pitroom-crew
De la autor
Use when facing two or more independent tasks - questions about different areas, unrelated bugs or failing test files, the same mechanical change in separate modules - to run Pitroom workers in parallel, watch them live and merge their results.
Instalare
npx skills add ATASTECH/pitroom --skill pitroom-crew -a claude-code
Se instalează în .claude/skills/pitroom-crew/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Verificări de siguranță pe SKILL.md
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De ce 82
aiqbench calculează scorul de încredere din semnale publice. Nu este un audit de securitate, așa că citește un skill înainte să-l instalezi.
Skill-uri similare
Cele mai apropiate de acesta prin ce fac și când sunt folosite.
- using-pitroomATASTECH/pitroomUse when you want cheap Pitroom workers or its workflow skills for a task, or when the user asks for Pitroom - a menu of the pitroom-* skills (brainstorm, plan, worker-driven development, review, debugging, TDD, verification, finishing), when each pays off, and how to run workers. Optional; skip it for work you would rather do yourself.Testare★ 51
- pitroom-finishingATASTECH/pitroomUse when implementation is complete, all tests pass, and you need to decide how to integrate the work - verifies, presents merge / pull request / keep options, and executes the one your human partner chooses.Testare★ 51
- pitroom-reviewATASTECH/pitroomUse when completing a task, implementing a major feature, before merging, or whenever you want a second opinion on a diff, branch or pull request - a read-only Pitroom worker on another model reviews it against its requirements.Inginerie★ 51
- parallel-executionNoobyGains/godmodeUse when two or more problems can each be solved without the others' results or shared state, such as unrelated test failures in separate subsystems, independent investigations, or separate modules with no common files.Testare★ 115
- parallelhashgraph-online/awesome-codex-pluginsBuild a planned game with several agents at once — game logic and netcode, levels, art, sound, the landing page — each in its own folders, then one merge, a two-browser check, a playtest and a blind review. Use only when parallel work is requested and the host supports it. Use after the plan step, or when someone asks to "build it in parallel", "use more agents", "split the work" or "go faster".Design★ 1.5K
- pitroom-researchATASTECH/pitroomUse when you need to find, map or explain code - where something is defined or called, how a flow works end to end, which files a change would touch, what a large module does - and the answer is much smaller than what must be read. Runs a read-only Pitroom worker and returns its answer with verified file references.Știință★ 51
Note și recenzii
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Discuție
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