Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
49.534 de skill-uri din 2.407 depozite · actualizat acum 38 de minute
10.680 de skill-uri
- search-demandcognyai/claude-code-marketing-skillsFind the questions buyers ask right before they buy — from Search Console, Bing, sales calls, and what ChatGPT, Claude, Gemini and Perplexity answer about your category — track where you're invisible, and brief the most useful page (or calculator) for each gapAlteleFără avertismente★ 114↓ —
- gtm-auditcognyai/claude-code-marketing-skillsGoogle Tag Manager container audit — tag health, orphaned and paused tags, duplicate GA4 config, trigger coverage, Consent Mode, naming, workspace hygieneAlteleFără avertismente★ 114↓ —
- 女频爱情-输出知乎版lornshrimp/Lorn.NovelWriteSkills用于【女频爱情】题材下的知乎平台输出任务。作为题材包装层、兼容入口与路由层,负责保留女频爱情入口,补充情绪锚定、成长线优先、关系拉扯、柔爽感与平台节奏边界,并明确要求优先强制加载并使用 `通用-输出知乎版`。保情绪闭环、逻辑清晰、讨论感与当场反击的追读驱动,不洗成观点短文。AlteleFără avertismente★ 249↓ —
- AI科幻-管理连续性冷热线lornshrimp/Lorn.NovelWriteSkills用于【AI科幻】题材下的连续性、旧线回收与冷热线管理。作为题材包装层、兼容入口与路由层,负责保留AI科幻入口名、补充旧案回声、关系余波、数据链不断点与回归压力判断,并明确要求优先强制加载并使用 `通用-管理连续性冷热线`。关键词:AI科幻连续性、旧线回收、冷热线、回归窗口、数据链不断点。AlteleFără avertismente★ 249↓ —
- 异能志怪-设计故事面lornshrimp/Lorn.NovelWriteSkills用于【异能志怪】题材下的故事面设计、重写与审计。作为题材包装层、兼容入口与路由层,负责保留异能志怪入口名、补充都市异术超能的题材边界,并明确要求优先强制加载并使用 `通用-设计故事面`。AlteleFără avertismente★ 249↓ —
- 通用-执行对话冲突lornshrimp/Lorn.NovelWriteSkills用于设计、重写或强化对话冲突。适合把角色对话写成立场碰撞、潜台词拉扯、信息释放与情绪升级并存的有效场景。关键词:对话冲突、盘问、谈判、争执、潜台词、关系升级。AlteleFără avertismente★ 249↓ —
- vfx-lightningSummerEngine/summerLightning bolt effect: a jagged procedural path with a glow shader, end sparks and screen shake.AlteleVerifică întâi★ 91↓ —
- 女频爱情-设计封面生图提示词lornshrimp/Lorn.NovelWriteSkills用于【女频爱情】题材下的封面生图提示词设计任务。作为题材包装层、兼容入口与路由层,负责保留女频爱情入口,补充情绪锚定、成长线优先、关系拉扯、柔爽感与现实共鸣边界,并明确要求优先强制加载并使用 `通用-设计封面生图提示词`。AlteleFără avertismente★ 249↓ —
- 分发-起点中文网lornshrimp/Lorn.NovelWriteSkills用于将 `起点中文网/` 目录内指定章节批量上传到起点中文网作者后台并保存为草稿。支持按 `起点中文网/README.md` 读取账号、密码、起点书籍Id、书名与卷名校验,自动执行登录、进入新建/修改章节页、填写合并标题输入框、粘贴正文、添加作家的话、保存草稿,并在保存后从左侧章节列表反查章节Id并写回 `起点中文网/分发记录.md`。关键词:起点上传、起点中文网、保存草稿、批量传章、作家的话、章节Id回写。AlteleFără avertismente★ 249↓ —
- evo-macro-cycle-correlationOpenLAIR/OpenSkillDeflates nominal series to real values using CPI, applies log transformation and Hodrick-Prescott filter to extract cyclical components, and computes Pearson correlation between two cyclical series.AlteleFără avertismente★ 97↓ —
- art-directionSummerEngine/summerDefine the game's visual style (palette, mood, lighting, post) as an art bible in .summer/art-bible.md.AlteleVerifică întâi★ 91↓ —
- evo-dicke-model-simulationOpenLAIR/OpenSkillBuilds the open Dicke model Hamiltonian and Lindblad collapse operators in the full 2^N tensor product Hilbert space, solves for the steady-state density matrix, and extracts the reduced cavity state via partial trace.AlteleFără avertismente★ 97↓ —
- AI科幻-审阅总大纲lornshrimp/Lorn.NovelWriteSkills审阅AI科幻小说总大纲、全书总纲、故事多面体、主线谜团与单元案矩阵。这里的“总大纲”默认指总纲层文件组,而非单一文件;至少包括 `小说总大纲.md`、`故事面/`、`伏笔与回收总纲.md`、`故事多面体大纲.md`,以及其它相关总表级大纲文件。用于审阅总纲层 Canon 文件及其联动关系。关键词:总纲审阅、总大纲、全书审阅、机制递进、单元案矩阵、总纲报告。AlteleFără avertismente★ 249↓ —
- retronota-america/forgecat-agent-profilesWeekly engineering retrospective. (gstack)AlteleFără avertismente★ 93↓ —
- summer-match-resultsSummerEngine/summerEnd a Summer match: report each player's win, loss or draw, show results on clients, then close the World.AlteleVerifică întâi★ 91↓ —
- multiplayer-movementSummerEngine/summerMovement in Summer multiplayer: owners move instantly, others glide, the authority checks each pose.AlteleVerifică întâi★ 91↓ —
- 通用-提纯多平台母稿lornshrimp/Lorn.NovelWriteSkills提纯多平台输出前的中文母稿。用于在不同平台改写前,把正文母稿修成信息稳、事件链稳、情绪主轴清、证据与规则关键点不丢、追读链完整、平台可分化的高质量源稿,避免后续平台适配建立在松散底稿上。适合多平台前置精修、母稿加固、跨平台源稿提纯。AlteleFără avertismente★ 249↓ —
- headless-scriptingSummerEngine/summerRun a GDScript file against Summer Engine from the shell for what no MCP tool does: navmesh, TileSets.AlteleVerifică întâi★ 91↓ —
- game-dev-budget-estimatorStanestane/game-design-skills-bundleHelp a beginner or early-stage game team estimate the likely budget for a game concept based on scope, target milestone, current team, skill coverage, work model, and geography. Use when someone asks how much a game might cost, what budget range they should expect, whether their current team meaningfully reduces cost, what missing roles would add to budget, or how to estimate cost for a prototype, vertical slice, release, or live F2P project. Ask for missing information when concept, team, scope, or cost assumptions are unclear, then provide a rough budget range, main cost drivers, hidden cost buckets, and ways to reduce spend.AlteleFără avertismente★ 93↓ —
- game-dev-time-estimatorStanestane/game-design-skills-bundleHelp a beginner or early-stage game team estimate the likely development time for a game concept based on scope, target milestone, current team, skill coverage, work model, and production constraints. Use when someone asks how long a game might take, whether their current team can hit a target date, what timeline range they should expect for a prototype, vertical slice, release, or live F2P project, or how missing roles and part-time availability change development time. Ask for missing information when concept, team, scope, or staffing assumptions are unclear, then provide a rough timeline range, main schedule drivers, hidden time sinks, and ways to shorten the path.AlteleFără avertismente★ 93↓ —
- evo-nextjs-bundle-reductionOpenLAIR/OpenSkillIdentifies and fixes bundle size issues including wildcard/barrel imports, missing dynamic imports for heavy components, unnecessary use client directives, and useEffect-based data fetching.AlteleFără avertismente★ 97↓ —
- visualizationFrankChen021/datastoriaRules for charts and visualization. Use when the user asks for charts, graphs, plots, or visual representations (line, bar, pie, timeseries).AlteleFără avertismente★ 327↓ —
- evo-lean4-recursive-sequence-inequality-proofOpenLAIR/OpenSkillProvides utilities and guidance for constructing Lean 4 proofs involving recursive sequences and geometric sum inequalities. Covers reading existing Lean template files, crafting induction-based proofs with closed-form intermediate lemmas, and using math2001 textbook tactics (simple_induction, numbers, addarith, extra, rel) plus Mathlib4 tactics (norm_num, linarith, positivity, ring, field_simp) to handle arithmetic over rationals with powers of 2.AlteleFără avertismente★ 97↓ —
- using-superpowersnota-america/forgecat-agent-profilesUse when starting any conversation - establishes how to find and use skills, requiring skill invocation before ANY response including clarifying questionsAlteleFără avertismente★ 93↓ —Apare și în 2 alte depozite
remotion-transitions
Ashad001/remotion-transitions
De la autor
This skill should be used when the user asks to create custom Remotion transitions, asks about "cool transitions", "cinematic transitions", "striped transitions", "glitch transitions", "custom TransitionPresentation", or wants to build scene-to-scene transitions in Remotion beyond the built-in library. Also triggers for "how to make transitions in Remotion", "custom transition", "high-energy transitions", "energy transitions", "branded transitions".
Instalare
npx skills add Ashad001/remotion-transitions --skill remotion-transitions -a claude-code
Se instalează în .claude/skills/remotion-transitions/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 75
Fișiere (5)
- CHANGELOG.md
- LICENSE
- README.md
- SKILL.md
- skills-lock.json