Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
47.966 de skill-uri din 2.309 depozite · actualizat acum 9 ore
47.964 de skill-uri
- flowai-team-dashboardnexu-io/html-anything三个 tab 的团队管理后台: 成员、详情、活动日志, 含图表 + CSV 导出DateFără avertismente★ 9,3 K↓ —Apare și în 1 alt depozit
- deck-swiss-internationalnexu-io/html-anything16 列网格 + 单一饱和 accent + 22 个锁死版面 (Klein Blue / Lemon / Mint / Safety Orange)DocumenteFără avertismente★ 9,3 K↓ —
- chinese-commit-conventionsjnMetaCode/superpowers-zh中文 commit 与 changelog 配置参考——Conventional Commits 中文适配、commitlint/husky/commitizen 中文模板、conventional-changelog 中文配置。仅在用户显式 /chinese-commit-conventions 时调用,不要根据上下文自动触发。InginerieFără avertismente★ 8,4 K↓ —
- deck-presenter-modenexu-io/html-anythingtokyo-night 默认主题, T 切换 5 主题, S 打开提词器 popupDocumenteFără avertismente★ 9,3 K↓ —
- deck-product-launchnexu-io/html-anything暗 hero + 亮内容, 橙→桃 accent, 特性卡 + 定价 + CTADocumenteFără avertismente★ 9,3 K↓ —
- cross-host-rig-commandsmvschwarz/openrigUse when addressing a registered remote OpenRig host, choosing its transport, or interpreting a cross-host result.AlteleFără avertismente★ 8,3 K↓ —Apare și în 1 alt depozit
- frame-data-chart-nytnexu-io/html-anythingNYT-newsroom 排版 + 错峰揭示动画 + 编辑级图表 (折线/柱/范围带)AlteleFără avertismente★ 9,3 K↓ —
- mcp-builderjnMetaCode/superpowers-zh在构建 MCP 服务器或 MCP 工具时使用 —— 系统化的生产级 MCP 构建方法论,覆盖工具设计、错误处理、传输层选择与测试,让 AI 助手连接外部能力AlteleFără avertismente★ 8,4 K↓ —
- deck-magazine-webnexu-io/html-anything电子杂志 × 电子墨水风, WebGL 流体背景 + 衬线 displayDocumenteFără avertismente★ 9,3 K↓ —
- release-skillsJimLiu/baoyu-skillsUniversal release workflow. Auto-detects version files and changelogs. Supports Node.js, Python, Rust, Claude Plugin, GitHub Releases, annotated tags, historical release backfill, and generic projects. Use when user says "release", "发布", "new version", "bump version", "push", "推送", "release notes", "GitHub Release", or "回填 Release".InginerieFără avertismente★ 27,1 K↓ —Apare și în 1 alt depozit
- deck-graphify-darknexu-io/html-anything深夜渐变 + 漂浮 orbs + SVG 力导向图谱 + JetBrains MonoDocumenteFără avertismente★ 9,3 K↓ —
- offensive-z-waveSnailSploit/Claude-RedZ-Wave attack methodology — sniffing with Z-Force / EZ-Wave / RTL-SDR + ZniffMobile, S0 (legacy) network-key derivation flaw and key reuse, S2 (modern) ECDH commissioning analysis, replay/injection on unauthenticated nodes, default-key brute-force on test deployments, and home-automation hub pivots. Use when targeting Z-Wave smart home devices (door locks, sensors, garage controllers) — common in mid-2010s smart home deployments still in production.TestareFără avertismente★ 9,9 K↓ —
- deck-course-modulenexu-io/html-anything暖纸背景 + Playfair, 左侧学习目标常驻, 含 MCQ 自测页DocumenteFără avertismente★ 9,3 K↓ —
- crap-scoredotnet/skillsCalculates CRAP (Change Risk Anti-Patterns) for a named .NET method, class, or file. USE FOR: explicit CRAP calculation or coverage-and-complexity risk within that named target, including which tests to prioritize. DO NOT USE FOR: project-wide coverage/CRAP, plateaus, or project-wide blockers/priorities (coverage-analysis); behavioral/pseudo-mutation gaps (test-gap-analysis); writing tests; test runs without CRAP context.TestareFără avertismente★ 5,8 K↓ —
- r3f-animationzebbern/claude-code-guideReact Three Fiber animation - useFrame, useAnimations, spring physics, keyframes. Use when animating objects, playing GLTF animations, creating procedural motion, or implementing physics-based movement.MediaFără avertismente★ 4,7 K↓ —
- tower-defensegamedev-skills/awesome-gamedev-agent-skillsBuild a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives. Use for a tower-defense/wave-defense game, or balancing waves and economy.AlteleFără avertismente★ 5,8 K↓ —
- cachingzebbern/claude-code-guideCaching strategies — invalidation, TTL guidelines, cache keys, cache layers, and when not to cache. Use when implementing or reviewing caching logic.AlteleFără avertismente★ 4,7 K↓ —
- create-skilldotnet/skillsScaffolds new agent skills for the dotnet/skills repository. Use when creating a new skill, generating SKILL.md files, writing a skill description that the runtime will actually route to, or setting up skill directory structures. Handles frontmatter generation, section templates, and validation guidance. Do not use for fixing a skill that already fails its evaluation (use improve-skill-quality) or for writing eval.yaml (use create-skill-test).TestareFără avertismente★ 5,8 K↓ —
- unity-navmeshgamedev-skills/awesome-gamedev-agent-skillsAdd AI navigation in Unity 6.3 LTS: bake a NavMesh with the AI Navigation package (NavMeshSurface), move agents with NavMeshAgent.SetDestination, and handle dynamic obstacles. Use when setting up pathfinding, making an enemy chase the player, baking navigation, or when the user mentions NavMesh, NavMeshAgent, NavMeshSurface, NavMeshObstacle, or Unity pathfinding.AlteleFără avertismente★ 5,8 K↓ —
- unreal-niagaragamedev-skills/awesome-gamedev-agent-skillsCreate and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.AlteleFără avertismente★ 5,8 K↓ —
- godot-gdscript-headless-testinggamedev-skills/awesome-gamedev-agent-skillsRun GDScript test suites from the command line with `godot --headless`, using a SceneTree/MainLoop runner script that exits non-zero on failure so CI can gate merges. Use when a Godot project needs unit tests without opening the editor, when wiring a CI job (GitHub Actions or similar) that must fail the build on a failing `.gd` test, or when a `godot --headless` invocation hangs, opens a window, or exits 0 despite failed assertions.TestareFără avertismente★ 5,8 K↓ —
- openrlhf-trainingOrchestra-Research/AI-Research-SKILLsHigh-performance RLHF framework with Ray+vLLM acceleration. Use for PPO, GRPO, RLOO, DPO training of large models (7B-70B+). Built on Ray, vLLM, ZeRO-3. 2× faster than DeepSpeedChat with distributed architecture and GPU resource sharing.PlanificareFără avertismente★ 14,1 K↓ —
- authoring-github-workflowsdotnet/skillsAuthor and review GitHub Actions workflow YAML safely so syntactically-valid YAML can't ship a workflow that GitHub Actions refuses to run. USE FOR: editing, adding, or reviewing any file under .github/workflows/, writing run-name/name/if/env/run values that contain ${{ }} expressions, diagnosing a run that fails with 'This run likely failed because of a workflow file issue' and no jobs starting, deciding when a workflow scalar must be quoted, validating workflows with actionlint. DO NOT USE FOR: authoring application YAML unrelated to GitHub Actions, Azure Pipelines, GitLab CI, or non-workflow YAML. SCOPE: this skill covers *syntactic/structural* correctness of workflow YAML (quoting, parsing, actionlint); for *semantic and functional* workflow design (what a workflow should do, agentic-workflow behavior), see .github/agents/agentic-workflows.agent.md — the two are complementary. INVOKES: actionlint (downloaded pinned binary) plus git/grep for inspection.DevOpsFără avertismente★ 5,8 K↓ —
- playwright-migrationzebbern/claude-code-guideStep-by-step migration guides for moving to Playwright from Cypress or Selenium/WebDriver — command mappings, architecture changes, and incremental adoption strategies.TestareFără avertismente★ 4,7 K↓ —