Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
47.966 de skill-uri din 2.309 depozite · actualizat acum 11 ore
47.964 de skill-uri
- hive.telegram-notifications-setupaden-hive/hiveSet up a Telegram notification channel (Sentinel) for a colony by driving the browser — create a bot via @BotFather in Telegram Web, store its token, detect the chat to notify, and turn Sentinel on so the colony can ping the user on Telegram and accept replies. Use when the user asks to "set up Telegram notifications", "get pinged on Telegram", "connect Telegram for alerts", "set up Sentinel on Telegram", or clicks the in-app "Set this up with the agent" button on the Telegram step. Requires hive.browser-automation.BrowserFără avertismente★ 11,1 K↓ —
- issue-root-resolutionGentleman-Programming/gentle-aiTrigger: root audit, atacar la raíz, issue roots, backlog roots, mechanism map, deletion-driven fix, resolver issues de raíz, close outdated issues. Audit and resolve issue clusters by verified root cause.AlteleFără avertismente★ 8,1 K↓ —
- offensive-mitigationsSnailSploit/Claude-Redclaude-red is a curated library of offensive security skills designed for the Claude skills system. Each skill is a structured SKILL.md file that primes Claude with expert-level methodology for a specific attack surface — from SQLi to shellcode, EDR evasion to exploit development.SecuritateFără avertismente★ 9,9 K↓ —
- firebase-data-connectfirebase/agent-skillsBuilds and deploys Firebase SQL Connect (aka Firebase Data Connect) backends with PostgreSQL securely. Use when designing schemas with tables and relations, writing authorized queries and mutations, configuring real-time data updates, or generating type-safe SDKs. Use when you need a relational database with Firebase, or when the user mentions SQL Connect or Data Connect.OficialDevOpsFără avertismente★ 493↓ —
- delegating-workmvschwarz/openrigUse when you have a task and must decide WHO does it — yourself, a spawned subagent, or another agent in the topology that already holds the context — or how to brief the agent you hand it to, which depends on the model it runs. The rule: how much would a blank slate have to read in to do this correctly? A lot → route to a context-holding agent; a little → subagent; unsure → a real agent or yourself. NOT the mechanics of fanning out (that's dispatching-parallel-agents / subagent-driven-development) — this is the who/whether decision, and the failure mode that makes teams abandon subagents. Also use it to decide how far to trust a delegated result.ProductivitateFără avertismente★ 8,3 K↓ —
- agent-startup-and-context-ingestionmvschwarz/openrigUse when designing or auditing how an agent becomes useful after launch — AGENTS.md overlays, role files, skills, rig specs, workflow specs, startup checklists, refocus messages, "rig context" surface. Covers the 4 failure modes that make startup context fail (old rig spec misses current operating mode; current agents never told about new guidance; startup file as dumping ground; orchestrator transmits implementation without preserving product intent).ProductivitateFără avertismente★ 8,3 K↓ —Apare și în 1 alt depozit
- hive.terminal-tools-job-controladen-hive/hiveUse when launching anything that runs longer than a minute, anything that streams logs, anything you want to keep running while doing other work — or when terminal_exec auto-backgrounded on you and returned a job_id. Teaches the start→poll→wait pattern with terminal_job_logs offset bookkeeping, bounded blocking polls, platform-specific process control via terminal_job_manage capabilities, and the hard rule that jobs die when the terminal-tools server restarts. Read before calling terminal_job_start, or right after terminal_exec auto-backgrounded.PlanificareFără avertismente★ 11,1 K↓ —
- offensive-active-directorySnailSploit/Claude-RedActive Directory attack methodology for internal network red team engagements. Covers reconnaissance (BloodHound, PowerView, ADExplorer), credential abuse (Kerberoasting, ASREProasting, NTLM relay, LLMNR/NBT-NS poisoning), privilege escalation (ACL abuse, GPO abuse, unconstrained/constrained delegation), lateral movement (Pass-the-Hash, Pass-the-Ticket, Overpass-the-Hash, WMI/WinRM/PsExec), persistence (Golden/Silver/Diamond Tickets, DCSync, DCShadow, AdminSDHolder, Skeleton Key), forest trust attacks, ADCS abuse (ESC1-ESC15), and modern MDI/Defender for Identity evasion. Use when assessing on-prem AD, hybrid AD/Entra ID environments, or ADCS deployments.DevOpsFără avertismente★ 9,9 K↓ —
- sred-project-organizergetsentry/skillsTake a list of projects and their related documentation, and organize them into the SRED format for submission.OficialAlteleFără avertismente★ 1,1 K↓ —
- requesting-code-reviewjnMetaCode/superpowers-zh完成任务、实现重要功能或合并前使用,用于验证工作成果是否符合要求InginerieFără avertismente★ 8,4 K↓ —
- offensive-jwtSnailSploit/Claude-RedJWT attack methodology for penetration testers. Covers algorithm confusion (alg:none, RS256→HS256), weak HMAC secret brute force, kid parameter injection (SQLi, path traversal), jku/x5u/jwk header injection, JWKS cache poisoning, JWS/JWE confusion, timing attacks, and mobile JWT storage extraction. Use when testing JWT-based authentication, hunting auth bypass via token manipulation, or evaluating JWT implementation security in web or mobile apps.SecuritateFără avertismente★ 9,9 K↓ —
- hive.note-takingaden-hive/hiveMaintain a free-form scratchpad of decisions, extracted values, and open questions so context pruning doesn't lose anything you still need.ProductivitateFără avertismente★ 11,1 K↓ —
- observability-sre-triageelastic/agent-skillsTriage a degraded or suspect service end to end: read SLO status and burn rate, check active alerting rules and ML anomalies, measure throughput, latency, and error rate, assess dependency health and infrastructure saturation, and funnel logs down to the failures that explain it. Use when someone asks whether a service is healthy, why it is slow or erroring, what is in its logs, or which attribute distinguishes the requests that are failing. Also use when someone asks for the query behind any of those signals — throughput, latency percentiles, error rate, dependency health, or log volume — over APM/OTel traces, metrics, or logs.OficialDevOpsFără avertismente★ 603↓ —Apare și în 1 alt depozit
- dotnet-trace-collectdotnet/skillsGuide developers through capturing diagnostic artifacts to diagnose production .NET performance issues. Use when the user needs help choosing diagnostic tools, collecting performance data, or understanding tool trade-offs across different environments (Windows/Linux, .NET Framework/modern .NET, container/non-container).AlteleFără avertismente★ 5,8 K↓ —
- web3-datainternet-court/internet-court-skillTwo services in one skill: (1) Web3 on-chain data via Chainbase CLI — use when the user asks about blockchain data, token holders, wallet addresses, token prices, ENS domains, transactions, DeFi portfolios, or any on-chain analytics. Triggers: "top holders of", "who holds", "wallet address", "token price", "token transfers", "ENS domain", "on-chain data", "blockchain query", "SQL query on-chain", across Ethereum, BSC, Polygon, Arbitrum, Optimism, Base, Avalanche, zkSync, and other EVM chains. (2) Crypto social intelligence via Tops (chainbase tops) — use when the user asks about trending crypto narratives, social mentions, Twitter/X crypto discussions, narrative discovery, topic heat, or KOL/community signals. Triggers: "trending topics", "crypto narrative", "what's trending in crypto", "social mentions", "who is talking about", "crypto twitter", "KOL signals", "narrative search", "topic posts".DateFără avertismente★ 7 K↓ —
- category-statisticsOpenSenseNova/SenseNova-Skills提取指定类别列并统计各类别数量与占比,生成高分辨率的柱状图、饼图等组合可视化报告,适用于分类数据的分布情况分析。AlteleFără avertismente★ 6 K↓ —
- threejs-materials-lightinggamedev-skills/awesome-gamedev-agent-skillsLight and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an environment map (IBL) for realistic reflections. Use when a three.js model looks black, flat, or wrong — when the user mentions three.js materials, MeshStandardMaterial, lights, shadows, envMap, or PBR. For renderer/loop setup use threejs-scene-setup; for loading models use threejs-gltf-loading.MediaFără avertismente★ 5,8 K↓ —
- add-providerThinkInAIXYZ/deepchatAdd a DeepChat LLM provider through explicit reviewed source changes. Use when a developer asks Codex to add a provider, provider profile, upstream provider config, model catalog mapping, provider auth behavior, or a special provider adapter in this repository.PlanificareFără avertismente★ 6,4 K↓ —
- unity-animationgamedev-skills/awesome-gamedev-agent-skillsDrive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrigger), building blend trees, or when the user mentions Animator, Mecanim, state machine, blend tree, or .controller.MediaFără avertismente★ 5,8 K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaFără avertismente★ 5,8 K↓ —
- game-feelgamedev-skills/awesome-gamedev-agent-skillsAdd "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visual feedback — as engine-neutral techniques that pair with the detected engine's tween, particle, and camera APIs. Use when the user mentions game feel, juice, "make it feel good/punchy", screen shake, hit stop, screen freeze, easing, squash and stretch, impact frames, or feedback/polish on hits, jumps, pickups, and deaths.MediaFără avertismente★ 5,8 K↓ —
- godot-ui-controlgamedev-skills/awesome-gamedev-agent-skillsBuild Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, or UI in a Godot project, working with Control/Container nodes, anchors, themes, or focus in a .tscn.DesignFără avertismente★ 5,8 K↓ —
- level-designgamedev-skills/awesome-gamedev-agent-skillsDesign and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design. Engine-neutral practice. Use when the user mentions level design, blockout/whitebox/greybox, level layout, level pacing, encounter design, or the critical path through a level.DesignFără avertismente★ 5,8 K↓ —
- routergamedev-skills/awesome-gamedev-agent-skillsRoutes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.DesignFără avertismente★ 5,8 K↓ —
linkedin-content-planner
sergebulaev/linkedin-skills
De la autor
Generate a 7-day LinkedIn content plan from a theme, audience, and pillars. Produces per-day post pillar, format, hook type, CTA, posting time, daily comment targets, and a weekly inbound-readiness check. Use when the user wants to plan a week or month of content, not draft a single post (use linkedin-post-writer).
Instalare
npx skills add sergebulaev/linkedin-skills --skill linkedin-content-planner -a claude-code
Se instalează în .claude/skills/linkedin-content-planner/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 91
Fișiere (3)
- SKILL.md
- references/example-plan-week.md
- references/pillars-framework.md