Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
47.966 de skill-uri din 2.309 depozite · actualizat acum 12 ore
47.964 de skill-uri
- ads-reportAgriciDaniel/claude-adsRender Markdown, HTML, or PDF paid-advertising reports from a validated Claude Ads JSON run bundle. Use for ads report, client report, audit PDF, executive audience reporting, or exporting prior audit and plan results.MarketingFără avertismente★ 10,6 K↓ —
- postgresplanetscale/database-skillsPostgreSQL best practices, query optimization, connection troubleshooting, and performance improvement. Load when working with Postgres databases.OficialDateFără avertismente★ 731↓ —
- hive.error-recoveryaden-hive/hiveFollow a structured recovery decision tree when tool calls fail instead of blindly retrying or giving up.AlteleFără avertismente★ 11,1 K↓ —
- ip-as-logoanbeime/skillGenerate extremely simple, cute, personified square character images with rounded heavy forms, two purposeful character colors, one solid background color, and a dominant lower-corner composition. Use when creating an animal, creature, robot, ghost, plant, object, or other character image, including when the agent should infer three product-relevant directions and propose six independent candidates for approval.MediaFără avertismente★ 8,9 K↓ —
- ads-launchAgriciDaniel/claude-adsDraft or explicitly apply a paid-ad campaign launch through Claude Ads capability-gated adapters. Use for campaign creation, launch plans, publishing ads, activating campaigns, uploading creative, or requests to push a campaign live.MarketingFără avertismente★ 10,6 K↓ —Apare și în 1 alt depozit
- waitlist-pagenexu-io/html-anything极简产品预发布落地页, 含邮箱捕获、logo、装饰图层AlteleFără avertismente★ 9,3 K↓ —Apare și în 1 alt depozit
- ads-dnaAgriciDaniel/claude-adsExtract a public-safe brand and offer profile for paid advertising from an authorized website and operator input. Triggers on: brand DNA, brand profile, brand identity, brand style, brand colors, brand voice, visual identity, style guide, website brand analysis.MarketingFără avertismente★ 10,6 K↓ —Apare și în 1 alt depozit
- embedded-systemsJeffallan/claude-skillsUse when developing firmware for microcontrollers, implementing RTOS applications, or optimizing power consumption. Invoke for STM32, ESP32, FreeRTOS, bare-metal, power optimization, real-time systems, configure peripherals, write interrupt handlers, implement DMA transfers, debug timing issues.RedactareFără avertismente★ 12,1 K↓ —
- security-reviewerJeffallan/claude-skillsIdentifies security vulnerabilities, generates structured audit reports with severity ratings, and provides actionable remediation guidance. Use when conducting security audits, reviewing code for vulnerabilities, or analyzing infrastructure security. Invoke for SAST scans, penetration testing, DevSecOps practices, cloud security reviews, dependency audits, secrets scanning, or compliance checks. Produces vulnerability reports, prioritized recommendations, and compliance checklists.SecuritateFără avertismente★ 12,1 K↓ —
- firebase-security-rules-auditorfirebase/agent-skillsAudits Firebase (Firestore, Cloud Storage) security rules for vulnerabilities, privilege escalation, role bypasses, create vs update inconsistencies, resource exhaustion, type safety, size limits, and hasOnly ownership checks. Use when auditing/reviewing rules, running red-team rule assessments, or scoring against auditor checklists. Don't use for Firebase CLI (login, deploy), Auth, Crashlytics, Remote Config, or database queries.OficialSecuritateFără avertismente★ 493↓ —
- kibana-casesNouelastic/agent-skillsManage investigation and incident cases across Elastic Security, Observability, and Stack Management — create, search, update, and enrich cases with comments, alerts, events, and observables (IOCs). Use when tracking incidents, correlating alerts to a case, adding investigation notes, updating status or severity, or managing triage output.OficialSecuritateFără avertismente★ 603↓ —Apare și în 1 alt depozit
- deck-swiss-internationalnexu-io/html-anything16 列网格 + 单一饱和 accent + 22 个锁死版面 (Klein Blue / Lemon / Mint / Safety Orange)DocumenteFără avertismente★ 9,3 K↓ —
- baoyu-article-illustratorJimLiu/baoyu-skillsAnalyzes article structure, identifies positions requiring visual aids, generates illustrations with Type × Style × Palette three-dimension approach. Use when user asks to "illustrate article", "add images", "generate images for article", or "为文章配图".MediaFără avertismente★ 27,1 K↓ —
- template-smart-defaultsdotnet/skillsApplies cross-parameter default rules when creating .NET projects with dotnet new, filling gaps consistently without overriding values the user set explicitly. USE FOR: choosing which target framework to pair with native AOT, deciding whether to keep HTTPS when authentication is enabled, recognizing that controllers and minimal-API flags are mutually exclusive, filling unset related parameters during project creation, explaining why a default was applied and ensuring an explicit user value is never overridden. DO NOT USE FOR: creating the project itself (use template-instantiation), finding or comparing templates (use template-discovery and template-comparison), authoring or validating custom templates (use template-authoring and template-validation).InginerieFără avertismente★ 5,8 K↓ —
- mongodb-connectionmongodb/agent-skillsOptimize MongoDB client connection configuration (pools, timeouts, patterns) for any supported driver language. Use this skill when working/updating/reviewing on functions that instantiate or configure a MongoDB client (eg, when calling `connect()`), configuring connection pools, troubleshooting connection errors (ECONNREFUSED, timeouts, pool exhaustion), optimizing performance issues related to connections. This includes scenarios like building serverless functions with MongoDB, creating API endpoints that use MongoDB, optimizing high-traffic MongoDB applications, creating long-running tasks and concurrency, or debugging connection-related failures.OficialInginerieFără avertismente★ 192↓ —Apare și în 3 alte depozite
- detect-static-dependenciesdotnet/skillsACTIVATION PREREQUISITE: the request or discovered target must explicitly identify C#, .NET, `.cs`, or `.csproj`; otherwise stay dormant without invoking this skill. USE FOR: locating System.DateTime.Now/UtcNow, System.IO.File/Directory, System.Environment, HttpClient, Console, or Process usage in C#; auditing C# code for hard-to-test framework dependencies; or verifying those C# calls are already abstracted. DO NOT USE FOR: any target lacking the activation prerequisite; generating wrappers (use generate-testability-wrappers); migrating code (use migrate-static-to-wrapper); or general code review.TestareFără avertismente★ 5,8 K↓ —
- visual-novelgamedev-skills/awesome-gamedev-agent-skillsBuild a visual novel: a branching script, character and background display, a text box with choices, save/load, backlog, and skip/auto. Use for a VN, dating sim, or branching story game.AlteleFără avertismente★ 5,8 K↓ —
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ȘtiințăFără avertismente★ 5,8 K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.RedactareFără avertismente★ 5,8 K↓ —
- dialogue-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.AlteleFără avertismente★ 5,8 K↓ —
- game-aigamedev-skills/awesome-gamedev-agent-skillsDesign NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the detected engine's navigation API. Use when building enemy AI, an FSM or behavior tree, steering/flocking, or pathfinding, or when the user mentions state machine, behavior tree, blackboard, A*, navmesh, seek, or patrol/chase.DesignFără avertismente★ 5,8 K↓ —
- itch-publishgamedev-skills/awesome-gamedev-agent-skillsPublish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. Use for itch.io publishing, butler push, channel naming for Windows/macOS/Linux/HTML5, versioning uploads, or shipping a jam or release build to itch.io.InginerieFără avertismente★ 5,8 K↓ —
- phaser-coregamedev-skills/awesome-gamedev-agent-skillsSet up and debug a Phaser 4 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser game — when the user mentions Phaser, Phaser.Game, Phaser.Scene, preload/create/update, this.load, this.add, or scene transitions. For Arcade Physics movement/collisions use phaser-arcade-physics.ȘtiințăFără avertismente★ 5,8 K↓ —
- physics-tuninggamedev-skills/awesome-gamedev-agent-skillsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.ȘtiințăFără avertismente★ 5,8 K↓ —
ui-mockup
mvschwarz/openrig
De la autor
Create UI mockups at three fidelity levels — ASCII wireframes for quick iteration, standalone HTML mockups for delivery with requirements, and live prototypes for interaction testing.
Instalare
npx skills add mvschwarz/openrig --skill ui-mockup -a claude-code
Se instalează în .claude/skills/ui-mockup/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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