De la autor
Add free CC0 sound effects to a web app or game without an API key, using the SFXMint API (sound roles, sets grouped by event, search) and permanent hotlinkable MP3/WAV URLs. With an SFXMint API key it can also generate a sound the library lacks. Use when the user asks to add sounds, audio feedback or UI sounds to an app, wants click / notification / success / error / alert sounds, game sound effects (coin, jump, hit, explosion, power-up, game over), ambience (rain, forest, drone), or asks where to get free sound effects for an app, game, video, prototype or demo. Not for music, voice or speech.
Instalare
npx skills add hashgraph-online/awesome-codex-plugins --skill sfxmint -a claude-code
Se instalează în .claude/skills/sfxmint/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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De ce 88
aiqbench calculează scorul de încredere din semnale publice. Nu este un audit de securitate, așa că citește un skill înainte să-l instalezi.
Skill-uri similare
Cele mai apropiate de acesta prin ce fac și când sunt folosite.
- soundhashgraph-online/awesome-codex-pluginsMake a game's sound effects and synthesized music on the creator's own computer, free, with no provider or account — a set of effects (jump, coin, hit, explosion, win, lose, UI) rendered from presets, a short synthesized theme or score from chords and patterns with stems and seamless section loops, a mix of any audio files and expressions — measured for loudness, clipping, late starts and what a phone speaker loses, then wired into the game with a small player that starts on the first touch and switches music on bar lines. Use when someone asks for sound effects, SFX, game audio, a chiptune or synth theme, background music without a paid service, music that changes with the game, or says a game is silent.Design★ 1.5K
- soundzasickn33/agentic-awesome-skillsFind, audition and add free sound effects, ambience or music to a game, video or app with Soundza, or generate a new sound effect from a prompt, over MCP or a REST API.Media★ 49K
- openverse-sfxVarnan-Tech/opendirectoryAdd a licensed soundtrack to any video for $0 with beat-matched music, Openverse sound effects, -16 LUFS mastering, and FFmpeg verification. Searches 5.2M free CC0/CC-BY/public-domain audio files (no API key), aligns cuts to the kick-drum beat grid with librosa, peak-normalizes SFX one-shots, verifies the exported MP4 with ebur128 and cue frame grabs, and auto-writes credits.txt. Trigger when the user says "add sound to this video", "add music to my video", "add sound effects", "find free SFX", "sound design this clip", "my video needs audio", or "add audio to my ad".Design★ 688
- scenario-soniloscenario-labs/skillsUse when adding sound to a video or generating standalone audio with Sonilo models on Scenario via MCP: text-to-sound-effects, text-to-music, video-to-sound-effects or video-to-music from a clip, scoring silent AI video, foley, ambience, muxed video-to-video variants returning the clip with the new track mixed in, keeping speech while replacing music, or per-segment sound control. Keywords: Sonilo V1.1, SFX, soundtrack, score, keepSpeechVocal, segments, royalty-free.Media★ 1.4K
- text-to-sfxsonilo-ai/skillsGenerate a sound effect from a text description using Sonilo — a UI chime, a whoosh, an impact, ambience, a stylized cue — when there is no video to match. Use when the user describes the sound they want in words, with or without a length. For SFX matched to footage, use the video-to-sfx skill; for music, use text-to-music.Design★ 117
- roblox-audioEL4CTEO/roblox-skillsSound and music - the Audio API (AudioPlayer, AudioEmitter, AudioListener, AudioDeviceOutput, Wire, effects, faders), classic Sound/SoundGroup, 2D vs 3D audio, music and SFX volume, client vs server playback, asset permissions, streaming caveats, voice routing, text-to-speech. Use when adding music, sound effects, spatial audio, mixing, or fixing sounds that don't play.Media★ 59
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