Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.433 de skill-uri din 2.188 de depozite · actualizat acum 1 oră
44.398 de skill-uri
- cargo-fuzztrailofbits/skillsSets up and runs cargo-fuzz, the standard fuzzing tool for Cargo-based Rust projects. Covers cargo fuzz init, the nightly toolchain requirement, fuzz_target! harnesses, Arbitrary-derived structured inputs, sanitizer options, cargo fuzz coverage, and reproducing a crash artifact. Use when fuzzing a Rust crate, writing a fuzz_target!, exercising unsafe blocks or FFI in Rust, or triaging a cargo fuzz crash.RedactareFără avertismente★ 7,8 K↓ —
- trailmark-review-gatetrailofbits/skillsRuns a Trailmark structural review gate over a branch, pull request, fix commit, release diff, or git ref range to detect new entrypoints, new tainted paths, removed validation or authorization calls, privilege-boundary drift, blast-radius growth, complexity growth, and newly reachable sensitive sinks. Use when reviewing a PR, branch, remediation commit, or release diff where graph-level security regressions should be checked before merge.InginerieFără avertismente★ 7,8 K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.RedactareFără avertismente★ 3,8 K↓ —
- audit-prep-assistanttrailofbits/skillsPrepares codebases for security review using Trail of Bits' checklist. Helps set review goals, runs static analysis tools, increases test coverage, removes dead code, ensures accessibility, and generates documentation (flowcharts, user stories, inline comments). Use when preparing your own codebase to be audited by someone else, getting a repository review-ready before an external security review, deciding what to fix before auditors start, or asking what assessors need from a project. For understanding unfamiliar code you are about to audit, use audit-context-building instead.SecuritateFără avertismente★ 7,8 K↓ —
- guidelines-advisortrailofbits/skillsSmart contract development advisor based on Trail of Bits' best practices. Analyzes codebase to generate documentation/specifications, review architecture, check upgradeability patterns, assess implementation quality, identify pitfalls, review dependencies, and evaluate testing. Use when asking whether a smart contract project follows development best practices, reviewing on-chain/off-chain split, upgradeability, or delegatecall proxy patterns against guidelines, or seeking recommendations on contract design, inheritance, events, documentation, dependencies, or test strategy.TestareFără avertismente★ 7,8 K↓ —
- physics-tuninggamedev-skills/awesome-gamedev-agent-skillsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.ȘtiințăFără avertismente★ 3,8 K↓ —
- golang-observabilitysamber/cc-skills-golangGolang everyday observability — the always-on signals in production. Covers structured logging with slog, Prometheus metrics, OpenTelemetry distributed tracing, continuous profiling with pprof/Pyroscope, server-side RUM event tracking, alerting, and Grafana dashboards. Apply when instrumenting Go services for production monitoring, setting up metrics or alerting, adding OpenTelemetry tracing, correlating logs with traces, migrating legacy loggers (zap/logrus/zerolog) to slog, adding observability to new features, or implementing GDPR/CCPA-compliant tracking with Customer Data Platforms (CDP). Not for temporary deep-dive performance investigation (→ See `samber/cc-skills-golang@golang-benchmark` and `samber/cc-skills-golang@golang-performance` skills).DevOpsFără avertismente★ 3,6 K↓ —
- wycheprooftrailofbits/skillsValidates cryptographic implementations against Project Wycheproof's test vectors, which encode known attacks and edge cases across AES, RSA, ECDSA, ECDH, and more. Covers loading test vectors, mapping result flags onto pass and fail expectations, and reading a failure. Use when testing a crypto implementation against known attacks, checking a library against standard test vectors, or investigating why two implementations disagree on the same input.TestareFără avertismente★ 7,8 K↓ —
- golang-project-layoutsamber/cc-skills-golangGolang project layout and workspace setup — cmd/internal/pkg directory conventions, module and package naming, go.work workspaces, and essential configuration files. Use when starting a new Go project, organizing an existing codebase, setting up a monorepo with multiple packages, creating CLI tools with multiple main packages, or discussing package restructuring, package splits, or module splits. Not for restructuring existing code without a layout change (→ See `samber/cc-skills-golang@golang-refactoring` skill).InginerieFără avertismente★ 3,6 K↓ —
- golang-design-patternssamber/cc-skills-golangIdiomatic Golang design patterns — functional options, constructor APIs, `init()` and global-state avoidance, enums, panic vs error decisions, resource management and lifecycle, graceful shutdown, timeouts and retries, streaming and iterators, and architecture styles (clean, hexagonal, DDD, flat). Apply when choosing between architectural patterns, implementing functional options, designing constructor APIs, setting up graceful shutdown, applying resilience patterns, or asking which idiomatic Go pattern fits a specific problem. Not for wiring a DI container or comparing DI libraries (→ See `samber/cc-skills-golang@golang-dependency-injection` skill), nor for error wrapping, `errors.Is`/`As`, or logging mechanics (→ See `samber/cc-skills-golang@golang-error-handling` skill).DesignFără avertismente★ 3,6 K↓ —
- golang-data-structuressamber/cc-skills-golangGolang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer, weak.Pointer), and copy semantics. Use when choosing or optimizing Go data structures, implementing generic containers, using container/ packages, unsafe or weak pointers, or questioning slice/map internals. Not for applying optimization patterns once profiling has identified a bottleneck (→ See `samber/cc-skills-golang@golang-performance` skill).MarketingFără avertismente★ 3,6 K↓ —
- exploits-searchdavepoon/buildwithclaudeSearch for exploits across all vulnerabilities with filtering by ecosystem, severity, source, and EPSSSecuritateFără avertismente★ 3,7 K↓ —
- tao-train-codetrNVIDIA/skillsCo-DETR (CoDINO) for object detection. A DETR-family detector with collaborative hybrid assignment — auxiliary one-to-many heads supervise the encoder during training, giving strong closed-set accuracy at high inference cost. Use when training, evaluating, or running inference for a TAO Co-DETR model. Trigger phrases include "train Co-DETR", "run CoDINO", "codetr inference", "collaborative DETR", "autolabel detections with Co-DETR".AlteleFără avertismente★ 3,7 K↓ —
- nemo-mbridge-resiliencyNVIDIA/skillsResiliency features in Megatron Bridge including fault tolerance, straggler detection, in-process restart, preemption, and re-run state machine.AlteleFără avertismente★ 3,7 K↓ —
- ctf-ai-mlljagiello/ctf-skillsProvides AI and machine learning techniques for CTF challenges. Use when attacking ML models, crafting adversarial examples, performing model extraction, prompt injection, membership inference, training data poisoning, fine-tuning manipulation, neural network analysis, LoRA adapter exploitation, LLM jailbreaking, or solving AI-related puzzles.AlteleFără avertismente★ 3,5 K↓ —
- dispatchdavepoon/buildwithclaudeDelegate tasks to OpenAI Codex CLI and Google Antigravity CLI from Claude Code. Say 'check with codex' or 'ask gemini for a second opinion' and Claude runs the other agent, keeps a topic-aware session, and critiques the result.InginerieFără avertismente★ 3,7 K↓ —
- i4h-lerobot-vizNVIDIA/skillsServe and visually inspect a converted LeRobot dataset in the browser. Use for videos and state/action timelines; do not use for raw workflow HDF5 or incomplete conversion output.BrowserFără avertismente★ 3,7 K↓ —
- jetson-customize-pcieNVIDIA/skillsPer-controller PCIe enable / disable / lanes / link-speed for a Jetson Thor or Orin custom carrier via ODMDATA + kernel-DT overlay. Do NOT use for UPHY lane allocation or endpoint-mode bring-up.AlteleFără avertismente★ 3,7 K↓ —
- tower-defensegamedev-skills/awesome-gamedev-agent-skillsBuild a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives. Use for a tower-defense/wave-defense game, or balancing waves and economy.AlteleFără avertismente★ 3,8 K↓ —
- message-test-designeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "test our messaging before we scale it", "design a message-market-fit panel", or "run a 5-second comprehension test on our new tagline"; produces a message-test design spec — hypothesis, panel and recruit criteria, comprehension / 5-second / message-market-fit (Wynter-style) protocols, stimulus set drawn from the canon, success thresholds, and a stop/revise decision rule — for the TALE Evaluate phase so the message is validated before any paid scale. It designs the test; it never runs the experiment or adjudicates a claim. Not for running the panel or A/B experiment — use send-experiment-designer or ad-test-designer; not for analyzing the results — use performance-analyzer; not for authoring the message itself — use message-system-architect. 消息测试/理解度测试/面板设计/五秒测试/消息市场契合TestareFără avertismente★ 3 K↓ —
- work-with-prcode-yeongyu/oh-my-openagentFull PR lifecycle in a fresh task-owned git worktree: implement via the ulw-loop skill with mandatory evidence-bound manual QA → reviewer-readable English PR → verification loop (CI + Cubic, where Cubic is skipped only when its quota is exhausted) → merge by default → worktree cleanup. Decomposes one task into the smallest atomic, independently-mergeable PRs and builds the independent ones concurrently via one worktree per PR driven by parallel subagents or a team. Unbounded loop: any failing gate sends you back to fix-and-re-QA inside that PR's worktree. Use whenever implementation work needs to land as a PR. Triggers: 'create a PR', 'implement and PR', 'work on this and make a PR', 'implement issue', 'land this as a PR', 'split into atomic PRs', 'parallel PRs', 'work-with-pr', 'PR workflow', 'implement end to end', even when user just says 'implement X' if the context implies PR delivery.TestareFără avertismente★ 70,3 K↓ —Apare și în 1 alt depozit
- motion-futurenexu-io/open-designThe Future Is Already Here — motion design template. A 20-second electric-blue tech reel, rebuilt from the viral original: 3D cubes, a word tunnel, liquid chrome type, a FUTURE.EXE desktop, a countdown, glass objects and a chrome FUTURE hero, cut to 120 BPM.DesignFără avertismente★ 103,7 K↓ —
- visual-novelgamedev-skills/awesome-gamedev-agent-skillsBuild a visual novel: a branching script, character and background display, a text box with choices, save/load, backlog, and skip/auto. Use for a VN, dating sim, or branching story game.AlteleFără avertismente★ 3,8 K↓ —
- nemo-fabric-integrateNVIDIA/skillsUse this skill when integrating NVIDIA NeMo Fabric into a consumer application, service, evaluation harness, or platform through the typed Python SDK — translating the consumer's own application, job, or deployment config into an in-memory FabricConfig, choosing the single-invocation convenience API or an explicitly started runtime, validating with plan and doctor, and consuming normalized results, artifacts, and telemetry.DevOpsFără avertismente★ 3,7 K↓ —
hyperframes
nexu-io/open-design
De la autor
Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill.
Instalare
npx skills add nexu-io/open-design --skill hyperframes -a claude-code
Se instalează în .claude/skills/hyperframes/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
- Include scripturi pe care nu le-am verificatScăzut
De ce 90
Fișiere (41)
- SKILL.md
- data-in-motion.md
- house-style.md
- palettes/bold-energetic.md
- palettes/clean-corporate.md
- palettes/dark-premium.md
- palettes/jewel-rich.md
- palettes/monochrome.md
- palettes/nature-earth.md
- palettes/neon-electric.md
- palettes/pastel-soft.md
- palettes/warm-editorial.md
- încă 29