Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
47.966 de skill-uri din 2.309 depozite · actualizat acum 15 ore
47.964 de skill-uri
- alkahest-developerinternet-court/internet-court-skillHelp developers write code that interacts with Alkahest escrow contracts using the TypeScript, Rust, or Python SDKRedactareFără avertismente★ 7 K↓ —
- survival-craftinggamedev-skills/awesome-gamedev-agent-skillsBuild a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building. Use for a survival or crafting/base-building game.AlteleFără avertismente★ 5,8 K↓ —
- godot-2d-movementgamedev-skills/awesome-gamedev-agent-skillsImplement 2D kinematic character movement in Godot 4.7 with CharacterBody2D and move_and_slide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions. Use when coding a 2D player or enemy controller, a platformer or top-down character, or fixing move_and_slide()/ is_on_floor() behavior in a .tscn with a CharacterBody2D.InginerieFără avertismente★ 5,8 K↓ —
- roblox-uigamedev-skills/awesome-gamedev-agent-skillsBuild production Roblox interfaces with ScreenGui/PlayerGui lifecycle, responsive UDim2 layouts, safe insets, reusable editable Instances, cross-device input and selection, restrained motion, cleanup, and multi-viewport verification. Use for Roblox HUDs, inventories, shops, settings, ability bars, ScrollingFrames, AutomaticSize, GuiService, gamepad focus, touch UI, or UI that clips, resets on respawn, looks generic, or was generated as one giant LocalScript.DesignFără avertismente★ 5,8 K↓ —
- visual-novelgamedev-skills/awesome-gamedev-agent-skillsBuild a visual novel: a branching script, character and background display, a text box with choices, save/load, backlog, and skip/auto. Use for a VN, dating sim, or branching story game.AlteleFără avertismente★ 5,8 K↓ —
- unity-physicsgamedev-skills/awesome-gamedev-agent-skillsSet up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnter/OnTriggerEnter, tuning collision layers, casting rays, or when the user mentions Unity physics, AddForce, isKinematic, or linearVelocity.ȘtiințăFără avertismente★ 5,8 K↓ —
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ȘtiințăFără avertismente★ 5,8 K↓ —
- migrate-static-to-wrapperdotnet/skillsALWAYS USE when asked to migrate, replace, or make testable existing C# static calls with a named wrapper or built-in abstraction: DateTime.UtcNow/Now or DateTimeOffset.UtcNow to TimeProvider/IClock, File.* to IFileSystem or an existing store such as ITextFileStore, and Environment.* to an existing reader such as IEnvironmentReader. Covers scoped files/projects, constructor injection, replacing temp-file or process-environment tests with fakes, "already registered" abstractions, and static classes whose callers/signatures must stay unchanged. Preserves DateTimeKind and call count. DO NOT USE for finding statics (detect-static-dependencies), choosing/designing a new wrapper (generate-testability-wrappers), behavior tests with no chosen seam (testability-obstacle), or test-framework migration.TestareFără avertismente★ 5,8 K↓ —
- unreal-packaginggamedev-skills/awesome-gamedev-agent-skillsPackage and ship an Unreal Engine 5 project: the Platforms menu Package Project flow, build configurations (Development vs Shipping), cooking content, packaging settings and the Game Default Map, and command-line builds with RunUAT BuildCookRun. Use when packaging a build, making a shipping build, cooking content, configuring packaging settings, or when the user mentions package Unreal, cook content, shipping build, or BuildCookRun.AlteleFără avertismente★ 5,8 K↓ —
- detect-static-dependenciesdotnet/skillsACTIVATION PREREQUISITE: the request or discovered target must explicitly identify C#, .NET, `.cs`, or `.csproj`; otherwise stay dormant without invoking this skill. USE FOR: locating System.DateTime.Now/UtcNow, System.IO.File/Directory, System.Environment, HttpClient, Console, or Process usage in C#; auditing C# code for hard-to-test framework dependencies; or verifying those C# calls are already abstracted. DO NOT USE FOR: any target lacking the activation prerequisite; generating wrappers (use generate-testability-wrappers); migrating code (use migrate-static-to-wrapper); or general code review.TestareFără avertismente★ 5,8 K↓ —
- troubleshoot-binlog-mcpdotnet/skillsDiagnose dotnet-msbuild binlog MCP startup failures. USE FOR: CONNECTION_CLOSED, binlog server won't connect, missing binlog tools, Microsoft.AITools.BinlogMcp not found, dnx launch errors. Checks workspace SDK, feeds, and source mapping without bypassing policy. DO NOT USE FOR: errors inside a binlog (use binlog-failure-analysis), capturing binlogs (use binlog-generation), unrelated MCP servers.AlteleFără avertismente★ 5,8 K↓ —
- template-smart-defaultsdotnet/skillsApplies cross-parameter default rules when creating .NET projects with dotnet new, filling gaps consistently without overriding values the user set explicitly. USE FOR: choosing which target framework to pair with native AOT, deciding whether to keep HTTPS when authentication is enabled, recognizing that controllers and minimal-API flags are mutually exclusive, filling unset related parameters during project creation, explaining why a default was applied and ensuring an explicit user value is never overridden. DO NOT USE FOR: creating the project itself (use template-instantiation), finding or comparing templates (use template-discovery and template-comparison), authoring or validating custom templates (use template-authoring and template-validation).InginerieFără avertismente★ 5,8 K↓ —
- chai1aipoch/open-scienceStructure prediction for protein, nucleic-acid, and small-molecule complexes with the Chai-1 foundation model (Chai Discovery 2024, github.com/chaidiscovery/chai-lab). Reach for this skill to predict an antibody-antigen or protein-ligand complex from a single FASTA, to re-fold designed binders as an AlphaFold-multimer alternative, or to drive co-folding from Python for batched campaigns on a GPU.ȘtiințăFără avertismente★ 5,4 K↓ —
- linkedin-marketingsergebulaev/linkedin-skillsPlan, draft, audit, and publish LinkedIn posts and comments. Use when the user wants to write a viral LinkedIn post, draft a comment or reply on any LinkedIn post URL, audit a draft against 2026 algorithm heuristics, remove AI tells, extract hook formulas from viral posts, or plan a week of content. Powered by the Publora API for publishing. User provides post/comment URLs, skill drafts content, user approves, then publishes.MarketingFără avertismente★ 5,4 K↓ —Apare și în 2 alte depozite
- okx-dapp-discoveryinternet-court/internet-court-skillPlugin router for 20 third-party DeFi protocols (Polymarket, Aave, Hyperliquid, PancakeSwap, Morpho, Raydium, Curve, Compound, Pendle, Lido, ether.fi, GMX, Kamino, Orca, Meteora, Clanker, pump.fun, Uniswap) and their protocol-native tokens (HYPE, HLP, eETH, weETH, stETH, wstETH, LDO, GHO, CAKE, CRV, COMP, RAY, ETHFI, GLP, kToken, PT-* / YT-*, $CLANKER). Resolves DApp/token → plugin → confirm-install → re-apply request. Routing only — never signs or broadcasts; every on-chain write needs explicit user approval. Fires on: (1) named DApp + action verb (swap/deposit/stake/long/borrow/buy/sell/snipe/farm/claim, EN or ZH 买/卖/换/存/质押/借/做多/做空/狙击); (2) 2+ DApp comparison ("Aave vs Compound", "Lido vs ether.fi"); (3) Polymarket UpDown (`<COIN> 5min updown`, `5 分钟涨跌`, `预测市场`); (4) protocol-native token + action verb ("deposit USDC into HLP", "PT-stETH on Pendle"); (5) pump.fun WRITE verbs (buy/sell/snipe/ape/swap or 买/卖/狙击/梭哈/帮我买). See body for full rules.RedactareFără avertismente★ 7 K↓ —
- game-aigamedev-skills/awesome-gamedev-agent-skillsDesign NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the detected engine's navigation API. Use when building enemy AI, an FSM or behavior tree, steering/flocking, or pathfinding, or when the user mentions state machine, behavior tree, blackboard, A*, navmesh, seek, or patrol/chase.DesignFără avertismente★ 5,8 K↓ —
- stop-slopbrycewang-stanford/Auto-Empirical-Research-SkillsRemove AI writing patterns from prose. Use when drafting, editing, or reviewing text to eliminate predictable AI tells.RedactareFără avertismente★ 4,8 K↓ —
- performance-rcagrafana/skillsInvestigates CPU, memory, and contention problems with Grafana Pyroscope profiles via the gcx CLI. Compares affected and baseline workloads, locates changed application stacks, and tests root-cause hypotheses against symptom and change evidence. Use when a service shows high CPU, growing memory, GC pressure, lock contention, or hot functions, when code regressed after a deploy, or when given a suspect service, flame graph, trace, or profiling anomaly report. For profiling setup use pyroscope; for profilecli-based analysis use profilecli-insights.OficialTestareFără avertismente★ 297↓ —
- dotnet-trace-collectdotnet/skillsGuide developers through capturing diagnostic artifacts to diagnose production .NET performance issues. Use when the user needs help choosing diagnostic tools, collecting performance data, or understanding tool trade-offs across different environments (Windows/Linux, .NET Framework/modern .NET, container/non-container).AlteleFără avertismente★ 5,8 K↓ —
- add-providerThinkInAIXYZ/deepchatAdd a DeepChat LLM provider through explicit reviewed source changes. Use when a developer asks Codex to add a provider, provider profile, upstream provider config, model catalog mapping, provider auth behavior, or a special provider adapter in this repository.PlanificareFără avertismente★ 6,4 K↓ —
- linkedin-hook-extractorsergebulaev/linkedin-skillsReverse-engineer the hook formula from a viral LinkedIn post URL. Returns which of the 20 canonical 2026 formulas it uses (anaphora, R.I.P., year-pivot, time-anchor, curiosity-gap, contrarian, comment-gate, emotional cold-open, named-gratitude, and 11 more), why it worked, and a blank template. Use to learn from a competitor's post, not to write your own (use linkedin-post-writer).MarketingFără avertismente★ 5,4 K↓ —Apare și în 1 alt depozit
- maui-app-lifecycledotnet/skills.NET MAUI app lifecycle guidance — the four app states, cross-platform Window lifecycle events (Created, Activated, Deactivated, Stopped, Resumed, Destroying), platform-specific lifecycle mapping, backgrounding and resume behavior, and state-preservation patterns. USE FOR: "app lifecycle", "window lifecycle events", "save state on background", "resume app", "OnStopped", "OnResumed", "backgrounding", "deactivated event", "ConfigureLifecycleEvents", "platform lifecycle hooks". DO NOT USE FOR: navigation events (use maui-shell-navigation), dependency injection setup (use maui-dependency-injection), platform API invocation (use conditional compilation and partial classes).PlanificareFără avertismente★ 5,8 K↓ —
- game-jamgamedev-skills/awesome-gamedev-agent-skillsPlan and ship a game under a jam deadline: lock scope to the clock, schedule the hours, cut features, and submit on time. Use for a game jam (Ludum Dare, GMTK Jam, Global Game Jam), a 48-hour or weekend build, or scoping and submitting a jam entry.PlanificareFără avertismente★ 5,8 K↓ —
- tower-defensegamedev-skills/awesome-gamedev-agent-skillsBuild a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives. Use for a tower-defense/wave-defense game, or balancing waves and economy.AlteleFără avertismente★ 5,8 K↓ —
internet-court
internet-court/internet-court-skill
De la autor
Entry point for Internet Court — the trust layer for agent-to-agent commerce. Use whenever an agent needs to transact with another agent or a paid service, or a user mentions agent payments, paid APIs (HTTP 402/x402), wallet custody or trust concerns, spending mandates, delegated permissions (ERC-7710/7715), escrow, agent identity or reputation (ERC-8004), negotiation between agents (A2A), agent jobs (ERC-8183), machine payments (MPP, AP2), supervision of agent behavior, revocation, verification, or dispute resolution (GenLayer) — even if they never say "Internet Court". Routes to the vendored protocol skills and connector skills in this package.
Instalare
npx skills add internet-court/internet-court-skill --skill internet-court -a claude-code
Se instalează în .claude/skills/internet-court/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
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De ce 91
Fișiere (7)
- .gitignore
- LICENSE
- NOTICE.md
- README.md
- SKILL.md
- openclaw.plugin.json
- skills-lock.json