web-game-engine-expert
De la autor
Expert guide for modern web-based game development. Covers PlayCanvas, Babylon.js Havok, Three.js/R3F Rapier & Jolt Physics, Fixed-Timestep Accumulators, Zero-GC Pooling, ECS (bitECS/Miniplex), Spatial Audio (HRTF), and WebTransport networking / Panduan ahli pengembangan game web modern dan efisien.
Instalare
npx skills add roedyrustam/vibes-plug --skill web-game-engine-expert -a claude-code
Se instalează în .claude/skills/web-game-engine-expert/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
Vrei ca agentul să-ți propună skill-uri în timp ce scrii? Vezi cum folosești skill-urile din IDE.
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 83
aiqbench calculează scorul de încredere din semnale publice. Nu este un audit de securitate, așa că citește un skill înainte să-l instalezi.
Skill-uri similare
Cele mai apropiate de acesta prin ce fac și când sunt folosite.
- game-enginegithub/awesome-copilotExpert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.Media★ 40.4K
- web-3d-graphics-expertroedyrustam/vibes-plugExpert guide for modern WebGPU and WebGL 3D graphics in the browser using Three.js (WebGPURenderer + TSL), Babylon.js, PlayCanvas, React Three Fiber (R3F), and 3Dviz spatial reasoning — covers object craft across 3 scales, surface continuity at joins, physical interaction envelopes, grounded scientific visualization, KTX2/Meshopt optimization, and 3D visual anti-slop / Panduan ahli grafis 3D web, WebGPU modern, dan penalaran spasial 3Dviz.Browser★ 113
- game-developmenttravisjneuman/.claudeGame development with Unity, Unreal Engine, and Godot. Use when building games, implementing game mechanics, physics, AI, or working with game engines.Știință★ 106
- threejs-ops0xDarkMatter/claude-modsApplication/game-scale three.js: ES modules, GLTF pipeline (DRACO/KTX2/meshopt), AnimationMixer, physics (rapier/cannon-es), react-three-fiber, and performance at scale (InstancedMesh, LOD, draw calls). Triggers on: three.js, GLTFLoader, r3f, game loop, WebGL memory leak, boids.Știință★ 76
- pixi-jsMindrally/skillsExpert guidance for Pixi.js game development with TypeScript, focusing on high-performance web and mobile gamesInginerie★ 286
- develop-web-gamefreestylefly/wesightUse when Codex is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-based test script with short input bursts and intentional pauses, inspect screenshots/text, and review console errors with render_game_to_text.Testare★ 958
Note și recenzii
—
nicio recenzie
Ai încercat acest skill? Notează-l ca să-i ajuți pe alții. Autentifică-te
Discuție
Intră în discuție. Autentifică-te