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Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
48.168 de skill-uri din 2.325 de depozite · actualizat acum 4 ore
48.166 de skill-uri
- beylagrafana/skillsAuto-instrument an application's HTTP / gRPC / DB traffic with Grafana Beyla eBPF — no code changes, no SDK, no restart. Covers requirements (Linux 5.8+ with BTF, CAP_SYS_ADMIN, host PID), language matrix (Go / Java / Python / Ruby / Node / .NET / Rust / C++ / PHP), Docker + Helm + DaemonSet install, port- / process- / Kubernetes-metadata discovery, OTLP traces + Prometheus metrics export, routes decorator (cardinality control), trace sampling, and Grafana Cloud via Alloy. Use when adding observability to a service you can't recompile, instrumenting a closed-source binary, getting RED metrics + spans onto Tempo/Mimir without touching the app, or rolling Beyla as a cluster-wide DaemonSet — even when the user says "zero-code APM", "instrument legacy app", "trace this binary", "eBPF observability", or "no SDK" without naming Beyla.OficialDevOpsFără avertismente★ 300↓ —
- large-file-kpi-analysisOpenSenseNova/SenseNova-Skills根据数据量自动选择读取策略(大文件转Parquet),提取关键指标进行单位一致性验证与排序分析,并输出可下载的结果表格。AlteleFără avertismente★ 6 K↓ —
- categorical-comparison-analysisOpenSenseNova/SenseNova-Skills对两类分类数据进行对比分析,统计数量差异与比例关系并生成可视化图表。AlteleFără avertismente★ 6 K↓ —
- okx-dex-marketinternet-court/internet-court-skillHARD BLOCK — never use for prediction-market/Polymarket UpDown queries; route to okx-dapp-discovery when a named DApp (Polymarket/Aave/Hyperliquid/PancakeSwap/Morpho) appears with a timeframe, or 涨跌/updown for BTC/ETH/SOL/XRP/BNB/DOGE/HYPE. Otherwise, read-only on-chain DEX data, 6 groups: TOKEN (search, hot/热门, liquidity, holders/whale, risk metadata, cluster/持仓集中度, trade history, top traders); MARKET (price/价格, K线/OHLC, index price, wallet PnL/胜率, trade history); SIGNAL (smart money/KOL/whale tracking, buy signals/信号, leaderboard/牛人榜); SOCIAL (news/新闻, sentiment/情绪, token vibe/热度, KOL leaderboard); TRENCHES (pump.fun/meme launches/新盘/扫链, dev reputation, bundle/sniper detection/捆绑狙击者, co-investor — read-only; buy/snipe → okx-dapp-discovery); WS (onchainos ws CLI, or custom WebSocket script/脚本). Also owns Market API payment/x402, quota/额度, and MARKET_API_*_OVER_QUOTA/confirming:true for all 6 groups.FinanțeFără avertismente★ 7 K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for cal.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- nansen-wallet-profilerinternet-court/internet-court-skillWallet profiler — balance, PnL, labels, transactions, counterparties, related wallets, batch, trace, compare. Use when analysing a specific wallet address or comparing wallets.PlanificareFără avertismente★ 7 K↓ —
- melonjs-scenes-and-statemelonjs/melonJSUse this skill for scene structure and game flow in melonJS — Stage subclasses, the state manager, transitions, pausing, the update loop, timers and tweens. Covers onResetEvent versus the constructor, state.set before state.change, the camera and world lifecycle per stage, and pause-aware timing. Triggers on: Tween, easing, fade out, flash, pulse, punch, shrink back, ease in, ease out, animate over time, countdown in update, Stage, state, state.set, state.change, state.transition, state.pause, onResetEvent, onDestroyEvent, onActivateEvent, onDeactivateEvent, PLAY, MENU, LOADING, update loop, GAME_UPDATE, timer, setTimeout, setInterval, Tween, freeze.AlteleFără avertismente★ 6,4 K↓ —
- melonjsmelonjs/melonJSUse this skill FIRST for any melonJS task; it routes to the right specialised skill and lists the companion packages. melonJS is an open-source 2D, 2.5D and 3D HTML5 game engine running on WebGPU, WebGL 2 or Canvas. Covers Application setup, the scene graph, renderables, sprites, tilemaps, physics, audio, particles, shaders, and the 3D tier — perspective cameras, meshes and glTF scenes. Triggers on: melonjs, melonJS, me.game, Application, app.init, app.world, Renderable, Sprite, Stage, state.change, Camera2d, Camera3d, Mesh, tilemap, Tiled, TMX, ParticleEmitter, ShaderEffect, how do I make a game, HTML5 game engine.MediaFără avertismente★ 6,4 K↓ —
- migrate-dotnet10-to-dotnet11dotnet/skillsMigrate a .NET 10 project or solution to .NET 11 and resolve all breaking changes. This is a MIGRATION skill — use it when upgrading from .NET 10 to .NET 11, NOT for writing new programs. USE FOR: upgrading TargetFramework from net10.0 to net11.0, fixing build errors after updating the .NET 11 SDK, resolving source-breaking and behavioral changes in .NET 11 runtime, C# 15 compiler, and EF Core 11, adapting to updated minimum hardware requirements (x86-64-v2, Arm64 LSE), and updating CI/CD pipelines and Dockerfiles for .NET 11. DO NOT USE FOR: .NET Framework migrations, upgrading from .NET 9 or earlier, greenfield .NET 11 projects, or cosmetic modernization unrelated to the upgrade. NOTE: .NET 11 is in preview. Covers breaking changes through Preview 3.DevOpsFără avertismente★ 5,8 K↓ —
- code-testing-extensionsdotnet/skillsProvides file paths to language-specific extension files for the code-testing pipeline. Read this reference-only catalog for extension guidance files (e.g., dotnet.md for .NET, cpp.md for C++). Agents and skills read its bundled files directly; do not invoke this catalog through the model's skill tool.TestareFără avertismente★ 5,8 K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for loom.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- melonjs-loading-assetsmelonjs/melonJSUse this skill for loading and managing game assets in melonJS — the resource descriptor format, the full asset type list, preload versus load, retrieving loaded assets, base URLs and cross-origin settings, and the loading screen. Triggers on: loader, loader.preload, loader.load, resources, getImage, getJSON, getTMX, getGLTF, getVideo, getFont, setBaseURL, setOptions, crossOrigin, withCredentials, credentials, cookies, authenticated assets, CORS, asset, preload, LOADER_COMPLETE, loading screen, unload, setParser, custom asset type, generated texture, procedural texture.AlteleFără avertismente★ 6,4 K↓ —
- deepchat-releaseThinkInAIXYZ/deepchatPrepare and publish DeepChat releases in this repository. Use when Codex needs to bump the app version, update CHANGELOG.md, keep release notes bilingual from v1.0.1 onward with English bullets first and Chinese bullets second, run release checks, create or update versioned release branches such as release/v1.0.1, continue a half-finished release, fast-forward main with the documented release flow, create or push version tags, or clean up release branches after publishing.ProductivitateFără avertismente★ 6,4 K↓ —
- dart-setup-ffi-assetsflutter/agent-pluginsGuides agents in compiling and packaging C/C++ source code into dynamic or static libraries (Code Assets) using Dart's Native Assets hook system (via hook/build.dart and hook/link.dart utilizing package:hooks and package:native_toolchain_c). Use when a user asks to: 'setup native assets', 'compile C/C++ source code', 'bundle dynamic libraries', 'build native C code', 'link native assets', 'implement build.dart or link.dart hooks', or 'integrate C/C++ interop in Dart/Flutter'. Helps agents avoid manual toolchain orchestration and configures secure hash-validated binary downloads or advanced linker tree-shaking with package:record_use mapping.OficialInginerieFără avertismente★ 3,1 K↓ —
- linkedin-content-plannersergebulaev/linkedin-skillsGenerate a 7-day LinkedIn content plan from a theme, audience, and pillars. Produces per-day post pillar, format, hook type, CTA, posting time, daily comment targets, and a weekly inbound-readiness check. Use when the user wants to plan a week or month of content, not draft a single post (use linkedin-post-writer).MarketingFără avertismente★ 5,4 K↓ —Apare și în 1 alt depozit
- linkedin-employee-advocacysergebulaev/linkedin-skillsStand up and run a LinkedIn employee advocacy program for a marketing or sales team. Covers 14-day launch playbook, brand-guideline governance, per-post time budget, cadence benchmarks, and team ROI (reach, engagement, pipeline). Triggers on "employee advocacy", "get the team posting", "scale LinkedIn across team", "advocacy ROI". Not for planning one person's own calendar (use linkedin-content-planner).MarketingFără avertismente★ 5,4 K↓ —Apare și în 1 alt depozit
- private-connectivitygrafana/skillsSet up private network connectivity to Grafana Cloud — AWS PrivateLink, Azure Private Link, GCP Private Service Connect, and Private Data Source Connect (PDC). Provisions VPC endpoints, private endpoints, or PSC forwarding rules per signal type (metrics / logs / traces / profiles); wires Alloy to push to the private DNS endpoint instead of the public one; verifies private DNS resolution + endpoint approval state. Use when sending telemetry to Grafana Cloud without traversing the public internet, eliminating cloud egress costs, meeting PCI-DSS / HIPAA / data-residency compliance, configuring PDC for private data-source queries, or connecting AWS / Azure / GCP workloads to Grafana — even when the user says "stop paying egress", "keep our telemetry off the public internet", or "PCI compliance for Grafana" without naming PrivateLink.OficialDevOpsFără avertismente★ 300↓ —
- linkedin-comment-draftersergebulaev/linkedin-skillsDraft a LinkedIn comment on someone else's post from its URL, or reshare (repost) it to your feed with optional commentary. Use when the user pastes a post URL and asks to comment, engage, be first commenter, or repost with their thoughts. Produces 1-3 variants in the user's voice, picks a reaction, and publishes via Publora on approval. Not for replying to existing comments (use linkedin-reply-handler).MarketingFără avertismente★ 5,4 K↓ —Apare și în 1 alt depozit
- designlang-tokensManavarya09/design-extractUse when styling UI for mintlify.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- melonjs-ui-and-textActualizatmelonjs/melonJSUse this skill for HUDs, buttons, menus, options screens, dialogue panels, progress bars and on-screen text in melonJS. Covers UIBaseElement/UISpriteElement/UITextButton, UICheckbox, UISlider, ProgressBar, UIPanel (skins, layout, scrolling), Draggable and DropTarget, the floating screen-space container pattern, which of two overlapping panels gets the pointer, Text and BitmapText, web font loading, and NineSliceSprite panels. Triggers on: UI, HUD, button, checkbox, radio button, UICheckbox, slider, UISlider, volume slider, options menu, settings screen, scrolling list, scroll panel, layout, column, grid, UI skin, UIBaseElement, UISpriteElement, UITextButton, ProgressBar, progress bar, health bar, gauge, Draggable, DropTarget, menu, dialogue, overlapping panels, moveToTop, onOver, onClick, bindKey, keyboard shortcut, button keyboard, Tween, easing, animate a label, wavy text, per-glyph effect, glyphEffect, shake text, rainbow text, Text, BitmapText, fillStyle, fillGradient, gradient text, tint, font, fontface,DesignFără avertismente★ 6,4 K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for ramp.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- create-blazor-projectdotnet/skillsCreate a new ASP.NET Core web application or web site using Blazor. USE FOR: creating a new Blazor web app, scaffolding a new web project, starting a new web site, choosing render modes (Static SSR, Interactive Server, Interactive WebAssembly, Auto), running dotnet new blazor with the right options, setting up initial project structure. DO NOT USE FOR: adding features to existing projects, changing how an existing app renders, or component authoring (use author-component).MediaFără avertismente★ 5,8 K↓ —
- melonjs-mathmelonjs/melonJSUse this skill for vector and matrix maths in melonJS — Vector2d, Vector3d, their observable variants, Matrix2d, Matrix3d, and the math utility functions. Covers which methods mutate and which allocate, the vector pool and when clone() is the wrong tool, interpolation with lerp, slerp, damp and moveTowards, and the argument defaults that silently drop a component. Triggers on: Vector2d, Vector3d, ObservableVector2d, ObservableVector3d, Matrix2d, Matrix3d, vector, vector maths, dot, cross, normalize, length, distance, angle, lerp, slerp, damp, moveTowards, project, clamp, degToRad, radToDeg, clone, vector pool, vector3dPool, setMuted, setCallback, my vector is wrong, z is zero, scale ignores z., moveTowards ignores z, projectN, currentTransform, setTransform, matrix, transform matrix, column-major, val, Float32Array, basis matrix, orientation matrix, Noise, getNoise1d, flicker, wobble.AlteleFără avertismente★ 6,4 K↓ —
- category-filtering-and-difficulty-analysisOpenSenseNova/SenseNova-Skills对Excel数据进行自定义分类统计、交叉分析与可视化,并基于多维度指标(如文本长度、术语密度、正则匹配等)进行综合评分与分级,适用于多类别数据分布统计及文本内容难度/质量评估场景。DocumenteFără avertismente★ 6 K↓ —
melonjs-particles-and-trails
melonjs/melonJS
De la autor
Use this skill for particle effects and motion trails in melonJS — ParticleEmitter configuration, burst versus stream emission, the referenceSpace frame of reference introduced in 20.2, 3D particle motion through elevation and minSpread/maxSpread in 20.8, and the Trail renderable. Covers the emitter that silently does nothing until you call an emit method. Triggers on: Trail3d, ribbon, exhaust trail, speed streak, ski track, tyre mark, ribbonNormal, ParticleEmitter, particles, particle editor, tune particles, spawn depth, volume, burstParticles, streamParticles, referenceSpace, ParticleEmitterSettings, elevation, minSpread, maxSpread, spawn area, Trail, explosion, smoke, sparks, debris, ring, exhaust, emitter, tintOverLife, colour over life, color over life, flame, fire.
Instalare
npx skills add melonjs/melonJS --skill melonjs-particles-and-trails -a claude-code
Se instalează în .claude/skills/melonjs-particles-and-trails/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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