Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
47.966 de skill-uri din 2.309 depozite · actualizat acum 11 ore
47.964 de skill-uri
- elasticsearch-anomaly-detectionelastic/agent-skillsCreate and manage Elastic ML anomaly detection jobs via the API. Use when setting up jobs on an index or data stream, configuring jobs and datafeeds, or opening, starting, or stopping them.OficialInginerieFără avertismente★ 603↓ —Apare și în 1 alt depozit
- elasticsearch-ingestelastic/agent-skillsLoad CSV, JSON, and NDJSON files into Elasticsearch indices using the bulk API and explicit mappings when field types matter. Use when batch-importing local files, converting CSV rows or JSON arrays to NDJSON bulk format, confirming cluster connectivity with elastic es info before ingest, or verifying document counts and mappings after ingest — not for Logstash pipelines, Beats, custom scripts, or index-to-index reindex.OficialDateFără avertismente★ 603↓ —Apare și în 1 alt depozit
- observability-service-reliabilityelastic/agent-skillsDesign and operate service reliability targets in Elastic Observability: choose an SLI type and a defensible target, pick a time window and budgeting method, create and maintain SLOs through the Kibana API, attach burn-rate alert rules, and decide when an SLO is the wrong instrument and a threshold rule, anomaly job, or synthetics monitor is right. Use when defining or reviewing SLOs and error budgets, tuning burn-rate alerting, reducing alert noise, or setting up availability monitoring for a user-facing endpoint.OficialDevOpsFără avertismente★ 603↓ —Apare și în 1 alt depozit
- elasticsearch-onboardingelastic/agent-skillsHelp developers new to Elasticsearch get from zero to a working search experience. Guide them through understanding their intent, mapping their data, and building a search experience with best practices baked in. Use this when the user shows intent to build search-related functionality, asks about Elasticsearch-related concepts for their use case, or expresses the need for help getting started with Elasticsearch.OficialAlteleFără avertismente★ 603↓ —Apare și în 1 alt depozit
- observability-onboardingelastic/agent-skillsOnboard an application into Elastic Observability with the Elastic Distribution of OpenTelemetry (EDOT): route on language and runtime, detect and replace a classic Elastic APM agent, apply the required OTLP configuration, and then verify with ES|QL that traces, metrics, and logs actually arrive under the expected service name. Use when adding observability to a service, migrating off the classic Elastic APM agent, or debugging why an instrumented service is not showing up in Elastic.OficialDevOpsFără avertismente★ 603↓ —Apare și în 1 alt depozit
- security-ml-integrationsNouelastic/agent-skillsInstall and manage Elastic security ML integration packages (beaconing, ded, dga, lmd, pad, problemchild). Handles the full lifecycle: pre-flight checks, Fleet package install, component templates, ingest pipelines, transforms, data views, ML anomaly detection jobs, and detection rules. Use when a user asks to install, set up, check the status of, or troubleshoot a security ML integration package.OficialSecuritateFără avertismente★ 603↓ —Apare și în 1 alt depozit
- kibana-workflowselastic/agent-skillsAuthor, validate, test, run, and inspect Elastic Workflow YAML definitions. Use when the user wants to turn natural language into a Kibana workflow, fix workflow YAML, understand triggers or steps, or run a quick test loop against a real Kibana.OficialTestareFără avertismente★ 603↓ —Apare și în 1 alt depozit
- baoyu-article-illustratorJimLiu/baoyu-skillsAnalyzes article structure, identifies positions requiring visual aids, generates illustrations with Type × Style × Palette three-dimension approach. Use when user asks to "illustrate article", "add images", "generate images for article", or "为文章配图".MediaFără avertismente★ 27,1 K↓ —
- hive.error-recoveryaden-hive/hiveFollow a structured recovery decision tree when tool calls fail instead of blindly retrying or giving up.AlteleFără avertismente★ 11,1 K↓ —
- observability-llm-obselastic/agent-skillsAnswer questions about LLM and agentic-application behavior from data already ingested into Elastic: latency and error rate, token and cost utilization, response quality and guardrail events, and agentic call-chain orchestration. Use when the user asks about LLM monitoring, GenAI observability, token spend or AI cost, model latency, prompt or guardrail failures, or how an agent's tool-call chain executed.OficialDevOpsFără avertismente★ 603↓ —Apare și în 1 alt depozit
- baoyu-xhs-imagesJimLiu/baoyu-skillsGenerates infographic image card series with 12 visual styles, 8 layouts, and 3 color palettes. Breaks content into 1-10 cartoon-style image cards optimized for social media engagement. Use when user mentions "小红书图片", "小红书种草", "小绿书", "微信图文", "微信贴图", "image cards", "图片卡片", baoyu-xhs-images, or wants social media infographic series.MediaFără avertismente★ 27,1 K↓ —
- baoyu-cover-imageJimLiu/baoyu-skillsGenerates article cover images with 5 dimensions (type, palette, rendering, text, mood) combining 11 color palettes and 7 rendering styles. Supports cinematic (2.35:1), widescreen (16:9), and square (1:1) aspects. Use when user asks to "generate cover image", "create article cover", or "make cover".MediaFără avertismente★ 27,1 K↓ —
- baoyu-infographicJimLiu/baoyu-skillsGenerate professional infographics with 21 layout types and 22 visual styles. Analyzes content, recommends layout×style combinations, and generates publication-ready infographics. Use when user asks to create "infographic", "信息图", "visual summary", "可视化", or "高密度信息大图".ProductivitateFără avertismente★ 27,1 K↓ —
- dotnet-trace-collectdotnet/skillsGuide developers through capturing diagnostic artifacts to diagnose production .NET performance issues. Use when the user needs help choosing diagnostic tools, collecting performance data, or understanding tool trade-offs across different environments (Windows/Linux, .NET Framework/modern .NET, container/non-container).AlteleFără avertismente★ 5,8 K↓ —
- chart-embedded-exportOpenSenseNova/SenseNova-Skills从结构化数据中提取分类分布执行清洗与统计,生成多维度交叉分析、高分辨率对比图表及包含下载链接的完整分析报告,适用于大文件处理与嵌入式可视化场景。AlteleFără avertismente★ 6 K↓ —
- game-feelgamedev-skills/awesome-gamedev-agent-skillsAdd "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visual feedback — as engine-neutral techniques that pair with the detected engine's tween, particle, and camera APIs. Use when the user mentions game feel, juice, "make it feel good/punchy", screen shake, hit stop, screen freeze, easing, squash and stretch, impact frames, or feedback/polish on hits, jumps, pickups, and deaths.MediaFără avertismente★ 5,8 K↓ —
- level-designgamedev-skills/awesome-gamedev-agent-skillsDesign and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design. Engine-neutral practice. Use when the user mentions level design, blockout/whitebox/greybox, level layout, level pacing, encounter design, or the critical path through a level.DesignFără avertismente★ 5,8 K↓ —
- multi-file-excel-parquet-analysisOpenSenseNova/SenseNova-Skills读取多 Sheet Excel 文件并统计规模,支持大文件向 Parquet 格式转换、分类数据统计及可视化报告生成。DocumenteFără avertismente★ 6 K↓ —
- invalid-data-cleaningOpenSenseNova/SenseNova-Skills用于大规模Excel数据的预处理,通过统计总行数判断是否转换为Parquet格式以提升读写效率,并使用正则表达式清洗指定文本列(如仅保留中文字符),最后导出清洗后的文件并提供下载链接。DocumenteFără avertismente★ 6 K↓ —
- ai-behavior-trees-utility-aigamedev-skills/awesome-gamedev-agent-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.AlteleFără avertismente★ 5,8 K↓ —
- top-value-coloringOpenSenseNova/SenseNova-Skills根据数据规模动态选择处理策略,对多表数据进行合并、统计筛选,并利用 openpyxl 实现关键指标的自动化样式高亮与格式化导出。AlteleFără avertismente★ 6 K↓ —
- support-prerenderingdotnet/skillsMake interactive Blazor components work correctly with prerendering. USE FOR fixing duplicate data loads, UI flicker during prerender-to-interactive handoff, null references during prerender, persisting state across prerender, disabling prerendering, excluding pages from interactive routing, or detecting whether a component is currently prerendering. DO NOT USE for choosing which render mode to use (see create-blazor-project) or general component authoring (see author-component).DesignFără avertismente★ 5,8 K↓ —
- roblox-studio-workflowgamedev-skills/awesome-gamedev-agent-skillsModify living Roblox Studio projects safely: inspect Explorer and execution locations, preserve existing structure, reuse modules/remotes, create meaningful Instances, apply Attributes and CollectionService tags, test server/client and multiple devices, inspect Output, and remove experiments/debug objects. Use when an agent edits a place or rbxl/rbxlx/Rojo project, operates in Studio, adds Scripts/LocalScripts/ModuleScripts, or must verify a Roblox change in context.ProductivitateFără avertismente★ 5,8 K↓ —
- shader-programminggamedev-skills/awesome-gamedev-agent-skillsWrite game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.RedactareFără avertismente★ 5,8 K↓ —
godot-shaders
gamedev-skills/awesome-gamedev-agent-skills
De la autor
Write Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.
Instalare
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill godot-shaders -a claude-code
Se instalează în .claude/skills/godot-shaders/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Fișiere (2)
- SKILL.md
- references/shading-language.md