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Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 11 ore
45.604 skill-uri
- humanize-koreanepoko77-ai/im-not-aiAI(ChatGPT·Claude·Gemini)가 쓴 한글 텍스트를 사람이 쓴 글처럼 윤문한다. 번역투·영어 인용 과다·기계적 병렬·관용구·피동 남용·접속사 남발·리듬 균일·이모지/불릿 과다 등 10대 카테고리 70개 AI 티 패턴을 탐지·분류해 내용은 한 글자도 건드리지 않고 문체·리듬·표현만 자연스럽게 재작성한다. 트리거 — "AI 티 없애줘", "AI 윤문", "ChatGPT 티 제거", "번역투 고쳐", "사람이 쓴 것처럼", "humanize Korean". 단순 맞춤법 교정·번역·내용 추가는 대상 아님.RedactareFără avertismente★ 6,2 K↓ —
- vitepressantfu/skillsVitePress static site generator powered by Vite and Vue. Use when building documentation sites, configuring themes, or writing Markdown with Vue components.RedactareFără avertismente★ 6 K↓ —
- provider-oracleswiltodelta/remove-ai-watermarksRun hash-bound Google, OpenAI, Microsoft, or Meta watermark-oracle checks for this repository. Use for provider verification, multi-account Gemini checks, SynthID Detector checks at synthid.com, isolated Playwright checks, or recording oracle evidence. Walk the existing plan automatically when a task needs a provider verdict.TestareFără avertismente★ 6,1 K↓ —
- melonjs-pluginsmelonjs/melonJSUse this skill when adding a melonJS plugin or adapter — the debug panel, Spine skeletal animation, compressed Tiled map support, Capacitor packaging — or when writing your own plugin. Covers plugin.register and its version gate, plugin.cache, plugin.patch, and why physics adapters are not plugins. Triggers on: plugin, plugin.register, plugin.cache, plugin.get, plugin.patch, BasePlugin, debug-plugin, DebugPanelPlugin, SpinePlugin, TiledInflatePlugin, CapacitorPlugin, adapter, custom plugin, plugin version mismatch, already registered.MediaFără avertismente★ 6,4 K↓ —
- category-statisticsOpenSenseNova/SenseNova-Skills提取指定类别列并统计各类别数量与占比,生成高分辨率的柱状图、饼图等组合可视化报告,适用于分类数据的分布情况分析。AlteleFără avertismente★ 5,9 K↓ —
- large-file-parquet-analysis-and-highlightOpenSenseNova/SenseNova-Skills当Excel文件总行数超过1万行时,通过转换为Parquet格式提升读取性能,提取目标指标并计算最大值,最后将结果输出为Excel并对特定行进行高亮标注。DocumenteFără avertismente★ 5,9 K↓ —
- sn-report-format-discoveryOpenSenseNova/SenseNova-Skills用于用户希望推荐研究成品形式,或最终形式无法从需求中直接判断时。把需求解析为一个简短的 format 字符串,不创建格式文件或 schema。AlteleFără avertismente★ 5,9 K↓ —
- sn-da-large-file-analysisOpenSenseNova/SenseNova-Skills万行以上 Excel 数据集的高性能分析引擎。提供 openpyxl read_only 流式读取(iter_rows 支持 10 万行以上)、Parquet 转换加速、内存优化、分块处理和大文件写入模式。**遇到以下任一情况就主动使用本 skill**:①数据行数 ≥ 10k(由 sn-da-excel-workflow 的行数评估步骤触发);②用户出现触发词:大文件 / 大数据量 / 性能优化 / 内存不足 / OOM / 百万行 / 十万行 / 流式读取 / Parquet / 分块处理 / large file / big data / streaming read / chunked processing;③直接使用 pd.read_excel() 导致超时或内存溢出;④用户明确要求对大规模数据集进行高性能处理。仅不用于:小于 10k 行的常规 Excel 分析(使用 sn-da-excel-workflow 即可)。DocumenteFără avertismente★ 5,9 K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for loom.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- web-artifacts-builderanthropics/skillsSuite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.OficialDesignFără avertismente★ 183,6 K↓ —Apare și în 2 alte depozite
- designlang-tokensManavarya09/design-extractUse when styling UI for cal.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- multi-file-excel-parquet-analysisOpenSenseNova/SenseNova-Skills读取多 Sheet Excel 文件并统计规模,支持大文件向 Parquet 格式转换、分类数据统计及可视化报告生成。DocumenteFără avertismente★ 5,9 K↓ —
- melonjs-mathmelonjs/melonJSUse this skill for vector and matrix maths in melonJS — Vector2d, Vector3d, their observable variants, Matrix2d, Matrix3d, and the math utility functions. Covers which methods mutate and which allocate, the vector pool and when clone() is the wrong tool, interpolation with lerp, slerp, damp and moveTowards, and the argument defaults that silently drop a component. Triggers on: Vector2d, Vector3d, ObservableVector2d, ObservableVector3d, Matrix2d, Matrix3d, vector, vector maths, dot, cross, normalize, length, distance, angle, lerp, slerp, damp, moveTowards, project, clamp, degToRad, radToDeg, clone, vector pool, vector3dPool, setMuted, setCallback, my vector is wrong, z is zero, scale ignores z., moveTowards ignores z, projectN, currentTransform, setTransform, matrix, transform matrix, column-major, val, Float32Array, basis matrix, orientation matrix, Noise, getNoise1d, flicker, wobble.AlteleFără avertismente★ 6,4 K↓ —
- pivot-table-cross-analysisOpenSenseNova/SenseNova-Skills利用交叉表与热力图对分类数据进行多维度占比分析,适用于奖项分布、绩效评估或市场占有率等结构化数据的清洗与可视化。AlteleFără avertismente★ 5,9 K↓ —
- bug-bountyelementalsouls/Claude-BugHunterComplete bug bounty workflow — recon (subdomain enumeration, asset discovery, fingerprinting, HackerOne scope, source code audit), pre-hunt learning (disclosed reports, tech stack research, mind maps, threat modeling), vulnerability hunting (IDOR, SSRF, XSS, auth bypass, CSRF, race conditions, SQLi, XXE, file upload, business logic, GraphQL, HTTP smuggling, cache poisoning, OAuth, timing side-channels, OIDC, SSTI, subdomain takeover, cloud misconfig, ATO chains, agentic AI), LLM/AI security testing (chatbot IDOR, prompt injection, indirect injection, ASCII smuggling, exfil channels, RCE via code tools, system prompt extraction, ASI01-ASI10), A-to-B bug chaining (IDOR→auth bypass, SSRF→cloud metadata, XSS→ATO, open redirect→OAuth theft, S3→bundle→secret→OAuth), bypass tables (SSRF IP bypass, open redirect bypass, file upload bypass), language-specific grep (JS prototype pollution, Python pickle, PHP type juggling, Go template.HTML, Ruby YAML.load, Rust unwrap), and reporting (7-Question Gate, 4 validation gateSecuritateFără avertismente★ 5,3 K↓ —
- melonjs-scenes-and-statemelonjs/melonJSUse this skill for scene structure and game flow in melonJS — Stage subclasses, the state manager, transitions, pausing, the update loop, timers and tweens. Covers onResetEvent versus the constructor, state.set before state.change, the camera and world lifecycle per stage, and pause-aware timing. Triggers on: Tween, easing, fade out, flash, pulse, punch, shrink back, ease in, ease out, animate over time, countdown in update, Stage, state, state.set, state.change, state.transition, state.pause, onResetEvent, onDestroyEvent, onActivateEvent, onDeactivateEvent, PLAY, MENU, LOADING, update loop, GAME_UPDATE, timer, setTimeout, setInterval, Tween, freeze.AlteleFără avertismente★ 6,4 K↓ —
- melonjs-camera-and-drawingActualizatmelonjs/melonJSUse this skill for camera control and immediate-mode drawing in melonJS — following a target, viewport bounds, shake and fade, secondary cameras and what each one draws, and drawing shapes, lines and gradients inside a custom draw(). Covers world versus screen coordinate conversion, clipping and masking, baking with CanvasRenderTarget, and reading pixels back. Triggers on: Camera2d, viewport, follow, setBounds, minimap, second camera, split screen, cullMask, visibilityLayer, hide from a camera, shake, fadeIn, fadeOut, worldToLocal, localToWorld, colorMatrix, renderer.fill, renderer.stroke, Rect, Ellipse, Polygon, Line, Gradient, clipRect, mask, CanvasRenderTarget, NoiseTexture2d, lookAt, setBasis, toImageData, getImageData, toBlob, toDataURL, screenshot, read pixels.MediaFără avertismente★ 6,4 K↓ —
- melonjs-physicsmelonjs/melonJSUse this skill for collision, physics bodies, movement, and spatial queries in melonJS — the built-in SAT world and the planck/matter adapters. Covers bodyDef vs Body, collision types and masks, the collision callback family and their firing rules, raycast/queryAABB/querySphere, the behaviour differences between adapters, and which one to pick for a given game. Triggers on: which physics engine, choosing an adapter, rotation collision, rotating body, torque, joints, stacking, Body, bodyDef, collision, collisionType, collisionMask, onCollision, onCollisionStart, onCollisionActive, raycast, queryAABB, querySphere, PlanckAdapter, MatterAdapter, gravity, velocity, applyForce, isGrounded, SAT.ȘtiințăFără avertismente★ 6,4 K↓ —
- ppt-analysisOpenSenseNova/SenseNova-SkillsPPT (.pptx/.ppt) 全量解析。覆盖:所有 slide 文本/表格/图表提取、嵌入图片 caption、纯图片 slide 渲染识别、数据标签提取。DocumenteFără avertismente★ 5,9 K↓ —
- wordpress-penetration-testingzebbern/claude-code-guideThis skill should be used when the user asks to "pentest WordPress sites", "scan WordPress for vulnerabilities", "enumerate WordPress users, themes, or plugins", "exploit WordPress vulnerabilities", or "use WPScan". It provides comprehensive WordPress security assessment methodologies.TestareFără avertismente★ 4,7 K↓ —
- webapp-testinganthropics/skillsToolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.OficialTestareFără avertismente★ 183,6 K↓ —Apare și în 8 alte depozite
- claude-apianthropics/skillsReference for the Claude API / Anthropic SDK — model ids, pricing, params, streaming, tool use, MCP, agents, caching, token counting, model migration. TRIGGER — read BEFORE opening the target file; don't skip because it "looks like a one-liner" — whenever: the prompt names Claude/Anthropic in any form (Claude, Anthropic, Fable, Opus, Sonnet, Haiku, `anthropic`, `@anthropic-ai`, `claude-*`, `us.anthropic.*`, `[1m]`); the user asks about an LLM (pricing/model choice/limits/caching) — never answer from memory; OR the task is LLM-shaped with provider unstated (agent/MCP/tool-definition/multi-agent/RAG/LLM-judge/computer-use; generate/summarize/extract/classify/rewrite/converse over NL; debugging refusals/cutoffs/streaming/tool-calls/tokens). SKIP only when another provider is being worked on (overrides all triggers): OpenAI/GPT/Gemini/Llama/Mistral/Cohere/Ollama named in the query; OR `grep -rE 'openai|langchain_openai|google.generativeai|genai|mistralai|cohere|ollama'` over the project hits (run this grep FIRST OficialInginerieFără avertismente★ 183,6 K↓ —Apare și în 1 alt depozit
- sqlmap-database-pentestingzebbern/claude-code-guideThis skill should be used when the user asks to "automate SQL injection testing," "enumerate database structure," "extract database credentials using sqlmap," "dump tables and columns from a vulnerable database," or "perform automated database penetration testing." It provides comprehensive guidance for using SQLMap to detect and exploit SQL injection vulnerabilities.SecuritateFără avertismente★ 4,7 K↓ —
- melonjs-3d-assetsmelonjs/melonJSUse this skill when loading 3D models into melonJS — glTF and GLB scenes, OBJ/MTL models, materials, imported lights, node animation, ground shadows and GPU instancing. Covers level.load options including the async flag, the rightHanded conversion, and exactly what the loader does and does not support. Triggers on: glTF, gltf, glb, OBJ, MTL, 3D model, getGLTF, getOBJ, getMTL, GLTFModel, GLTFScene, level.load glb, rightHanded, lightIntensityScale, castGroundShadow, shadowGroundY, EXT_mesh_gpu_instancing, KHR_lights_punctual, skinning, Blender export, 3D asset.MediaFără avertismente★ 6,4 K↓ —
melonjs-physics
melonjs/melonJS
De la autor
Use this skill for collision, physics bodies, movement, and spatial queries in melonJS — the built-in SAT world and the planck/matter adapters. Covers bodyDef vs Body, collision types and masks, the collision callback family and their firing rules, raycast/queryAABB/querySphere, the behaviour differences between adapters, and which one to pick for a given game. Triggers on: which physics engine, choosing an adapter, rotation collision, rotating body, torque, joints, stacking, Body, bodyDef, collision, collisionType, collisionMask, onCollision, onCollisionStart, onCollisionActive, raycast, queryAABB, querySphere, PlanckAdapter, MatterAdapter, gravity, velocity, applyForce, isGrounded, SAT.
Instalare
npx skills add melonjs/melonJS --skill melonjs-physics -a claude-code
Se instalează în .claude/skills/melonjs-physics/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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