Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
47.966 de skill-uri din 2.309 depozite · actualizat acum 13 ore
47.964 de skill-uri
- binlog-failure-analysisdotnet/skillsAnalyze MSBuild binary logs to diagnose build failures. USE FOR: build errors that are unclear from console output, diagnosing cascading failures across multi-project builds, tracing MSBuild target execution order, and generally any MSBuild build issues. Requires an existing .binlog file. DO NOT USE FOR: generating binlogs (use binlog-generation), binlog MCP startup or connection failures (use troubleshoot-binlog-mcp), non-MSBuild build systems.AlteleFără avertismente★ 5,8 K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaFără avertismente★ 5,8 K↓ —
- tower-defensegamedev-skills/awesome-gamedev-agent-skillsBuild a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives. Use for a tower-defense/wave-defense game, or balancing waves and economy.AlteleFără avertismente★ 5,8 K↓ —
- unity-input-systemgamedev-skills/awesome-gamedev-agent-skillsWire player input in Unity 6.3 LTS with the Input System package: Input Actions, action maps, the PlayerInput component, and reading values via callbacks or polling. Use when the project has a .inputactions asset or com.unity.inputsystem, or when the user mentions the Unity Input System, InputAction, action maps, PlayerInput, control schemes, or rebinding.AlteleFără avertismente★ 5,8 K↓ —
- top-value-coloringOpenSenseNova/SenseNova-Skills根据数据规模动态选择处理策略,对多表数据进行合并、统计筛选,并利用 openpyxl 实现关键指标的自动化样式高亮与格式化导出。AlteleFără avertismente★ 6 K↓ —
- threejs-materials-lightinggamedev-skills/awesome-gamedev-agent-skillsLight and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an environment map (IBL) for realistic reflections. Use when a three.js model looks black, flat, or wrong — when the user mentions three.js materials, MeshStandardMaterial, lights, shadows, envMap, or PBR. For renderer/loop setup use threejs-scene-setup; for loading models use threejs-gltf-loading.MediaFără avertismente★ 5,8 K↓ —
- phaser-arcade-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Phaser 4 Arcade Physics: enable the world, give sprites bodies, set velocity/acceleration/gravity, and resolve collisions with colliders, overlaps, groups, and world bounds. Use when a Phaser game needs movement or collisions — when the user mentions Arcade Physics, this.physics, setVelocity, collider, overlap, gravity, onFloor, or a platformer/top-down controller. For game config, scenes, and the loader use phaser-core.ȘtiințăFără avertismente★ 5,8 K↓ —
- cv-tailorzebbern/claude-code-guideOptimize resumes by matching keywords to the job description, rewriting experience with the quantified STAR method, and checking ATS compatibility. Triggered when users ask for resume help, review, or polishing, mention JD matching, STAR method, ATS, or want to tailor their resume for a specific role.PlanificareFără avertismente★ 4,7 K↓ —
- nansen-holder-analysisinternet-court/internet-court-skillIs this token held by quality wallets or retail noise? SM holder ratio, flow breakdown by label, and recent buyer quality.AlteleFără avertismente★ 7 K↓ —
- threejs-scene-setupgamedev-skills/awesome-gamedev-agent-skillsStand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, OrbitControls, and opting into WebGPURenderer. Use when starting or debugging a three.js app — when the user mentions three.js, THREE.Scene, WebGLRenderer, WebGPURenderer, PerspectiveCamera, the render loop, resizing, or OrbitControls. For models use threejs-gltf-loading; for materials/lights use threejs-materials-lighting.MediaFără avertismente★ 5,8 K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for resend.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- cue-kind-definitiongrafana/skillsAuthor CUE kind definitions for grafana-app-sdk apps - schemas, versioning, field constraints, named type definitions, custom routes, and codegen configuration. Scaffolds kinds via `grafana-app-sdk project kind add`, writes spec/status schemas with type constraints (regex, enum, range), defines `#`-prefixed named types for reusable structs, registers versions in the app manifest, and runs `grafana-app-sdk generate` with explicit error recovery. Use when working with CUE kinds, adding a new resource type, adding a version to an existing kind, writing schema field constraints, defining `#Definition` types, adding custom routes, editing files under `kinds/`, or when the user asks to "model a resource", "add a CUE schema", or "write a kind" — even without saying "CUE" explicitly.OficialRedactareFără avertismente★ 297↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for netflix.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignFără avertismente★ 4,4 K↓ —
- excel-multi-sheet-threshold-analysisOpenSenseNova/SenseNova-Skills统计多Sheet Excel总行数并根据规模选择处理策略,提取特定维度信息进行去重统计,并生成摘要与明细报表。DocumenteFără avertismente★ 6 K↓ —
- typescript-prozebbern/claude-code-guideUse when building TypeScript applications requiring advanced type systems, generics, or full-stack type safety. Invoke for type guards, utility types, tRPC integration, monorepo setup.InginerieFără avertismente★ 4,7 K↓ —
- react-19-plugin-migrationgrafana/skillsMigrate a Grafana plugin to React 19 compatibility. Use when the user asks to update a plugin for React 19, prepare for React 19, fix React 19 compatibility, upgrade to React 19, migrate to React 19, bump grafanaDependency to 12.3.0, externalize jsx-runtime, or run react-detect. Triggers on phrases like "update plugin for React 19", "React 19 migration", "prepare for React 19", "plugin React 19 compat", "grafanaDependency 12.3.0", "JSX runtime externals", "react-detect", "SECRET_INTERNALS", "ReactCurrentOwner", or "ReactCurrentDispatcher".OficialInginerieFără avertismente★ 297↓ —
- hunt-auth-bypasselementalsouls/Claude-BugHunterHunting skill for auth bypass vulnerabilities. Built from 12 public bug bounty reports across SAML XSW / parser-differential (GitHub Enterprise CVE-2025-25291/25292), SAML signature stripping (Uber, Rocket.Chat, samlify CVE-2025-47949), SAML domain enforcement bypass via control characters (HackerOne 2024), partner-portal cross-IdP assertion reuse (Slack), WordPress XMLRPC bypassing SSO (Uber), JWT alg-confusion HS256/RS256 (Jitsi), JWT signature-validation skip (Linktree, Newspack), and token-audience confusion (Argo CD CVE-2023-22482). For standalone JWT signature/crypto forging (alg:none, key confusion, kid/jku) see hunt-jwt-crypto; this skill covers JWT only inside SSO/SAML/token-trust bypass chains. SAML assertion-layer attacks (XSW, comment injection, signature stripping, XXE-in-assertion) are owned by hunt-saml; this skill owns the broader cross-protocol auth-bypass taxonomy. Use when hunting auth bypass — see the Legacy-Protocol Matrix for branded-UI vs legacy-endpoint patterns.SecuritateFără avertismente★ 5,4 K↓ —
- melonjs-pluginsmelonjs/melonJSUse this skill when adding a melonJS plugin or adapter — the debug panel, Spine skeletal animation, compressed Tiled map support, on-screen touch controls, Capacitor packaging — or when writing your own plugin. Covers plugin.register and its version gate, plugin.cache, plugin.patch, and why physics adapters are not plugins. Triggers on: plugin, plugin.register, plugin.cache, plugin.get, plugin.patch, BasePlugin, debug-plugin, DebugPanelPlugin, SpinePlugin, TiledInflatePlugin, GamepadPlugin, gamepad-plugin, touch controls, virtual joystick, CapacitorPlugin, adapter, custom plugin, plugin version mismatch, already registered.MediaFără avertismente★ 6,4 K↓ —
- egm-review-loopNougoogle/elephant-goldfish-modelExecutes the Antagonistic-Review process from the Elephant-Goldfish Model (EGM) via an automated multi-agent review loop to audit documents against qualitative standards and structural templates, and automatically apply approved fixes. Use when reviewing design docs, READMEs, feature specifications, implementation plans, or verifying document completeness and tone.InginerieFără avertismente★ 6,5 K↓ —Apare și în 1 alt depozit
- r3f-best-practiceszebbern/claude-code-guideReact Three Fiber (R3F) and Poimandres ecosystem best practices. Use when writing, reviewing, or optimizing R3F code. Triggers on tasks involving @react-three/fiber, @react-three/drei, zustand, @react-three/postprocessing, @react-three/rapier, or leva.RedactareFără avertismente★ 4,7 K↓ —
- including-generated-filesdotnet/skillsOwn MSBuild generated-artifact integration. USE FOR: a target that creates or should create source, Content, None, or another physical file but the artifact is missing from compilation or output; target timing; evaluation-time glob misses; $(IntermediateOutputPath) placement; and FileWrites clean tracking. The prompt may describe the generated artifact without naming the producing task. DO NOT USE when the primary defect is general Include/Remove/Update semantics, item metadata or batching, duplicate/overlapping declarations, or a generated-item identity relationship; use item-management. Exclude Roslyn source-generator internals and non-MSBuild systems.ProductivitateFără avertismente★ 5,8 K↓ —
- melonjs-effects-and-shadersmelonjs/melonJSUse this skill for post-processing effects, custom shaders, blend modes and colour grading in melonJS. Covers the built-in ShaderEffect presets, addPostEffect on renderables and cameras, writing a custom dual-language GLSL/WGSL effect, the screen_texture builtins, and why effects silently do nothing on the Canvas fallback. Triggers on: Tween, easing, animate an effect, ShaderEffect, addPostEffect, removePostEffect, getPostEffect, postEffectNeedsCapture, VignetteEffect, GlowEffect, BlurEffect, PixelateEffect, ScanlineEffect, shader, GLSL, WGSL, uniform, setUniform, setTexture, setTime, blendMode, colorMatrix, screen_texture, toFrameTexture, post effect, filter.MediaFără avertismente★ 6,4 K↓ —
- prometheus-cardinality-troubleshootergrafana/skillsDiagnostic guide for active Prometheus cardinality problems — slow queries, OOMing Prometheus, high Grafana Cloud Active Series or DPM bills, "too many samples" ingest errors, series churn, or rapid memory growth. Walks through tsdb status endpoints, per-metric and per-label drill-downs, common-culprit galleries, and remediation paths. Use when the user is *currently experiencing* a cardinality fire. For preventing cardinality issues at the source, route to prometheus-label-strategy. For post-ingest aggregation, route to adaptive-metrics. For DPM-specific analysis, route to dpm-finder.OficialMarketingFără avertismente★ 297↓ —
- time-series-and-categorical-analysisOpenSenseNova/SenseNova-Skills对时间序列或分类数据进行多维度趋势分析、百分比清洗、绩效分级建模与预测,并生成高分辨率的可视化综合报告,适用于业务指标监控与预测场景。AlteleFără avertismente★ 6 K↓ —
integrating-jupiter
internet-court/internet-court-skill
De la autor
Comprehensive guidance for integrating Jupiter APIs (Swap, Lend, Perps, Trigger, Recurring, Tokens, Price, Portfolio, Prediction Markets, Send, Studio, Lock, Routing). Use for endpoint selection, integration flows, error handling, and production hardening.
Instalare
npx skills add internet-court/internet-court-skill --skill integrating-jupiter -a claude-code
Se instalează în .claude/skills/integrating-jupiter/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 91
Fișiere (7)
- LICENSE
- README.md
- SKILL.md
- examples/lend.md
- examples/price.md
- examples/swap.md
- examples/trigger.md