cesiumjs-time-properties
De la autor
CesiumJS time, properties, and animation - Clock, JulianDate, TimeInterval, Property, SampledProperty, CallbackProperty, PathMode, interval and sampled path materials, interpolation, splines, CZML temporal data. Use when making entity attributes or path materials time-dynamic, configuring the simulation clock, interpolating positions, or working with sampled, interval, or callback properties.
Instalare
npx skills add CesiumGS/cesiumjs-skills --skill cesiumjs-time-properties -a claude-code
Se instalează în .claude/skills/cesiumjs-time-properties/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Verificări de siguranță pe SKILL.md
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De ce 82
aiqbench calculează scorul de încredere din semnale publice. Nu este un audit de securitate, așa că citește un skill înainte să-l instalezi.
Skill-uri similare
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- cesiumjs-entitiesCesiumGS/cesiumjs-skillsCesiumJS entities and data sources - Entity, EntityCollection, DataSource, GeoJsonDataSource, KmlDataSource, CzmlDataSource, Graphics types, PathGraphics, PathMode, Visualizers. Use when adding points, labels, models, polygons, polylines, or time-segmented paths, loading GeoJSON/KML/CZML/GPX data, or working with the high-level Entity API.Inginerie★ 191
- cesiumjs-core-utilitiesCesiumGS/cesiumjs-skillsCesiumJS core utilities and networking - Resource, Color, Event, Request, RequestScheduler, error handling, helper functions, feature detection. Use when fetching remote data, managing HTTP requests, working with colors, handling events, debugging errors, or using utility functions like defined, clone, or buildModuleUrl.Inginerie★ 191
- cesiumjs-primitivesCesiumGS/cesiumjs-skillsCesiumJS primitives and geometry - Primitive, GeometryInstance, Appearance, BufferPrimitive collections, GeoJsonPrimitive, Billboard/Label/PointPrimitive collections, built-in geometry shapes, ground primitives, classification. Use when rendering performance-critical static or vector geometry, loading GeoJSON without entities, creating custom shapes, batching draw calls, or using low-level collections.Media★ 191
- cesiumjs-terrain-environmentCesiumGS/cesiumjs-skillsCesiumJS terrain, globe, and environment - TerrainProvider, Globe, sampleTerrain, atmosphere, sky, fog, lighting, shadows, panoramas. Use when configuring terrain providers, querying terrain heights, customizing atmosphere or sky rendering, adding panoramas, or adjusting scene lighting and shadows.Media★ 191
- cesiumjs-3d-tilesCesiumGS/cesiumjs-skillsCesiumJS 3D Tiles - Cesium3DTileset, compressed and CAD-style glTF content, MVTDataProvider, UrlTemplate3DTilesDataProvider, styling, metadata, feature picking, voxels, point clouds, I3S, Gaussian splats, clipping. Use when a task involves loading 3D Tiles or Mapbox Vector Tiles, draping vector tiles on terrain, rendering KHR meshopt/CAD content, styling or querying features, working with voxels or point clouds, or clipping spatial data.Media★ 191
- cesiumjs-models-particlesCesiumGS/cesiumjs-skillsCesiumJS models, glTF, and particle effects - Model, KHR_meshopt_compression, CAD glTF extensions, EdgeDisplayMode, ModelAnimation, ModelNode, ParticleSystem, emitters, GPM extensions. Use when loading compressed or CAD-style glTF/GLB models, controlling edge rendering, playing model animations, positioning particles, or working with geospatial positioning metadata.Media★ 191
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