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VoiceDesigner introduces a unified diffusion framework that addresses critical gaps in text-to-voice generation by enabling diverse voice synthesis across real-world speakers and fictional characters while supporting flexible editing tasks like cloning and tone modification. The architecture leverages hybrid data pipelines and improved diffusion transformers to achieve superior prompt alignment with state-of-the-art perceptual quality, marking a significant step forward in controllable speech generation research.
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VoiceDesigner: Text-to-Voice Generation and Editing via Unified Diffusion Modeling and Data Augmentation

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arXiv:2608.13613v1 Announce Type: cross Abstract: Recent breakthroughs in generative models have made text-to-voice generation (TTV) possible, enabling the synthesis of speech directly from textual voice descriptions. However, existing systems face two key challenges. First, they struggle to generate a diverse range of voices, spanning real-world human speakers and fictional characters. Second, they lack robust and flexible voice editing capabilities, such as voice cloning and the ability to modify attributes like emotion and tone. In this paper, we propose VoiceDesigner, a unified framework for text-to-voice generation and editing that supports diverse and controllable voice design. To tackle the above challenges, we propose solutions from two perspectives. First, we develop a hybrid data pipeline that leverages digital signal processing techniques and speech generation models to construct a diverse voice dataset covering both real-world and fictional voices. Second, we introduce a diffusion transformer with architectural improvements to better handle complex conditioning and enhance multi-task performance, enabling unified voice generation and editing. Through subjective and objective evaluations, VoiceDesigner achieves superior prompt alignment with both voice descriptions and editing instructions, while maintaining competitive perceptual quality and voice usability compared to state-of-the-art TTV models.

Abstract:Recent breakthroughs in generative models have made text-to-voice generation (TTV) possible, enabling the synthesis of speech directly from textual voice descriptions. However, existing systems face two key challenges. First, they struggle to generate a diverse range of voices, spanning real-world human speakers and fictional characters. Second, they lack robust and flexible voice editing capabilities, such as voice cloning and the ability to modify attributes like emotion and tone. In this paper, we propose VoiceDesigner, a unified framework for text-to-voice generation and editing that supports diverse and controllable voice design. To tackle the above challenges, we propose solutions from two perspectives. First, we develop a hybrid data pipeline that leverages digital signal processing techniques and speech generation models to construct a diverse voice dataset covering both real-world and fictional voices. Second, we introduce a diffusion transformer with architectural improvements to better handle complex conditioning and enhance multi-task performance, enabling unified voice generation and editing. Through subjective and objective evaluations, VoiceDesigner achieves superior prompt alignment with both voice descriptions and editing instructions, while maintaining competitive perceptual quality and voice usability compared to state-of-the-art TTV models.

Audio and Speech Processing (eess.AS); Machine Learning (cs.LG)

arXiv:2608.13613 [eess.AS]

(or arXiv:2608.13613v1 [eess.AS] for this version)

https://doi.org/10.48550/arXiv.2608.13613 Focus to learn more arXiv-issued DOI via DataCite

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