel/distributed computing. Scale pandas/NumPy beyond memory, parallel DataFrames/Arrays, multi-file processing, task graphs, for larger-than-RAM datasets and parallel workflows.DateFără avertismente★ 3,8 K↓ —Apare și în 1 alt depozit
- neon-realtimeneondatabase/agent-skillsNeon Realtime makes any SQL query live. Build realtime, reactive apps and agents on Lakebase Postgres with live SQL queries and reactivity primitives. Use when app UI or agent state must update live from database rows (dashboards, feeds, collaboration, multi-user or multi-device sync), for optimistic mutations, or to replace polling or other realtime sync systems. Triggers include "live query", "subscribe", "sync engine", "useLiveQuery", "TanStack DB", "optimistic updates", "@neon/realtime". For push that doesn't come from database rows (presence, typing, LLM streams), use neon-functions.OficialDateFără avertismente★ 105↓ —Apare și în 1 alt depozit
- campaign-planneraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "plan an influencer campaign", "build a campaign blueprint", "track or close a creator campaign", or "record a late campaign correction"; produces the plan and, when requested, a non-canonical evidence tracker with scoped identity, publication, reconciliation, close, and reopen receipts. Not for individual creator briefs — use brief-generator; not for overall product launches without creators — use launch-tier-planner; not for sending, publishing, amplifying, or paying — use the owning execution workflow. 达人营销策划/种草方案/活动追踪与关账MarketingFără avertismente★ 3 K↓ —
- godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skillsBuild event-driven, decoupled Godot 4.7 gameplay with signals and node groups: declare and emit custom signals, connect with Callables (incl. bind/one-shot), and broadcast to many nodes via groups and call_group. Use when wiring node communication in a Godot project, replacing tight references with signals, emitting/connecting events, or porting 3.x connect("sig", self, "method") code.InginerieFără avertismente★ 4,1 K↓ —
- pygame-coregamedev-skills/awesome-gamedev-agent-skillsStructure a pygame (pygame-ce) game in Python: the init/event/update/draw loop, delta-time movement, Surface/Rect blitting, keyboard/mouse input, and Sprite/Group management with collision. Use when building or debugging a pygame game — when the user mentions pygame, pygame-ce, the game loop, blit, Surface, Rect, sprite groups, or clock.tick. Targets pygame-ce.InginerieFără avertismente★ 4,1 K↓ —
- roblox-luaugamedev-skills/awesome-gamedev-agent-skillsScript a Roblox experience in Luau: get services, create and parent Instances, connect events, run server Scripts vs client LocalScripts, and communicate across the client/server boundary with RemoteEvents/RemoteFunctions (server-authoritative). Use when building or debugging Roblox Studio scripts — when the user mentions Roblox, Luau, services, RemoteEvent, Instance.new, PlayerAdded, or client vs server. For saving player data use roblox-datastores.InginerieFără avertismente★ 4,1 K↓ —
- godot-3d-essentialsgamedev-skills/awesome-gamedev-agent-skillsSet up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.AlteleFără avertismente★ 4,1 K↓ —
- prototype-fastgamedev-skills/awesome-gamedev-agent-skillsBuild a playable prototype in about an hour to answer one question — is it fun? — with greybox primitives, a hard timebox, and explicit keep/kill criteria. Use when prototyping a mechanic, making a vertical slice or MVP, greyboxing/blockout, or judging throwaway vs keep.AlteleFără avertismente★ 4,1 K↓ —
- unity-input-systemgamedev-skills/awesome-gamedev-agent-skillsWire player input in Unity 6.3 LTS with the Input System package: Input Actions, action maps, the PlayerInput component, and reading values via callbacks or polling. Use when the project has a .inputactions asset or com.unity.inputsystem, or when the user mentions the Unity Input System, InputAction, action maps, PlayerInput, control schemes, or rebinding.AlteleFără avertismente★ 4,1 K↓ —
- save-systemsgamedev-skills/awesome-gamedev-agent-skillsDesign save/load for game state — choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave. Engine-neutral. Use when the user mentions save system, save/load, game state persistence, save slots, autosave, save file corruption, or migrating old saves to a new version.DesignFără avertismente★ 4,1 K↓ —
- camera-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person look; plus multi-target framing and a shake hook. Engine-neutral techniques that pair with the engine's camera node and rigs like Unity Cinemachine or Godot Camera2D/PhantomCamera. Use when the user mentions camera follow, follow camera, deadzone, look-ahead, camera smoothing, camera bounds/ limits, third-person camera, orbit camera, first-person look, Cinemachine, or camera jitter.AlteleFără avertismente★ 4,1 K↓ —
- launch-feedback-synthesizeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "triage launch feedback", "cluster reviews, comments, and board posts into themes", or "set up a you asked, we shipped loop"; produces a feedback theme digest (frequency, severity, representative quotes per theme), an open→planned→started→completed/declined status loop with duplicate-merge and notification rules, shipped-change announcement material, and a compliant social-proof harvest protocol (never incentivized store reviews). Not for repurposing or amplifying the harvested proof — use content-amplifier; not for executing testimonial outreach threads — use outreach-manager. 反馈分诊/状态环/社证收割/评测合规JuridicFără avertismente★ 3 K↓ —
- narrative-baseline-mapperaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "map what our surfaces say today", "inventory our current messaging", or "find the gap between what we say and what we mean"; produces the narrative baseline — a surface-by-surface inventory of what every owned touchpoint (homepage, pricing, docs, decks, social bios, email footers) claims RIGHT NOW, each line labeled Measured / User-provided / Estimated, plus a per-surface gap read vs the intended message and the drift-baseline snapshot the Evaluate phase measures future drift against. Not for authoring the canon — use message-system-architect; not for scoring the surfaces or running the vetoes — use narrative-quality-auditor. 现状叙事盘点/各触点口径/意图差距/漂移基线PlanificareFără avertismente★ 3 K↓ —
skill-account-diagnosis
ZJU-REAL/Easel
De la autor
账号诊断/起号体检:读取已完善的画像 Profile + 近期内容数据,诊断垂直度、定位清晰度、限流降权信号、流量池阶段,给出病因→证据→处方式的起号意见与发布建议。当用户说账号诊断/起号体检/为什么没流量/是不是被限流了/账号定位诊断/起号建议/怎么起号时使用
Instalare
npx skills add ZJU-REAL/Easel --skill skill-account-diagnosis -a claude-code
Se instalează în .claude/skills/skill-account-diagnosis/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Fișiere (3)
- EASEL-META.md
- SKILL.md
- references/diagnosis-framework.md