Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 54 de minute
44.573 de skill-uri
- memory-managementThinkInAIXYZ/deepchatGuide the agent to recall, remember, and route durable learning into Memory, Skills, Scheduled Tasks, or Tape.ProductivitateFără avertismente★ 6,4 K↓ —
- melonjs-20-migrationmelonjs/melonJSUse this skill when writing melonJS code that may be based on pre-20.x knowledge, when migrating a game from melonJS 19.x or earlier, or when an API you expected does not exist. Covers the mandatory async Application.init(), the WebGL 2 baseline and WebGPU backend, renderable post effects replacing the shader property, and the deprecated exports still present. Triggers on: migration, upgrade, melonJS 19, me.game, me.video.init, renderable.shader, Compositor, CanvasTexture, me.Math, deprecated.MediaFără avertismente★ 6,4 K↓ —
- melonjs-3dmelonjs/melonJSUse this skill for anything 3D or 2.5D in melonJS — Camera3d, Mesh, InstancedMesh, Sprite3d billboards, Light3d, ground shadows, glTF/GLB scenes, and depth sorting. Covers the Y-down/+Z-forward convention that is the inverse of OpenGL, the cameraClass opt-in, clip planes, and what does not work on the Canvas fallback. Triggers on: Camera3d, Mesh, InstancedMesh, Sprite3d, Trail3d, ribbon, exhaust trail, Light3d, billboard, glTF, glb, 3D, 2.5D, depth, cameraClass, fov, setClipPlanes, setFog, fog, distance fog, height fog, heightFalloff, transparent, transparency, alpha, blendMode, fade, castGroundShadow, lit, setBasis, getBasis, lookAt, up vector, gimbal, slerp, great circle, turn a direction.PlanificareFără avertismente★ 6,4 K↓ —
- melonjs-lightingActualizatmelonjs/melonJSUse this skill for 2D dynamic lighting in melonJS — Light2d, ambient light on a Stage, multiple lights, and per-pixel normal-mapped sprites authored in SpriteIlluminator. Covers specular highlights via shininess, the ambient-cutout model, which parts need a GPU backend, and why Light2d does not survive a Camera3d. Triggers on: Light2d, specular, shininess, highlight, glint, lighting, ambientLight, ambientLightingColor, normalMap, SpriteIlluminator, per-pixel lighting, drawLight, torch, glow, darkness.PlanificareFără avertismente★ 6,4 K↓ —
- web-artifacts-builderanthropics/skillsSuite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.OficialDesignFără avertismente★ 183,6 K↓ —Apare și în 2 alte depozite
- melonjs-effects-and-shadersActualizatmelonjs/melonJSUse this skill for post-processing effects, custom shaders, blend modes and colour grading in melonJS. Covers the built-in ShaderEffect presets, addPostEffect on renderables and cameras, writing a custom dual-language GLSL/WGSL effect, the screen_texture builtins, and why effects silently do nothing on the Canvas fallback. Triggers on: Tween, easing, animate an effect, ShaderEffect, addPostEffect, removePostEffect, getPostEffect, postEffectNeedsCapture, VignetteEffect, GlowEffect, BlurEffect, PixelateEffect, ScanlineEffect, shader, GLSL, WGSL, uniform, setUniform, setTexture, setTime, blendMode, colorMatrix, screen_texture, toFrameTexture, post effect, filter.MediaFără avertismente★ 6,4 K↓ —
- create-custom-agentdotnet/skillsCreates VS Code custom agent files (.agent.md) for specialized AI personas with tools, instructions, and handoffs. Use when scaffolding new custom agents, configuring agent workflows, or setting up agent-to-agent handoffs.PlanificareFără avertismente★ 5,7 K↓ —
- agentic-workflowsdotnet/skillsRoute gh-aw workflow design/create/debug/upgrade requests to the right prompts.DesignFără avertismente★ 5,7 K↓ —
- melonjs-particles-and-trailsActualizatmelonjs/melonJSUse this skill for particle effects and motion trails in melonJS — ParticleEmitter configuration, burst versus stream emission, the referenceSpace frame of reference introduced in 20.2, 3D particle motion through elevation and minSpread/maxSpread in 20.8, and the Trail renderable. Covers the emitter that silently does nothing until you call an emit method. Triggers on: Trail3d, ribbon, exhaust trail, speed streak, ski track, tyre mark, ribbonNormal, ParticleEmitter, particles, burstParticles, streamParticles, referenceSpace, ParticleEmitterSettings, elevation, minSpread, maxSpread, spawn area, Trail, explosion, smoke, sparks, debris, ring, exhaust, emitter, tintOverLife, colour over life, color over life, flame, fire.MediaFără avertismente★ 6,4 K↓ —
- claude-apianthropics/skillsReference for the Claude API / Anthropic SDK — model ids, pricing, params, streaming, tool use, MCP, agents, caching, token counting, model migration. TRIGGER — read BEFORE opening the target file; don't skip because it "looks like a one-liner" — whenever: the prompt names Claude/Anthropic in any form (Claude, Anthropic, Fable, Opus, Sonnet, Haiku, `anthropic`, `@anthropic-ai`, `claude-*`, `us.anthropic.*`, `[1m]`); the user asks about an LLM (pricing/model choice/limits/caching) — never answer from memory; OR the task is LLM-shaped with provider unstated (agent/MCP/tool-definition/multi-agent/RAG/LLM-judge/computer-use; generate/summarize/extract/classify/rewrite/converse over NL; debugging refusals/cutoffs/streaming/tool-calls/tokens). SKIP only when another provider is being worked on (overrides all triggers): OpenAI/GPT/Gemini/Llama/Mistral/Cohere/Ollama named in the query; OR `grep -rE 'openai|langchain_openai|google.generativeai|genai|mistralai|cohere|ollama'` over the project hits (run this grep FIRST OficialInginerieFără avertismente★ 183,6 K↓ —Apare și în 1 alt depozit
- pptx-html-fidelity-auditnexu-io/open-designAudit a python-pptx export against its source HTML deck, identify layout/content drift (footer overflow, cropped content, missing italic/em, lost styling, off-rhythm spacing), and re-export with strict footer-rail + cursor-flow layout discipline. Use this skill whenever the user has a .pptx that was generated from an HTML slide deck and asks to compare/audit/verify/fix the export — including phrases like "compare ppt with html", "fidelity audit", "fix the pptx", "ppt is cut off", "footer overlap", "italic missing in pptx", "re-export the deck", "pptx-html-fidelity-audit", or any case where a python-pptx → HTML round-trip needs verification or repair. Also trigger when the user shows you a deck.html and a deck.pptx side by side and is debugging visual differences.DocumenteFără avertismente★ 103,9 K↓ —
- last30daysnexu-io/open-designRecent community and social trend research over the last 30 days. Use when the brief asks what people are saying now, recent sentiment, community reactions, social proof, launch reaction, trend scan, or last-30-days context.ȘtiințăFără avertismente★ 103,9 K↓ —
- html-pptnexu-io/open-designFor consulting delivery work: turn diagnosis, frameworks, and project work into a client-adoptable action plan. Built around the core query "consulting-final-deck", with engagement manager judgment, buyer-ready proof, and this outcome: accept the recommendation and commit owners to the roadmap.DocumenteFără avertismente★ 103,9 K↓ —
- ui-animationnexu-io/open-designImplement, review, and measure UI motion. Reconstruct easing, springs and gestures from a recording using bundled frame extraction, tracking and curve-fitting tools when available.DesignFără avertismente★ 103,9 K↓ —
- oil-motionnexu-io/open-design处理视频和序列帧,编译滚动、指针、拖动与状态驱动的网页动效;内含本地媒体处理脚本和运行时。新素材生成使用宿主工具。AlteleFără avertismente★ 103,9 K↓ —
- hatch-petnexu-io/open-designCreate, repair, validate, preview, and package Codex-compatible animated pet spritesheets from character art, screenshots, generated images, or visual references. Use when a user wants to hatch a Codex pet, create a custom animated pet, or build a built-in pet asset with an 8x9 atlas, transparent unused cells, row-by-row animation prompts, QA contact sheets, preview videos, and pet.json packaging. This skill composes the installed $imagegen system skill for visual generation and uses bundled scripts for deterministic spritesheet assembly.TestareFără avertismente★ 103,9 K↓ —
- paperclip-task-bridgepaperclipai/paperclipCreate, comment on, update, and list Paperclip tasks from Hermes using scoped Paperclip API credentials.ProductivitateFără avertismente★ 107,1 K↓ —
- paperclip-pagepaperclipai/paperclipPublish static HTML pages and asset folders to the Paperclip S3/CloudFront page host. Use when asked to deploy, host, or share a persistent page, viewer, prototype, report, or static site without here.now.DevOpsFără avertismente★ 107,1 K↓ —
- idea-refineaddyosmani/agent-skillsRefines raw ideas into sharp, actionable concepts through structured divergent and convergent thinking. Use when an idea is still vague, when you need to stress-test assumptions before committing to a plan, or when you want to expand options before converging on one. Triggers on "ideate", "refine this idea", or "stress-test my plan".TestareFără avertismente★ 110,3 K↓ —
- doc-coauthoringanthropics/skillsGuide users through a structured workflow for co-authoring documentation. Use when user wants to write documentation, proposals, technical specs, decision docs, or similar structured content. This workflow helps users efficiently transfer context, refine content through iteration, and verify the doc works for readers. Trigger when user mentions writing docs, creating proposals, drafting specs, or similar documentation tasks.OficialRedactareFără avertismente★ 183,6 K↓ —Apare și în 6 alte depozite
- session-brainAr9av/obsidian-wikiBuild or refresh a browser-viewable topic graph over Claude session history using local clustering. Use for mapping or clustering sessions, recent or stale topic analysis, or rebuilding/showing the session graph. Unlike wiki-history-ingest, it indexes raw sessions and never writes to the vault.BrowserFără avertismente★ 3,6 K↓ —
- od-contributenexu-io/open-designOne-click contribution flow for OpenDesign (nexu-io/open-design) — even for non-coders. Pick one of four cards (ship a Skill or Design System you made with OD; translate docs; fix a typo / write a blog; report a bug), the agent validates and opens a PR (or issue) for you. Trigger words contribute to open design, ship my OD skill, ship my OD design system, translate OD docs, report an OD bug, od-contribute.DesignFără avertismente★ 103,9 K↓ —
- gsd:complete-milestonedavepoon/buildwithclaudeArchive completed milestone and prepare for next versionAlteleFără avertismente★ 3,7 K↓ —
- ops-speedupdavepoon/buildwithclaudeCross-platform, hardware-adaptive system optimizer. Auto-detects macOS / Linux / WSL / Windows (MINGW/Cygwin/MSYS2) and CPU/RAM/disk/GPU profile, then picks the right cleanup strategy. Scans reclaimable disk space, memory pressure, runaway processes, startup bloat, network issues. CleanMyMac built into Claude Code.InginerieFără avertismente★ 3,7 K↓ —
crap-score
dotnet/skills
De la autor
Calculates CRAP (Change Risk Anti-Patterns) for a named .NET method, class, or file. USE FOR: explicit CRAP calculation or coverage-and-complexity risk within that named target, including which tests to prioritize. DO NOT USE FOR: project-wide coverage/CRAP, plateaus, or project-wide blockers/priorities (coverage-analysis); behavioral/pseudo-mutation gaps (test-gap-analysis); writing tests; test runs without CRAP context.
Instalare
npx skills add dotnet/skills --skill crap-score -a claude-code
Se instalează în .claude/skills/crap-score/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
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De ce 91
Fișiere (1)
- SKILL.md