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This paper introduces X-GS, a framework that unifies isolated 3D Gaussian Splatting methods into the perception module of Vision-Language Models to enable spatial reasoning tasks like visual grounding and scene captioning. By integrating online SLAM with semantic distillation and optimizing geometric priors, it demonstrates how 3DGS can serve as a foundational component for multimodal AI systems rather than just a rendering tool. The work highlights a significant shift toward embedding volumetric scene understanding directly into large language model architectures for robust spatial intelligence.
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X-GS: An Extensible Framework for Perceiving and Thinking with 3D Gaussian Splatting

arXiv2 min de cititArticolul și perspectiva sunt în engleză.

arXiv:2603.09632v5 Announce Type: replace-cross Abstract: 3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis, subsequently extending into numerous spatial AI applications. However, most existing 3DGS methods operate in isolation, focusing on specific domains. In this paper, we introduce X-GS, an extensible framework that integrates previously isolated 3DGS methods into the perception module of a VLM for spatial tasks, with two major components: the $\textit{Perceiver}$ and the $\textit{Thinker}$. The $\textit{Perceiver}$ performs online 3DGS-based SLAM with semantic distillation and outputs semantic Gaussians from unposed video streams. It leverages recent vision foundation models for stronger geometric priors, and we introduce three novel optimizations to improve semantic distillation efficiency. The $\textit{Thinker}$ interfaces diverse VLMs with these semantic Gaussians, unlocking spatial multimodal capabilities such as 3D visual grounding and scene captioning. Experimental results on diverse benchmarks demonstrate the efficiency and newly unlocked multimodal capabilities of the X-GS framework.

Abstract:3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis, subsequently extending into numerous spatial AI applications. However, most existing 3DGS methods operate in isolation, focusing on specific domains. In this paper, we introduce X-GS, an extensible framework that integrates previously isolated 3DGS methods into the perception module of a VLM for spatial tasks, with two major components: the $\textit{Perceiver}$ and the $\textit{Thinker}$. The $\textit{Perceiver}$ performs online 3DGS-based SLAM with semantic distillation and outputs semantic Gaussians from unposed video streams. It leverages recent vision foundation models for stronger geometric priors, and we introduce three novel optimizations to improve semantic distillation efficiency. The $\textit{Thinker}$ interfaces diverse VLMs with these semantic Gaussians, unlocking spatial multimodal capabilities such as 3D visual grounding and scene captioning. Experimental results on diverse benchmarks demonstrate the efficiency and newly unlocked multimodal capabilities of the X-GS framework.

16 pages, 5 figures. Accepted to Findings of EMNLP 2026

Computer Vision and Pattern Recognition (cs.CV); Computation and Language (cs.CL)

I.2.10; I.4.8; I.2.7

arXiv:2603.09632 [cs.CV]

(or arXiv:2603.09632v5 [cs.CV] for this version)

https://doi.org/10.48550/arXiv.2603.09632 Focus to learn more arXiv-issued DOI via DataCite

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