chaos-design
De la autor
Design a chaos engineering experiment — hypothesis, blast radius, steady state, and abort conditions. Use when asked to "design a chaos experiment", "inject a failure", or "test the resilience of this service".
Instalare
npx skills add tonone-ai/tonone --skill chaos-design -a claude-code
Se instalează în .claude/skills/chaos-design/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Verificări de siguranță pe SKILL.md
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De ce 83
aiqbench calculează scorul de încredere din semnale publice. Nu este un audit de securitate, așa că citește un skill înainte să-l instalezi.
Skill-uri similare
Cele mai apropiate de acesta prin ce fac și când sunt folosite.
- chaos-engineeringalirezarezvani/claude-skillsUse when planning, running, or learning from chaos engineering experiments. Triggers on "chaos experiment", "fault injection", "gameday", "resilience test", "blast radius", "steady state", "abort criteria", "Chaos Toolkit", "Chaos Mesh", "Litmus", "Gremlin", "AWS FIS", or any deliberate failure-injection question. Ships experiment designer, blast-radius calculator, and postmortem generator (all stdlib Python), 4 references on chaos principles + experiment design + attack taxonomy + tooling landscape, and a /chaos-experiment slash command. Composes with feature-flags-architect (kill switches as abort triggers) and kubernetes-operator (common chaos targets).Testare★ 28.6K
- chaos-engineerJeffallan/claude-skillsDesigns chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, rollback procedures, and post-mortem templates. Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile systems, fault injection, Chaos Monkey, Litmus Chaos.Testare★ 12K
- chaos-gametonone-ai/tononeDesign a game day — simulated failure scenario, runbook, and post-event review. Use when asked to "run a game day", "plan a failure drill", or "simulate an outage".Design★ 76
- chaos-experimentharness/harness-skillsUse when the user asks to create, edit, update, design, or configure a Harness Chaos Experiment — including faults, probes, actions, experiment YAML, fault injection, pod-delete, or resilience tests. Do not use for Chaos steps inside a pipeline or a DRTest stage; use chaos-dr-test for those. Do not use to run an experiment, list past runs, or inspect run results — call the Chaos MCP tools directly for those (see Performance Notes). Trigger phrases: chaos experiment, chaos engineering, resilience test, fault injection, pod-delete, chaos hub template.Testare★ 125
- chaos-recontonone-ai/tononeAudit existing resilience — identify untested failure modes and chaos engineering gaps. Use when asked "how resilient are we", "what failure modes are untested", or "find our chaos engineering gaps".Altele★ 76
- measure-experiment-designproduct-on-purpose/pm-skillsDesigns an A/B test or experiment with variants, success metrics, sample size, and duration for an existing hypothesis. Use when planning an experiment to validate a product change or test an assumption you have already framed. To articulate the hypothesis itself first, use define-hypothesis.Design★ 757
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