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Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
48.164 de skill-uri din 2.325 de depozite · actualizat acum 3 minute
48.162 de skill-uri
- statistical-distribution-and-outlier-analysisOpenSenseNova/SenseNova-Skills执行数值型数据的分布分析与异常值检测,支持通过正则表达式从文本中提取误差项并生成高分辨率的箱线图与直方图报告。AlteleFără avertismente★ 6 K↓ —
- excel-smart-analysis-and-cleaningOpenSenseNova/SenseNova-Skills对多 Sheet Excel 进行智能清洗、跨表核对与可视化分析。。DocumenteFără avertismente★ 6 K↓ —
- excel-large-file-processing-and-cleaningOpenSenseNova/SenseNova-Skills读取多 sheet Excel 文件,动态识别目标列进行统计,并使用正则清洗文本字段提取中文字符,最终输出标准化 Excel 文件。DocumenteFără avertismente★ 6 K↓ —
- category-statisticsOpenSenseNova/SenseNova-Skills提取指定类别列并统计各类别数量与占比,生成高分辨率的柱状图、饼图等组合可视化报告,适用于分类数据的分布情况分析。AlteleFără avertismente★ 6 K↓ —
- antfu-issue-triageActualizatantfu/skillsTriage open issues and PRs of the current GitHub repo - find already-fixed, duplicate, and spam items, suggest labels, gauge demand from reactions and comments, then present a table of proposed actions and comments for confirmation before touching anything. Use when asked to triage, organize, clean up, or groom issues and PRs.AlteleFără avertismente★ 6 K↓ —
- melonjs-renderablesmelonjs/melonJSUse this skill when subclassing Renderable, writing a custom draw() method, handling pointer or click events on game objects, applying post effects and shaders, or controlling draw order. Covers the pos-relative draw contract, isKinematic and input, addPostEffect vs the deprecated shader property, and z-ordering. Triggers on: Tween, easing, animate, Renderable, extends Renderable, draw(, update(, isKinematic, pointerEvent, registerPointerEvent, onClick, addPostEffect, removePostEffect, ShaderEffect, addChild, z-order, anchorPoint, floating.MediaFără avertismente★ 6,4 K↓ —
- coordinate-componentsdotnet/skillsShare state between components that don't have a direct parent-child parameter relationship, using cascading values, scoped services with change events, or CascadingValueSource via DI. USE WHEN the user needs a CascadingParameter or CascadingValue that works across render mode boundaries, a shopping cart or notification count accessible from multiple pages, a theme or user preference cascaded app-wide, or when components in different parts of the tree must react when shared data changes. Also USE WHEN cascading values aren't reaching interactive children in per-page interactivity mode, or when the user needs to understand scoped vs singleton service lifetime for state on Blazor Server. DO NOT USE for direct parent-child parameter passing or EventCallback (see author-component), for persisting state across prerender-to-interactive transitions (see support-prerendering), or for service abstractions for data fetching in Auto/WebAssembly (see fetch-and-send-data).MediaFără avertismente★ 5,8 K↓ —
- melonjs-3d-assetsmelonjs/melonJSUse this skill when loading 3D models into melonJS — glTF and GLB scenes, OBJ/MTL models, materials, imported lights, node animation, ground shadows and GPU instancing. Covers level.load options including the async flag, the rightHanded conversion, and exactly what the loader does and does not support. Triggers on: glTF, gltf, glb, OBJ, MTL, 3D model, getGLTF, getOBJ, getMTL, GLTFModel, GLTFScene, level.load glb, rightHanded, lightIntensityScale, castGroundShadow, shadowGroundY, EXT_mesh_gpu_instancing, KHR_lights_punctual, skinning, Blender export, 3D asset.MediaFără avertismente★ 6,4 K↓ —
- text-normalization-and-large-file-processingOpenSenseNova/SenseNova-Skills对Excel文件进行文本标准化清洗(如去除异常前缀、提取纯中文字符等),并,最终输出清洗后的Excel文件并提供下载链接。DocumenteFără avertismente★ 6 K↓ —
- melonjs-performancemelonjs/melonJSUse this skill when a melonJS game drops frames, allocates heavily, or needs to scale to many objects. Covers object pooling, draw-call batching, atlases, baking with CanvasRenderTarget, instancing, culling and alwaysUpdate, the debug plugin, and where the real costs are. Triggers on: performance, slow, frame rate, fps, lag, pool, pool.register, pool.pull, batching, draw calls, InstancedMesh, culling, alwaysUpdate, inViewport, CanvasRenderTarget, optimise, profiling, debug plugin, memory, render targets, hdr.MediaFără avertismente★ 6,4 K↓ —
- large-excel-analysis-and-formattingOpenSenseNova/SenseNova-Skills用于处理多Sheet大型Excel文件,支持大文件Parquet格式转换提速,并使用openpyxl生成带条件高亮和自定义样式的格式化Excel报告及下载链接。DocumenteFără avertismente★ 6 K↓ —
- sn-da-non-spreadsheet-analysisOpenSenseNova/SenseNova-SkillsWord / PDF / PPT 文档解析与数据分析引擎。覆盖三类文件格式的全量提取、表格数值化、图表理解与跨文档汇总分析。**遇到以下任一情况就主动使用本 skill**:①用户上传或指定了 .docx / .doc / .pdf / .pptx / .ppt 文件并要求分析、提取或统计其中内容;②用户出现触发词:Word分析 / PDF解析 / PPT提取 / 文档分析 / 报告解析 / 幻灯片分析 / 发票提取 / 合同分析 / 文档统计 / 错别字 / 语病 / 字号检查 / 简历分析 / 多文档对比;③任务涉及从文档中提取表格、数值、图表、格式(颜色/高亮/字号)、组织架构、时间线等结构化信息。仅不用于:Excel/CSV 数据分析(使用 sn-da-excel-workflow)、纯图片分析(使用 sn-da-image-caption)。DateFără avertismente★ 6 K↓ —
- unreal-niagaragamedev-skills/awesome-gamedev-agent-skillsCreate and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.AlteleFără avertismente★ 6,2 K↓ —
- melonjs-ui-and-textActualizatmelonjs/melonJSUse this skill for HUDs, buttons, menus, options screens, dialogue panels, progress bars and on-screen text in melonJS. Covers UIBaseElement/UISpriteElement/UITextButton, UICheckbox, UISlider, ProgressBar, UIPanel (skins, layout, scrolling), Draggable and DropTarget, the floating screen-space container pattern, which of two overlapping panels gets the pointer, Text and BitmapText, web font loading, and NineSliceSprite panels. Triggers on: UI, HUD, button, checkbox, radio button, UICheckbox, slider, UISlider, volume slider, options menu, settings screen, scrolling list, scroll panel, layout, column, grid, UI skin, UIBaseElement, UISpriteElement, UITextButton, ProgressBar, progress bar, health bar, gauge, Draggable, DropTarget, menu, dialogue, overlapping panels, moveToTop, onOver, onClick, bindKey, keyboard shortcut, button keyboard, Tween, easing, animate a label, wavy text, per-glyph effect, glyphEffect, shake text, rainbow text, Text, BitmapText, fillStyle, fillGradient, gradient text, tint, font, fontface,DesignFără avertismente★ 6,4 K↓ —
- trend-analysisOpenSenseNova/SenseNova-Skills基于多维度数据进行分级评估与趋势预测,通过设定差异化增长率计算预测值,并生成对比可视化图表,适用于绩效评估、目标设定等场景。AlteleFără avertismente★ 6 K↓ —
- mongodb-schema-designmongodb/agent-skillsMongoDB schema design patterns and anti-patterns. Use when designing data models, reviewing schemas, migrating from SQL, or troubleshooting performance issues caused by schema problems. Triggers on "design schema", "embed vs reference", "MongoDB data model", "schema review", "unbounded arrays", "one-to-many", "tree structure", "16MB limit", "schema validation", "JSON Schema", "time series", "schema migration", "polymorphic", "TTL", "data lifecycle", "archive", "index explosion", "unnecessary indexes", "approximation pattern", "document versioning".OficialDesignFără avertismente★ 193↓ —Apare și în 3 alte depozite
- mongodb-connectionmongodb/agent-skillsOptimize MongoDB client connection configuration (pools, timeouts, patterns) for any supported driver language. Use this skill when working/updating/reviewing on functions that instantiate or configure a MongoDB client (eg, when calling `connect()`), configuring connection pools, troubleshooting connection errors (ECONNREFUSED, timeouts, pool exhaustion), optimizing performance issues related to connections. This includes scenarios like building serverless functions with MongoDB, creating API endpoints that use MongoDB, optimizing high-traffic MongoDB applications, creating long-running tasks and concurrency, or debugging connection-related failures.OficialInginerieFără avertismente★ 193↓ —Apare și în 3 alte depozite
- performance-rcagrafana/skillsInvestigates CPU, memory, and contention problems with Grafana Pyroscope profiles via the gcx CLI. Compares affected and baseline workloads, locates changed application stacks, and tests root-cause hypotheses against symptom and change evidence. Use when a service shows high CPU, growing memory, GC pressure, lock contention, or hot functions, when code regressed after a deploy, or when given a suspect service, flame graph, trace, or profiling anomaly report. For profiling setup use pyroscope; for profilecli-based analysis use profilecli-insights.OficialTestareFără avertismente★ 300↓ —
- unity-navmeshgamedev-skills/awesome-gamedev-agent-skillsAdd AI navigation in Unity 6.3 LTS: bake a NavMesh with the AI Navigation package (NavMeshSurface), move agents with NavMeshAgent.SetDestination, and handle dynamic obstacles. Use when setting up pathfinding, making an enemy chase the player, baking navigation, or when the user mentions NavMesh, NavMeshAgent, NavMeshSurface, NavMeshObstacle, or Unity pathfinding.AlteleFără avertismente★ 6,2 K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for coinbase.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- tower-defensegamedev-skills/awesome-gamedev-agent-skillsBuild a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives. Use for a tower-defense/wave-defense game, or balancing waves and economy.AlteleFără avertismente★ 6,2 K↓ —
- bevy-ecsgamedev-skills/awesome-gamedev-agent-skillsStructure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the Time resource for frame-rate-independent motion. Use when building or debugging a Bevy game in Rust — when the user mentions Bevy, ECS, App::new, add_systems, Query, Commands, components/systems, or a Cargo.toml depending on bevy.RedactareFără avertismente★ 6,2 K↓ —
- outlier-detection-and-quality-assessmentOpenSenseNova/SenseNova-Skills执行全面的异常值检测与数据质量评估,利用 IQR 方法识别异常值并结合偏度、峰度分析数据分布特征,适用于非正态分布数据的预处理阶段。AlteleFără avertismente★ 6 K↓ —
- game-jamgamedev-skills/awesome-gamedev-agent-skillsPlan and ship a game under a jam deadline: lock scope to the clock, schedule the hours, cut features, and submit on time. Use for a game jam (Ludum Dare, GMTK Jam, Global Game Jam), a 48-hour or weekend build, or scoping and submitting a jam entry.PlanificareFără avertismente★ 6,2 K↓ —
mppx
internet-court/internet-court-skill
De la autor
TypeScript SDK for the Payment HTTP Authentication Scheme. Handles 402 Payment Required flows with Tempo, Stripe, and other payment methods. Use when integrating payments or mppx into a client or server application.
Instalare
npx skills add internet-court/internet-court-skill --skill mppx -a claude-code
Se instalează în .claude/skills/mppx/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
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De ce 91
Fișiere (2)
- LICENSE
- SKILL.md