Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.100 de skill-uri din 2.196 de depozite · actualizat acum 11 ore
45.100 de skill-uri
- cloud-iam-deepelementalsouls/Claude-BugHunterCloud IAM red-team attack chain across AWS, Azure, GCP — focused on EXTERNAL exploitation paths and post-credential-discovery privilege analysis. Covers IAM enumeration (aws iam, az role, gcloud iam), STS/AssumeRole chaining, Azure Managed Identity abuse (via SSRF/leak), GCP service account JSON abuse, IMDSv1/v2 attacks via SSRF, K8s ServiceAccount token privilege analysis once held (token discovery / cluster exposure is owned by hunt-k8s), role-trust-policy confused-deputy, cross-account assume-role enumeration, IAM privilege escalation patterns (24+ AWS, 8+ Azure, 6+ GCP), and AWS Cognito Identity Pool unauthenticated-role attack chain (GetId → GetCredentialsForIdentity → IAM role abuse). Built for the case where recon yields a credential (key, JSON, token) and you need to know what it grants and how to escalate. Use when an AWS key / Azure secret / GCP service account JSON / K8s SA token surfaces from a code repo, JS bundle, APK, breach corpus, or SSRF chain.DevOpsFără avertismente★ 5,3 K↓ —
- roblox-charactersgamedev-skills/awesome-gamedev-agent-skillsBuild respawn-safe Roblox character systems around Players, CharacterAdded/CharacterRemoving, Humanoid, HumanoidRootPart, Animator, R6/R15 rigs, movement, animations and markers, death, tools, accessories, ownership, and custom characters. Use when character scripts break after respawn, cache stale Humanoids, control movement or velocity, load AnimationTracks, handle death, equip Tools, modify avatars, or support custom player rigs.AlteleFără avertismente★ 4,6 K↓ —
- melonjs-renderer-backendsmelonjs/melonJSUse this skill when a feature works on one machine and not another, when choosing or pinning a renderer, or when writing code that must degrade gracefully. Covers the WebGPU to WebGL 2 to Canvas fallback ladder, what each backend supports, capability detection, and the subsystems that warn once and then stop working on Canvas. Triggers on: video.AUTO, video.WEBGPU, video.WEBGL, video.CANVAS, renderer.type, supportsDepthBuffer, shaderLanguage, WebGPU, WebGL2, Canvas fallback, context loss, backend, works on my machine.MediaFără avertismente★ 6,4 K↓ —
- loki-label-analyzergrafana/skillsExpert evaluator for Grafana Loki label strategy. Audits, designs, and improves label schemas using cardinality scoring, access-pattern alignment, static vs. dynamic label rules, and consistency checks. Use when the user asks to evaluate, audit, design, or improve a Loki label strategy — or asks why their Loki queries are slow.OficialDesignFără avertismente★ 290↓ —
- performance-rcagrafana/skillsInvestigates CPU, memory, and contention problems with Grafana Pyroscope profiles via the gcx CLI. Compares affected and baseline workloads, locates changed application stacks, and tests root-cause hypotheses against symptom and change evidence. Use when a service shows high CPU, growing memory, GC pressure, lock contention, or hot functions, when code regressed after a deploy, or when given a suspect service, flame graph, trace, or profiling anomaly report. For profiling setup use pyroscope; for profilecli-based analysis use profilecli-insights.OficialTestareFără avertismente★ 290↓ —
- mongodb-atlas-stream-processingmongodb/agent-skillsManages MongoDB Atlas Stream Processing (ASP) workflows. Handles workspace provisioning, data source/sink connections, processor lifecycle operations, debugging diagnostics, and tier sizing. Supports Kafka, Atlas clusters, S3, HTTPS, and Lambda integrations for streaming data workloads and event processing. NOT for general MongoDB queries or Atlas cluster management. Requires MongoDB MCP Server with Atlas API credentials.OficialInginerieFără avertismente★ 191↓ —Apare și în 3 alte depozite
- melonjs-deploymentmelonjs/melonJSUse this skill when packaging, shipping or scaffolding a melonJS game — starting a project with create-melonjs, building for the web, wrapping as a native app with Capacitor or Cordova, publishing to WeChat Mini Games or Facebook Instant Games, browser support and transpiling. Triggers on: create-melonjs, scaffold, new project, build, deploy, publish, Capacitor, Cordova, native app, iOS, Android, WeChat, Instant Games, browser support, transpile, ES2022, bundle size, tree-shaking.DevOpsFără avertismente★ 6,4 K↓ —
- admingrafana/skillsManage Grafana Cloud accounts — organizations, stacks, RBAC roles and assignments, SSO/SAML/OAuth/GitHub auth, service accounts for CI/CD, user invites, team membership, and API-driven provisioning. Creates stacks via the Cloud API, mints service-account tokens, applies role assignments, configures SSO providers, and provisions teams/folders/dashboards via Terraform. Use when managing Grafana Cloud access, configuring SSO/SAML/OAuth, setting up service accounts for Terraform/CI/CD, assigning RBAC roles, inviting users, managing multiple stacks or organizations, provisioning cloud resources via API or Terraform, or auditing admin actions — even when the user says "set up SSO", "create a stack", "make a service account", or "onboard a team" without explicitly saying "admin".OficialDevOpsFără avertismente★ 290↓ —
- melonjs-3d-assetsmelonjs/melonJSUse this skill when loading 3D models into melonJS — glTF and GLB scenes, OBJ/MTL models, materials, imported lights, node animation, ground shadows and GPU instancing. Covers level.load options including the async flag, the rightHanded conversion, and exactly what the loader does and does not support. Triggers on: glTF, gltf, glb, OBJ, MTL, 3D model, getGLTF, getOBJ, getMTL, GLTFModel, GLTFScene, level.load glb, rightHanded, lightIntensityScale, castGroundShadow, shadowGroundY, EXT_mesh_gpu_instancing, KHR_lights_punctual, skinning, Blender export, 3D asset.MediaFără avertismente★ 6,4 K↓ —
- melonjs-performancemelonjs/melonJSUse this skill when a melonJS game drops frames, allocates heavily, or needs to scale to many objects. Covers object pooling, draw-call batching, atlases, baking with CanvasRenderTarget, instancing, culling and alwaysUpdate, the debug plugin, and where the real costs are. Triggers on: performance, slow, frame rate, fps, lag, pool, pool.register, pool.pull, batching, draw calls, InstancedMesh, culling, alwaysUpdate, inViewport, CanvasRenderTarget, optimise, profiling, debug plugin, memory, render targets, hdr.MediaFără avertismente★ 6,4 K↓ —
- antislop-uimiqdadbadjuber/anti-slopUI and visual skill for antislop. Use when building or editing any interface: color, layout, components, motion. Load with the core.DesignFără avertismente★ 7,2 K↓ —Apare și în 1 alt depozit
- deepchat-sddThinkInAIXYZ/deepchatUse before substantial DeepChat code, configuration, documentation, test, build, feature, issue, refactor, or architecture changes that need a durable RFC and an explicit execution path. Skip trivial style fixes, small localized logic changes, routine docs edits, and simple bugs unless the developer asks for SDD. Use plan.md as the only separate tracker when needed, default to implementation-first validation, and ask before optional GitHub issue sync unless the developer explicitly requested sync.TestareFără avertismente★ 6,4 K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for discord.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- melonjs-camera-and-drawingmelonjs/melonJSUse this skill for camera control and immediate-mode drawing in melonJS — following a target, viewport bounds, shake and fade, secondary cameras and what each one draws, and drawing shapes, lines and gradients inside a custom draw(). Covers world versus screen coordinate conversion, clipping and masking, baking with CanvasRenderTarget, and reading pixels back. Triggers on: Camera2d, viewport, follow, offset, look ahead, setBounds, minimap, second camera, split screen, cullMask, visibilityLayer, hide from a camera, shake, fadeIn, fadeOut, worldToLocal, localToWorld, colorMatrix, renderer.fill, renderer.stroke, Rect, Ellipse, Polygon, Line, Gradient, clipRect, mask, CanvasRenderTarget, NoiseTexture2d, lookAt, setBasis, toImageData, getImageData, toBlob, toDataURL, screenshot, read pixels.MediaFără avertismente★ 6,4 K↓ —
- indication-dossieraipoch/open-scienceGenerate a therapeutic indication dossier. Covers the patient population, epidemiology, disease biology, standard of care, regulatory precedent, and landmark clinical trials.ȘtiințăFără avertismente★ 5,4 K↓ —
- hunt-shadow-apielementalsouls/Claude-BugHunterHunt shadow / zombie / undocumented API surface (OWASP API9 Improper Inventory Management) — enumerate the full API version history (v1/v2/beta/legacy paths, header- and subdomain-based versioning), pull and diff every reachable OpenAPI/Swagger spec (including ones only findable via the Wayback Machine), and behaviorally diff old vs. current versions for auth/rate-limit/validation regressions rather than just response-shape differences. Distinct from hunt-api-misconfig, which owns exploitation once you have a spec or endpoint (mass assignment, JWT, OData, Swagger-chain attacks); distinct from hunt-subdomain, which owns host-level discovery. This skill owns the version-inventory and behavioral-diff workflow itself. Use when the target has versioned API paths, multiple specs, a changelog referencing deprecated endpoints, or a mobile app whose hardcoded backend calls look older than the current web app's.InginerieFără avertismente★ 5,3 K↓ —
- web3-auditelementalsouls/Claude-BugHunterSmart contract security audit — 10 DeFi bug classes (accounting desync, access control, incomplete path, off-by-one, oracle, ERC4626, reentrancy, flash loan, signature replay, proxy), pre-dive kill signals (TVL < $500K etc), Foundry PoC template, grep patterns for each class, and real Immunefi paid examples. Use for any Solidity/Rust contract audit or when deciding whether a DeFi target is worth hunting.SecuritateFără avertismente★ 5,3 K↓ —
- godot-ui-controlgamedev-skills/awesome-gamedev-agent-skillsBuild Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, or UI in a Godot project, working with Control/Container nodes, anchors, themes, or focus in a .tscn.DesignFără avertismente★ 4,6 K↓ —
- remote-compute-sshaipoch/open-scienceEvaluate and use SSH Remote Compute before choosing where to run GPU, high-memory, parallel, batch, model-inference, bioinformatics, or other long-running scientific work; supports short remote commands and asynchronous jobs with automatic harvest and analysis.ȘtiințăFără avertismente★ 5,4 K↓ —
- migrate-static-to-wrapperdotnet/skillsALWAYS USE when asked to migrate, replace, or make testable existing C# static calls with a named wrapper or built-in abstraction: DateTime.UtcNow/Now or DateTimeOffset.UtcNow to TimeProvider/IClock, File.* to IFileSystem or an existing store such as ITextFileStore, and Environment.* to an existing reader such as IEnvironmentReader. Covers scoped files/projects, constructor injection, replacing temp-file or process-environment tests with fakes, "already registered" abstractions, and static classes whose callers/signatures must stay unchanged. Preserves DateTimeKind and call count. DO NOT USE for finding statics (detect-static-dependencies), choosing/designing a new wrapper (generate-testability-wrappers), behavior tests with no chosen seam (testability-obstacle), or test-framework migration.TestareFără avertismente★ 5,7 K↓ —
- oncall-irmgrafana/skillsRoute alerts, run on-call rotations, and drive incidents in Grafana IRM / OnCall — integrations (Alertmanager / Grafana Alerting / generic webhook / PagerDuty), Jinja2 routing + grouping templates, escalation chains (wait → notify schedule → notify team → webhook → auto-resolve), schedules (web + iCal + Terraform `grafana_oncall_schedule`), Slack chatops with Acknowledge/Resolve/Silence, and the P1-P4 incident lifecycle. Use when wiring Alertmanager to OnCall, deciding which team gets paged, building rotations from a Google Calendar / iCal, hooking up Slack notifications, or declaring an incident from an alert — even when the user says "page the platform team on critical alerts", "send Prometheus alerts to Slack", "set up our on-call rota", "escalation policy", or "auto-resolve when the alert clears" without naming OnCall / IRM. Heads up — OnCall OSS is in maintenance mode (archived March 2026); Grafana Cloud users should use IRM.OficialDevOpsFără avertismente★ 290↓ —
- create-datadriven-aspnetcoredotnet/skillsGenerate or scaffold ASP.NET Core code — Razor Pages, Blazor components, MVC controllers, views, and Minimal API endpoints — without using ASP.NET Core CLI scaffolding/code-generation tools. Use when (1) adding CRUD pages, views, or API endpoints backed by Entity Framework (EF Core) and a database, (2) generating code to create, read, update, and delete data using a DbContext, (3) scaffolding UI components that match the project's existing CSS framework and coding patterns, or (4) creating data-driven forms, tables, and navigation for a model class. Do not use for non-ASP.NET projects or when CLI-based scaffolding is preferred.DateFără avertismente★ 5,7 K↓ —
- system-text-json-net11dotnet/skillsImperative guidance for the System.Text.Json APIs added in .NET 11: the built-in `JsonNamingPolicy.PascalCase` naming policy, and the strongly-typed generic `JsonSerializerOptions.GetTypeInfo` and `JsonSerializerOptions.TryGetTypeInfo` metadata accessors (generic overloads that return a typed `JsonTypeInfo`). USE ONLY when the user is targeting net11.0 or later and needs PascalCase JSON property or dictionary-key names without writing a custom naming policy, a strongly-typed generic `JsonTypeInfo` instead of the non-generic `JsonTypeInfo`, or a no-throw way to probe whether a type's serialization metadata is resolved. DO NOT USE when the target is earlier than net11.0, the requested behavior uses an established pre-net11 naming policy, or the user explicitly selected another JSON library.RedactareFără avertismente★ 5,7 K↓ —
- testinggrafana/skillsProbe, load-test, and instrument frontends from Grafana Cloud. Covers Synthetic Monitoring (HTTP / DNS / TCP / Ping / Traceroute / Multihttp / k6-browser scripted checks from 20+ global probes, alert on `probe_success` + TLS-cert expiry), Grafana Cloud k6 (distributed load tests across AWS load-zones, scenarios, `http_req_duration` thresholds, CI integration via `grafana/k6-action`), and Frontend Observability with Faro Web SDK (RUM, Core Web Vitals, custom events, `pushError`, distributed-trace correlation). Use when checking website / API uptime from multiple regions, gating a release on a load test, watching for TLS-cert renewal, instrumenting a React/Vue app, tracking Core Web Vitals, or correlating frontend errors to backend traces — even when the user says "is my login flow up?", "monitor my API", "ping our endpoint every minute", "release-gate load test", "browser performance monitoring", "session replay", or "RUM" without naming Synthetic Monitoring / k6 / Faro.OficialTestareFără avertismente★ 290↓ —
survival-crafting
gamedev-skills/awesome-gamedev-agent-skills
De la autor
Build a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building. Use for a survival or crafting/base-building game.
Instalare
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill survival-crafting -a claude-code
Se instalează în .claude/skills/survival-crafting/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 91
Fișiere (2)
- SKILL.md
- references/needs-and-crafting.md