Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 20 de ore
45.604 skill-uri
- deepchat-settingsThinkInAIXYZ/deepchatDeepChat app settings modification (DeepChat 设置/偏好) skill. Activate ONLY when the user explicitly asks to change DeepChat's own settings/preferences (e.g., theme, language, font size...). Do NOT activate for OS/system settings, editor settings, or other apps.RedactareFără avertismente★ 6,4 K↓ —
- deep-module-refactorzebbern/claude-code-guideExplore a codebase to find opportunities for architectural improvement, focusing on making the codebase more testable by deepening shallow modules. Use when user wants to improve architecture, find refactoring opportunities, consolidate tightly-coupled modules, or make a codebase more AI-navigable.InginerieFără avertismente★ 4,7 K↓ —
- hunt-shadow-apielementalsouls/Claude-BugHunterHunt shadow / zombie / undocumented API surface (OWASP API9 Improper Inventory Management) — enumerate the full API version history (v1/v2/beta/legacy paths, header- and subdomain-based versioning), pull and diff every reachable OpenAPI/Swagger spec (including ones only findable via the Wayback Machine), and behaviorally diff old vs. current versions for auth/rate-limit/validation regressions rather than just response-shape differences. Distinct from hunt-api-misconfig, which owns exploitation once you have a spec or endpoint (mass assignment, JWT, OData, Swagger-chain attacks); distinct from hunt-subdomain, which owns host-level discovery. This skill owns the version-inventory and behavioral-diff workflow itself. Use when the target has versioned API paths, multiple specs, a changelog referencing deprecated endpoints, or a mobile app whose hardcoded backend calls look older than the current web app's.InginerieFără avertismente★ 5,3 K↓ —
- mirrord-upmetalbear-co/mirrordHelps users run multiple concurrent mirrord sessions from a single mirrord-up.yaml (compose-style multi-service local debugging). Use when the user mentions mirrord up, mirrord-up.yaml, mirrord up init, debugging several related microservices together, or managing multiple mirrord sessions' lifecycle in one command.InginerieFără avertismente★ 5,4 K↓ —
- extract-designManavarya09/design-extractExtract the full design language from any website URL. Produces 8 output files including AI-optimized markdown, visual HTML preview, Tailwind config, React theme, shadcn/ui theme, Figma variables, W3C design tokens, and CSS variables. Also runs WCAG accessibility scoring. Use when user says 'extract design', 'get design system', 'design language', 'design tokens', 'what colors/fonts does this site use', 'turn this URL into design tokens', 'make a Tailwind theme from this site', or '/extract-design'. Do not use for building a new UI from scratch unless the user first wants to extract an existing website's design language.DesignFără avertismente★ 4,4 K↓ —
- antfu-issue-triageNouantfu/skillsTriage open issues and PRs of the current GitHub repo - find already-fixed, duplicate, and spam items, suggest labels, gauge demand from reactions and comments, then present a table of proposed actions and comments for confirmation before touching anything. Use when asked to triage, organize, clean up, or groom issues and PRs.AlteleFără avertismente★ 6 K↓ —
- backlink-checkRyze-AI-Adgent/open-seo-mcp-skillsBacklink profile for any domain — referring domains, authority, anchors, new/lost links, and a side-by-side vs a competitor. Use when asked "check my backlinks", "backlink profile of X", "who links to them", or "link gap vs competitor".AlteleFără avertismente★ 7,1 K↓ —
- dart-setup-ffi-assetsflutter/agent-pluginsGuides agents in compiling and packaging C/C++ source code into dynamic or static libraries (Code Assets) using Dart's Native Assets hook system (via hook/build.dart and hook/link.dart utilizing package:hooks and package:native_toolchain_c). Use when a user asks to: 'setup native assets', 'compile C/C++ source code', 'bundle dynamic libraries', 'build native C code', 'link native assets', 'implement build.dart or link.dart hooks', or 'integrate C/C++ interop in Dart/Flutter'. Helps agents avoid manual toolchain orchestration and configures secure hash-validated binary downloads or advanced linker tree-shaking with package:record_use mapping.OficialInginerieFără avertismente★ 3,1 K↓ —
- cv-tailorzebbern/claude-code-guideOptimize resumes by matching keywords to the job description, rewriting experience with the quantified STAR method, and checking ATS compatibility. Triggered when users ask for resume help, review, or polishing, mention JD matching, STAR method, ATS, or want to tailor their resume for a specific role.PlanificareFără avertismente★ 4,7 K↓ —
- webapp-testinganthropics/skillsToolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.OficialTestareFără avertismente★ 183,6 K↓ —Apare și în 8 alte depozite
- humanize-redoepoko77-ai/im-not-ai가장 최근 윤문 결과를 2차로 다시 다듬는다 — 특정 카테고리·문단·강도 조정도 가능. humanize-korean strict 윤문(Phase B)을 기존 run_id에 재실행해 잔존 finding을 처리한다. 트리거 — "/humanize-redo".RedactareFără avertismente★ 6,2 K↓ —Apare și în 1 alt depozit
- prometheus-label-strategygrafana/skillsExpert evaluator for Prometheus label strategy on Grafana Cloud. Audits, designs, and improves label schemas using cardinality scoring, access-pattern alignment, static vs. dynamic label rules, histogram bucket discipline, and instrumentation hygiene. Prevents high cardinality at the source — in application code and scrape target labels — without dropping labels that make series unique (which breaks the data). For reducing the cost of series already in Grafana Cloud, routes to the adaptive-metrics skill. Use when the user asks to evaluate, audit, design, or improve Prometheus labels — or asks how to prevent high cardinality at the source. For "why is my Prometheus slow / expensive right now" triage, see prometheus-cardinality-troubleshooter.OficialDesignFără avertismente★ 290↓ —
- seo-auditRyze-AI-Adgent/open-seo-mcp-skillsFull SEO audit of a site from its real Search Console + GA4 data — indexation health, CTR anomalies, decaying pages, striking-distance keywords, quick wins. Use when asked to "audit my site", "SEO audit", "why is my organic traffic down", or "SEO health check".MarketingFără avertismente★ 7,1 K↓ —
- skill-creatoranthropics/skillsCreate new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.OficialTestareFără avertismente★ 183,6 K↓ —Apare și în 10 alte depozite
- designlang-tokensManavarya09/design-extractUse when styling UI for railway.app — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- melonjs-renderer-backendsmelonjs/melonJSUse this skill when a feature works on one machine and not another, when choosing or pinning a renderer, or when writing code that must degrade gracefully. Covers the WebGPU to WebGL 2 to Canvas fallback ladder, what each backend supports, capability detection, and the subsystems that warn once and then stop working on Canvas. Triggers on: video.AUTO, video.WEBGPU, video.WEBGL, video.CANVAS, renderer.type, supportsDepthBuffer, shaderLanguage, WebGPU, WebGL2, Canvas fallback, context loss, backend, works on my machine.MediaFără avertismente★ 6,4 K↓ —
- mongodb-qe-size-estimationmongodb/agent-skillsEstimates the storage and memory impact of encrypting fields in collections with Queryable Encryption (QE) enabled. Do NOT use for collections that use Client-Side Field Level Encryption (CSFLE) instead of QE.OficialProductivitateFără avertismente★ 190↓ —Apare și în 2 alte depozite
- mongodb-query-optimizermongodb/agent-skillsHelp with MongoDB query optimization and indexing. Use only when the user asks for optimization or performance: "How do I optimize this query?", "How do I index this?", "Why is this query slow?", "Can you fix my slow queries?", "What are the slow queries on my cluster?", etc. Do not invoke for general MongoDB query writing unless user asks for performance or index help. Prefer indexing as optimization strategy. Use MongoDB MCP when available.OficialRedactareFără avertismente★ 190↓ —Apare și în 3 alte depozite
- melonjs-deploymentmelonjs/melonJSUse this skill when packaging, shipping or scaffolding a melonJS game — starting a project with create-melonjs, building for the web, wrapping as a native app with Capacitor or Cordova, publishing to WeChat Mini Games or Facebook Instant Games, browser support and transpiling. Triggers on: create-melonjs, scaffold, new project, build, deploy, publish, Capacitor, Cordova, native app, iOS, Android, WeChat, Instant Games, browser support, transpile, ES2022, bundle size, tree-shaking.DevOpsFără avertismente★ 6,4 K↓ —
- melonjs-audiomelonjs/melonJSUse this skill for sound and music in melonJS — loading audio, playing effects, background tracks, audio sprites, volume and muting, spatial audio, procedural tone/noise generation, and effects such as reverb or a compressor on the whole mix. Covers the mandatory audio.init format list, the directory-not-file src convention, playTrack versus play, the fixed listener and pixel-scale distances of positional sound, and browser autoplay unlocking. Triggers on: audio, sound, audio.init, audio.play, playTrack, stopTrack, audio.load, sfx, music, volume, mute, fade, rate, pitch, sprite audio, stereo, panner, position, listener, refDistance, reverb, echo, delay, compressor, distortion, filter, audio effect, audio.tone, audio.noise, getAudioContext, getMasterGain, hasAudio, hasFormat, autoplay, no sound, sound stopped working, context suspended, silent after idle, clips silent but tones play.MediaFără avertismente★ 6,4 K↓ —
- melonjsmelonjs/melonJSUse this skill FIRST for any melonJS task; it routes to the right specialised skill and lists the companion packages. melonJS is an open-source 2D, 2.5D and 3D HTML5 game engine running on WebGPU, WebGL 2 or Canvas. Covers Application setup, the scene graph, renderables, sprites, tilemaps, physics, audio, particles, shaders, and the 3D tier — perspective cameras, meshes and glTF scenes. Triggers on: melonjs, melonJS, me.game, Application, app.init, app.world, Renderable, Sprite, Stage, state.change, Camera2d, Camera3d, Mesh, tilemap, Tiled, TMX, ParticleEmitter, ShaderEffect, how do I make a game, HTML5 game engine.MediaFără avertismente★ 6,4 K↓ —
- melonjs-loading-assetsmelonjs/melonJSUse this skill for loading and managing game assets in melonJS — the resource descriptor format, the full asset type list, preload versus load, retrieving loaded assets, base URLs and cross-origin settings, and the loading screen. Triggers on: loader, loader.preload, loader.load, resources, getImage, getJSON, getTMX, getGLTF, getVideo, getFont, setBaseURL, setOptions, crossOrigin, withCredentials, credentials, cookies, authenticated assets, CORS, asset, preload, LOADER_COMPLETE, loading screen, unload, setParser, custom asset type, generated texture, procedural texture.AlteleFără avertismente★ 6,4 K↓ —
- melonjs-tilemapsActualizatmelonjs/melonJSUse this skill for Tiled maps in melonJS — loading TMX/TSX levels, spawning entities from Tiled objects, collision shapes authored in Tiled, isometric and hexagonal maps, and image layers. Covers registerTiledObjectClass and the pool.register name contract, camera bounds, compressed maps needing the inflate plugin, and the level director API. Triggers on: Tiled, TMX, TSX, tilemap, level.load, level.load async, await level.load, tileset, ImageLayer, isometric, hexagonal, staggered, pool.register, Collectable, Trigger, object layer, collision layer, parallax, registerTiledObjectClass, registerTiledObjectFactory, TMXObject, resolvedProperty, resolvedProperties, tile class, tile properties.MediaFără avertismente★ 6,4 K↓ —
- melonjs-20-migrationmelonjs/melonJSUse this skill when writing melonJS code that may be based on pre-20.x knowledge, when migrating a game from melonJS 19.x or earlier, or when an API you expected does not exist. Covers the mandatory async Application.init(), the WebGL 2 baseline and WebGPU backend, renderable post effects replacing the shader property, and the deprecated exports still present. Triggers on: migration, upgrade, melonJS 19, me.game, me.video.init, renderable.shader, Compositor, CanvasTexture, me.Math, deprecated.MediaFără avertismente★ 6,4 K↓ —
melonjs-ui-and-text
melonjs/melonJS
De la autor
Use this skill for HUDs, buttons, menus, dialogue panels, progress bars and on-screen text in melonJS. Covers UIBaseElement/UISpriteElement/UITextButton, ProgressBar, UIPanel, Draggable and DropTarget, the floating screen-space container pattern, which of two overlapping panels gets the pointer, Text and BitmapText, web font loading, and NineSliceSprite panels. Triggers on: UI, HUD, button, UIBaseElement, UISpriteElement, UITextButton, ProgressBar, progress bar, health bar, gauge, Draggable, DropTarget, menu, dialogue, overlapping panels, moveToTop, onOver, onClick, bindKey, keyboard shortcut, button keyboard, Tween, easing, animate a label, wavy text, per-glyph effect, glyphEffect, shake text, rainbow text, Text, BitmapText, fillStyle, fillGradient, gradient text, tint, font, fontface, wordWrapWidth, NineSliceSprite, score display, floating., fullscreen, full screen, requestFullscreen, exitFullscreen, isFullscreen, fullscreen button, fullscreen option
Instalare
npx skills add melonjs/melonJS --skill melonjs-ui-and-text -a claude-code
Se instalează în .claude/skills/melonjs-ui-and-text/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
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