Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
48.168 de skill-uri din 2.325 de depozite · actualizat acum 16 minute
48.166 de skill-uri
- hunt-jwt-cryptoelementalsouls/Claude-BugHunterHunt JWT cryptographic failures — alg:none signature-stripping and RS256→HS256 key-confusion that let an attacker forge a token for any identity (e.g. an admin) without knowing a secret. Use when the app authenticates with a JSON Web Token (an `eyJ...` Bearer token in the Authorization header, a cookie, or a login response). This skill OWNS JWT signature/crypto forgery (alg:none, key confusion, kid/jku header injection); hunt-ato covers JWT as one ATO path, hunt-auth-bypass covers SSO/SAML token trust, hunt-api-misconfig covers non-crypto JWT handling. Critical when a forged token grants access to another user's data or an admin-only endpoint.FinanțeFără avertismente★ 5,4 K↓ —
- mirrord-kafkametalbear-co/mirrordHelps DevOps engineers configure mirrord Operator's Kafka queue splitting feature end-to-end. Generates the MirrordSplitConfig and MirrordPropertyList Kubernetes CRD YAMLs (the current resources; MirrordKafkaTopicsConsumer + MirrordKafkaClientConfig are deprecated but still supported), the matching mirrord.json split_queues section with message_filter and jq_filter, and Helm value guidance. Use this skill whenever the user mentions Kafka splitting with mirrord, MirrordSplitConfig, MirrordPropertyList, MirrordKafkaClientConfig, MirrordKafkaTopicsConsumer, Kafka queue/topic splitting, configuring mirrord with Kafka, Kafka Streams splitting, MSK IAM auth, or troubleshooting Kafka splitting sessions. Also trigger on split_queues with queue_type Kafka, or connecting mirrord to a Kafka cluster. This is a Team/Enterprise feature of mirrord.DevOpsFără avertismente★ 5,4 K↓ —
- hunt-spa-apielementalsouls/Claude-BugHunterDiscover a single-page-app's hidden backend API from its public JS bundle, then test that API for broken access control / missing authentication. One of the highest-yield web plays in modern recon — SPAs ship their entire backend route map to the browser, and the API behind them is frequently missing the auth middleware the login page implies. Built from an authorized engagement where this play found an unauthenticated financial API that an ASM scan reporting hundreds of "Criticals" completely missed. Use whenever a target serves a JS-heavy SPA (React/Vue/Angular/Next), an "app"/"console"/"dashboard"/"portal" subdomain, or any `*api*` host shows up in recon. Leaked build artifacts (source maps / .env / .git / asset-manifest) are owned by hunt-source-leak; API version-inventory and behavioral diffing by hunt-shadow-api; this skill owns mapping a live SPA's backend routes from its JS bundle and testing them for broken access control / missing auth.InginerieFără avertismente★ 5,4 K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for coinbase.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- test-driven-devzebbern/claude-code-guideTest-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.TestareFără avertismente★ 4,7 K↓ —
- mirrord-upmetalbear-co/mirrordHelps users run multiple concurrent mirrord sessions from a single mirrord-up.yaml (compose-style multi-service local debugging). Use when the user mentions mirrord up, mirrord-up.yaml, mirrord up init, debugging several related microservices together, or managing multiple mirrord sessions' lifecycle in one command.InginerieFără avertismente★ 5,4 K↓ —
- plugin-bundle-sizegrafana/skillsOptimise Grafana app plugin bundle size using React.lazy, Suspense, and webpack code splitting. Use when the user asks to reduce plugin bundle size, optimise module.js, add code splitting, improve initial plugin load performance, split plugin chunks, lazy load plugin pages, or help implement lazy loading in a Grafana app plugin. Triggers on phrases like "optimise plugin bundle size", "module.js is too large", "plugin is slow to load", "code split the plugin", "reduce initial JS payload", or "help me with Suspense in my plugin".OficialInginerieFără avertismente★ 300↓ —
- skill-authoringgrafana/skillsAuthor, audit, and improve Grafana SKILL.md files against Anthropic's published Agent Skills guidance and the four-dimension rubric the grafana/skills CI gate uses (conciseness, actionability, workflow clarity, progressive disclosure). Applies the canonical SKILL.md structure (YAML frontmatter + body + references/ + scripts/ + assets/), the "pushy description" trigger pattern, the three-level progressive-disclosure model, and the validate-fix-rerun feedback loop. Use when creating a new skill in this repo, when reviewing a skill PR, when a skill's Tessl review score is below 75 (the merge gate), when a skill's description isn't getting picked up by agents, when restructuring a long SKILL.md into a bundle, or when the user asks how to write, improve, optimize, audit, or fix a skill - even if they don't say "skill" explicitly (e.g. "this isn't triggering", "Tessl scored this 72", "split this doc").OficialRedactareFără avertismente★ 300↓ —
- send-datagrafana/skillsSending telemetry data to Grafana Cloud — metrics via Prometheus remote write or OTLP, logs via Loki push or Alloy, traces via OTLP to Tempo, profiles via Pyroscope. Covers Alloy-based pipelines, direct SDK/agent integrations, cloud integrations catalog, and credentials management. Use when connecting an application or infrastructure to Grafana Cloud, setting up data ingestion, configuring remote write, or choosing between ingestion methods.OficialDevOpsFără avertismente★ 300↓ —
- godot-tilemapgamedev-skills/awesome-gamedev-agent-skillsBuild and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.RedactareFără avertismente★ 6,2 K↓ —
- godot-resourcesgamedev-skills/awesome-gamedev-agent-skillsDesign data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceSaver.DesignFără avertismente★ 6,2 K↓ —
- itch-publishgamedev-skills/awesome-gamedev-agent-skillsPublish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. Use for itch.io publishing, butler push, channel naming for Windows/macOS/Linux/HTML5, versioning uploads, or shipping a jam or release build to itch.io.InginerieFără avertismente★ 6,2 K↓ —
- godot-audiogamedev-skills/awesome-gamedev-agent-skillsPlay and mix audio in Godot 4.7: AudioStreamPlayer (2D/3D variants), audio buses with volume/mute and effects, music vs SFX routing, db/linear volume, and precise sync-to-beat playback timing. Use when playing sounds or music in a Godot project, routing AudioStreamPlayer nodes to buses, adjusting bus volume via AudioServer, or syncing gameplay to the beat.MediaFără avertismente★ 6,2 K↓ —
- godot-csharpgamedev-skills/awesome-gamedev-agent-skillsUse C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, type-safe node lookup, and calling between C# and GDScript. Use when writing Godot game code in C# (.cs files, .csproj), needing the Godot .NET build, converting GDScript patterns to C#, or wiring Godot signals as C# events.RedactareFără avertismente★ 6,2 K↓ —
- roguelikegamedev-skills/awesome-gamedev-agent-skillsBuild a roguelike: turn-based grid movement, procedural dungeons, permadeath, field-of-view, and loot tables. Use for a roguelike/roguelite or turn-based grid dungeon crawler with procedural levels.BrowserFără avertismente★ 6,2 K↓ —
- puzzlegamedev-skills/awesome-gamedev-agent-skillsBuild a puzzle game: grid/board state, move input, rule-based resolution (match-3 cascades, sokoban pushes, tile logic), scoring, and undo. Use for a match-3, sokoban, or grid-logic puzzle.AlteleFără avertismente★ 6,2 K↓ —
- rpggamedev-skills/awesome-gamedev-agent-skillsBuild an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat. Use for an RPG/JRPG, or designing stat, inventory, quest, or combat systems.AlteleFără avertismente★ 6,2 K↓ —
- godot-exportgamedev-skills/awesome-gamedev-agent-skillsExport and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML5) COOP/COEP and dedicated-server/headless builds. Use when exporting a Godot game, configuring export_presets.cfg, building for web/desktop/mobile, or automating builds from the command line.AlteleFără avertismente★ 6,2 K↓ —
- stop-slopbrycewang-stanford/Auto-Empirical-Research-SkillsRemove AI writing patterns from prose. Use when drafting, editing, or reviewing text to eliminate predictable AI tells.RedactareFără avertismente★ 4,8 K↓ —
- phaser-coregamedev-skills/awesome-gamedev-agent-skillsSet up and debug a Phaser 4 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser game — when the user mentions Phaser, Phaser.Game, Phaser.Scene, preload/create/update, this.load, this.add, or scene transitions. For Arcade Physics movement/collisions use phaser-arcade-physics.ȘtiințăFără avertismente★ 6,2 K↓ —
- physics-tuninggamedev-skills/awesome-gamedev-agent-skillsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.ȘtiințăFără avertismente★ 6,2 K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.RedactareFără avertismente★ 6,2 K↓ —
- excel-outlier-detection-and-highlightingOpenSenseNova/SenseNova-Skills识别 Excel 中的超限数值与错误单元格并进行高亮标注。DocumenteFără avertismente★ 6 K↓ —
- dialogue-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.AlteleFără avertismente★ 6,2 K↓ —
okx-agentic-wallet
internet-court/internet-court-skill
De la autor
OKX Agentic Wallet — the single skill for the user's wallet and on-chain execution. Use it whenever the user wants to operate their wallet or execute an on-chain action, including: login & accounts, balance / holdings, wallet address / deposit / receive, send / transfer, contract calls (approve / deposit / withdraw), transaction history & status, message signing, wallet export & policy; pay gas with a stablecoin (Gas Station, Solana); swap / trade / buy / sell / convert, get a quote; cross-chain bridge & track arrival; limit orders (buy dip / take profit / stop loss / buy above) plus cancel / list / resume them; broadcast / gas / simulate / track a transaction; look up any public address's holdings; security scanning (token / honeypot 蜜罐 / 貔貅, DApp phishing, tx & signature checks, approvals); audit log. Once matched, follow this skill's Intent Routing to dispatch to the exact action.
Instalare
npx skills add internet-court/internet-court-skill --skill okx-agentic-wallet -a claude-code
Se instalează în .claude/skills/okx-agentic-wallet/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 91
Fișiere (28)
- LICENSE
- SKILL.md
- _shared/chain-support.md
- _shared/preflight.md
- references/account-faq.md
- references/audit-log.md
- references/bridge-cli-reference.md
- references/bridge-troubleshooting.md
- references/bridge.md
- references/gas-station-troubleshooting.md
- references/gas-station.md
- references/gateway-cli-reference.md
- încă 16