animate-image
De la autor
Animate an existing product image or static ad into a short branded video using the GooseWorks Animate Images workflow, with source-image continuity and optional end-frame control.
Instalare
npx skills add gooseworks-ai/goose-skills --skill animate-image -a claude-code
Se instalează în .claude/skills/animate-image/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Skill-uri similare
Cele mai apropiate de acesta prin ce fac și când sunt folosite.
- product-photoshootgooseworks-ai/goose-skillsCreate faithful studio, lifestyle, and on-model product photography through the GooseWorks Product Photos workflow, then approve selected results for reuse in future creative work.Media★ 1.3K
- generate-imagegithub/awesome-copilotGenerate images using AI. Use when asked to generate, create, or make images, textures, icons, sprites, artwork, visual assets, or mockups. Supports OpenAI (gpt-image-2) and Google Gemini (Nano Banana). Requires an API key for the chosen provider.Media★ 40.3K
- animatenexu-io/open-designImplement purposeful interface animations: easing, springs, interruption, exits, and reduced motion. Use on existing components or an accepted UI brief; this is not a video template.Design★ 103.2K
- video-hyperframesnexu-io/open-designHyperframes / Remotion-compatible continuous frame animation with autoplay support.Media★ 103.2K
- godot-animationgamedev-skills/awesome-gamedev-agent-skillsAnimate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. call and signal tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.Media★ 2.8K
- motion-graphicsheygen-com/hyperframesUse when creating a short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map (highlight regions, connect places, zoom to a location), animated tweet / news-article / headline, webpage / UI animation (scroll, cursor, callouts), or fusing a real image's geometry into a chart. Usually under 10s (up to ~30s), no narration or live-action subject; renders to MP4 or transparent overlay. Longer / narrated / multi-scene → /general-video. Unclear → /hyperframes.OficialDesign★ 69.6K
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