create-toolset
De la autor
Use this skill when authoring or extending an Unreal Engine toolset, a class of static, AI-callable functions registered with `ToolsetRegistry` and exposed through the unreal-mcp server. Trigger when the user wants to add, expose, or register a new tool method, create a new toolset, or extend an existing one such as `BlueprintTools`, `StaticMeshTools`, `ObjectTools`, `LevelTools`, or `MaterialTools`. Concrete triggers: 'add a tool to X', 'expose this via MCP', 'register a function so Claude/the agent can call it', 'wire this into the toolset registry', 'create a new toolset for Y', 'add a Python toolset', 'make this AI-callable'; adding a `static` method to a `*Tools.cpp/.h/.py` file; editing files under a `Toolsets/` folder; designing tool parameters, return types, or struct schemas for a toolset. SKIP for: invoking existing tools at runtime (use unreal-mcp instead), authoring an Agent Skill (use skill-authoring), generic refactors that happen to touch a toolset file but don't add or redesign a tool, or unre
Instalare
npx skills add thrixel/build-world --skill create-toolset -a claude-code
Se instalează în .claude/skills/create-toolset/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
Vrei ca agentul să-ți propună skill-uri în timp ce scrii? Vezi cum folosești skill-urile din IDE.
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 83
aiqbench calculează scorul de încredere din semnale publice. Nu este un audit de securitate, așa că citește un skill înainte să-l instalezi.
Skill-uri similare
Cele mai apropiate de acesta prin ce fac și când sunt folosite.
- skill-authoringcbrock84/headcountWrites and revises agent skills so they trigger at the right moments and give usable instruction when they do. Use this when creating a new skill, editing an existing one, diagnosing a skill that fires too often or never fires, or reviewing a set of skills for overlap. Also use before adding to a skill library, to check the capability is not already covered.Redactare★ 2.1K
- unreal-mcpthrixel/build-worldUse this skill to perform actions inside an Unreal Engine project via a live-editor MCP connection. Trigger when the user wants to change, query, or run something in their Unreal Engine project, not for conceptual or docs questions. Concrete triggers: spawn/move/duplicate/transform actors in a level, open a `.uproject`, add things around a PlayerStart, create or edit a Blueprint/Widget/Material/Niagara/Control Rig/Sequencer/Behavior Tree/GAS ability, read or write properties on actors (e.g. `bIsLocked` on `BP_DoorActor`), Live Coding recompile after editing C++ (`AActor`, `UMyComponent::Method`, `UPROPERTY`), or modify Static/Skeletal Mesh assets. Treat as Unreal context even without the word "Unreal": asset prefixes `BP_`, `WBP_`, `M_`, `MI_`, `NS_`, `CR_`, `SK_`, `SM_`, `ABP_`; UE C++ types/macros; `.uproject`; Content Browser; Outliner; PlayerStart; "in my game" plus UE signals. Skip for: pure conceptual/docs questions, Unity, Godot, or unrelated uses of "blueprint"/"sequencer"/"widget".Browser★ 104
- artifact-creatorjeremylongshore/tons-of-skills-marketplaceCreate or revise Agent Skills, host plugins and subagents, MCP servers and client configurations, hooks, and marketplace catalogs against their actual specifications. Use when building reusable agent capabilities or consolidating creator tooling without inventing a universal host format. Trigger with "create an agent skill", "build a plugin", "create an MCP server", "add a subagent", or "scaffold an agent integration".Planificare★ 2.9K
- docker-agent-configdocker/skillsUse this skill when creating or editing an agent.yaml (or .yml/.hcl) configuration file for Docker Agent (cagent), including defining agents, models/providers, built-in or MCP toolsets, multi-agent teams with sub_agents. Even if the user just says they want to "build an AI agent with Docker", "make a coding agent config", "add a tool to my agent", or "set up a team of agents", this skill applies. Covers agent properties (model, instruction, toolsets, sub_agents, fallback), the models/providers sections, built-in toolsets (filesystem, shell, think, todo, memory, fetch), MCP toolset references, and named commands.DevOps★ 597
- skill-lookupaiskillstore/marketplaceSearch, retrieve, and install Agent Skills from the prompts.chat registry using MCP tools. Use when the user asks to find skills, browse skill catalogs, install a skill for Claude, or extend Claude's capabilities with reusable AI agent components.Altele★ 444
- toolkit-skill-authormonte-carlo-data/mc-agent-toolkitAuthors or extends a skill in mc-agent-toolkit. Gates for forbidden buckets and name collisions, applies CONTRIBUTING's extend-or-split rules, then edits a peer skill or hands off to Anthropic's skill-creator and walks the registration checklist.Redactare★ 93
Note și recenzii
—
nicio recenzie
Ai încercat acest skill? Notează-l ca să-i ajuți pe alții. Autentifică-te
Discuție
Intră în discuție. Autentifică-te