suggest-sfx
De la autor
Step 4 of the AI Video Editor pipeline — the SFX pass. Analyze a video's beats + narration and propose tasteful sound effects synced to them, drawing from (and growing) a shared, reusable SFX library, then render an SFX-mixed audition preview. Use when the user wants to "add SFX / sound effects", "suggest sfx", "score the transitions", "sound-design this beat", generate/source sound effects, build or extend the sfx library/catalog, author or audit a sfx-plan, or mix SFX over a video-N preview in this repo. Covers reading timeline + edited-transcript + brand §10, the library-first flow, generating misses with the ElevenLabs Sound Effects API, the per-video sfx-plan.json, the hard user-audit gate, and mixing with tools/mix_sfx.py (light voice ducking). Not the music bed (that is the final-mix step) and not the visual beats (that is /make-tsx).
Instalare
npx skills add hassancs91/claude-youtube-editor --skill suggest-sfx -a claude-code
Se instalează în .claude/skills/suggest-sfx/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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De ce 83
aiqbench calculează scorul de încredere din semnale publice. Nu este un audit de securitate, așa că citește un skill înainte să-l instalezi.
Skill-uri similare
Cele mai apropiate de acesta prin ce fac și când sunt folosite.
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- voice0xsline/OpenChatCutText-to-Speech (TTS), voiceover, narration placement/sync, and custom sound effects (SFX) generator. Use when the user wants generated speech from text, wants to add/replace/align narration or voiceover for an existing video/timeline, wants to keep existing voiceover synced after visual retiming edits, needs voice audition/selection, or explicitly wants a newly generated/custom sound effect that is not available in the Sound Effects library.Media★ 2.7K
- clean-cuthassancs91/claude-youtube-editorStep 1 of the AI Video Editor pipeline — turn raw talking-head footage into a clean master cut. Use when the user wants to "clean cut", "cut the raw footage", "remove filler / dead air / bad takes", "tighten the pacing", produce cuts.json, run the cut editor, or render a cleaned preview/master for a video-N project in this repo. Covers audio extraction, AssemblyAI transcription, authoring cuts.json (keeps/cuts/fluff categorized), the cut policy (content-aggressive, pause-natural ~0.5s), QA + review docs, the local cut-editor UI, tight/natural previews, the final 4K60 render, and producing edited-transcript.json as the handoff to /make-tsx. Not for building TSX overlays (that is /make-tsx) or the raw TSX authoring rules (that is vidtsx-2d-generator).Testare★ 346
- scenario-roblox-vfx-audioscenario-labs/skillsUse when making or fixing Roblox visual effects or game audio: ParticleEmitter, Beam, Trail, flipbook sprite sheets, slash, hit, impact, explosion, fireball, aura or projectile VFX; effects only one player sees, effects that lag or pile up, particles invisible, popping or too bright; the Audio API (AudioPlayer, Wire, AudioEmitter, AudioListener, AudioDeviceOutput, effects), "no sound", "3D sound not working", music, ducking, footsteps, SoundGroup volumes; or importing Scenario-generated sound effects, music, voice or VFX sheets into a Roblox game.Media★ 1.1K
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