meshy-3d-generation
De la autor
Create or edit digital 3D assets with Meshy: models, textures, rigging, animation, and reference images. For physical printing, use meshy-3d-printing.
Instalare
npx skills add meshy-dev/meshy-3d-agent --skill meshy-3d-generation -a claude-code
Se instalează în .claude/skills/meshy-3d-generation/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Verificări de siguranță pe SKILL.md
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De ce 83
aiqbench calculează scorul de încredere din semnale publice. Nu este un audit de securitate, așa că citește un skill înainte să-l instalezi.
Skill-uri similare
Cele mai apropiate de acesta prin ce fac și când sunt folosite.
- meshy-3d-printingmeshy-dev/meshy-3d-agentGenerate or prepare models for physical 3D printing, including white or multicolor prints, Creative Lab products, sizing, and slicer handoff.Altele★ 104
- meshy-openclawmeshy-dev/meshy-3d-agentCreate 3D models, textures, reference images, rigging and animation with Meshy, and prepare models for physical 3D printing: white or multicolor prints, Creative Lab products, sizing and slicer handoff. Drives the Meshy CLI; signs in through the browser, no API key required.Browser★ 104
- scenario-meshyscenario-labs/skillsUse when creating or refining 3D assets with Meshy models on Scenario via MCP: image-to-3D from one photo or 1-4 multi-view angles, text-to-3D, retexturing an existing GLB, remeshing to a target polycount, UV unwrapping, auto-rigging a humanoid character, or applying a library animation clip. Keywords: Meshy 7 and Meshy 6, Ultra mode, Smart Topology, PBR maps, texture prompt, triangle or quad topology, game-ready mesh, A-pose, T-pose, GLB pipeline.Media★ 1.1K
- create-3d-modelCheshireJCat/blenderCreate and refine portable 3D models from text prompts, one or more reference images, wireframes, orthographic views, templates, texture atlases, or existing 3D assets. Use whenever the dsh agent must model or reconstruct geometry, match visual references, create materials and UVs, rig or animate a model, validate shape or multiview fidelity, repair a subpar asset, edit an existing Blender scene, or export GLB, glTF, FBX, OBJ, USD, STL, or another requested 3D format. Uses the dsh-blender tools and Blender as the production backend while treating the transferable 3D model as the normal deliverable.Redactare★ 59
- fal-3dnexu-io/open-designGenerate 3D models from text or images via fal.ai. Useful for game assets, AR previews, product mockups, and concept sculpting.Altele★ 103.9K
- image-to-3dguinacio/claude-image-genTurn a generated or photographed image of a single object into a 3D mesh with the Tripo API, and download the GLB. Use when the request involves image-to-3D, photogrammetry-style reconstruction, turning a product shot or an isolated garment, prop or piece of hardware into a model for Blender, Unity or Unreal, or when Tripo, GLB output or 3D reconstruction credits come up. Not for generating the source image itself — the image-generation and character-reference-sheets skills cover that.Media★ 79
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